openbox/src/frame.cc

426 lines
13 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif
extern "C" {
#ifdef SHAPE
#include <X11/extensions/shape.h>
#endif // SHAPE
}
#include "openbox.hh"
#include "frame.hh"
#include "client.hh"
#include "otk/display.hh"
#include <string>
#include <iostream> // TEMP
namespace ob {
OBFrame::OBFrame(OBClient *client, otk::Style *style)
: otk::OtkWidget(Openbox::instance, style),
_client(client),
_screen(otk::OBDisplay::screenInfo(client->screen())),
_plate(this),
_titlebar(this),
_button_close(&_titlebar),
_button_iconify(&_titlebar),
_button_max(&_titlebar),
_button_stick(&_titlebar),
_label(&_titlebar),
_handle(this),
_grip_left(&_handle),
_grip_right(&_handle),
_decorations(client->decorations())
{
assert(client);
assert(style);
unmanaged();
_titlebar.unmanaged();
_button_close.unmanaged();
_button_iconify.unmanaged();
_button_max.unmanaged();
_button_stick.unmanaged();
_label.unmanaged();
_handle.unmanaged();
_grip_left.unmanaged();
_grip_right.unmanaged();
_plate.unmanaged();
_plate.show();
_button_close.setText("X");
_button_iconify.setText("I");
_button_max.setText("M");
_button_stick.setText("C");
_label.setText(_client->title());
_style = 0;
setStyle(style);
grabClient();
}
OBFrame::~OBFrame()
{
releaseClient(false);
}
void OBFrame::setStyle(otk::Style *style)
{
assert(style);
otk::OtkWidget::setStyle(style);
// set the grips' textures
_grip_left.setTexture(style->getGripFocus());
_grip_left.setUnfocusTexture(style->getGripUnfocus());
_grip_left.setPressedFocusTexture(style->getGripFocus());
_grip_left.setPressedUnfocusTexture(style->getGripUnfocus());
_grip_right.setTexture(style->getGripFocus());
_grip_right.setUnfocusTexture(style->getGripUnfocus());
_grip_right.setPressedFocusTexture(style->getGripFocus());
_grip_right.setPressedUnfocusTexture(style->getGripUnfocus());
_titlebar.setTexture(style->getTitleFocus());
_titlebar.setUnfocusTexture(style->getTitleUnfocus());
_handle.setTexture(style->getHandleFocus());
_handle.setUnfocusTexture(style->getHandleUnfocus());
// if a style was previously set, then 'replace' is true, cause we're
// replacing a style
bool replace = (_style);
if (replace) {
// XXX: do shit here whatever
// XXX: save the position based on gravity
}
_style = style;
// XXX: change when focus changes!
XSetWindowBorder(otk::OBDisplay::display, _plate.getWindow(),
_style->getFrameFocus()->color().pixel());
XSetWindowBorder(otk::OBDisplay::display, getWindow(),
_style->getBorderColor()->pixel());
XSetWindowBorder(otk::OBDisplay::display, _titlebar.getWindow(),
_style->getBorderColor()->pixel());
XSetWindowBorder(otk::OBDisplay::display, _grip_left.getWindow(),
_style->getBorderColor()->pixel());
XSetWindowBorder(otk::OBDisplay::display, _grip_right.getWindow(),
_style->getBorderColor()->pixel());
XSetWindowBorder(otk::OBDisplay::display, _handle.getWindow(),
_style->getBorderColor()->pixel());
// if !replace, then adjust() will get called after the client is grabbed!
