ec304c9e43
YOUR THEMES ARE NOW OFFICIALLY BROKEN. Openbox has just moved it's theme format to an XML based one. The details of this format can be found in data/themerc.xsd (and http://openbox.org/themerc.xsd ALSO! This is very good and important and stuff! In the tools directory you will find THEMETOXML ! This tool takes a themerc on stdin, and spits out the same theme in theme.xml format. So this is all you need to do to update your themes. PLEASE NOTE: This themetoxml does _not_ install itself anywhere. It simply builds and then lives out in its tools/themetoxml directory, and that's it. So if you want to use it, that is where to find it. In moving to the new XML format, a number of additions/changes to the theme engine have been made. Themetoxml takes these into account and will set all the new things appropriately to make your theme look the same as it always has. New additions include.. * padding now has an horizontal and vertical component, instead of being one number * menus can have different borders than windows (color and size) * menu offset can now be negative. it's a little weird, but someone will want it no doubt * fonts are no longer controled by the theme at all, however font shadowing is, and on that note.. * font shadows are now any color you want, not just black and white * you can now set the shadow anywhere you can set the text's color, so you have more control, i.e. you can set shadow on active menu items but not inactive, or disabled, etc. * every color now has an alpha channel. at the moment they don't do anything, besides the font shadow one, but it leaves room for future explorations. it is REALLY HIGHLY RECOMMENDED that you set the alpha to 255 all the time, until such time as it could be useful. otherwise one day your theme may turn awful for people. * font colors are in the range 0-255, in case you were wondering, and they have to be specified in decimal * if you'd like to change you font's you can do so in your configuration file. this is how it is going to stay. changing the font in the theme assumes too much about peoples eye sight and locality and stuff. it doesn't belong there, sorry. the system-wide default rc.xml includes the new font settings for your viewing pleasure, and ill drop an example of it below. * shadows can now be positioned in any direction, they have both an x and a y offset which can be negative and positive. and offset of 0,0 will disable the shadow This isn't a release or anything. If someone had some good ideas about the xml theme format, I'd like to hear them. But I don't think it will be changing much right now beyond where it is. I don't even know how the new functionality will play out for themers, so we'll see. Whew.. I guess that's it. I'm not sure if I mentioned every little change or not, but oh well. Mileage may vary.. Please send any feedback. Here's the font configuration example. Hopefully ObConf will let you set this real soon. <theme> ... <font place="ActiveWindow"> <name>arial,sans</name> <size>7</size> <weight>bold</weight> <slant>normal</slant> </font> <font place="InactiveWindow"> <name>arial,sans</name> <size>7</size> <weight>bold</weight> <slant>normal</slant> </font> <font place="MenuTitle"> <name>arial,sans</name> <size>8</size> <weight>bold</weight> <slant>normal</slant> </font> <font place="MenuItem"> <name>arial,sans</name> <size>8</size> <weight>bold</weight> <slant>normal</slant> </font> </theme>
453 lines
14 KiB
C
453 lines
14 KiB
C
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
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render.c for the Openbox window manager
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Copyright (c) 2006 Mikael Magnusson
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Copyright (c) 2003 Ben Jansens
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Copyright (c) 2003 Derek Foreman
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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See the COPYING file for a copy of the GNU General Public License.
