openbox/src/openbox.hh

241 lines
6.9 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __openbox_hh
#define __openbox_hh
/*! @file openbox.hh
@brief The main class for the Openbox window manager
*/
extern "C" {
#include <X11/Xlib.h>
}
#include <string>
#include <vector>
#include <map>
#include "otk/display.hh"
#include "otk/screeninfo.hh"
#include "otk/configuration.hh"
#include "otk/eventdispatcher.hh"
#include "otk/eventhandler.hh"
namespace ob {
class Screen;
class Client;
class Actions;
class Bindings;
//! Mouse cursors used throughout Openbox
struct Cursors {
Cursor session; //!< The default mouse cursor
Cursor move; //!< For moving a window
Cursor ll_angle; //!< For resizing the bottom left corner of a window
Cursor lr_angle; //!< For resizing the bottom right corner of a window
Cursor ul_angle; //!< For resizing the top left corner of a window
Cursor ur_angle; //!< For resizing the right corner of a window
};
class Openbox;
//! The single instance of the Openbox class for the application
/*!
Since this variable is globally available in the application, the Openbox
class does not need to be passed around to any of the other classes.
*/
extern Openbox *openbox;
//! The main class for the Openbox window manager
/*!
Only a single instance of the Openbox class may be used in the application. A
pointer to this instance is held in the Openbox::instance static member
variable.
Instantiation of this class begins the window manager. After instantiation,
the Openbox::eventLoop function should be called. The eventLoop method does
not exit until the window manager is ready to be destroyed. Destruction of
the Openbox class instance will shutdown the window manager.
*/
class Openbox : public otk::EventDispatcher, public otk::EventHandler
{
public:
//! The posible running states of the window manager
enum RunState {
State_Starting, //!< The window manager is starting up (being created)
State_Normal, //!< The window manager is running in its normal state
State_Exiting //!< The window manager is exiting (being destroyed)
};
//! A map for looking up a specific client class from the window id
typedef std::map<Window, Client *> ClientMap;
//! A list of Screen classes
typedef std::vector<Screen *> ScreenList;
private:
//! The display on which Openbox is running
otk::Display _display;
// stuff that can be passed on the command line
//! Path to the config file to use/in use
/*!
Defaults to $(HOME)/.openbox/rc3
*/
std::string _rcfilepath;
//! Path to the menu file to use/in use
/*!
Defaults to $(HOME)/.openbox/menu3
*/
std::string _menufilepath;
//! Path to the script file to execute on startup
/*!
Defaults to $(HOME)/.openbox/user.py
*/
std::string _scriptfilepath;
//! The display requested by the user, or null to use the DISPLAY env var
char *_displayreq;
//! The value of argv, i.e. how this application was executed
char **_argv;
//! Run the application in synchronous mode? (for debugging)
bool _sync;
//! Should Openbox run on a single screen or on all available screens?
bool _single;
//! A list of all managed clients
ClientMap _clients;
//! A list of all the managed screens
ScreenList _screens;
//! The action interface through which all user-available actions occur
Actions *_actions;
//! The interface through which keys/buttons are grabbed and handled
Bindings *_bindings;
//! The running state of the window manager
RunState _state;
//! Mouse cursors used throughout Openbox
Cursors _cursors;
//! When set to true, the Openbox::eventLoop function will stop and return
bool _shutdown;
//! When set to true, and Openbox is about to exit, it will spawn a new
//! process
bool _restart;
//! If this contains anything, a restart will try to execute the program in
//! this variable, and will fallback to reexec'ing itself if that fails
std::string _restart_prog;
//! The client with input focus
/*!
Updated by the clients themselves.
*/
Client *_focused_client;
//! The screen with input focus
/*!
Updated by the clients when they update the Openbox::focused_client
property.
*/
Screen *_focused_screen;
//! Parses the command line used when executing this application
void parseCommandLine(int argv, char **argv);
//! Displays the version string to stdout
void showVersion();
//! Displays usage information and help to stdout
void showHelp();
//! Handles signal events for the application
static void signalHandler(int signal);
public:
#ifndef SWIG
//! Openbox constructor.
/*!
\param argc Number of command line arguments, as received in main()
\param argv The command line arguments, as received in main()
*/
Openbox(int argc, char **argv);
//! Openbox destructor.
virtual ~Openbox();
#endif
//! Returns the state of the window manager (starting, exiting, etc)
inline RunState state() const { return _state; }
//! Returns the Actions instance for the window manager
inline Actions *actions() const { return _actions; }
//! Returns the Bindings instance for the window manager
inline Bindings *bindings() const { return _bindings; }
//! Returns a managed screen
inline Screen *screen(int num) {
assert(num >= 0); assert(num < (signed)_screens.size());
if (num < 0 || num >= screenCount())
return NULL;
return _screens[num];
}
//! Returns the number of managed screens
inline int screenCount() const {
return (signed)_screens.size();
}
//! Returns the mouse cursors used throughout Openbox
inline const Cursors &cursors() const { return _cursors; }
#ifndef SWIG
//! The main function of the Openbox class
/*!
This function should be called after instantiating the Openbox class.
It loops indefinately while handling all events for the application.
The Openbox::shutdown method will cause this function to exit.
*/
void eventLoop();
#endif
//! Adds an Client to the client list for lookups
void addClient(Window window, Client *client);
//! Removes an Client from the client list for lookups
void removeClient(Window window);
//! Finds an Client based on its window id
Client *findClient(Window window);
//! The client with input focus
inline Client *focusedClient() { return _focused_client; }
//! Change the client which has focus.
/*!
This is called by the clients themselves when their focus state changes.
*/
void setFocusedClient(Client *c);
//! The screen with input focus
inline Screen *focusedScreen() { return _focused_screen; }
//! Requests that the window manager exit
/*!
Causes the Openbox::eventLoop function to stop looping, so that the window
manager can be destroyed.
*/
inline void shutdown() { _shutdown = true; }
inline void restart(const std::string &bin = "") {
_shutdown = true; _restart = true; _restart_prog = bin;
}
//! Executes a command on a screen
void execute(int screen, const std::string &bin);
};
}
#endif // __openbox_hh