openbox/openbox/action.c
2003-09-14 20:56:48 +00:00

1327 lines
34 KiB
C

#include "debug.h"
#include "client.h"
#include "focus.h"
#include "moveresize.h"
#include "menu.h"
#include "prop.h"
#include "stacking.h"
#include "screen.h"
#include "action.h"
#include "openbox.h"
#include "grab.h"
#include "keyboard.h"
#include <glib.h>
typedef struct ActionString {
char *name;
void (*func)(union ActionData *);
void (*setup)(ObAction **, ObUserAction uact);
} ActionString;
static ObAction *action_new(void (*func)(union ActionData *data),
ObUserAction uact)
{
ObAction *a = g_new0(ObAction, 1);
a->func = func;
return a;
}
void action_free(ObAction *a)
{
if (a == NULL) return;
/* deal with pointers */
if (a->func == action_execute || a->func == action_restart)
g_free(a->data.execute.path);
else if (a->func == action_showmenu)
g_free(a->data.showmenu.name);
g_free(a);
}
void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
}
void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
}
void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
}
void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
}
void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
}
void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
}
void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
}
void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
{
(*a)->data.interdiraction.inter.any.interactive = TRUE;
(*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
}
void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
{
(*a)->data.sendto.follow = TRUE;
}
void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
(*a)->data.sendtodir.linear = TRUE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
(*a)->data.sendtodir.linear = TRUE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
(*a)->data.sendtodir.linear = FALSE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
(*a)->data.sendtodir.linear = FALSE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
(*a)->data.sendtodir.linear = FALSE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
{
(*a)->data.sendtodir.inter.any.interactive = TRUE;
(*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
(*a)->data.sendtodir.linear = FALSE;
(*a)->data.sendtodir.wrap = TRUE;
(*a)->data.sendtodir.follow = TRUE;
}
void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
(*a)->data.desktopdir.linear = TRUE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_desktop_next(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
(*a)->data.desktopdir.linear = TRUE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_desktop_left(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
(*a)->data.desktopdir.linear = FALSE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_desktop_right(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
(*a)->data.desktopdir.linear = FALSE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_desktop_up(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
(*a)->data.desktopdir.linear = FALSE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_desktop_down(ObAction **a, ObUserAction uact)
{
(*a)->data.desktopdir.inter.any.interactive = TRUE;
(*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
(*a)->data.desktopdir.linear = FALSE;
(*a)->data.desktopdir.wrap = TRUE;
}
void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
{
(*a)->data.cycle.inter.any.interactive = TRUE;
(*a)->data.cycle.linear = FALSE;
(*a)->data.cycle.forward = TRUE;
}
void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
{
(*a)->data.cycle.inter.any.interactive = TRUE;
(*a)->data.cycle.linear = FALSE;
(*a)->data.cycle.forward = FALSE;
}
void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_NORTH;
}
void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
}
void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_EAST;
}
void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_WEST;
}
void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_NORTH;
}
void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
}
void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_EAST;
}
