10 lines
224 B
C
10 lines
224 B
C
#ifndef __mask_h
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#define __mask_h
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#include "render.h"
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pixmap_mask *pixmap_mask_new(int w, int h, char *data);
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void pixmap_mask_free(pixmap_mask *m);
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void mask_draw(Pixmap p, TextureMask *m, int width, int height);
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#endif
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