50 lines
1.9 KiB
Python
50 lines
1.9 KiB
Python
############################################################################
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### Window placement algorithms, choose one of these and ebind it to the ###
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### ob.EventAction.PlaceWindow event. ###
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### ###
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### Also see historyplacement.py for the history placement module which ###
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### provides an algorithm that can be used in place of, or alongside, ###
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### these. ###
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############################################################################
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import ob
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from random import Random
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def random(client):
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"""Place windows randomly around the screen."""
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if ob.Openbox.state() == ob.State.Starting: return
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#if data.client.positionRequested(): return
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cx, cy, cw, ch = client.area()
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sx, sy, sw, sh = ob.Openbox.screenArea(client.desktop())
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xr = sw - cw - 1 # x range
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yr = sh - ch - 1 # y range
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if xr <= 0: x = 0
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else: x = Random().randrange(sx, xr)
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if yr <= 0: y = 0
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else: y = Random().randrange(sy, yr)
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client.setArea((x, y, cw, ch))
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def cascade(client):
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"""Place windows in a cascading order from top-left to bottom-right."""
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if ob.Openbox.state() == ob.State.Starting: return
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#if data.client.positionRequested(): return
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cx, cy, cw, ch = client.area()
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sx, sy, sw, sh = ob.Openbox.screenArea(client.desktop())
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width = sw - cw
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height = sh - ch
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global _cascade_x, _cascade_y
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if _cascade_x < sx or _cascade_y < sy or \
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_cascade_x >= width or _cascade_y >= height:
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_cascade_x = sx
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_cascade_y = sy
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client.setArea((_cascade_x, _cascade_y, cw, ch))
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frame_size = client.frameSize()
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_cascade_x += frame_size[1]
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_cascade_y += frame_size[1]
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_cascade_x = 0
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_cascade_y = 0
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export_functions = random, cascade
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print "Loaded windowplacement.py"
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