5eba6007e7
and bottom contexts resize vertically in the default config file.
215 lines
7.2 KiB
C
215 lines
7.2 KiB
C
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
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frame.h for the Openbox window manager
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Copyright (c) 2006 Mikael Magnusson
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Copyright (c) 2003-2007 Dana Jansens
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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See the COPYING file for a copy of the GNU General Public License.
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*/
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#ifndef __frame_h
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#define __frame_h
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#include "geom.h"
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#include "render/render.h"
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typedef struct _ObFrame ObFrame;
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struct _ObClient;
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typedef void (*ObFrameIconifyAnimateFunc)(gpointer data);
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typedef enum {
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OB_FRAME_CONTEXT_NONE,
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OB_FRAME_CONTEXT_DESKTOP,
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OB_FRAME_CONTEXT_CLIENT,
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OB_FRAME_CONTEXT_TITLEBAR,
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OB_FRAME_CONTEXT_FRAME,
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OB_FRAME_CONTEXT_BLCORNER,
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OB_FRAME_CONTEXT_BRCORNER,
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OB_FRAME_CONTEXT_TLCORNER,
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OB_FRAME_CONTEXT_TRCORNER,
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OB_FRAME_CONTEXT_TOP,
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OB_FRAME_CONTEXT_BOTTOM,
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OB_FRAME_CONTEXT_MAXIMIZE,
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OB_FRAME_CONTEXT_ALLDESKTOPS,
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OB_FRAME_CONTEXT_SHADE,
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OB_FRAME_CONTEXT_ICONIFY,
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OB_FRAME_CONTEXT_ICON,
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OB_FRAME_CONTEXT_CLOSE,
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/*! This is a special context, which occurs while dragging a window in
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a move/resize */
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OB_FRAME_CONTEXT_MOVE_RESIZE,
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OB_FRAME_NUM_CONTEXTS
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} ObFrameContext;
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/*! The decorations the client window wants to be displayed on it */
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typedef enum {
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OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */
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OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */
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OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */
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OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */
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OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */
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OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */
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OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */
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/*! Display a button to toggle the window's placement on
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all desktops */
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OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7,
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OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */
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OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */
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} ObFrameDecorations;
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struct _ObFrame
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{
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struct _ObClient *client;
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Window window;
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Window plate;
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Strut size;
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Rect area;
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gboolean visible;
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guint decorations;
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gboolean max_horz;
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Window inner; /*!< The window for drawing the inner client border */
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Window title;
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Window label;
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Window max;
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Window close;
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Window desk;
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Window shade;
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Window icon;
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Window iconify;
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Window handle;
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Window lgrip;
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Window rgrip;
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Window topresize;
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Window tltresize;
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Window tllresize;
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Window trtresize;
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Window trrresize;
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Colormap colormap;
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RrAppearance *a_unfocused_title;
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RrAppearance *a_focused_title;
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RrAppearance *a_unfocused_label;
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RrAppearance *a_focused_label;
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RrAppearance *a_icon;
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RrAppearance *a_unfocused_handle;
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RrAppearance *a_focused_handle;
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Strut innersize;
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GSList *clients;
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gint icon_on; /* if the window icon button is on */
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gint label_on; /* if the window title is on */
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gint iconify_on; /* if the window iconify button is on */
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gint desk_on; /* if the window all-desktops button is on */
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gint shade_on; /* if the window shade button is on */
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gint max_on; /* if the window maximize button is on */
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gint close_on; /* if the window close button is on */
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gint width; /* width of the titlebar and handle */
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gint label_width; /* width of the label in the titlebar */
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gint icon_x; /* x-position of the window icon button */
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gint label_x; /* x-position of the window title */
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gint iconify_x; /* x-position of the window iconify button */
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gint desk_x; /* x-position of the window all-desktops button */
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gint shade_x; /* x-position of the window shade button */
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gint max_x; /* x-position of the window maximize button */
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gint close_x; /* x-position of the window close button */
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gint bwidth; /* border width */
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gint rbwidth; /* title border width */
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gint cbwidth_x; /* client border width */
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gint cbwidth_y; /* client border width */
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/* the leftmost and rightmost elements in the titlebar */
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ObFrameContext leftmost;
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ObFrameContext rightmost;
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gboolean max_press;
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gboolean close_press;
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gboolean desk_press;
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gboolean shade_press;
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gboolean iconify_press;
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gboolean max_hover;
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gboolean close_hover;
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gboolean desk_hover;
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gboolean shade_hover;
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gboolean iconify_hover;
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gboolean focused;
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gboolean flashing;
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gboolean flash_on;
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GTimeVal flash_end;
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/*! Is the frame currently in an animation for iconify or restore.
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0 means that it is not animating. > 0 means it is animating an iconify.
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< 0 means it is animating a restore.
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*/
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gint iconify_animation_going;
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GTimeVal iconify_animation_end;
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};
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ObFrame *frame_new(struct _ObClient *c);
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void frame_free(ObFrame *self);
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void frame_show(ObFrame *self);
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void frame_hide(ObFrame *self);
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void frame_adjust_theme(ObFrame *self);
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void frame_adjust_shape(ObFrame *self);
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void frame_adjust_area(ObFrame *self, gboolean moved,
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gboolean resized, gboolean fake);
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void frame_adjust_client_area(ObFrame *self);
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void frame_adjust_state(ObFrame *self);
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void frame_adjust_focus(ObFrame *self, gboolean hilite);
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void frame_adjust_title(ObFrame *self);
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void frame_adjust_icon(ObFrame *self);
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void frame_grab_client(ObFrame *self);
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void frame_release_client(ObFrame *self);
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ObFrameContext frame_context_from_string(const gchar *name);
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ObFrameContext frame_context(struct _ObClient *self, Window win,
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gint x, gint y);
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/*! Applies gravity to the client's position to find where the frame should
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be positioned.
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@return The proper coordinates for the frame, based on the client.
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*/
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void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
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/*! Reversly applies gravity to the frame's position to find where the client
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should be positioned.
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@return The proper coordinates for the client, based on the frame.
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*/
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void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
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void frame_flash_start(ObFrame *self);
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void frame_flash_stop(ObFrame *self);
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/*! Start an animation for iconifying or restoring a frame. The callback
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will be called when the animation finishes. But if another animation is
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started in the meantime, the callback will never get called. */
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void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying);
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void frame_end_iconify_animation(ObFrame *self);
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#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
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#endif
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