/************************************************************************** * Copyright (C) 2017 tint2 authors * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **************************************************************************/ #include #include #include #include "drag_and_drop.h" #include "panel.h" #include "server.h" #include "task.h" // Drag and Drop state variables static Window dnd_source_window; static Window dnd_target_window; static int dnd_version; static Atom dnd_selection; static Atom dnd_atom; static int dnd_sent_request; static char *dnd_launcher_exec; static gboolean dnd_debug = FALSE; gboolean hidden_panel_shown_for_dnd; void dnd_init() { dnd_source_window = 0; dnd_target_window = 0; dnd_version = 0; dnd_selection = XInternAtom(server.display, "PRIMARY", 0); dnd_atom = None; dnd_sent_request = 0; dnd_launcher_exec = 0; hidden_panel_shown_for_dnd = FALSE; } void handle_dnd_enter(XClientMessageEvent *e) { dnd_atom = None; int more_than_3 = e->data.l[1] & 1; dnd_source_window = e->data.l[0]; dnd_version = (e->data.l[1] >> 24); if (dnd_debug) { fprintf(stderr, "tint2: DnD %s:%d: DnDEnter\n", __FILE__, __LINE__); fprintf(stderr, "DnD %s:%d: DnDEnter. Supports > 3 types = %s\n", __FILE__, __LINE__, more_than_3 ? "yes" : "no"); fprintf(stderr, "tint2: DnD %s:%d: Protocol version = %d\n", __FILE__, __LINE__, dnd_version); fprintf(stderr, "tint2: DnD %s:%d: Type 1 = %s\n", __FILE__, __LINE__, GetAtomName(server.display, e->data.l[2])); fprintf(stderr, "tint2: DnD %s:%d: Type 2 = %s\n", __FILE__, __LINE__, GetAtomName(server.display, e->data.l[3])); fprintf(stderr, "tint2: DnD %s:%d: Type 3 = %s\n", __FILE__, __LINE__, GetAtomName(server.display, e->data.l[4])); } // Query which conversions are available and pick the best if (more_than_3) { // Fetch the list of possible conversions // Notice the similarity to TARGETS with paste. Property p = read_property(server.display, dnd_source_window, server.atom.XdndTypeList); dnd_atom = pick_target_from_targets(server.display, p); XFree(p.data); } else { // Use the available list dnd_atom = pick_target_from_atoms(server.display, e->data.l[2], e->data.l[3], e->data.l[4]); } if (dnd_debug) fprintf(stderr, "tint2: DnD %s:%d: Requested type = %s\n", __FILE__, __LINE__, GetAtomName(server.display, dnd_atom)); } void handle_dnd_position(XClientMessageEvent *e) { dnd_target_window = e->window; int accept = 0; Panel *panel = get_panel(e->window); int x, y, mapX, mapY; Window child; x = (e->data.l[2] >> 16) & 0xFFFF; y = e->data.l[2] & 0xFFFF; XTranslateCoordinates(server.display, server.root_win, e->window, x, y, &mapX, &mapY, &child); Task *task = click_task(panel, mapX, mapY); if (task) { if (task->desktop != server.desktop) change_desktop(task->desktop); task_handle_mouse_event(task, TOGGLE); } else { LauncherIcon *icon = click_launcher_icon(panel, mapX, mapY); if (icon) { accept = 1; dnd_launcher_exec = icon->cmd; } else { dnd_launcher_exec = 0; } } // send XdndStatus event to get more XdndPosition events XClientMessageEvent se; se.type = ClientMessage; se.window = e->data.l[0]; se.message_type = server.atom.XdndStatus; se.format = 32; se.data.l[0] = e->window; // XID of the target window se.data.l[1] = accept ? 1 : 0; // bit 0: accept drop bit 1: send XdndPosition events if inside rectangle se.data.l[2] = 0; // Rectangle x,y for which no more XdndPosition events se.data.l[3] = (1 << 16) | 1; // Rectangle w,h for which no more XdndPosition events if (accept) { se.data.l[4] = dnd_version >= 2 ? e->data.l[4] : server.atom.XdndActionCopy; } else { se.data.l[4] = None; // None = drop will not be accepted } XSendEvent(server.display, e->data.l[0], False, NoEventMask, (XEvent *)&se); } void handle_dnd_drop(XClientMessageEvent *e) { if (dnd_target_window && dnd_launcher_exec) { if (dnd_version >= 1) { XConvertSelection(server.display, server.atom.XdndSelection, XA_STRING, dnd_selection, dnd_target_window, e->data.l[2]); } else { XConvertSelection(server.display, server.atom.XdndSelection, XA_STRING, dnd_selection, dnd_target_window, CurrentTime); } } else { // The source is sending anyway, despite instructions to the contrary. // So reply that we're not interested. XClientMessageEvent m; memset(&m, 0, sizeof(m)); m.type = ClientMessage; m.display = e->display; m.window = e->data.l[0]; m.message_type = server.atom.XdndFinished; m.format = 32; m.data.l[0] = dnd_target_window; m.data.l[1] = 0; m.data.l[2] = None; // Failed. XSendEvent(server.display, e->data.l[0], False, NoEventMask, (XEvent *)&m); } } void handle_dnd_selection_notify(XSelectionEvent *e) { Atom target = e->target; if (dnd_debug) { fprintf(stderr, "tint2: DnD %s:%d: A selection notify has arrived!\n", __FILE__, __LINE__); fprintf(stderr, "DnD %s:%d: Selection atom = %s\n", __FILE__, __LINE__, GetAtomName(server.display, e->selection)); fprintf(stderr, "tint2: DnD %s:%d: Target atom = %s\n", __FILE__, __LINE__, GetAtomName(server.display, target)); fprintf(stderr, "DnD %s:%d: Property atom = %s\n", __FILE__, __LINE__, GetAtomName(server.display, e->property)); } if (e->property != None && dnd_launcher_exec) { Property prop = read_property(server.display, dnd_target_window, dnd_selection); // If we're being given a list of targets (possible conversions) if (target == server.atom.TARGETS && !dnd_sent_request) { dnd_sent_request = 1; dnd_atom = pick_target_from_targets(server.display, prop); if (dnd_atom == None) { if (dnd_debug) fprintf(stderr, "tint2: No matching datatypes.\n"); } else { // Request the data type we are able to select if (dnd_debug) fprintf(stderr, "tint2: Now requsting type %s", GetAtomName(server.display, dnd_atom)); XConvertSelection(server.display, dnd_selection, dnd_atom, dnd_selection, dnd_target_window, CurrentTime); } } else if (target == dnd_atom) { // Dump the binary data if (dnd_debug) { fprintf(stderr, "tint2: DnD %s:%d: Data begins:\n", __FILE__, __LINE__); fprintf(stderr, "tint2: --------\n"); for (int i = 0; i < prop.nitems * prop.format / 8; i++) fprintf(stderr, "tint2: %c", ((char *)prop.data)[i]); fprintf(stderr, "tint2: --------\n"); } int cmd_length = 0; cmd_length += 1; // ( cmd_length += strlen(dnd_launcher_exec) + 1; // exec + space cmd_length += 1; // open double quotes for (int i = 0; i < prop.nitems * prop.format / 8; i++) { char c = ((char *)prop.data)[i]; if (c == '\n') { if (i < prop.nitems * prop.format / 8 - 1) { cmd_length += 3; // close double quotes, space, open double quotes } } else if (c == '\r') { // Nothing to do } else { cmd_length += 1; // 1 character if (c == '`' || c == '$' || c == '\\') { cmd_length += 1; // escape with one backslash } } } cmd_length += 1; // close double quotes cmd_length += 2; // &) cmd_length += 1; // terminator char *cmd = (char *)calloc(cmd_length, 1); cmd[0] = '\0'; strcat(cmd, "("); strcat(cmd, dnd_launcher_exec); strcat(cmd, " \""); for (int i = 0; i < prop.nitems * prop.format / 8; i++) { char c = ((char *)prop.data)[i]; if (c == '\n') { if (i < prop.nitems * prop.format / 8 - 1) { strcat(cmd, "\" \""); } } else if (c == '\r') { // Nothing to do } else { if (c == '`' || c == '$' || c == '\\') { strcat(cmd, "\\"); } char sc[2]; sc[0] = c; sc[1] = '\0'; strcat(cmd, sc); } } strcat(cmd, "\""); strcat(cmd, "&)"); if (dnd_debug) fprintf(stderr, "tint2: DnD %s:%d: Running command: %s\n", __FILE__, __LINE__, cmd); tint_exec(cmd, NULL, NULL, e->time, NULL, 0, 0); free(cmd); // Reply OK. XClientMessageEvent m; memset(&m, 0, sizeof(m)); m.type = ClientMessage; m.display = server.display; m.window = dnd_source_window; m.message_type = server.atom.XdndFinished; m.format = 32; m.data.l[0] = dnd_target_window; m.data.l[1] = 1; m.data.l[2] = server.atom.XdndActionCopy; // We only ever copy. XSendEvent(server.display, dnd_source_window, False, NoEventMask, (XEvent *)&m); XSync(server.display, False); } XFree(prop.data); } }