void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
{
(*a)->data.diraction.direction = OB_DIRECTION_WEST;
}
void setup_action_top_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.layer = 1;
}
void setup_action_normal_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.layer = 0;
}
void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
{
(*a)->data.layer.layer = -1;
}
void setup_action_move(ObAction **a, ObUserAction uact)
{
(*a)->data.moveresize.move = TRUE;
(*a)->data.moveresize.keyboard =
(uact == OB_USER_ACTION_KEYBOARD_KEY ||
uact == OB_USER_ACTION_MENU_SELECTION);
}
void setup_action_resize(ObAction **a, ObUserAction uact)
{
(*a)->data.moveresize.move = FALSE;
(*a)->data.moveresize.keyboard =
(uact == OB_USER_ACTION_KEYBOARD_KEY ||
uact == OB_USER_ACTION_MENU_SELECTION);
}
void setup_action_showmenu(ObAction **a, ObUserAction uact)
{
/* you cannot call ShowMenu from inside a menu, cuz the menu code makes
assumptions that there is only one menu (and submenus) open at
a time! */
if (uact == OB_USER_ACTION_MENU_SELECTION) {
action_free(*a);
a = NULL;
}
}
ActionString actionstrings[] =
{
{
"execute",
action_execute,
NULL
},
{
"directionalfocusnorth",
action_directional_focus,
setup_action_directional_focus_north
},
{
"directionalfocuseast",
action_directional_focus,
setup_action_directional_focus_east
},
{
"directionalfocussouth",
action_directional_focus,
setup_action_directional_focus_south
},
{
"directionalfocuswest",
action_directional_focus,
setup_action_directional_focus_west
},
{
"directionalfocusnortheast",
action_directional_focus,
setup_action_directional_focus_northeast
},
{
"directionalfocussoutheast",
action_directional_focus,
setup_action_directional_focus_southeast
},
{
"directionalfocussouthwest",
action_directional_focus,
setup_action_directional_focus_southwest
},
{
"directionalfocusnorthwest",
action_directional_focus,
setup_action_directional_focus_northwest
},
{
"activate",
action_activate,
NULL
},
{
"focus",
action_focus,
NULL
},
{
"unfocus",
action_unfocus,
NULL
},
{
"iconify",
action_iconify,
NULL
},
{
"raiselower",
action_raiselower,
NULL
},
{
"raise",
action_raise,
NULL
},
{
"lower",
action_lower,
NULL
},
{
"close",
action_close,
NULL
},
{
"kill",
action_kill,
NULL
},
{
"shadelower",
action_shadelower,
NULL
},
{
"unshaderaise",
action_unshaderaise,
NULL
},
{
"shade",
action_shade,
NULL
},
{
"unshade",
action_unshade,
NULL
},
{
"toggleshade",
action_toggle_shade,
NULL
},
{
"toggleomnipresent",
action_toggle_omnipresent,
NULL
},
{
"moverelativehorz",
action_move_relative_horz,
NULL
},
{
"moverelativevert",
action_move_relative_vert,
NULL
},
{
"resizerelativehorz",
action_resize_relative_horz,
NULL
},
{
"resizerelativevert",
action_resize_relative_vert,
NULL
},
{
"maximizefull",
action_maximize_full,
NULL
},
{
"unmaximizefull",
action_unmaximize_full,
NULL
},
{
"togglemaximizefull",
action_toggle_maximize_full,
NULL
},
{
"maximizehorz",
action_maximize_horz,
NULL
},
{
"unmaximizehorz",
action_unmaximize_horz,
NULL
},
{
"togglemaximizehorz",
action_toggle_maximize_horz,
NULL
},
{
"maximizevert",
action_maximize_vert,
NULL
},
{
"unmaximizevert",
action_unmaximize_vert,
NULL
},
{
"togglemaximizevert",
action_toggle_maximize_vert,
NULL
},
{
"sendtodesktop",
action_send_to_desktop,
setup_action_send_to_desktop
},
{
"sendtodesktopnext",
action_send_to_desktop_dir,
setup_action_send_to_desktop_next
},
{
"sendtodesktopprevious",
action_send_to_desktop_dir,
setup_action_send_to_desktop_prev
},
{
"sendtodesktopright",
action_send_to_desktop_dir,
setup_action_send_to_desktop_right
},
{
"sendtodesktopleft",
action_send_to_desktop_dir,
setup_action_send_to_desktop_left
},
{
"sendtodesktopup",
action_send_to_desktop_dir,
setup_action_send_to_desktop_up
},
{
"sendtodesktopdown",
action_send_to_desktop_dir,
setup_action_send_to_desktop_down
},
{
"desktop",
action_desktop,
NULL
},
{
"desktopnext",
action_desktop_dir,
setup_action_desktop_next
},
{
"desktopprevious",
action_desktop_dir,
setup_action_desktop_prev
},
{
"desktopright",
action_desktop_dir,
setup_action_desktop_right
},
{
"desktopleft",
action_desktop_dir,