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*/
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "render.h"
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#include "gradient.h"
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#include "font.h"
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#include "mask.h"
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#include "color.h"
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#include "image.h"
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#include "theme.h"
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#include <glib.h>
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#ifdef HAVE_STDLIB_H
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# include <stdlib.h>
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#endif
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static void pixel_data_to_pixmap(RrAppearance *l,
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gint x, gint y, gint w, gint h);
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void RrPaint(RrAppearance *a, Window win, gint w, gint h)
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{
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gint i, transferred = 0, sw, sh, partial_w, partial_h;
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RrPixel32 *source, *dest;
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Pixmap oldp;
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RrRect tarea; /* area in which to draw textures */
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gboolean resized;
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if (w <= 0 || h <= 0) return;
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if (a->surface.parentx < 0 || a->surface.parenty < 0) {
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/* ob_debug("Invalid parent co-ordinates\n"); */
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return;
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}
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resized = (a->w != w || a->h != h);
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oldp = a->pixmap; /* save to free after changing the visible pixmap */
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a->pixmap = XCreatePixmap(RrDisplay(a->inst),
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RrRootWindow(a->inst),
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w, h, RrDepth(a->inst));
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g_assert(a->pixmap != None);
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a->w = w;
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a->h = h;
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if (a->xftdraw != NULL)
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XftDrawDestroy(a->xftdraw);
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a->xftdraw = XftDrawCreate(RrDisplay(a->inst), a->pixmap,
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RrVisual(a->inst), RrColormap(a->inst));
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g_assert(a->xftdraw != NULL);
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g_free(a->surface.pixel_data);
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a->surface.pixel_data = g_new(RrPixel32, w * h);
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if (a->surface.grad == RR_SURFACE_PARENTREL) {
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g_assert (a->surface.parent);
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g_assert (a->surface.parent->w);
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sw = a->surface.parent->w;
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sh = a->surface.parent->h;
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if (a->surface.parentx >= sw || a->surface.parenty >= sh) {
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return;
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}
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source = (a->surface.parent->surface.pixel_data +
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a->surface.parentx + sw * a->surface.parenty);
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dest = a->surface.pixel_data;
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if (a->surface.parentx + w > sw) {
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partial_w = sw - a->surface.parentx;
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} else partial_w = w;
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if (a->surface.parenty + h > sh) {
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partial_h = sh - a->surface.parenty;
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} else partial_h = h;
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for (i = 0; i < partial_h; i++, source += sw, dest += w) {
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memcpy(dest, source, partial_w * sizeof(RrPixel32));
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}
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} else
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RrRender(a, w, h);
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{
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gint l, t, r, b;
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RrMargins(a, &l, &t, &r, &b);
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RECT_SET(tarea, l, t, w - l - r, h - t - b);
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}
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for (i = 0; i < a->textures; i++) {
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switch (a->texture[i].type) {
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case RR_TEXTURE_NONE:
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break;
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case RR_TEXTURE_TEXT:
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if (!transferred) {
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transferred = 1;
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if ((a->surface.grad != RR_SURFACE_SOLID)
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|| (a->surface.interlaced))
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pixel_data_to_pixmap(a, 0, 0, w, h);
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}
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if (a->xftdraw == NULL) {
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a->xftdraw = XftDrawCreate(RrDisplay(a->inst), a->pixmap,
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RrVisual(a->inst),
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RrColormap(a->inst));
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}
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RrFontDraw(a->xftdraw, &a->texture[i].data.text, &tarea);
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break;
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case RR_TEXTURE_LINE_ART:
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if (!transferred) {
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transferred = 1;
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if ((a->surface.grad != RR_SURFACE_SOLID)
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|| (a->surface.interlaced))
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pixel_data_to_pixmap(a, 0, 0, w, h);
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}
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XDrawLine(RrDisplay(a->inst), a->pixmap,
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RrColorGC(a->texture[i].data.lineart.color),
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a->texture[i].data.lineart.x1,
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a->texture[i].data.lineart.y1,
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a->texture[i].data.lineart.x2,
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a->texture[i].data.lineart.y2);
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break;
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case RR_TEXTURE_MASK:
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if (!transferred) {
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transferred = 1;
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if ((a->surface.grad != RR_SURFACE_SOLID)
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|| (a->surface.interlaced))
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pixel_data_to_pixmap(a, 0, 0, w, h);
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}
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RrPixmapMaskDraw(a->pixmap, &a->texture[i].data.mask, &tarea);
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break;
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case RR_TEXTURE_RGBA:
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g_assert(!transferred);
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RrImageDraw(a->surface.pixel_data,
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&a->texture[i].data.rgba,
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a->w, a->h,
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&tarea);
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break;
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}
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}
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if (!transferred) {
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transferred = 1;
