8794d357e6
added slit and enable-clobber defines back in Makefile.am
108 lines
3.9 KiB
C++
108 lines
3.9 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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// Texture.hh for Blackbox - an X11 Window manager
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// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
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// Copyright (c) 1997 - 2000, 2002 Bradley T Hughes <bhughes at trolltech.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef TEXTURE_HH
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#define TEXTURE_HH
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#include "Color.hh"
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#include "Util.hh"
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class BImageControl;
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#include <string>
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class BTexture {
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public:
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enum Type {
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// bevel options
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Flat = (1l<<0),
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Sunken = (1l<<1),
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Raised = (1l<<2),
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// textures
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Solid = (1l<<3),
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Gradient = (1l<<4),
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// gradients
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Horizontal = (1l<<5),
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Vertical = (1l<<6),
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Diagonal = (1l<<7),
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CrossDiagonal = (1l<<8),
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Rectangle = (1l<<9),
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Pyramid = (1l<<10),
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PipeCross = (1l<<11),
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Elliptic = (1l<<12),
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// bevel types
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Bevel1 = (1l<<13),
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Bevel2 = (1l<<14),
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// inverted image
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Invert = (1l<<15),
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// parent relative image
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Parent_Relative = (1l<<16),
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// fake interlaced image
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Interlaced = (1l<<17)
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};
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BTexture(const BaseDisplay * const _display = 0,
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unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
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BTexture(const std::string &_description,
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const BaseDisplay * const _display = 0,
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unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
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void setColor(const BColor &_color);
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void setColorTo(const BColor &_colorTo) { ct = _colorTo; }
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const BColor &color(void) const { return c; }
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const BColor &colorTo(void) const { return ct; }
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const BColor &lightColor(void) const { return lc; }
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const BColor &shadowColor(void) const { return sc; }
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unsigned long texture(void) const { return t; }
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void setTexture(const unsigned long _texture) { t = _texture; }
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void addTexture(const unsigned long _texture) { t |= _texture; }
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BTexture &operator=(const BTexture &tt);
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inline bool operator==(const BTexture &tt)
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{ return (c == tt.c && ct == tt.ct && lc == tt.lc &&
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sc == tt.sc && t == tt.t); }
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inline bool operator!=(const BTexture &tt)
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{ return (! operator==(tt)); }
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const BaseDisplay *display(void) const { return dpy; }
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unsigned int screen(void) const { return scrn; }
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void setDisplay(const BaseDisplay * const _display,
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const unsigned int _screen);
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void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
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const std::string &description(void) const { return descr; }
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void setDescription(const std::string &d);
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Pixmap render(const unsigned int width, const unsigned int height,
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const Pixmap old = 0);
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private:
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BColor c, ct, lc, sc;
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std::string descr;
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unsigned long t;
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const BaseDisplay *dpy;
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BImageControl *ctrl;
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unsigned int scrn;
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};
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#endif // TEXTURE_HH
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