setup_action_desktop_left
},
{
"desktopup",
action_desktop_dir,
setup_action_desktop_up
},
{
"desktopdown",
action_desktop_dir,
setup_action_desktop_down
},
{
"toggledecorations",
action_toggle_decorations,
NULL
},
{
"move",
action_moveresize,
setup_action_move
},
{
"resize",
action_moveresize,
setup_action_resize
},
{
"toggleshowdesktop",
action_toggle_show_desktop,
NULL
},
{
"showdesktop",
action_show_desktop,
NULL
},
{
"unshowdesktop",
action_unshow_desktop,
NULL
},
{
"desktoplast",
action_desktop_last,
NULL
},
{
"reconfigure",
action_reconfigure,
NULL
},
{
"restart",
action_restart,
NULL
},
{
"exit",
action_exit,
NULL
},
{
"showmenu",
action_showmenu,
setup_action_showmenu
},
{
"sendtotoplayer",
action_send_to_layer,
setup_action_top_layer
},
{
"togglealwaysontop",
action_toggle_layer,
setup_action_top_layer
},
{
"sendtonormallayer",
action_send_to_layer,
setup_action_normal_layer
},
{
"sendtobottomlayer",
action_send_to_layer,
setup_action_bottom_layer
},
{
"togglealwaysonbottom",
action_toggle_layer,
setup_action_bottom_layer
},
{
"nextwindow",
action_cycle_windows,
setup_action_cycle_windows_next
},
{
"previouswindow",
action_cycle_windows,
setup_action_cycle_windows_previous
},
{
"movetoedgenorth",
action_movetoedge,
setup_action_movetoedge_north
},
{
"movetoedgesouth",
action_movetoedge,
setup_action_movetoedge_south
},
{
"movetoedgewest",
action_movetoedge,
setup_action_movetoedge_west
},
{
"movetoedgeeast",
action_movetoedge,
setup_action_movetoedge_east
},
{
"growtoedgenorth",
action_growtoedge,
setup_action_growtoedge_north
},
{
"growtoedgesouth",
action_growtoedge,
setup_action_growtoedge_south
},
{
"growtoedgewest",
action_growtoedge,
setup_action_growtoedge_west
},
{
"growtoedgeeast",
action_growtoedge,
setup_action_growtoedge_east
},
{
NULL,
NULL,
NULL
}
};
ObAction *action_from_string(char *name, ObUserAction uact)
{
ObAction *a = NULL;
gboolean exist = FALSE;
int i;
for (i = 0; actionstrings[i].name; i++)
if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
exist = TRUE;
a = action_new(actionstrings[i].func, uact);
if (actionstrings[i].setup)
actionstrings[i].setup(&a, uact);
/* only key bindings can be interactive. thus saith the xor. */
if (uact != OB_USER_ACTION_KEYBOARD_KEY)
a->data.any.interactive = FALSE;
break;
}
if (!exist)
g_warning("Invalid action '%s' requested. No such action exists.",
name);
if (!a)
g_warning("Invalid use of action '%s'. Action will be ignored.", name);
return a;
}
ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
ObUserAction uact)
{
char *actname;
ObAction *act = NULL;
xmlNodePtr n;
if (parse_attr_string("name", node, &actname)) {
if ((act = action_from_string(actname, uact))) {
if (act->func == action_execute || act->func == action_restart) {
if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
gchar *s = parse_string(doc, n);
act->data.execute.path = ob_expand_tilde(s);
g_free(s);
}
} else if (act->func == action_showmenu) {
if ((n = parse_find_node("menu", node->xmlChildrenNode)))
act->data.showmenu.name = parse_string(doc, n);
} else if (act->func == action_move_relative_horz ||
act->func == action_move_relative_vert ||
act->func == action_resize_relative_horz ||
act->func == action_resize_relative_vert) {
if ((n = parse_find_node("delta", node->xmlChildrenNode)))
act->data.relative.delta = parse_int(doc, n);
} else if (act->func == action_desktop) {
if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
act->data.desktop.desk = parse_int(doc, n);
if (act->data.desktop.desk > 0) act->data.desktop.desk--;
} else if (act->func == action_send_to_desktop) {
if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
act->data.sendto.desk = parse_int(doc, n);
if (act->data.sendto.desk > 0) act->data.sendto.desk--;
if ((n = parse_find_node("follow", node->xmlChildrenNode)))
act->data.sendto.follow = parse_bool(doc, n);
} else if (act->func == action_desktop_dir) {
if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
act->data.desktopdir.wrap = parse_bool(doc, n);
} else if (act->func == action_send_to_desktop_dir) {
if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
