xrxs/server/xrxs.c

697 lines
15 KiB
C

#include <u.h>
#include <libc.h>
#include <fcall.h>
#include <thread.h>
#include <9p.h>
#include <stdio.h>
#include <dirent.h>
#include <libString.h>
#include <string.h>
#include "config.h"
#include "err.h"
#include "command.h"
#include "util.h"
#include "aux.h"
#include "cart.h"
#include "universe.h"
#include "realm.h"
#include "user.h"
char version[] = "0.4";
int chatty9p = 0;
static Tree* tree;
static UserInfo users_table[MAX_USERS];
void helpme(char* arg0) {
printf("usage: %s [-m MOUNTPOINT | -s SOCKET | -v | -h|--help]\n", arg0);
printf("Serve xrxs game infrastructure over 9p.\n\n");
printf(" -m MOUNTPOINT: mount the 9p filesystem locally at MOUNTPOINT\n");
printf(" -s SOCKET: create a socket for the 9p filesystem with the "
"namespace SOCKET\n");
printf(" -v: print version information\n");
printf(" -h | --help: print this help text\n\n");
threadexits(0);
}
void xrxs_attach(Req* r) {
/* As it is, once the user detaches, they will stay in the table
* until the server restarts. We have to figure out some way
* to detect a detach to remove them... You can't delay respond()
* or the attach will never complete. We have logout() for now...
*/
int i = 0;
int vacancy = 0;
char* usr;
char* username = r->ifcall.uname;
for (i = 0; i < MAX_USERS; i++) {
usr = users_table[i].name;
if (scmp(usr, username)) {
respond(r, EUNAME);
return;
}
if (*usr == 0) {
scpy(username, usr, 32);
users_table[i].random = -1;
vacancy = 1;
break;
}
}
if (vacancy) {
respond(r, nil);
} else {
respond(r, EUFULL);
}
}
void write_ctl(Req* r) {
char cmd[16] = {0};
char* c = r->ifcall.data;
int i;
int* code = ctl_code_handle(users_table, r->fid->uid);
for (i = 0; i < r->ifcall.count && *c != ' ' && *c != '\n'; i++) {
ccat(cmd, *c++);
}
if (*c == ' ')
c++;
scsw(c, '\n', 0);
fprintf(stderr, "%s(%s)\n", cmd, c);
uvlong const cmd_hashv = hash(cmd, 0);
switch (cmd_hashv) {
case LOGIN:
*code = login(users_table, r->fid->uid, c);
break;
case LOAD:
*code = load_cart(users_table, r->fid->uid, c);
break;
case CHUNK:
*code = get_chunk(users_table, r->fid->uid, c);
break;
case CREATE:
*code = create_realm(users_table, r->fid->uid, c) != nil ? 1 : 0;
break;
case PROTECT:
*code = protect_realm(users_table, r->fid->uid, c);
break;
case TRANSFER:
*code = transfer_realm(users_table, r->fid->uid, c);
break;
case DELETE:
*code = delete_realm(users_table, r->fid->uid, c);
break;
case ENTER:
*code = enter_realm(users_table, r->fid->uid, c);
break;
case LEAVE:
*code = leave_realm(users_table, r->fid->uid);
break;
case LOGOUT:
logout(users_table, r->fid->uid);
break;
case SAVE:
// save(r->fid->uid);
break;
case RESET:
// reset(r->fid->uid);
break;
case UNLOAD:
*code = unload_cart(users_table, r->fid->uid);
break;
}
r->ofcall.count = r->ifcall.count;
r->fid->file->dir.length = r->ifcall.count;
respond(r, nil);
}
void write_universe(Req* r) {
char key[16] = {0};
char value[64] = {0};
char buffer[1024] = {0};
UserInfo* u = find_user(users_table, r->fid->uid);
Atom* a;
scpy(r->ifcall.data, buffer, r->ifcall.count);
sscanf(buffer, "%15s = %63s", key, value);
/* for (i = 0; i < 15 && i < r->ifcall.count && *c != ' ' && *c != '\n'; i++)
{ ccat(key, *c++);
}
c++;
c++;
for (i = 0; i < 63 && i < r->ifcall.count && *c != ' ' && *c != '\n'; i++) {
ccat(value, *c++);
}
*/
if (u != nil && u->realm != nil && u->realm->universe != nil) {
a = get_atom(u->realm->universe, key);
