Timer: new implementation (needs merge)
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2 changed files with 434 additions and 586 deletions
960
src/util/timer.c
960
src/util/timer.c
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@ -21,45 +21,46 @@
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#include <glib.h>
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#include <time.h>
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#include <sys/time.h>
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#include "bool.h"
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// Single shot timers (i.e. timers with interval_msec == 0) are deleted automatically as soon as they expire,
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// i.e. you do not need to stop them, however it is safe to call stop_timeout for these timers.
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// You can pass the address of the variable storing the pointer to the timer as 'self' in add_timeout, in which
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// case it is used to clear the pointer if the timer is destroyed automatically. This enforces the timeout pointers
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// to be either valid or NULL.
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// Periodic timeouts are aligned to each other whenever possible, i.e. one interval_msec is an
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// integral multiple of the other.
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typedef void TimerCallback(void *arg);
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typedef struct _timeout timeout;
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typedef struct {
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char name_[64];
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bool enabled_;
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double expiration_time_;
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int period_ms_;
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TimerCallback *callback_;
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void *arg_;
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bool handled_;
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} Timer;
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// Initializes default global data.
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void default_timeout();
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// Initialize the timer module.
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void default_timers();
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// Cleans up: stops all timers and frees memory.
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void cleanup_timeout();
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// Destroy the timer module.
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void cleanup_timers();
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// Installs a timer with the first timeout after 'value_msec' and then an optional periodic timeout every
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// 'interval_msec' (set it to 0 to prevent periodic timeouts).
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// '_callback' is the function called when the timer reaches the timeout.
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// 'arg' is the argument passed to the callback function.
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// 'self' is an optional pointer to a timeout* variable. If non-NULL, the variable is set to NULL when the timer
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// is destroyed (with stop_timeout, cleanup_timeout or when the timer expires and it is single-shot).
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// Returns a pointer to the timer, which is needed for stopping/changing it.
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timeout *add_timeout(int value_msec, int interval_msec, void (*_callback)(void *), void *arg, timeout **self);
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// Initialize a timer. Caller keeps ownership.
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void init_timer(Timer *timer, const char *name);
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// Changes timer 't'. If it does not exist, a new timer is created, with self set to 't'.
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void change_timeout(timeout **t, int value_msec, int interval_msec, void (*_callback)(void *), void *arg);
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// Destroy a timer. Does not free() the pointer.
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void destroy_timer(Timer *timer);
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// Stops the timer 't'
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void stop_timeout(timeout *t);
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// Modify a timer.
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void change_timer(Timer *timer, bool enabled, int delay_ms, int period_ms, TimerCallback *callback, void *arg);
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// Get the time when the next installed timer will expire, or NULL if there is no timer.
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// Do not free the pointer; but it is safe to change its contents.
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struct timeval *get_next_timeout();
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void stop_timer(Timer *timer);
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// Get the time duration to the next expiration time, or NULL if there is no active timer.
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// Do not free the pointer; it is harmless to change its contents.
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struct timeval *get_duration_to_next_timer_expiration();
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// Callback of all expired timeouts
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void handle_expired_timers();
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// Time helper functions.
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// Returns -1 if t1 < t2, 0 if t1 == t2, 1 if t1 > t2
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gint compare_timespecs(const struct timespec *t1, const struct timespec *t2);
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@ -69,6 +70,7 @@ struct timespec add_msec_to_timespec(struct timespec ts, int msec);
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// At the first call returns zero.
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double profiling_get_time();
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// Get current time in seconds, from an unspecified origin.
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double get_time();
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#endif // TIMER_H
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