add cutouts to circular buttons; mostly for menu icons to make sense but also looks pretty good in titlebar; change desk[hover] style
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2515275dcf
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1099450cbe
10 changed files with 29 additions and 29 deletions
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@ -1,5 +1,5 @@
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#define close_width 10
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#define close_height 10
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static unsigned char close_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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0x7c, 0x00, 0xfe, 0x00, 0xbb, 0x01, 0xd7, 0x01, 0xef, 0x01, 0xd7, 0x01,
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0xbb, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define desk_width 10
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#define desk_height 10
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static unsigned char desk_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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0x7c, 0x00, 0xfe, 0x00, 0xc7, 0x01, 0xef, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xc7, 0x01, 0xee, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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@ -1,4 +1,4 @@
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#define desk_hover_toggled_width 8
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#define desk_hover_toggled_height 8
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static unsigned char desk_hover_toggled_bits[] = {
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0xff, 0x81, 0xbd, 0xa5, 0xa5, 0xbd, 0x81, 0xff };
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#define desk_hover_width 8
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#define desk_hover_height 8
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static unsigned char desk_hover_bits[] = {
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0x00, 0x1c, 0x1c, 0x00, 0x00, 0x1c, 0x1c, 0x00 };
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@ -1,4 +1,4 @@
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#define desk_hover_width 8
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#define desk_hover_height 8
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static unsigned char desk_hover_bits[] = {
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#define desk_hover_toggled_width 8
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#define desk_hover_toggled_height 8
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static unsigned char desk_hover_toggled_bits[] = {
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0x00, 0x3c, 0x42, 0x5a, 0x5a, 0x42, 0x3c, 0x00 };
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#define desk_width 10
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#define desk_height 10
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static unsigned char desk_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define desk_toggled_width 10
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#define desk_toggled_height 10
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static unsigned char desk_toggled_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xc7, 0x01, 0xef, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xc7, 0x01, 0xee, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define iconify_width 10
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#define iconify_height 10
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static unsigned char iconify_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0x83, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define max_width 10
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#define max_height 10
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static unsigned char max_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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0x7c, 0x00, 0xfe, 0x00, 0x9f, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xfb, 0x01,
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0xf3, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define max_width 10
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#define max_height 10
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static unsigned char max_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define max_toggled_width 10
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#define max_toggled_height 10
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static unsigned char max_toggled_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0x9f, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xfb, 0x01,
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0xf3, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define shade_width 10
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#define shade_height 10
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static unsigned char shade_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xef, 0x01, 0xd7, 0x01, 0xbb, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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#define shade_width 10
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#define shade_height 10
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static unsigned char shade_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01,
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#define shade_toggled_width 10
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#define shade_toggled_height 10
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static unsigned char shade_toggled_bits[] = {
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0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xef, 0x01, 0xd7, 0x01, 0xbb, 0x01,
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0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };
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