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if ((a->surface.grad != RR_SURFACE_SOLID) || (a->surface.interlaced))
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pixel_data_to_pixmap(a, 0, 0, w, h);
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}
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XSetWindowBackgroundPixmap(RrDisplay(a->inst), win, a->pixmap);
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XClearWindow(RrDisplay(a->inst), win);
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if (oldp) XFreePixmap(RrDisplay(a->inst), oldp);
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}
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RrAppearance *RrAppearanceNew(const RrInstance *inst, gint numtex)
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{
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RrAppearance *out;
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out = g_new0(RrAppearance, 1);
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out->inst = inst;
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out->textures = numtex;
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if (numtex) out->texture = g_new0(RrTexture, numtex);
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return out;
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}
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RrAppearance *RrAppearanceCopy(RrAppearance *orig)
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{
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RrSurface *spo, *spc;
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RrAppearance *copy = g_new(RrAppearance, 1);
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gint i;
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copy->inst = orig->inst;
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spo = &(orig->surface);
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spc = &(copy->surface);
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spc->grad = spo->grad;
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spc->relief = spo->relief;
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spc->bevel = spo->bevel;
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if (spo->primary != NULL)
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spc->primary = RrColorNew(copy->inst,
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spo->primary->r,
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spo->primary->g,
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spo->primary->b);
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else spc->primary = NULL;
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if (spo->secondary != NULL)
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spc->secondary = RrColorNew(copy->inst,
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spo->secondary->r,
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spo->secondary->g,
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spo->secondary->b);
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else spc->secondary = NULL;
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if (spo->border_color != NULL)
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spc->border_color = RrColorNew(copy->inst,
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spo->border_color->r,
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spo->border_color->g,
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spo->border_color->b);
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else spc->border_color = NULL;
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if (spo->interlace_color != NULL)
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spc->interlace_color = RrColorNew(copy->inst,
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spo->interlace_color->r,
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spo->interlace_color->g,
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spo->interlace_color->b);
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else spc->interlace_color = NULL;
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if (spo->bevel_dark != NULL)
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spc->bevel_dark = RrColorNew(copy->inst,
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spo->bevel_dark->r,
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spo->bevel_dark->g,
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spo->bevel_dark->b);
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else spc->bevel_dark = NULL;
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if (spo->bevel_light != NULL)
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spc->bevel_light = RrColorNew(copy->inst,
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spo->bevel_light->r,
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spo->bevel_light->g,
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spo->bevel_light->b);
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else spc->bevel_light = NULL;
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spc->interlaced = spo->interlaced;
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spc->border = spo->border;
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spc->parent = NULL;
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spc->parentx = spc->parenty = 0;
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spc->pixel_data = NULL;
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copy->textures = orig->textures;
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copy->texture = g_memdup(orig->texture,
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orig->textures * sizeof(RrTexture));
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for (i = 0; i < copy->textures; ++i)
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if (copy->texture[i].type == RR_TEXTURE_RGBA) {
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copy->texture[i].data.rgba.cache = NULL;
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}
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copy->pixmap = None;
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copy->xftdraw = NULL;
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copy->w = copy->h = 0;
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return copy;
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}
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void RrAppearanceFree(RrAppearance *a)
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{
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gint i;
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if (a) {
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RrSurface *p;
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if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
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if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
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for (i = 0; i < a->textures; ++i)
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if (a->texture[i].type == RR_TEXTURE_RGBA) {
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g_free(a->texture[i].data.rgba.cache);
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a->texture[i].data.rgba.cache = NULL;
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}
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if (a->textures)
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g_free(a->texture);
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p = &a->surface;
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RrColorFree(p->primary);
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RrColorFree(p->secondary);
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RrColorFree(p->border_color);
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RrColorFree(p->interlace_color);
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RrColorFree(p->bevel_dark);
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RrColorFree(p->bevel_light);
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g_free(p->pixel_data);
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p->pixel_data = NULL;
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g_free(a);
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}
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}
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static void pixel_data_to_pixmap(RrAppearance *l,
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gint x, gint y, gint w, gint h)
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{
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RrPixel32 *in, *scratch;
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Pixmap out;
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XImage *im = NULL;
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im = XCreateImage(RrDisplay(l->inst), RrVisual(l->inst), RrDepth(l->inst),
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ZPixmap, 0, NULL, w, h, 32, 0);
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g_assert(im != NULL);
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in = l->surface.pixel_data;
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out = l->pixmap;
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/* this malloc is a complete waste of time on normal 32bpp
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as reduce_depth just sets im->data = data and returns
