94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifndef TEXTURE_HH
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#define TEXTURE_HH
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#include "color.hh"
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#include "util.hh"
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#include <string>
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namespace otk {
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class ImageControl;
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class Texture {
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public:
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enum Type {
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// No texture
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NoTexture = (0),
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// bevel options
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Flat = (1l<<0),
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Sunken = (1l<<1),
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Raised = (1l<<2),
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// textures
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Solid = (1l<<3),
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Gradient = (1l<<4),
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// gradients
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Horizontal = (1l<<5),
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Vertical = (1l<<6),
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Diagonal = (1l<<7),
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CrossDiagonal = (1l<<8),
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Rectangle = (1l<<9),
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Pyramid = (1l<<10),
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PipeCross = (1l<<11),
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Elliptic = (1l<<12),
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// bevel types
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Bevel1 = (1l<<13),
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Bevel2 = (1l<<14),
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// flat border
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Border = (1l<<15),
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// inverted image
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Invert = (1l<<16),
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// parent relative image
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Parent_Relative = (1l<<17),
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// fake interlaced image
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Interlaced = (1l<<18)
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};
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Texture(unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);
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Texture(const std::string &_description,
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unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);
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void setColor(const Color &_color);
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void setColorTo(const Color &_colorTo) { ct = _colorTo; }
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void setBorderColor(const Color &_borderColor) { bc = _borderColor; }
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const Color &color(void) const { return c; }
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const Color &colorTo(void) const { return ct; }
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const Color &lightColor(void) const { return lc; }
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const Color &shadowColor(void) const { return sc; }
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const Color &borderColor(void) const { return bc; }
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unsigned long texture(void) const { return t; }
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void setTexture(const unsigned long _texture) { t = _texture; }
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void addTexture(const unsigned long _texture) { t |= _texture; }
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#ifndef SWIG
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Texture &operator=(const Texture &tt);
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#endif
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inline bool operator==(const Texture &tt)
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{ return (c == tt.c && ct == tt.ct && lc == tt.lc &&
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sc == tt.sc && t == tt.t); }
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inline bool operator!=(const Texture &tt)
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{ return (! operator==(tt)); }
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unsigned int screen(void) const { return scrn; }
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void setScreen(const unsigned int _screen);
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void setImageControl(ImageControl* _ctrl) { ctrl = _ctrl; }
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const std::string &description(void) const { return descr; }
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void setDescription(const std::string &d);
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Pixmap render(const unsigned int width, const unsigned int height,
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const Pixmap old = 0);
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private:
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Color c, ct, lc, sc, bc;
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std::string descr;
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unsigned long t;
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ImageControl *ctrl;
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unsigned int scrn;
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};
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}
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#endif // TEXTURE_HH
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