370 lines
14 KiB
C
370 lines
14 KiB
C
/**************************************************************************
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* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr)
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*
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**************************************************************************/
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#ifndef AREA_H
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#define AREA_H
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#include <glib.h>
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#include <X11/Xlib.h>
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#include <cairo.h>
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#include <cairo-xlib.h>
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#include "color.h"
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#include "gradient.h"
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// DATA ORGANISATION
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//
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// Areas in tint2 are similar to widgets in a GUI.
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// All graphical objects (panel, taskbar, task, systray, clock, ...) inherit the abstract class Area.
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// This class 'Area' stores data about the background, border, size, position, padding and the child areas.
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// Inheritance is simulated by having an Area member as the first member of each object (thus &object == &area).
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//
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// tint2 uses multiple panels, one per monitor. Each panel has an area containing the children objects in a tree of
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// areas. The level in the tree gives the z-order: child areas are always displayed on top of their parents.
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//
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//
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// LAYOUT
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//
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// Sibling areas never overlap.
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//
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// The position of an Area (posx, posy) is relative to the window (i.e. absolute) and
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// is computed based on a simple box model:
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// * parent position + parent padding + sum of the sizes of the previous siblings and spacing
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//
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// The size of an Area is:
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// * SIZE_BY_CONTENT objects:
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// * fixed and set by the Area
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// * childred are resized before the parent
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// * if a child size has changed then the parent is resized
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// * SIZE_BY_LAYOUT objects:
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// * expandable and computed as the total size of the parent - padding -
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// the size of the fixed sized siblings - spacing and divided by the number of expandable siblings
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// * the parent is resized before the children
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//
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//
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// RENDERING
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//
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// Redrawing an object (like the clock) could come from an 'external event' (date change)
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// or from a 'layout event' (position change).
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//
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//
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// WIDGET LIFECYCLE
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//
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// Each widget that occurs once per panel is defined as a struct (e.g. Clock) which is stored as a member of Panel.
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// Widgets that can occur more than once should be stored as an array, still as a member of Panel.
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//
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// There is a special Panel instance called 'panel_config' which stores the config options and the state variables
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// of the widgets (however some config options are stored as global variables by the widgets).
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//
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// Tint2 maintains an array of Panel instances, one for each monitor. These contain the actual Areas that are used to
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// render the panels on screen, interact with user input etc.
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// Each Panel is initialized as a raw copy (memcpy, see init_panel()) of panel_config.
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//
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// Normally, widgets should implement the following functions:
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//
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// * void default_widget();
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//
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// Called before the config is read and panel_config/panels are created.
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// Afterwards, the config parsing code creates the widget/widget array in panel_config and
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// populates the configuration fields.
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// If the widget uses global variables to store config options or other state variables, they should be initialized
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// here (e.g. with zero, NULL etc).
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//
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// * void init_widget();
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//
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// Called after the config is read and panel_config is populated, but before panels are created.
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// Initializes the state of the widget in panel_config.
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// If the widget uses global variables to store config options or other state variables which depend on the config
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// options but not on the panel instance, they should be initialized here.
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// panel_config.panel_items can be used to determine which backend items are enabled.
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//
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// * void init_widget_panel(void *panel);
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//
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// Called after each on-screen panel is created, with a pointer to the panel.
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// Completes the initialization of the widget.
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// At this point the widget Area has not been added yet to the GUI tree, but it will be added right afterwards.
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//
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// * void cleanup_widget();
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//
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// Called just before the panels are destroyed. Afterwards, tint2 exits or restarts and reads the config again.
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// Must releases all resources.
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// The widget itself should not be freed by this function, only its members or global variables that were set.
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// The widget is freed by the Area tree cleanup function (remove_area).
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//
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// * void draw_widget(void *obj, cairo_t *c);
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//
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// Called on draw, obj = pointer to the widget instance from the panel that is redrawn.
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// The Area's _draw_foreground member must point to this function.
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//
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// * int resize_widget(void *obj);
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//
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// Called on resize, obj = pointer to the front-end Execp item.
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// Returns 1 if the new size is different than the previous size.
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// The Area's _resize member must point to this function.
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//
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// * void widget_action(void *obj, int button);
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//
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// Called on mouse click event.
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//
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// * void widget_on_change_layout(void *obj);
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//
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// Implemented only to override the default layout algorithm for this widget.
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// For example, if this widget is a cell in a table, its position and size should be computed here.