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*/
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scratch = g_new(RrPixel32, im->width * im->height);
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im->data = (gchar*) scratch;
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RrReduceDepth(l->inst, in, im);
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XPutImage(RrDisplay(l->inst), out,
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DefaultGC(RrDisplay(l->inst), RrScreen(l->inst)),
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im, 0, 0, x, y, w, h);
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im->data = NULL;
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XDestroyImage(im);
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g_free(scratch);
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}
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void RrMargins (RrAppearance *a, gint *l, gint *t, gint *r, gint *b)
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{
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*l = *t = *r = *b = 0;
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if (a->surface.grad != RR_SURFACE_PARENTREL) {
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if (a->surface.relief != RR_RELIEF_FLAT) {
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switch (a->surface.bevel) {
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case RR_BEVEL_1:
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*l = *t = *r = *b = 1;
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break;
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case RR_BEVEL_2:
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*l = *t = *r = *b = 2;
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break;
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}
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} else if (a->surface.border) {
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*l = *t = *r = *b = 1;
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}
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}
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}
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void RrMinsize(RrAppearance *a, gint *w, gint *h)
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{
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gint i;
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RrSize *m;
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gint l, t, r, b;
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*w = *h = 0;
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for (i = 0; i < a->textures; ++i) {
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switch (a->texture[i].type) {
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case RR_TEXTURE_NONE:
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break;
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case RR_TEXTURE_MASK:
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*w = MAX(*w, a->texture[i].data.mask.mask->width);
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*h = MAX(*h, a->texture[i].data.mask.mask->height);
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break;
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case RR_TEXTURE_TEXT:
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m = RrFontMeasureString(a->texture[i].data.text.font,
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a->texture[i].data.text.string,
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a->texture[i].data.text.shadow_offset_x,
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a->texture[i].data.text.shadow_offset_y);
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*w = MAX(*w, m->width + 4);
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m->height = RrFontHeight(a->texture[i].data.text.font,
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a->texture[i].data.text.shadow_offset_y);
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*h += MAX(*h, m->height);
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g_free(m);
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break;
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case RR_TEXTURE_RGBA:
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*w += MAX(*w, a->texture[i].data.rgba.width);
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*h += MAX(*h, a->texture[i].data.rgba.height);
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break;
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case RR_TEXTURE_LINE_ART:
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*w += MAX(*w, MAX(a->texture[i].data.lineart.x1,
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a->texture[i].data.lineart.x2));
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*h += MAX(*h, MAX(a->texture[i].data.lineart.y1,
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a->texture[i].data.lineart.y2));
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break;
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}
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}
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RrMargins(a, &l, &t, &r, &b);
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*w += l + r;
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*h += t + b;
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if (*w < 1) *w = 1;
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if (*h < 1) *h = 1;
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}
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static void reverse_bits(gchar *c, gint n)
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{
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gint i;
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for (i = 0; i < n; i++, c++)
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*c = (((*c * 0x0802UL & 0x22110UL) |
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(*c * 0x8020UL & 0x88440UL)) * 0x10101UL) >> 16;
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}
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gboolean RrPixmapToRGBA(const RrInstance *inst,
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Pixmap pmap, Pixmap mask,
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gint *w, gint *h, RrPixel32 **data)
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{
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Window xr;
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gint xx, xy;
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guint pw, ph, mw, mh, xb, xd, i, x, y, di;
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XImage *xi, *xm = NULL;
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if (!XGetGeometry(RrDisplay(inst), pmap,
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&xr, &xx, &xy, &pw, &ph, &xb, &xd))
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return FALSE;
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if (mask) {
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if (!XGetGeometry(RrDisplay(inst), mask,
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&xr, &xx, &xy, &mw, &mh, &xb, &xd))
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return FALSE;
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if (pw != mw || ph != mh || xd != 1)
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return FALSE;
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}
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xi = XGetImage(RrDisplay(inst), pmap,
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0, 0, pw, ph, 0xffffffff, ZPixmap);
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if (!xi)
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return FALSE;
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if (mask) {
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xm = XGetImage(RrDisplay(inst), mask,
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0, 0, mw, mh, 0xffffffff, ZPixmap);
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if (!xm) {
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XDestroyImage(xi);
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return FALSE;
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}
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if ((xm->bits_per_pixel == 1) && (xm->bitmap_bit_order != LSBFirst))
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reverse_bits(xm->data, xm->bytes_per_line * xm->height);
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}
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if ((xi->bits_per_pixel == 1) && (xi->bitmap_bit_order != LSBFirst))
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reverse_bits(xi->data, xi->bytes_per_line * xi->height);
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*data = g_new(RrPixel32, pw * ph);
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RrIncreaseDepth(inst, *data, xi);
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|
|
if (mask) {
|
|
/* apply transparency from the mask */
|
|
di = 0;
|
|
for (i = 0, y = 0; y < ph; ++y) {
|
|
for (x = 0; x < pw; ++x, ++i) {
|
|
if (!((((unsigned)xm->data[di + x / 8]) >> (x % 8)) & 0x1))
|
|
(*data)[i] &= ~(0xff << RrDefaultAlphaOffset);
|
|
}
|
|
di += xm->bytes_per_line;
|
|
}
|
|
}
|
|
|
|
*w = pw;
|
|
*h = ph;
|
|
|
|
XDestroyImage(xi);
|
|
if (mask)
|
|
XDestroyImage(xm);
|
|
|
|
return TRUE;
|
|
}
|