if (a != nil) {
scpy(value, a->value, 64);
} else {
a = malloc(sizeof(Atom));
scpy(key, a->name, 16);
scpy(value, a->value, 64);
a->next = nil;
set_atom(u->realm->universe, a);
}
}
r->ofcall.count = r->ifcall.count;
r->fid->file->dir.length = r->ifcall.count;
respond(r, nil);
}
void write_scope(Req* r) {
String* scope = s_new();
char* c = r->ifcall.data;
UserInfo* u = find_user(users_table, r->fid->uid);
int i;
for (i = 0; i < r->ifcall.count; i++) {
s_putc(scope, *c++);
}
s_terminate(scope);
fprintf(stderr, scope->base);
if (u != nil && u->realm != nil && u->realm->universe != nil) {
u->scope = malloc(r->ifcall.count);
memcpy(u->scope, scope->base, r->ifcall.count);
}
s_free(scope);
r->ofcall.count = r->ifcall.count;
r->fid->file->dir.length = r->ifcall.count;
respond(r, nil);
}
void xrxs_write(Req* r) {
Aux* a = r->fid->file->aux;
switch (a->type) {
case CTL:
write_ctl(r);
break;
case UNIVERSE:
write_universe(r);
break;
case SCOPE:
write_scope(r);
break;
default:
respond(r, nil);
break;
}
}
void read_users(Req* r) {
String* data = s_new();
int i;
for (i = 0; i < MAX_USERS; i++) {
if (scmp(users_table[i].name, r->fid->uid)) {
s_append(data, users_table[i].name);
s_putc(data, '\n');
break;
}
}
for (i = 0; i < MAX_USERS; i++) {
if (
scmp(users_table[i].name, "\0") ||
scmp(users_table[i].name, r->fid->uid)) {
continue;
}
s_append(data, users_table[i].name);
s_putc(data, '\n');
}
s_terminate(data);
readstr(r, data->base);
s_free(data);
respond(r, nil);
}
String** list_dir(char* path) {
int size = 128;
String** self = malloc(size * sizeof(String*));
DIR* dir;
struct dirent* ent;
int i = 0;
char* c;
if ((dir = opendir(path)) != NULL) {
while ((ent = readdir(dir)) != NULL) {
if (i == size) {
size *= 2;
self = realloc(self, size * sizeof(String*));
}
c = ent->d_name;
if (scmp(c, ".") || scmp(c, "..")) {
continue;
}
self[i] = s_new();
while (*c) {
s_putc(self[i], *c++);
}
s_terminate(self[i++]);
}
closedir(dir);
}
self[i] = nil;
return self;
}
void s_freemany(String** ss) {
String** s = ss;
while (*s != nil) {
s_free(*s++);
}
free(ss);
}
void read_ctl(Req* r) {
int* code = ctl_code_handle(users_table, r->fid->uid);
char buf[8] = {0};
if (code != nil) {
if (*code) {
strcat(buf, "1\n");
} else {
strcat(buf, "0\n");
}
} else {
strcat(buf, "-1\n");
}
readstr(r, buf);
respond(r, nil);
}
void read_carts(Req* r) {
String** carts = list_dir(DATA_DIR);
String** c = carts;
String* data = s_new();
while (*c != nil) {
s_append(data, (*c)->base);
s_putc(data, '\n');
c++;
}
s_terminate(data);
readstr(r, data->base);
respond(r, nil);
s_free(data);
s_freemany(carts);
}
void read_slot(Req* r) {
UserInfo* u = find_user(users_table, r->fid->uid);
if (u == nil)
goto end;
if (u->cart == nil)
goto end;
readbuf(r, u->cart->rom->data, u->cart->rom->length);
end:
respond(r, nil);
}
void read_data(Req* r, FileType t) {
UserInfo* u = find_user(users_table, r->fid->uid);
vlong offset = r->ifcall.offset;
long count = r->ifcall.count;
if (u->cart == nil)
goto end;
switch (t) {
case SPRITE_DATA:
if (
u->cart->sprite_data != nil && offset < u->cart->sprite_data->length) {
if (offset + count >= u->cart->sprite_data->length)
count = u->cart->sprite_data->length - offset;
readbuf(r, u->cart->sprite_data->data + offset, count);
}
break;
case AUDIO_DATA:
if (u->cart->audio_data != nil && offset < u->cart->audio_data->length) {
if (offset + count >= u->cart->audio_data->length)