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// The Area's _on_change_layout member must point to this function.
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//
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// * char* widget_get_tooltip_text(void *obj);
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//
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// Returns a copy of the tooltip to be displayed for this widget.
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// The caller takes ownership of the pointer.
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// The Area's _get_tooltip_text member must point to this function.
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typedef enum BorderMask {
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BORDER_TOP = 1 << 0,
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BORDER_BOTTOM = 1 << 1,
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BORDER_LEFT = 1 << 2,
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BORDER_RIGHT = 1 << 3
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} BorderMask;
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#define BORDER_ALL (BORDER_TOP | BORDER_BOTTOM | BORDER_LEFT | BORDER_RIGHT)
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typedef struct Border {
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// It's essential that the first member is color
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Color color;
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// Width in pixels
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int width;
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// Corner radius
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int radius;
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// Mask: bitwise OR of BorderMask
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int mask;
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} Border;
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typedef enum MouseState { MOUSE_NORMAL = 0, MOUSE_OVER = 1, MOUSE_DOWN = 2, MOUSE_STATE_COUNT } MouseState;
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typedef struct Background {
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// Normal state
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Color fill_color;
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Border border;
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// On mouse hover
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Color fill_color_hover;
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Color border_color_hover;
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// On mouse press
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Color fill_color_pressed;
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Color border_color_pressed;
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// Pointer to a GradientClass or NULL, no ownership
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GradientClass *gradients[MOUSE_STATE_COUNT];
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} Background;
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typedef enum Layout {
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LAYOUT_DYNAMIC,
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LAYOUT_FIXED,
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} Layout;
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typedef enum Alignment {
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ALIGN_LEFT = 0,
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ALIGN_CENTER = 1,
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ALIGN_RIGHT = 2,
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} Alignment;
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struct Panel;
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typedef struct Area {
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// Position relative to the panel window
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int posx, posy;
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// Size, including borders
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int width, height;
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int old_width, old_height;
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Background *bg;
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// Each element is a GradientInstance attached to this Area (list can be empty)
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GList *gradient_instances_by_state[MOUSE_STATE_COUNT];
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// Each element is a GradientInstance that depends on this Area's geometry (position or size)
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GList *dependent_gradients;
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// List of children, each one a pointer to Area
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GList *children;
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// Pointer to the parent Area or NULL
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void *parent;
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// Pointer to the Panel that contains this Area
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void *panel;
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Layout size_mode;
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Alignment alignment;
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gboolean has_mouse_over_effect;
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gboolean has_mouse_press_effect;
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// TODO padding/spacing is a clusterfuck
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// paddingxlr = padding
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// paddingy = vertical padding, sometimes
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// paddingx = spacing
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int paddingxlr, paddingx, paddingy;
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MouseState mouse_state;
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// Set to non-zero if the Area is visible. An object may exist but stay hidden.
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gboolean on_screen;
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// Set to non-zero if the size of the Area has to be recalculated.
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gboolean resize_needed;
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// Set to non-zero if the Area has to be redrawn.
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// Do not set this directly; use schedule_redraw() instead.
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gboolean _redraw_needed;
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// Set to non-zero if the position/size has changed, thus _on_change_layout needs to be called
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gboolean _changed;
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// This is the pixmap on which the Area is rendered. Render to it directly if needed.
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Pixmap pix;
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Pixmap pix_by_state[MOUSE_STATE_COUNT];
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char name[32];
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// Callbacks
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// Called on draw before any drawing takes place, obj = pointer to the Area
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void (*_clear)(void *obj);
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// Called on draw, obj = pointer to the Area
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void (*_draw_foreground)(void *obj, cairo_t *c);
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// Called on resize, obj = pointer to the Area
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// Returns 1 if the new size is different than the previous size.
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gboolean (*_resize)(void *obj);
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// Called before resize, obj = pointer to the Area
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// Returns the desired size of the Area
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int (*_compute_desired_size)(void *obj);
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// Implemented only to override the default layout algorithm for this widget.
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// For example, if this widget is a cell in a table, its position and size should be computed here.
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void (*_on_change_layout)(void *obj);
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// Returns a copy of the tooltip to be displayed for this widget.
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// The caller takes ownership of the pointer.
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char *(*_get_tooltip_text)(void *obj);
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cairo_surface_t *(*_get_tooltip_image)(void *obj);
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// Returns true if the Area handles a mouse event at the given x, y coordinates relative to the window.
