241 lines
6.9 KiB
C++
241 lines
6.9 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifndef __openbox_hh
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#define __openbox_hh
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/*! @file openbox.hh
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@brief The main class for the Openbox window manager
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*/
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extern "C" {
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#include <X11/Xlib.h>
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}
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#include <string>
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#include <vector>
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#include <map>
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#include "otk/display.hh"
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#include "otk/screeninfo.hh"
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#include "otk/configuration.hh"
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#include "otk/eventdispatcher.hh"
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#include "otk/eventhandler.hh"
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namespace ob {
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class Screen;
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class Client;
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class Actions;
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class Bindings;
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//! Mouse cursors used throughout Openbox
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struct Cursors {
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Cursor session; //!< The default mouse cursor
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Cursor move; //!< For moving a window
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Cursor ll_angle; //!< For resizing the bottom left corner of a window
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Cursor lr_angle; //!< For resizing the bottom right corner of a window
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Cursor ul_angle; //!< For resizing the top left corner of a window
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Cursor ur_angle; //!< For resizing the right corner of a window
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};
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class Openbox;
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//! The single instance of the Openbox class for the application
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/*!
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Since this variable is globally available in the application, the Openbox
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class does not need to be passed around to any of the other classes.
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*/
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extern Openbox *openbox;
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//! The main class for the Openbox window manager
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/*!
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Only a single instance of the Openbox class may be used in the application. A
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pointer to this instance is held in the Openbox::instance static member
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variable.
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Instantiation of this class begins the window manager. After instantiation,
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the Openbox::eventLoop function should be called. The eventLoop method does
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not exit until the window manager is ready to be destroyed. Destruction of
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the Openbox class instance will shutdown the window manager.
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*/
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class Openbox : public otk::EventDispatcher, public otk::EventHandler
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{
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public:
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//! The posible running states of the window manager
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enum RunState {
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State_Starting, //!< The window manager is starting up (being created)
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State_Normal, //!< The window manager is running in its normal state
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State_Exiting //!< The window manager is exiting (being destroyed)
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};
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//! A map for looking up a specific client class from the window id
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typedef std::map<Window, Client *> ClientMap;
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//! A list of Screen classes
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typedef std::vector<Screen *> ScreenList;
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private:
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//! The display on which Openbox is running
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otk::Display _display;
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// stuff that can be passed on the command line
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//! Path to the config file to use/in use
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/*!
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Defaults to $(HOME)/.openbox/rc3
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*/
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std::string _rcfilepath;
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//! Path to the menu file to use/in use
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/*!
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Defaults to $(HOME)/.openbox/menu3
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*/
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std::string _menufilepath;
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//! Path to the script file to execute on startup
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/*!
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Defaults to $(HOME)/.openbox/user.py
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*/
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std::string _scriptfilepath;
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//! The display requested by the user, or null to use the DISPLAY env var
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char *_displayreq;
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//! The value of argv, i.e. how this application was executed
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char **_argv;
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//! Run the application in synchronous mode? (for debugging)
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bool _sync;
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//! Should Openbox run on a single screen or on all available screens?
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bool _single;
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//! A list of all managed clients
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ClientMap _clients;
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//! A list of all the managed screens
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ScreenList _screens;
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//! The action interface through which all user-available actions occur
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Actions *_actions;
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//! The interface through which keys/buttons are grabbed and handled
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Bindings *_bindings;
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//! The running state of the window manager
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RunState _state;
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//! Mouse cursors used throughout Openbox
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Cursors _cursors;
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//! When set to true, the Openbox::eventLoop function will stop and return
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bool _shutdown;
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//! When set to true, and Openbox is about to exit, it will spawn a new
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//! process
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bool _restart;
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//! If this contains anything, a restart will try to execute the program in
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//! this variable, and will fallback to reexec'ing itself if that fails
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std::string _restart_prog;
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//! The client with input focus
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/*!
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Updated by the clients themselves.
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*/
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Client *_focused_client;
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//! The screen with input focus
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/*!
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Updated by the clients when they update the Openbox::focused_client
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property.
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*/
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Screen *_focused_screen;
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//! Parses the command line used when executing this application
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void parseCommandLine(int argv, char **argv);
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//! Displays the version string to stdout
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void showVersion();
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//! Displays usage information and help to stdout
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void showHelp();
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//! Handles signal events for the application
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static void signalHandler(int signal);
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public:
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#ifndef SWIG
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//! Openbox constructor.
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/*!
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\param argc Number of command line arguments, as received in main()
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\param argv The command line arguments, as received in main()
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*/
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Openbox(int argc, char **argv);
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//! Openbox destructor.
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virtual ~Openbox();
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#endif
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//! Returns the state of the window manager (starting, exiting, etc)
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inline RunState state() const { return _state; }
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//! Returns the Actions instance for the window manager
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inline Actions *actions() const { return _actions; }
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//! Returns the Bindings instance for the window manager
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inline Bindings *bindings() const { return _bindings; }
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//! Returns a managed screen
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inline Screen *screen(int num) {
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assert(num >= 0); assert(num < (signed)_screens.size());
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if (num < 0 || num >= screenCount())
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return NULL;
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return _screens[num];
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}
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//! Returns the number of managed screens
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inline int screenCount() const {
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return (signed)_screens.size();
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}
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//! Returns the mouse cursors used throughout Openbox
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inline const Cursors &cursors() const { return _cursors; }
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#ifndef SWIG
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//! The main function of the Openbox class
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/*!
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This function should be called after instantiating the Openbox class.
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It loops indefinately while handling all events for the application.
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The Openbox::shutdown method will cause this function to exit.
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*/
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void eventLoop();
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#endif
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//! Adds an Client to the client list for lookups
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void addClient(Window window, Client *client);
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//! Removes an Client from the client list for lookups
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void removeClient(Window window);
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//! Finds an Client based on its window id
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Client *findClient(Window window);
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//! The client with input focus
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inline Client *focusedClient() { return _focused_client; }
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//! Change the client which has focus.
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/*!
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This is called by the clients themselves when their focus state changes.
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*/
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void setFocusedClient(Client *c);
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//! The screen with input focus
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inline Screen *focusedScreen() { return _focused_screen; }
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//! Requests that the window manager exit
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/*!
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Causes the Openbox::eventLoop function to stop looping, so that the window
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manager can be destroyed.
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*/
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inline void shutdown() { _shutdown = true; }
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inline void restart(const std::string &bin = "") {
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_shutdown = true; _restart = true; _restart_prog = bin;
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}
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//! Executes a command on a screen
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void execute(int screen, const std::string &bin);
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};
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}
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#endif // __openbox_hh
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