act->data.sendtodir.wrap = parse_bool(doc, n);
if ((n = parse_find_node("follow", node->xmlChildrenNode)))
act->data.sendtodir.follow = parse_bool(doc, n);
} else if (act->func == action_activate) {
if ((n = parse_find_node("here", node->xmlChildrenNode)))
act->data.activate.here = parse_bool(doc, n);
} else if (act->func == action_cycle_windows) {
if ((n = parse_find_node("linear", node->xmlChildrenNode)))
act->data.cycle.linear = parse_bool(doc, n);
}
}
g_free(actname);
}
return act;
}
void action_run_full(ObAction *a, struct _ObClient *c,
guint state, guint button, gint x, gint y,
gboolean cancel, gboolean done)
{
if (x < 0 && y < 0)
screen_pointer_pos(&x, &y);
a->data.any.c = c;
a->data.any.x = x;
a->data.any.y = y;
a->data.any.button = button;
if (a->data.any.interactive) {
a->data.inter.cancel = cancel;
a->data.inter.final = done;
if (!(cancel || done))
keyboard_interactive_grab(state, c, a);
}
a->func(&a->data);
}
void action_execute(union ActionData *data)
{
GError *e = NULL;
char *cmd;
if (data->execute.path) {
cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
if (cmd) {
if (!g_spawn_command_line_async(cmd, &e)) {
g_warning("failed to execute '%s': %s",
cmd, e->message);
}
g_free(cmd);
} else {
g_warning("failed to convert '%s' from utf8", data->execute.path);
}
}
}
void action_activate(union ActionData *data)
{
if (data->activate.any.c)
client_activate(data->activate.any.c, data->activate.here);
}
void action_focus(union ActionData *data)
{
if (data->client.any.c)
client_focus(data->client.any.c);
}
void action_unfocus (union ActionData *data)
{
if (data->client.any.c)
client_unfocus(data->client.any.c);
}
void action_iconify(union ActionData *data)
{
if (data->client.any.c)
client_iconify(data->client.any.c, TRUE, TRUE);
}
void action_raiselower(union ActionData *data)
{
ObClient *c = data->client.any.c;
GList *it;
gboolean raise = FALSE;
if (!c) return;
for (it = stacking_list; it; it = g_list_next(it)) {
ObClient *cit = it->data;
if (cit == c) break;
if (client_normal(cit) == client_normal(c) &&
cit->layer == c->layer &&
cit->frame->visible)
{
if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
raise = TRUE;
break;
}
}
}
if (raise)
stacking_raise(CLIENT_AS_WINDOW(c));
else
stacking_lower(CLIENT_AS_WINDOW(c));
}
void action_raise(union ActionData *data)
{
if (data->client.any.c)
stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
}
void action_unshaderaise(union ActionData *data)
{
if (data->client.any.c) {
if (data->client.any.c->shaded) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_shade(data->client.any.c, FALSE);
grab_pointer(FALSE, OB_CURSOR_NONE);
} else
stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
}
}
void action_shadelower(union ActionData *data)
{
if (data->client.any.c) {
if (data->client.any.c->shaded)
stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
else {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_shade(data->client.any.c, TRUE);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
}
void action_lower(union ActionData *data)
{
if (data->client.any.c)
stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
}
void action_close(union ActionData *data)
{
if (data->client.any.c)
client_close(data->client.any.c);
}
void action_kill(union ActionData *data)
{
if (data->client.any.c)
client_kill(data->client.any.c);
}
void action_shade(union ActionData *data)
{
if (data->client.any.c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_shade(data->client.any.c, TRUE);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_unshade(union ActionData *data)
{
if (data->client.any.c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_shade(data->client.any.c, FALSE);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_toggle_shade(union ActionData *data)
{
if (data->client.any.c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_shade(data->client.any.c, !data->client.any.c->shaded);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_toggle_omnipresent(union ActionData *data)
{
if (data->client.any.c)
client_set_desktop(data->client.any.c,
data->client.any.c->desktop == DESKTOP_ALL ?
