add cutouts to circular buttons; mostly for menu icons to make sense but also looks pretty good in titlebar; change desk[hover] style

This commit is contained in:
Iris Lightshard 2019-12-17 22:50:40 -05:00
parent 2515275dcf
commit 1099450cbe
Signed by: Iris Lightshard
GPG key ID: 3B7FBC22144E6398
10 changed files with 29 additions and 29 deletions

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@ -1,5 +1,5 @@
#define close_width 10 #define close_width 10
#define close_height 10 #define close_height 10
static unsigned char close_bits[] = { static unsigned char close_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xbb, 0x01, 0xd7, 0x01, 0xef, 0x01, 0xd7, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xbb, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define desk_width 10 #define desk_width 10
#define desk_height 10 #define desk_height 10
static unsigned char desk_bits[] = { static unsigned char desk_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xc7, 0x01, 0xef, 0x01, 0xff, 0x01, 0xff, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xc7, 0x01, 0xee, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,4 +1,4 @@
#define desk_hover_toggled_width 8 #define desk_hover_width 8
#define desk_hover_toggled_height 8 #define desk_hover_height 8
static unsigned char desk_hover_toggled_bits[] = { static unsigned char desk_hover_bits[] = {
0xff, 0x81, 0xbd, 0xa5, 0xa5, 0xbd, 0x81, 0xff }; 0x00, 0x1c, 0x1c, 0x00, 0x00, 0x1c, 0x1c, 0x00 };

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@ -1,4 +1,4 @@
#define desk_hover_width 8 #define desk_hover_toggled_width 8
#define desk_hover_height 8 #define desk_hover_toggled_height 8
static unsigned char desk_hover_bits[] = { static unsigned char desk_hover_toggled_bits[] = {
0x00, 0x3c, 0x42, 0x5a, 0x5a, 0x42, 0x3c, 0x00 }; 0x00, 0x3c, 0x42, 0x5a, 0x5a, 0x42, 0x3c, 0x00 };

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@ -1,5 +1,5 @@
#define desk_width 10 #define desk_toggled_width 10
#define desk_height 10 #define desk_toggled_height 10
static unsigned char desk_bits[] = { static unsigned char desk_toggled_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xc7, 0x01, 0xef, 0x01, 0xff, 0x01, 0xff, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xc7, 0x01, 0xee, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define iconify_width 10 #define iconify_width 10
#define iconify_height 10 #define iconify_height 10
static unsigned char iconify_bits[] = { static unsigned char iconify_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0x83, 0x01, 0xff, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define max_width 10 #define max_width 10
#define max_height 10 #define max_height 10
static unsigned char max_bits[] = { static unsigned char max_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0x9f, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xfb, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xf3, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define max_width 10 #define max_toggled_width 10
#define max_height 10 #define max_toggled_height 10
static unsigned char max_bits[] = { static unsigned char max_toggled_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0x9f, 0x01, 0xbf, 0x01, 0xff, 0x01, 0xfb, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xf3, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define shade_width 10 #define shade_width 10
#define shade_height 10 #define shade_height 10
static unsigned char shade_bits[] = { static unsigned char shade_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xef, 0x01, 0xd7, 0x01, 0xbb, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };

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@ -1,5 +1,5 @@
#define shade_width 10 #define shade_toggled_width 10
#define shade_height 10 #define shade_toggled_height 10
static unsigned char shade_bits[] = { static unsigned char shade_toggled_bits[] = {
0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0x7c, 0x00, 0xfe, 0x00, 0xff, 0x01, 0xef, 0x01, 0xd7, 0x01, 0xbb, 0x01,
0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 }; 0xff, 0x01, 0xfe, 0x00, 0x7c, 0x00, 0x00, 0x00 };