tint2/src/util/area.h

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/**************************************************************************
* Copyright (C) 2008 thierry lorthiois (lorthiois@bbsoft.fr)
*
* base class for all graphical objects (panel, taskbar, task, systray, clock, ...).
* Area is at the begining of each object (&object == &area).
*
* Area manage the background and border drawing, size and padding.
* Each Area have 2 Pixmap (pix and pix_active).
*
* Area also manage the tree of visible objects. Parent object drawn before child object.
* panel -> taskbars -> tasks
* -> systray -> icons
* -> clock
*
* draw_foreground(obj) is virtual function.
*
* TODO :
* resize_width(obj, width) = 0 : fonction virtuelle à redéfinir
* recalcule la largeur de l'objet (car la hauteur est fixe)
* - taille systray calculée à partir de la liste des icones
* - taille clock calculée à partir de l'heure
* - taille d'une tache calculée à partir de la taskbar (ajout, suppression, taille)
* - taille d'une taskbar calculée à partir de la taille du panel et des autres objets
*
* voir resize_taskbar(), resize_clock() et resize_tasks()
* voir config(obj) configure un objet (définie les positions verticales)
*
**************************************************************************/
#ifndef AREA_H
#define AREA_H
#include <X11/Xlib.h>
#include <pango/pangocairo.h>
#include "common.h"
typedef struct
{
double color[3];
double alpha;
int width;
int rounded;
} Border;
typedef struct
{
double color[3];
double alpha;
} Color;
typedef struct
{
Pixmap pmap;
Color back;
Border border;
} Pmap;
// TODO: isoler 'draw' de 'refresh'
// TODO: isoler les données locales des données communes aux freres
typedef struct {
// absolute coordinate in panel
int posx, posy;
int width, height;
Pmap pix;
Pmap pix_active;
// list of child : Area object
GSList *list;
// need redraw Pixmap
int redraw;
int use_active, is_active;
int paddingx, paddingy;
// parent Area
void *parent;
// each object can overwrite following function
void (*draw_foreground)(void *obj, cairo_t *c, int active);
void (*add_child)(void *obj);
int (*remove_child)(void *obj);
} Area;
// draw background and foreground
void refresh (Area *a);
// set 'redraw' on an area and childs
void set_redraw (Area *a);
// draw pixmap and pixmap_active
void draw (Area *a, int active);
void draw_background (Area *a, cairo_t *c, int active);
void remove_area (Area *a);
void add_area (Area *a);
void free_area (Area *a);
#endif