screen_desktop : DESKTOP_ALL, FALSE);
}
void action_move_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_move(c, c->area.x + data->relative.delta, c->area.y);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_move_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_move(c, c->area.x, c->area.y + data->relative.delta);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_resize_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_resize(c,
c->area.width + data->relative.delta * c->size_inc.width,
c->area.height);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_resize_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
if (c && !c->shaded) {
grab_pointer(TRUE, OB_CURSOR_NONE);
client_resize(c, c->area.width, c->area.height +
data->relative.delta * c->size_inc.height);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
}
void action_maximize_full(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, TRUE, 0, TRUE);
}
void action_unmaximize_full(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, FALSE, 0, TRUE);
}
void action_toggle_maximize_full(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c,
!(data->client.any.c->max_horz ||
data->client.any.c->max_vert),
0, TRUE);
}
void action_maximize_horz(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, TRUE, 1, TRUE);
}
void action_unmaximize_horz(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, FALSE, 1, TRUE);
}
void action_toggle_maximize_horz(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c,
!data->client.any.c->max_horz, 1, TRUE);
}
void action_maximize_vert(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, TRUE, 2, TRUE);
}
void action_unmaximize_vert(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, FALSE, 2, TRUE);
}
void action_toggle_maximize_vert(union ActionData *data)
{
if (data->client.any.c)
client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
}
void action_send_to_desktop(union ActionData *data)
{
ObClient *c = data->sendto.any.c;
if (!c || !client_normal(c)) return;
if (data->sendto.desk < screen_num_desktops ||
data->sendto.desk == DESKTOP_ALL) {
client_set_desktop(c, data->sendto.desk, data->sendto.follow);
if (data->sendto.follow)
screen_set_desktop(data->sendto.desk);
}
}
void action_desktop(union ActionData *data)
{
if (data->desktop.desk < screen_num_desktops ||
data->desktop.desk == DESKTOP_ALL)
screen_set_desktop(data->desktop.desk);
}
void action_desktop_dir(union ActionData *data)
{
guint d;
d = screen_cycle_desktop(data->desktopdir.dir,
data->desktopdir.wrap,
data->sendtodir.linear,
data->desktopdir.inter.any.interactive,
data->desktopdir.inter.final,
data->desktopdir.inter.cancel);
screen_set_desktop(d);
}
void action_send_to_desktop_dir(union ActionData *data)
{
ObClient *c = data->sendtodir.inter.any.c;
guint d;
if (!c || !client_normal(c)) return;
d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
data->sendtodir.linear,
data->sendtodir.inter.any.interactive,
data->sendtodir.inter.final,
data->sendtodir.inter.cancel);
client_set_desktop(c, d, data->sendtodir.follow);
if (data->sendtodir.follow)
screen_set_desktop(d);
}
void action_desktop_last(union ActionData *data)
{
screen_set_desktop(screen_last_desktop);
}
void action_toggle_decorations(union ActionData *data)
{
ObClient *c = data->client.any.c;
if (!c) return;
c->decorate = !c->decorate;
client_setup_decor_and_functions(c);
}
static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
{
if (x - cx > cw / 2) {
if (y - cy > ch / 2)
return prop_atoms.net_wm_moveresize_size_bottomright;
else
return prop_atoms.net_wm_moveresize_size_topright;
} else {
if (y - cy > ch / 2)
return prop_atoms.net_wm_moveresize_size_bottomleft;
else
return prop_atoms.net_wm_moveresize_size_topleft;
}
}
void action_moveresize(union ActionData *data)
{
ObClient *c = data->moveresize.any.c;
guint32 corner;
if (!c || !client_normal(c)) return;
if (data->moveresize.keyboard) {
corner = (data->moveresize.move ?
prop_atoms.net_wm_moveresize_move_keyboard :
prop_atoms.net_wm_moveresize_size_keyboard);
} else {
corner = (data->moveresize.move ?