if (replace)
adjust(); // size/position everything
}
void OBFrame::adjust()
{
// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
_decorations = _client->decorations();
_decorations = 0xffffffff;
int width; // the width of the whole frame
int bwidth; // width to make borders
int cbwidth; // width of the inner client border
if (_decorations & OBClient::Decor_Border) {
bwidth = _style->getBorderWidth();
cbwidth = _style->getFrameWidth();
} else
bwidth = cbwidth = 0;
_size.left = _size.top = _size.bottom = _size.right = cbwidth;
width = _client->area().width() + cbwidth * 2;
XSetWindowBorderWidth(otk::OBDisplay::display, _plate.getWindow(), cbwidth);
XSetWindowBorderWidth(otk::OBDisplay::display, getWindow(), bwidth);
XSetWindowBorderWidth(otk::OBDisplay::display, _titlebar.getWindow(),
bwidth);
XSetWindowBorderWidth(otk::OBDisplay::display, _grip_left.getWindow(),
bwidth);
XSetWindowBorderWidth(otk::OBDisplay::display, _grip_right.getWindow(),
bwidth);
XSetWindowBorderWidth(otk::OBDisplay::display, _handle.getWindow(), bwidth);
if (_decorations & OBClient::Decor_Titlebar) {
// set the titlebar size
_titlebar.setGeometry(-bwidth,
-bwidth,
width,
(_style->getFont().height() +
_style->getBevelWidth() * 2));
_size.top += _titlebar.height() + bwidth;
// set the label size
_label.setGeometry(0, _style->getBevelWidth(),
width, _style->getFont().height());
// set the buttons sizes
if (_decorations & OBClient::Decor_Iconify)
_button_iconify.setGeometry(0, _style->getBevelWidth() + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Maximize)
_button_max.setGeometry(0, _style->getBevelWidth() + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Sticky)
_button_stick.setGeometry(0, _style->getBevelWidth() + 1,
_label.height() - 2,
_label.height() - 2);
if (_decorations & OBClient::Decor_Close)
_button_close.setGeometry(0, _style->getBevelWidth() + 1,
_label.height() - 2,
_label.height() - 2);
// separation between titlebar elements
const int sep = _style->getBevelWidth() + 1;
std::string layout = "SLIMC"; // XXX: get this from somewhere
// XXX: it is REQUIRED that by this point, the string only has one of each
// possible letter, all of the letters are valid, and L exists somewhere in
// the string!
// the size of the label. this ASSUMES the layout has only buttons other
// that the ONE LABEL!!
// adds an extra sep so that there's a space on either side of the
// titlebar.. note: x = sep, below.
_label.setWidth(width - sep * 2 -
(_button_iconify.width() + sep) * (layout.size() - 1));
int x = sep;
for (int i = 0, len = layout.size(); i < len; ++i) {
switch (layout[i]) {
case 'I':
_button_iconify.move(x, _button_iconify.getRect().y());
x += _button_iconify.width();
break;
case 'L':
_label.move(x, _label.getRect().y());
x += _label.width();
break;
case 'M':
_button_max.move(x, _button_max.getRect().y());
x += _button_max.width();
break;
case 'S':
_button_stick.move(x, _button_stick.getRect().y());
x += _button_stick.width();
break;
case 'C':
_button_close.move(x, _button_close.getRect().y());
x += _button_close.width();
break;
default:
assert(false); // the layout string is invalid!