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// Leave this to NULL to use a default implementation.
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gboolean (*_is_under_mouse)(void *obj, int x, int y);
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// Prints the geometry of the object on stderr, with left indentation of indent spaces.
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void (*_dump_geometry)(void *obj, int indent);
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} Area;
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// Initializes the Background member to default values.
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void init_background(Background *bg);
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// Layout
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// Called on startup to initialize the positions of all Areas in the Area tree.
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// Parameters:
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// * obj: pointer to Area
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// * offset: offset in pixels from left/top, relative to the window
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void initialize_positions(void *obj, int offset);
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// Relayouts the Area and its children. Normally called on the root of the tree (i.e. the Panel).
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void relayout(Area *a);
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// Distributes the Area's size to its children, repositioning them as needed.
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// If maximum_size > 0, it is an upper limit for the child size.
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int relayout_with_constraint(Area *a, int maximum_size);
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int compute_desired_size(Area *a);
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int container_compute_desired_size(Area *a);
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void area_compute_text_geometry(Area *area,
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const char *line1,
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const char *line2,
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PangoFontDescription *line1_font_desc,
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PangoFontDescription *line2_font_desc,
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int *line1_height_ink,
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int *line1_height,
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int *line1_width,
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int *line2_height_ink,
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int *line2_height,
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int *line2_width);
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int text_area_compute_desired_size(Area *area,
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const char *line1,
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const char *line2,
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PangoFontDescription *line1_font_desc,
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PangoFontDescription *line2_font_desc);
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gboolean resize_text_area(Area *area,
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const char *line1,
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const char *line2,
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PangoFontDescription *line1_font_desc,
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PangoFontDescription *line2_font_desc,
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int *line1_posy,
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int *line2_posy);
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void draw_text_area(Area *area,
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cairo_t *c,
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const char *line1,
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const char *line2,
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PangoFontDescription *line1_font_desc,
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PangoFontDescription *line2_font_desc,
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int line1_posy,
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int line2_posy,
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Color *color);
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int left_border_width(Area *a);
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int right_border_width(Area *a);
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int left_right_border_width(Area *a);
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int top_border_width(Area *a);
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int bottom_border_width(Area *a);
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int top_bottom_border_width(Area *a);
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int left_bg_border_width(Background *bg);
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int right_bg_border_width(Background *bg);
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int top_bg_border_width(Background *bg);
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int bottom_bg_border_width(Background *bg);
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int left_right_bg_border_width(Background *bg);
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int top_bottom_bg_border_width(Background *bg);
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// Rendering
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// Sets the redraw_needed flag on the area and its descendants
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void schedule_redraw(Area *a);
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// Recreates the Area pixmap and draws the background and the foreground
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void draw(Area *a);
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// Draws the background of the Area
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void draw_background(Area *a, cairo_t *c);
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// Explores the entire Area subtree (only if the on_screen flag set)
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// and draws the areas with the redraw_needed flag set
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void draw_tree(Area *a);
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// Clears the on_screen flag, sets the size to zero and triggers a parent resize
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void hide(Area *a);
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// Sets the on_screen flag and triggers a parent and area resize
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void show(Area *a);
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// Area tree
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void add_area(Area *a, Area *parent);
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void remove_area(Area *a);
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void free_area(Area *a);
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// Mouse events
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// Returns the area under the mouse for the given x, y mouse coordinates relative to the window.
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// If no area is found, returns the root.
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Area *find_area_under_mouse(void *root, int x, int y);
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// Returns true if the Area handles a mouse event at the given x, y coordinates relative to the window.
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gboolean area_is_under_mouse(void *obj, int x, int y);
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// Returns true if the Area handles a mouse event at the given x, y coordinates relative to the window.
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// The Area will also handle clicks on the border of its ancestors, including the panel.
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// Useful so that a click at the edge of the screen is still handled by task buttons etc., even if technically
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// they are outside the drawing area of the button.
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gboolean full_width_area_is_under_mouse(void *obj, int x, int y);
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void instantiate_area_gradients(Area *area);
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void free_area_gradient_instances(Area *area);
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void area_dump_geometry(Area *area, int indent);
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void mouse_over(Area *area, gboolean pressed);
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void mouse_out();
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void update_gradient(GradientInstance *gi);
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void update_dependent_gradients(Area *a);
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gboolean area_is_first(void *obj);
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gboolean area_is_last(void *obj);
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#endif
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