prop_atoms.net_wm_moveresize_move :
pick_corner(data->any.x, data->any.y,
c->frame->area.x, c->frame->area.y,
/* use the client size because the frame
can be differently sized (shaded
windows) and we want this based on the
clients size */
c->area.width + c->frame->size.left +
c->frame->size.right,
c->area.height + c->frame->size.top +
c->frame->size.bottom));
}
moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
}
void action_reconfigure(union ActionData *data)
{
ob_reconfigure();
}
void action_restart(union ActionData *data)
{
ob_restart_other(data->execute.path);
}
void action_exit(union ActionData *data)
{
ob_exit();
}
void action_showmenu(union ActionData *data)
{
if (data->showmenu.name) {
menu_show(data->showmenu.name, data->any.x, data->any.y,
data->showmenu.any.c);
}
}
void action_cycle_windows(union ActionData *data)
{
focus_cycle(data->cycle.forward, data->cycle.linear,
data->cycle.inter.any.interactive,
data->cycle.inter.final, data->cycle.inter.cancel);
}
void action_directional_focus(union ActionData *data)
{
focus_directional_cycle(data->interdiraction.direction,
data->interdiraction.inter.any.interactive,
data->interdiraction.inter.final,
data->interdiraction.inter.cancel);
}
void action_movetoedge(union ActionData *data)
{
int x, y;
ObClient *c = data->diraction.any.c;
if (!c)
return;
x = c->frame->area.x;
y = c->frame->area.y;
switch(data->diraction.direction) {
case OB_DIRECTION_NORTH:
y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
break;
case OB_DIRECTION_WEST:
x = client_directional_edge_search(c, OB_DIRECTION_WEST);
break;
case OB_DIRECTION_SOUTH:
y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
c->frame->area.height;
break;
case OB_DIRECTION_EAST:
x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
c->frame->area.width;
break;
default:
g_assert_not_reached();
}
frame_frame_gravity(c->frame, &x, &y);
grab_pointer(TRUE, OB_CURSOR_NONE);
client_move(c, x, y);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
void action_growtoedge(union ActionData *data)
{
int x, y, width, height, dest;
ObClient *c = data->diraction.any.c;
Rect *a;
if (!c)
return;
a = screen_area(c->desktop);
x = c->frame->area.x;
y = c->frame->area.y;
width = c->frame->area.width;
height = c->frame->area.height;
switch(data->diraction.direction) {
case OB_DIRECTION_NORTH:
dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
if (a->y == y)
height = c->frame->area.height / 2;
else {
height = c->frame->area.y + c->frame->area.height - dest;
y = dest;
}
break;
case OB_DIRECTION_WEST:
dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
if (a->x == x)
width = c->frame->area.width / 2;
else {
width = c->frame->area.x + c->frame->area.width - dest;
x = dest;
}
break;
case OB_DIRECTION_SOUTH:
dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
if (a->y + a->height == y + c->frame->area.height) {
height = c->frame->area.height / 2;
y = a->y + a->height - height;
} else
height = dest - c->frame->area.y;
y += (height - c->frame->area.height) % c->size_inc.height;
height -= (height - c->frame->area.height) % c->size_inc.height;
break;
case OB_DIRECTION_EAST:
dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
if (a->x + a->width == x + c->frame->area.width) {
width = c->frame->area.width / 2;
x = a->x + a->width - width;
} else
width = dest - c->frame->area.x;
x += (width - c->frame->area.width) % c->size_inc.width;
width -= (width - c->frame->area.width) % c->size_inc.width;
break;
default:
g_assert_not_reached();
}
frame_frame_gravity(c->frame, &x, &y);
width -= c->frame->size.left + c->frame->size.right;
height -= c->frame->size.top + c->frame->size.bottom;
grab_pointer(TRUE, OB_CURSOR_NONE);
client_move_resize(c, x, y, width, height);
grab_pointer(FALSE, OB_CURSOR_NONE);
}
void action_send_to_layer(union ActionData *data)
{
if (data->layer.any.c)
client_set_layer(data->layer.any.c, data->layer.layer);
}
void action_toggle_layer(union ActionData *data)
{
ObClient *c = data->layer.any.c;
if (c) {
if (data->layer.layer < 0)
client_set_layer(c, c->below ? 0 : -1);
else if (data->layer.layer > 0)
client_set_layer(c, c->above ? 0 : 1);
}
}
void action_toggle_show_desktop(union ActionData *data)
{
screen_show_desktop(!screen_showing_desktop);
}
void action_show_desktop(union ActionData *data)
{
screen_show_desktop(TRUE);
}
void action_unshow_desktop(union ActionData *data)
{
screen_show_desktop(FALSE);
}