openbox/openbox/frame.h
Dana Jansens b8f207892a some repositioning of frame elements for maximized windows.
fix clicking on borders not counting as the button in that corner for full max windows
disable the resize cursors for full max windows
2007-05-21 23:56:07 +00:00

239 lines
8 KiB
C

/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
frame.h for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#ifndef __frame_h
#define __frame_h
#include "geom.h"
#include "render/render.h"
typedef struct _ObFrame ObFrame;
struct _ObClient;
typedef void (*ObFrameIconifyAnimateFunc)(gpointer data);
typedef enum {
OB_FRAME_CONTEXT_NONE,
OB_FRAME_CONTEXT_DESKTOP,
OB_FRAME_CONTEXT_ROOT,
OB_FRAME_CONTEXT_CLIENT,
OB_FRAME_CONTEXT_TITLEBAR,
OB_FRAME_CONTEXT_FRAME,
OB_FRAME_CONTEXT_BLCORNER,
OB_FRAME_CONTEXT_BRCORNER,
OB_FRAME_CONTEXT_TLCORNER,
OB_FRAME_CONTEXT_TRCORNER,
OB_FRAME_CONTEXT_TOP,
OB_FRAME_CONTEXT_BOTTOM,
OB_FRAME_CONTEXT_LEFT,
OB_FRAME_CONTEXT_RIGHT,
OB_FRAME_CONTEXT_MAXIMIZE,
OB_FRAME_CONTEXT_ALLDESKTOPS,
OB_FRAME_CONTEXT_SHADE,
OB_FRAME_CONTEXT_ICONIFY,
OB_FRAME_CONTEXT_ICON,
OB_FRAME_CONTEXT_CLOSE,
/*! This is a special context, which occurs while dragging a window in
a move/resize */
OB_FRAME_CONTEXT_MOVE_RESIZE,
OB_FRAME_NUM_CONTEXTS
} ObFrameContext;
/*! The decorations the client window wants to be displayed on it */
typedef enum {
OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
/*! Display a button to toggle the window's placement on
all desktops */
OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */
OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
} ObFrameDecorations;
struct _ObFrame
{
struct _ObClient *client;
Window window;
Window plate;
Strut size;
Rect area;
gboolean visible;
guint functions;
guint decorations;
Window inner; /*!< The window for drawing the inner client border */
Window title;
Window label;
Window max;
Window close;
Window desk;
Window shade;
Window icon;
Window iconify;
Window handle;
Window lgrip;
Window rgrip;
/* These are borders of the frame and its elements */
Window titleleft;
Window titletop;
Window titletopleft;
Window titletopright;
Window titleright;
Window titlebottom;
Window left;
Window right;
Window handleleft;
Window handletop;
Window handleright;
Window handlebottom;
Window lgriptop;
Window lgripleft;
Window lgripbottom;
Window rgriptop;
Window rgripright;
Window rgripbottom;
/* These are resize handles inside the titlebar */
Window topresize;
Window tltresize;
Window tllresize;
Window trtresize;
Window trrresize;
Colormap colormap;
RrAppearance *a_unfocused_title;
RrAppearance *a_focused_title;
RrAppearance *a_unfocused_label;
RrAppearance *a_focused_label;
RrAppearance *a_icon;
RrAppearance *a_unfocused_handle;
RrAppearance *a_focused_handle;
GSList *clients;
gint icon_on; /* if the window icon button is on */
gint label_on; /* if the window title is on */
gint iconify_on; /* if the window iconify button is on */
gint desk_on; /* if the window all-desktops button is on */
gint shade_on; /* if the window shade button is on */
gint max_on; /* if the window maximize button is on */
gint close_on; /* if the window close button is on */
gint width; /* width of the titlebar and handle */
gint label_width; /* width of the label in the titlebar */
gint icon_x; /* x-position of the window icon button */
gint label_x; /* x-position of the window title */
gint iconify_x; /* x-position of the window iconify button */
gint desk_x; /* x-position of the window all-desktops button */
gint shade_x; /* x-position of the window shade button */
gint max_x; /* x-position of the window maximize button */
gint close_x; /* x-position of the window close button */
gint bwidth; /* border width */
gint rbwidth; /* border width between the title and client */
gint cbwidth_x; /* client border width */
gint cbwidth_y; /* client border width */
gboolean max_horz; /* when maxed some decorations are hidden */
gboolean max_vert; /* when maxed some decorations are hidden */
/* the leftmost and rightmost elements in the titlebar */
ObFrameContext leftmost;
ObFrameContext rightmost;
gboolean max_press;
gboolean close_press;
gboolean desk_press;
gboolean shade_press;
gboolean iconify_press;
gboolean max_hover;
gboolean close_hover;
gboolean desk_hover;
gboolean shade_hover;
gboolean iconify_hover;
gboolean focused;
gboolean flashing;
gboolean flash_on;
GTimeVal flash_end;
/*! Is the frame currently in an animation for iconify or restore.
0 means that it is not animating. > 0 means it is animating an iconify.
< 0 means it is animating a restore.
*/
gint iconify_animation_going;
GTimeVal iconify_animation_end;
};
ObFrame *frame_new(struct _ObClient *c);
void frame_free(ObFrame *self);
void frame_show(ObFrame *self);
void frame_hide(ObFrame *self);
void frame_adjust_theme(ObFrame *self);
void frame_adjust_shape(ObFrame *self);
void frame_adjust_area(ObFrame *self, gboolean moved,
gboolean resized, gboolean fake);
void frame_adjust_client_area(ObFrame *self);
void frame_adjust_state(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);
void frame_adjust_icon(ObFrame *self);
void frame_grab_client(ObFrame *self);
void frame_release_client(ObFrame *self);
ObFrameContext frame_context_from_string(const gchar *name);
ObFrameContext frame_context(struct _ObClient *self, Window win,
gint x, gint y);
/*! Applies gravity to the client's position to find where the frame should
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
void frame_flash_start(ObFrame *self);
void frame_flash_stop(ObFrame *self);
/*! Start an animation for iconifying or restoring a frame. The callback
will be called when the animation finishes. But if another animation is
started in the meantime, the callback will never get called. */
void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying);
void frame_end_iconify_animation(ObFrame *self);
#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
#endif