ryudo/config.def.h

201 lines
4.9 KiB
C

/***********************
* RYUDO CONFIGURATION *
**********************/
/***************
* LOOK & FEEL * [All of these are required options]
**************/
/* Border colors */
#define SBORDERCOL 0x17736C
#define BORDERCOL 0x000000
/* Window sweep border color */
#define GHOSTCOL 0x797979
/* Hold mode border colors -- if you don't use 9term you don't need to
* care what these are
*/
#define SHOLDCOL 0xC8C8C8
#define HOLDCOL 0x444444
/* Border width in pixels */
#define BORDER 4
/* Gap size, in pixels, for pseudo-tiling. Should be even */
#define GAPSZ 4
/* Menu border width and color */
#define MENUBORDER 0
#define MBORDERCOL 0x000000
/* Normal menu colors */
#define MENUFGCOL 0x797979
#define MENUBGCOL 0x000000
/* Selected menu colors */
#define SMENUFGCOL 0x000000
#define SMENUBGCOL 0x1F9B92
// clang-format off
/* List of fonts to try, in order, for rendering the menus.
* Remember the backslash at the end of non-terminating lines!
*/
#define FONTLIST { \
"*-lucidatypewriter-medium-*-12-*-75-*",\
"lucm.latin1.9", \
"blit", \
"*-lucidatypewriter-bold-*-14-*-75-*", \
"9x15bold", \
"fixed", \
"*", \
0 \
}
/* Names for the virtual desktops. Even if you don't use all of them,
* it's safer to keep dummy or null values for all of them in case you
* start the program with a different number of virtuals by happenstance.
* Remember the backslash at the end of non-terminating lines!
*/
#define VIRTUALLIST {\
"One", \
"Two", \
"Three", \
"Four", \
"Five", \
"Six", \
"Seven", \
"Eight", \
"Nine", \
"Ten", \
"Eleven", \
"Twelve", \
0 \
}
// clang-format on
/************
* BEHAVIOR * [Everything in this section is optional unless otherwise noted]
***********/
/* This sets the size ratio for windows spawned via keyboard or
* center-snapped; CENTERNUM should be >= 2, so use 2/4 instead of 1/2
*/
#define CENTERNUM 2 // required unless you also comment/omit SNAPCENTER_KEY
#define CENTERDEN 3 // required unless you also comment/omit SNAPCENTER_KEY
/* Centered windows should maximize vertically by default?
* This is the behavior of new windows spawned with the launch shortcut
* and of centered windows with SHORTCUTMOD + SNAPCENTER_KEY --
* use SHORTCUTMOD + SHIFT + SNAPCENTER_KEY to get the other behavior.
*/
#define CENTERVMAX
/* Show 'Maximize' menuitem? */
// #define SHOWMAX
/* Show 'Stick' menuitem? */
// #define SHOWSTICK
/* Notify on virtual desktop switch? */
#define VIRTNOTIFY
/* The summary and message to pass to the notifcation daeomon */
#define VIRTHEADER "virtual"
#define VIRTMSG "[%s]"
// clang-format off
/* List of window classes to spawn as sticky;
* Class values for currently open windows are conveniently shown in the last
* column of the 'xshove' command given with no arguments.
* Can be partial strings.
* Remember the backslash at the end of non-terminating lines!
*/
#define AUTOSTICK {\
"XOsview", \
"XClock", \
0 \
}
/* List of terminal window classes -- include your favorite terminal here,
* and remove those you don't use. Can be partial strings.
* This array is required. Remember the backslash at the end of non-
* terminating lines!
*/
#define TERMINALS {\
"term", \
"Term", \
"xvt", \
"Alacritty", \
"onsole", \
0 \
}
/* List of window classes to REQUIRE window sweeping when spawning;
* Can be partial strings.
* Remember the backslash at the end of non-terminating lines!
*/
#define ALWAYSDRAW {\
0 \
}
// clang-format on
/***************
* KEYBINDINGS * [Any shortcut key can be omitted]
**************/
/* Modifier key and associated modifier bits;
* Shift = (1<<0)
* Lock = (1<<1)
* Control = (1<<2)
* Mod1 = (1<<3)
* Mod2 = (1<<4)
* Mod3 = (1<<5)
* Mod4 = (1<<6)
* Mod5 = (1<<7)
*/
#define SHORTCUTMOD Mod4Mask
#define MODBITS (1 << 6)
/* Shortcut keys */
#define MAX_KEY XK_m
#define ICON_KEY XK_i
#define UNHIDE_KEY XK_u
#define MOVE_KEY XK_v
#define RESIZE_KEY XK_r
#define DESTROY_KEY XK_d
#define STICK_KEY XK_s
#define SNAPLEFT_KEY XK_h
#define SNAPRIGHT_KEY XK_l
#define SNAPTOP_KEY XK_k
#define SNAPBOTTOM_KEY XK_j
#define SNAPTOPLEFT_KEY XK_q
#define SNAPBOTTOMLEFT_KEY XK_w
#define SNAPBOTTOMRIGHT_KEY XK_o
#define SNAPTOPRIGHT_KEY XK_p
#define SNAPCENTER_KEY XK_c
#define ZOOM_KEY XK_z
#define NEXTVIRT_KEY XK_Right
#define PREVVIRT_KEY XK_Left
#define LAUNCH_KEY XK_slash
// ignore these for now -- this is a feature in development
#define STICKYTOFRONT_KEY XK_t
#define STICKYTOBACK_KEY XK_b