count = u->cart->audio_data->length - offset;
readbuf(r, u->cart->audio_data->data + offset, count);
}
break;
case TEXT_DATA:
if (u->cart->txt_data != nil && offset < u->cart->txt_data->length) {
if (offset + count >= u->cart->txt_data->length)
count = u->cart->txt_data->length - offset;
readbuf(r, u->cart->txt_data->data + offset, count);
}
break;
}
end:
r->ofcall.count = count;
respond(r, nil);
}
void read_realms(Req* r) {
UserInfo* user = find_user(users_table, r->fid->uid);
char realm_path[256] = {0};
String** realms;
String** rr;
Realm* realm;
String* data = s_new();
int i, u, m, p;
char ubuf[8] = {0};
char mbuf[8] = {0};
char pbuf[2] = {0};
if (user->cart == nil)
respond(r, nil);
scat(realm_path, DATA_DIR);
scat(realm_path, user->cart->name);
scat(realm_path, "/realms");
realms = list_dir(realm_path);
rr = realms;
while (*rr != nil) {
s_append(data, (*rr)->base);
s_putc(data, ' ');
realm = parse_realm(user->cart->name, (*rr)->base);
m = realm->max;
p = realm->password ? 1 : 0;
for (i = u = 0; i < MAX_USERS; i++) {
if (
users_table[i].realm != nil &&
scmp(users_table[i].realm->name, realm->name))
u++;
}
itoa(u, ubuf, 10);
s_append(data, ubuf);
s_putc(data, ' ');
itoa(m, mbuf, 10);
s_append(data, mbuf);
s_putc(data, ' ');
itoa(p, pbuf, 10);
s_append(data, pbuf);
s_putc(data, '\n');
rr++;
}
s_terminate(data);
readstr(r, data->base);
respond(r, nil);
s_free(data);
s_freemany(realms);
}
void read_universe(Req* r) {
char* uname = r->fid->uid;
UserInfo* u = find_user(users_table, uname);
String* data = s_new();
Universe* universe;
Atom* a;
int i;
if (u == nil || u->realm == nil) {
fprintf(stderr, "realm nil, wtf\n");
respond(r, nil);
return;
}
universe = u->realm->universe;
if (universe == nil) {
fprintf(stderr, "no universe, oh noes!!\n");
respond(r, ENOUNI);
return;
}
for (i = 0; i < 256; i++) {
a = universe->atoms[i];
while (a != nil) {
s_append(data, a->name);
s_append(data, " = ");
s_append(data, a->value);
s_putc(data, '\n');
a = a->next;
}
}
s_terminate(data);
readstr(r, data->base);
respond(r, nil);
s_free(data);
}
void read_scope(Req* r) {
char* uname = r->fid->uid;
UserInfo* u = find_user(users_table, uname);
String* data = s_new();
Universe* universe;
Atom* a;
char key[16] = {0};
char* c;
if (u == nil || u->scope == nil || u->realm == nil) {
respond(r, nil);
return;
}
c = u->scope;
universe = u->realm->universe;
if (universe == nil) {
respond(r, ENOUNI);
return;
}
while (*c) {
while (*c != '\n') {
ccat(key, *c++);
}
a = get_atom(universe, key);
if (a != nil) {
s_append(data, a->value);
s_putc(data, '\n');
}
*key = '\0';
if (*c == '\0')
break;
c++;
}
s_terminate(data);
readstr(r, data->base);
respond(r, nil);
s_free(data);
}
void read_random(Req* r) {
char buf[8] = {0};
srand(rand());
sprintf(buf, "%d\n", rand() % 100);
readstr(r, buf);
respond(r, nil);
}
void read_grandom(Req* r) {
char buf[8] = {0};
int i;
int reset = 1;
int random;
UserInfo* u = find_user(users_table, r->fid->uid);
UserInfo** usrs = malloc(MAX_USERS * sizeof(UserInfo*));
UserInfo* p = users_table;
UserInfo** uu = usrs;
if (u->realm == nil) {
respond(r, nil);
return;
}
for (i = 0; i < MAX_USERS; i++) {
if (scmp(p->realm->name, u->realm->name)) {
*uu++ = p;
if (i < MAX_USERS - 1)
*uu = nil;
}
}
uu = usrs;
for (i = 0; i < MAX_USERS; i++) {
if ((*uu) != nil && (*uu)->random >= 0) {
reset = 0;
break;
}
uu++;
}
if (reset) {
srand(rand());
random = rand() % 100;
uu = usrs;