}
x += sep;
}
}
if (_decorations & OBClient::Decor_Handle) {
_handle.setGeometry(-bwidth,
_size.top + _client->area().height() + cbwidth,
width, _style->getHandleWidth());
_grip_left.setGeometry(-bwidth,
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
_button_iconify.width() * 2,
_handle.height());
_grip_right.setGeometry(((_handle.getRect().right() + 1) -
_button_iconify.width() * 2),
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
_button_iconify.width() * 2,
_handle.height());
_size.bottom += _handle.height() + bwidth;
}
// position/size all the windows
resize(_size.left + _size.right + _client->area().width(),
_size.top + _size.bottom + _client->area().height());
_plate.setGeometry(_size.left - cbwidth, _size.top - cbwidth,
_client->area().width(), _client->area().height());
// map/unmap all the windows
if (_decorations & OBClient::Decor_Titlebar) {
_label.show();
if (_decorations & OBClient::Decor_Iconify)
_button_iconify.show();
else
_button_iconify.hide();
if (_decorations & OBClient::Decor_Maximize)
_button_max.show();
else
_button_max.hide();
if (_decorations & OBClient::Decor_Sticky)
_button_stick.show();
else
_button_stick.hide();
if (_decorations & OBClient::Decor_Close)
_button_close.show();
else
_button_close.hide();
_titlebar.show();
} else {
_titlebar.hide(true);
}
if (_decorations & OBClient::Decor_Handle)
_handle.show(true);
else
_handle.hide(true);
// XXX: more is gunna have to happen here
adjustShape();
update();
}
void OBFrame::adjustShape()
{
#ifdef SHAPE
if (!_client->shaped()) {
// clear the shape on the frame window
XShapeCombineMask(otk::OBDisplay::display, getWindow(), ShapeBounding,
_size.left,
_size.top,
None, ShapeSet);
} else {
// make the frame's shape match the clients
XShapeCombineShape(otk::OBDisplay::display, getWindow(), ShapeBounding,
_size.left,
_size.top,
_client->window(), ShapeBounding, ShapeSet);
int num = 0;
XRectangle xrect[2];
/*
if (decorations & Decor_Titlebar) {
xrect[0].x = xrect[0].y = -frame.border_w;
xrect[0].width = frame.rect.width();
xrect[0].height = frame.title_h + (frame.border_w * 2);
++num;
}
if (decorations & Decor_Handle) {
xrect[1].x = -frame.border_w;
xrect[1].y = frame.rect.height() - frame.margin.bottom +
frame.mwm_border_w - frame.border_w;
xrect[1].width = frame.rect.width();
xrect[1].height = frame.handle_h + (frame.border_w * 2);
++num;
}*/
XShapeCombineRectangles(otk::OBDisplay::display, getWindow(),
ShapeBounding, 0, 0, xrect, num,
ShapeUnion, Unsorted);
}
#endif // SHAPE
}
void OBFrame::grabClient()
{
// select the event mask on the frame
//XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask);
// reparent the client to the frame
XReparentWindow(otk::OBDisplay::display, _client->window(),
_plate.getWindow(), 0, 0);
_client->ignore_unmaps++;
// raise the client above the frame
//XRaiseWindow(otk::OBDisplay::display, _client->window());
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());
adjust();
}
void OBFrame::releaseClient(bool remap)
{
// check if the app has already reparented its window to the root window
XEvent ev;
if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(),
ReparentNotify, &ev)) {
remap = true; // XXX: why do we remap the window if they already
// reparented to root?
} else {
// according to the ICCCM - if the client doesn't reparent to
// root, then we have to do it for them
XReparentWindow(otk::OBDisplay::display, _client->window(),
_screen->getRootWindow(),
_client->area().x(), _client->area().y());
}
// if we want to remap the window, do so now
if (remap)
XMapWindow(otk::OBDisplay::display, _client->window());
}
Window OBFrame::createChild(Window parent, Cursor cursor)
{
XSetWindowAttributes attrib_create;
unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWEventMask;
attrib_create.background_pixmap = None;
attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask;
if (cursor) {
create_mask |= CWCursor;
attrib_create.cursor = cursor;
}
Window w = XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0,
_screen->getDepth(), InputOutput,
_screen->getVisual(), create_mask, &attrib_create);
return w;
}
Window OBFrame::createFrame()
{
XSetWindowAttributes attrib_create;
unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
CWOverrideRedirect | CWEventMask;
attrib_create.background_pixmap = None;
attrib_create.colormap = _screen->getColormap();
attrib_create.override_redirect = True;
attrib_create.event_mask = EnterWindowMask | LeaveWindowMask | ButtonPress;
/*
We catch button presses because other wise they get passed down to the
root window, which will then cause root menus to show when you click the
window's frame.
*/
return XCreateWindow(otk::OBDisplay::display, _screen->getRootWindow(),
0, 0, 1, 1, 0,
_screen->getDepth(), InputOutput, _screen->getVisual(),
create_mask, &attrib_create);
}
}