50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
#ifndef __focus_h
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#define __focus_h
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#include <X11/Xlib.h>
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#include <glib.h>
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struct _ObClient;
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/*! The client which is currently focused */
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extern struct _ObClient *focus_client;
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/*! The recent focus order on each desktop */
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extern GList **focus_order;
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void focus_startup();
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void focus_shutdown();
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/*! Specify which client is currently focused, this doesn't actually
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send focus anywhere, its called by the Focus event handlers */
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void focus_set_client(struct _ObClient *client);
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typedef enum {
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OB_FOCUS_FALLBACK_DESKTOP, /*!< switching desktops */
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OB_FOCUS_FALLBACK_UNFOCUSING, /*!< forcefully remove focus from the
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current window */
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OB_FOCUS_FALLBACK_NOFOCUS /*!< nothing has focus for some reason */
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} ObFocusFallbackType;
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/*! Call this when you need to focus something! */
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void focus_fallback(ObFocusFallbackType type);
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/*! Cycle focus amongst windows
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Returns the _ObClient to which focus has been cycled, or NULL if none. */
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struct _ObClient *focus_cycle(gboolean forward, gboolean linear, gboolean done,
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gboolean cancel);
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/*! Add a new client into the focus order */
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void focus_order_add_new(struct _ObClient *c);
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/*! Remove a client from the focus order */
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void focus_order_remove(struct _ObClient *c);
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/*! Move a client to the top of the focus order */
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void focus_order_to_top(struct _ObClient *c);
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/*! Move a client to the bottom of the focus order (keeps iconic windows at the
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very bottom always though). */
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void focus_order_to_bottom(struct _ObClient *c);
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#endif
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