openbox/otk/renderstyle.cc
2003-01-24 05:23:46 +00:00

263 lines
9.9 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include "renderstyle.hh"
#include "display.hh"
#include "screeninfo.hh"
namespace otk {
RenderStyle::RenderStyle(int screen, const std::string &stylefile)
: _screen(screen),
_file(stylefile)
{
_root_color = new RenderColor(_screen, 0x272a2f);
_text_color_focus = new RenderColor(_screen, 0x272a2f);
_text_color_unfocus = new RenderColor(_screen, 0x676869);
_button_color_focus = new RenderColor(_screen, 0x96ba86);
_button_color_unfocus = new RenderColor(_screen, 0x676869);
_frame_border_color = new RenderColor(_screen, 0x181f24);
_frame_border_width = 1;
_client_border_color_focus = new RenderColor(_screen, 0x858687);
_client_border_color_unfocus = new RenderColor(_screen, 0x555657);
_client_border_width = 1;
_titlebar_focus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x858687,
0x373a3f,
0x0,
0x0);
_titlebar_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x555657,
0x171a1f,
0x0,
0x0);
_label_focus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
true,
RenderTexture::Vertical,
false,
0x96ba86,
0x5a724c,
0x181f24,
0x0);
_label_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Sunken,
RenderTexture::Bevel1,
false,
RenderTexture::CrossDiagonal,
false,
0x555657,
0x272a2f,
0x0,
0x0);
_handle_focus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x858687,
0x373a3f,
0x0,
0x0);
_handle_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x555657,
0x171a1f,
0x0,
0x0);
_button_unpress_focus = new RenderTexture(_screen,
false,
RenderTexture::Raised,
RenderTexture::Bevel2,
false,
RenderTexture::CrossDiagonal,
false,
0x858687,
0x272a2f,
0x0,
0x0);
_button_unpress_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Raised,
RenderTexture::Bevel2,
false,
RenderTexture::CrossDiagonal,
false,
0x555657,
0x171a1f,
0x0,
0x0);
_button_press_focus = new RenderTexture(_screen,
false,
RenderTexture::Sunken,
RenderTexture::Bevel2,
false,
RenderTexture::CrossDiagonal,
false,
0x96ba86,
0x5a724c,
0x0,
0x0);
_button_press_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Sunken,
RenderTexture::Bevel2,
false,
RenderTexture::CrossDiagonal,
false,
0x555657,
0x171a1f,
0x0,
0x0);
_grip_focus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x96ba86,
0x5a724c,
0x0,
0x0);
_grip_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
false,
RenderTexture::Vertical,
false,
0x555657,
0x171a1f,
0x0,
0x0);
_label_font = new Font(_screen, "Arial,Sans-9:bold", true, 1, 0x40);
_label_justify = RightJustify;
_max_mask = new PixmapMask();
_max_mask->w = _max_mask->h = 8;
{
//char data[] = { 0x7e, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0x7e };
char data [] = {0x00, 0x00, 0x18, 0x3c, 0x66, 0x42, 0x00, 0x00 };
_max_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
_icon_mask = new PixmapMask();
_icon_mask->w = _icon_mask->h = 8;
{
//char data[] = { 0x00, 0x00, 0xc3, 0xe7, 0x7e, 0x3c, 0x18, 0x00 };
char data[] = { 0x00, 0x00, 0x42, 0x66, 0x3c, 0x18, 0x00, 0x00 };
_icon_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
_alldesk_mask = new PixmapMask();
_alldesk_mask->w = _alldesk_mask->h = 8;
{
//char data[] = { 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00 };
char data[] = { 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00 };
_alldesk_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
_close_mask = new PixmapMask();
_close_mask->w = _close_mask->h = 8;
{
//char data[] = { 0xc3, 0xe7, 0x7e, 0x3c, 0x3c, 0x7e, 0xe7, 0xc3 };
char data[] = { 0x00, 0xc3, 0x66, 0x3c, 0x3c, 0x66, 0xc3, 0x00 };
_close_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
_bevel_width = 1;
_handle_width = 4;
}
RenderStyle::~RenderStyle()
{
delete _root_color;
delete _text_color_focus;
delete _text_color_unfocus;
delete _button_color_focus;
delete _button_color_unfocus;
delete _frame_border_color;
delete _client_border_color_focus;
delete _client_border_color_unfocus;
delete _titlebar_focus;
delete _titlebar_unfocus;
delete _label_focus;
delete _label_unfocus;
delete _handle_focus;
delete _handle_unfocus;
delete _button_unpress_focus;
delete _button_unpress_unfocus;
delete _button_press_focus;
delete _button_press_unfocus;
delete _grip_focus;
delete _grip_unfocus;
delete _label_font;
delete _max_mask;
delete _icon_mask;
delete _alldesk_mask;
delete _close_mask;
}
}