openbox/otk/truerendercontrol.cc

114 lines
3.3 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#include "config.h"
#include "truerendercontrol.hh"
#include "display.hh"
#include "screeninfo.hh"
#include "surface.hh"
#include "rendertexture.hh"
extern "C" {
#include "../src/gettext.h"
#define _(str) gettext(str)
}
#include <cstdlib>
namespace otk {
TrueRenderControl::TrueRenderControl(int screen)
: RenderControl(screen),
_red_offset(0),
_green_offset(0),
_blue_offset(0)
{
printf("Initializing TrueColor RenderControl\n");
const ScreenInfo *info = display->screenInfo(_screen);
XImage *timage = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, 1, 1, 32, 0);
unsigned long red_mask, green_mask, blue_mask;
// find the offsets for each color in the visual's masks
red_mask = timage->red_mask;
green_mask = timage->green_mask;
blue_mask = timage->blue_mask;
while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; }
while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }
while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; }
_red_shift = _green_shift = _blue_shift = 8;
while (red_mask) { red_mask >>= 1; _red_shift--; }
while (green_mask) { green_mask >>= 1; _green_shift--; }
while (blue_mask) { blue_mask >>= 1; _blue_shift--; }
XFree(timage);
}
TrueRenderControl::~TrueRenderControl()
{
printf("Destroying TrueColor RenderControl\n");
}
void TrueRenderControl::reduceDepth(Surface &sf, XImage *im) const
{
// since pixel32 is the largest possible pixel size, we can share the array
int r, g, b;
int x,y;
pixel32 *data = sf.pixelData();
pixel32 *ret = (pixel32*)malloc(im->width * im->height * 4);
pixel16 *p = (pixel16*) ret;
switch (im->bits_per_pixel) {
case 32:
if ((_red_offset != default_red_shift) ||
(_blue_offset != default_blue_shift) ||
(_green_offset != default_green_shift)) {
printf("cross endian conversion\n");
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> default_red_shift) & 0xFF;
g = (data[x] >> default_green_shift) & 0xFF;
b = (data[x] >> default_blue_shift) & 0xFF;
ret[x] = (r << _red_offset) + (g << _green_offset) +
(b << _blue_offset);
}
data += im->width;
}
} else {
memcpy(ret, data, im->width * im->height * 4);
}
break;
case 16:
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> default_red_shift) & 0xFF;
r = r >> _red_shift;
g = (data[x] >> default_green_shift) & 0xFF;
g = g >> _green_shift;
b = (data[x] >> default_blue_shift) & 0xFF;
b = b >> _blue_shift;
p[x] = (r << _red_offset) + (g << _green_offset) + (b << _blue_offset);
}
data += im->width;
p += im->bytes_per_line/2;
}
break;
default:
printf("your bit depth is currently unhandled\n");
}
im->data = (char*)ret;
}
void TrueRenderControl::allocateColor(XColor *color) const
{
const ScreenInfo *info = display->screenInfo(_screen);
if (!XAllocColor(**display, info->colormap(), color)) {
fprintf(stderr, "TrueRenderControl: color alloc error: rgb:%x/%x/%x\n",
color->red & 0xff, color->green & 0xff, color->blue & 0xff);
color->pixel = 0;
}
}
}