openbox/openbox/mouse.c
2007-05-07 23:18:12 +00:00

358 lines
11 KiB
C

/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
mouse.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#include "openbox.h"
#include "config.h"
#include "xerror.h"
#include "action.h"
#include "event.h"
#include "client.h"
#include "prop.h"
#include "grab.h"
#include "frame.h"
#include "translate.h"
#include "mouse.h"
#include "gettext.h"
#include <glib.h>
typedef struct {
guint state;
guint button;
GSList *actions[OB_NUM_MOUSE_ACTIONS]; /* lists of Action pointers */
} ObMouseBinding;
#define FRAME_CONTEXT(co, cl) ((cl && cl->type != OB_CLIENT_TYPE_DESKTOP) ? \
co == OB_FRAME_CONTEXT_FRAME : FALSE)
#define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
co == OB_FRAME_CONTEXT_DESKTOP : \
co == OB_FRAME_CONTEXT_CLIENT)
/* Array of GSList*s of ObMouseBinding*s. */
static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
ObFrameContext mouse_button_frame_context(ObFrameContext context,
guint button)
{
GSList *it;
ObFrameContext x = context;
for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
ObMouseBinding *b = it->data;
if (b->button == button)
return context;
}
switch (context) {
case OB_FRAME_CONTEXT_NONE:
case OB_FRAME_CONTEXT_DESKTOP:
case OB_FRAME_CONTEXT_CLIENT:
case OB_FRAME_CONTEXT_TITLEBAR:
case OB_FRAME_CONTEXT_HANDLE:
case OB_FRAME_CONTEXT_FRAME:
case OB_FRAME_CONTEXT_MOVE_RESIZE:
break;
case OB_FRAME_CONTEXT_BLCORNER:
case OB_FRAME_CONTEXT_BRCORNER:
x = OB_FRAME_CONTEXT_HANDLE;
break;
case OB_FRAME_CONTEXT_TLCORNER:
case OB_FRAME_CONTEXT_TRCORNER:
case OB_FRAME_CONTEXT_MAXIMIZE:
case OB_FRAME_CONTEXT_ALLDESKTOPS:
case OB_FRAME_CONTEXT_SHADE:
case OB_FRAME_CONTEXT_ICONIFY:
case OB_FRAME_CONTEXT_ICON:
case OB_FRAME_CONTEXT_CLOSE:
x = OB_FRAME_CONTEXT_TITLEBAR;
break;
case OB_FRAME_NUM_CONTEXTS:
g_assert_not_reached();
}
return x;
}
void mouse_grab_for_client(ObClient *client, gboolean grab)
{
gint i;
GSList *it;
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
/* grab/ungrab the button */
ObMouseBinding *b = it->data;
Window win;
gint mode;
guint mask;
if (FRAME_CONTEXT(i, client)) {
win = client->frame->window;
mode = GrabModeAsync;
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
} else if (CLIENT_CONTEXT(i, client)) {
win = client->frame->plate;
mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync
mode the release event is
manufactured in event() */
} else continue;
if (grab)
grab_button_full(b->button, b->state, win, mask, mode,
OB_CURSOR_NONE);
else
ungrab_button(b->button, b->state, win);
}
}
static void grab_all_clients(gboolean grab)
{
GList *it;
for (it = client_list; it; it = g_list_next(it))
mouse_grab_for_client(it->data, grab);
}
void mouse_unbind_all()
{
gint i;
GSList *it;
for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
ObMouseBinding *b = it->data;
gint j;
for (j = 0; j < OB_NUM_MOUSE_ACTIONS; ++j) {
GSList *it;
for (it = b->actions[j]; it; it = g_slist_next(it))
action_unref(it->data);
g_slist_free(b->actions[j]);
}
g_free(b);
}
g_slist_free(bound_contexts[i]);
bound_contexts[i] = NULL;
}
}
static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
ObClient *c, guint state,
guint button, gint x, gint y, Time time)
{
GSList *it;
ObMouseBinding *b;
for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
b = it->data;
if (b->state == state && b->button == button)
break;
}
/* if not bound, then nothing to do! */
if (it == NULL) return FALSE;
action_run_mouse(b->actions[a], c, context, state, button, x, y, time);
return TRUE;
}
void mouse_event(ObClient *client, XEvent *e)
{
static Time ltime;
static guint button = 0, state = 0, lbutton = 0;
static Window lwindow = None;
static gint px, py;
ObFrameContext context;
gboolean click = FALSE;
gboolean dclick = FALSE;
switch (e->type) {
case ButtonPress:
context = frame_context(client, e->xany.window);
context = mouse_button_frame_context(context, e->xbutton.button);
px = e->xbutton.x_root;
py = e->xbutton.y_root;
button = e->xbutton.button;
state = e->xbutton.state;
fire_binding(OB_MOUSE_ACTION_PRESS, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root, e->xbutton.y_root,
e->xbutton.time);
if (CLIENT_CONTEXT(context, client)) {
/* Replay the event, so it goes to the client*/
XAllowEvents(ob_display, ReplayPointer, event_curtime);
/* Fall through to the release case! */
} else
break;
case ButtonRelease:
context = frame_context(client, e->xany.window);
context = mouse_button_frame_context(context, e->xbutton.button);
if (e->xbutton.button == button) {
/* clicks are only valid if its released over the window */
gint junk1, junk2;
Window wjunk;
guint ujunk, b, w, h;
/* this can cause errors to occur when the window closes */
xerror_set_ignore(TRUE);
junk1 = XGetGeometry(ob_display, e->xbutton.window,
&wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
xerror_set_ignore(FALSE);
if (junk1) {
if (e->xbutton.x >= (signed)-b &&
e->xbutton.y >= (signed)-b &&
e->xbutton.x < (signed)(w+b) &&
e->xbutton.y < (signed)(h+b)) {
click = TRUE;
/* double clicks happen if there were 2 in a row! */
if (lbutton == button &&
lwindow == e->xbutton.window &&
e->xbutton.time - config_mouse_dclicktime <=
ltime) {
dclick = TRUE;
lbutton = 0;
} else {
lbutton = button;
lwindow = e->xbutton.window;
}
} else {
lbutton = 0;
lwindow = None;
}
}
button = 0;
state = 0;
ltime = e->xbutton.time;
}
fire_binding(OB_MOUSE_ACTION_RELEASE, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root, e->xbutton.y_root,
e->xbutton.time);
if (click)
fire_binding(OB_MOUSE_ACTION_CLICK, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root,
e->xbutton.y_root,
e->xbutton.time);
if (dclick)
fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root,
e->xbutton.y_root,
e->xbutton.time);
break;
case MotionNotify:
if (button) {
context = frame_context(client, e->xany.window);
context = mouse_button_frame_context(context, button);
if (ABS(e->xmotion.x_root - px) >=
config_mouse_threshold ||
ABS(e->xmotion.y_root - py) >=
config_mouse_threshold) {
/* You can't drag on buttons */
if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
context == OB_FRAME_CONTEXT_SHADE ||
context == OB_FRAME_CONTEXT_ICONIFY ||
context == OB_FRAME_CONTEXT_ICON ||
context == OB_FRAME_CONTEXT_CLOSE)
break;
fire_binding(OB_MOUSE_ACTION_MOTION, context,
client, state, button, px, py, e->xmotion.time);
button = 0;
state = 0;
}
}
break;
default:
g_assert_not_reached();
}
}
gboolean mouse_bind(const gchar *buttonstr, const gchar *contextstr,
ObMouseAction mact, ObAction *action)
{
guint state, button;
ObFrameContext context;
ObMouseBinding *b;
GSList *it;
if (!translate_button(buttonstr, &state, &button)) {
g_message(_("Invalid button '%s' in mouse binding"), buttonstr);
return FALSE;
}
context = frame_context_from_string(contextstr);
if (!context) {
g_message(_("Invalid context '%s' in mouse binding"), contextstr);
return FALSE;
}
for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
b = it->data;
if (b->state == state && b->button == button) {
b->actions[mact] = g_slist_append(b->actions[mact], action);
return TRUE;
}
}
/* when there are no modifiers in the binding, then the action cannot
be interactive */
if (!state && action->data.any.interactive) {
action->data.any.interactive = FALSE;
action->data.inter.final = TRUE;
}
/* add the binding */
b = g_new0(ObMouseBinding, 1);
b->state = state;
b->button = button;
b->actions[mact] = g_slist_append(NULL, action);
bound_contexts[context] = g_slist_append(bound_contexts[context], b);
return TRUE;
}
void mouse_startup(gboolean reconfig)
{
grab_all_clients(TRUE);
}
void mouse_shutdown(gboolean reconfig)
{
grab_all_clients(FALSE);
mouse_unbind_all();
}