openbox/render/mask.c
Derek Foreman f1db272154 in keeping with my tradition of committing untested code, here is the
pixmap mask rendering code ported from the old otk dirs
2003-03-17 01:08:34 +00:00

37 lines
975 B
C

#include "mask.h"
#include "../kernel/openbox.h"
pixmap_mask *pixmap_mask_new(int w, int h, char *data)
{
pixmap_mask *m = g_new(pixmap_mask, 1);
m->w = w;
m->h = h;
m->mask = XCreateBitmapFromData(ob_display, ob_root, data, w, h);
return m;
}
void pixmap_mask_free(pixmap_mask *m)
{
XFreePixmap(ob_display, m->mask);
g_free(m);
}
void mask_draw(Pixmap p, TextureMask *m, int width, int height)
{
int x, y;
if (m->mask == None) return; // no mask given
// set the clip region
x = (width - m->mask->w) / 2;
y = (height - m->mask->h) / 2;
XSetClipMask(ob_display, m->color->gc, m->mask->mask);
XSetClipOrigin(ob_display, m->color->gc, x, y);
// fill in the clipped region
XFillRectangle(ob_display, p, m->color->gc, x, y,
x + m->mask->w, y + m->mask->h);
// unset the clip region
XSetClipMask(ob_display, m->color->gc, None);
XSetClipOrigin(ob_display, m->color->gc, 0, 0);
}