for (i = 0; i < MAX_USERS; i++) {
if ((*uu) != nil) {
(*uu)->random = random;
}
uu++;
}
}
sprintf(buf, "%d\n", u->random);
u->random = -1;
readstr(r, buf);
respond(r, nil);
}
void read_version(Req* r) {
char buf[16];
sprintf(buf, "%s\n", version);
readstr(r, buf);
respond(r, nil);
}
void xrxs_read(Req* r) {
Aux* a = r->fid->file->aux;
switch (a->type) {
case CTL:
read_ctl(r);
break;
case USERS:
read_users(r);
break;
case CARTS:
read_carts(r);
break;
case SLOT:
read_slot(r);
break;
case SPRITE_DATA:
case AUDIO_DATA:
case TEXT_DATA:
read_data(r, a->type);
break;
case REALMS:
read_realms(r);
break;
case UNIVERSE:
read_universe(r);
break;
case SCOPE:
read_scope(r);
break;
case RANDOM:
read_random(r);
break;
case GRANDOM:
read_grandom(r);
break;
case VERSION:
read_version(r);
break;
default:
respond(r, nil);
break;
}
}
void fs_destroy_file(File* f) {
Aux* a = f->aux;
if (a && a->data) {
free(a->data);
free(a);
} else if (a) {
free(a);
}
}
Srv fs = {.attach = xrxs_attach, .read = xrxs_read, .write = xrxs_write};
int threadmaybackground(void) { return 1; }
void threadmain(int argc, char* argv[]) {
char* mtpt = nil;
char* usocket = nil;
int i;
/* if -h CMD is given, print the hash value of CMD */
if (argc == 3 && scmp(argv[1], "-h")) {
printf("%llu\n", hash(argv[2], 0));
return;
}
/* if -m PATH is supplied, mount on PATH */
/* if -s NAME is supplied, create a socket for the namespace */
/* otherwise, just use srv() (for wrapping with socat or inetd) */
if (argc >= 3) {
for (i = 0; i < argc; i++) {
if (scmp(argv[i], "-m")) {
mtpt = argv[++i];
printf("serving on %s", mtpt);
} else if (scmp(argv[i], "-s")) {
usocket = argv[++i];
printf("serving socket namespace %s", usocket);
}
}
}
for (i = 0; i < argc; i++) {
if (scmp(argv[i], "-d")) {
chatty9p = 1;
}
if (scmp(argv[i], "-v")) {
printf("xrxs v%s\n", version);
threadexits(0);
}
if (scmp(argv[i], "-h") || scmp(argv[i], "--help")) {
helpme(argv[0]);
}
}
fs.foreground = 1;
fs.tree = alloctree(nil, nil, DMDIR | 0777, fs_destroy_file);
tree = fs.tree;
closefile(createfile(tree->root, "version", nil, 0400, create_aux(VERSION)));
closefile(
createfile(tree->root, "ctl", nil, DMAPPEND | 0600, create_aux(CTL)));
closefile(createfile(tree->root, "carts", nil, 0400, create_aux(CARTS)));
closefile(createfile(tree->root, "users", nil, 0400, create_aux(USERS)));
closefile(createfile(tree->root, "slot", nil, 0400, create_aux(SLOT)));
closefile(createfile(tree->root, "data", nil, DMDIR | 0500, nil));
closefile(createfile(
walkfile(tree->root, "data"),
"sprite",
nil,
0400,
create_aux(SPRITE_DATA)));
closefile(createfile(
walkfile(tree->root, "data"),
"audio",
nil,
0400,
create_aux(AUDIO_DATA)));
closefile(createfile(
walkfile(tree->root, "data"),
"text",
nil,
0400,
create_aux(TEXT_DATA)));
closefile(createfile(tree->root, "realms", nil, 0400, create_aux(REALMS)));
closefile(createfile(
tree->root,
"universe",
nil,
DMAPPEND | 0600,
create_aux(UNIVERSE)));
closefile(
createfile(tree->root, "scope", nil, DMAPPEND | 0600, create_aux(SCOPE)));
closefile(createfile(tree->root, "random", nil, 0400, create_aux(RANDOM)));
closefile(createfile(tree->root, "grandom", nil, 0400, create_aux(GRANDOM)));
if (argc >= 3) {
if (mtpt != nil && access(mtpt, AEXIST) < 0 && access(mtpt, AEXIST) < 0)
sysfatal("mountpoint %s does not exist", mtpt);
threadpostmountsrv(&fs, usocket, mtpt, MREPL | MCREATE);
threadexits(0);
} else {
helpme(argv[0]);
}
}