openbox/engines/openbox/obengine.c
Dana Jansens 71badb0790 move config option loading for the kernel into config.c/h
add options for the number of desktops and the names of the desktops
2003-04-08 07:31:26 +00:00

873 lines
32 KiB
C

#include "obtheme.h"
#include "obrender.h"
#include "obengine.h"
#include "kernel/openbox.h"
#include "kernel/extensions.h"
#include "kernel/dispatch.h"
#include "kernel/config.h"
#ifdef HAVE_SYS_STAT_H
# include <sys/stat.h>
# include <sys/types.h>
#endif
#include <X11/Xlib.h>
#include <glib.h>
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
ButtonPressMask | ButtonReleaseMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask)
/* style settings - geometry */
int ob_s_bevel;
int ob_s_handle_height;
int ob_s_bwidth;
int ob_s_cbwidth;
/* style settings - colors */
color_rgb *ob_s_b_color;
color_rgb *ob_s_cb_focused_color;
color_rgb *ob_s_cb_unfocused_color;
color_rgb *ob_s_title_focused_color;
color_rgb *ob_s_title_unfocused_color;
color_rgb *ob_s_titlebut_focused_color;
color_rgb *ob_s_titlebut_unfocused_color;
/* style settings - fonts */
int ob_s_winfont_height;
ObFont *ob_s_winfont;
/* style settings - masks */
pixmap_mask *ob_s_max_set_mask;
pixmap_mask *ob_s_max_unset_mask;
pixmap_mask *ob_s_iconify_mask;
pixmap_mask *ob_s_desk_set_mask;
pixmap_mask *ob_s_desk_unset_mask;
pixmap_mask *ob_s_shade_set_mask;
pixmap_mask *ob_s_shade_unset_mask;
pixmap_mask *ob_s_close_mask;
/* global appearances */
Appearance *ob_a_focused_unpressed_max;
Appearance *ob_a_focused_pressed_max;
Appearance *ob_a_focused_pressed_set_max;
Appearance *ob_a_unfocused_unpressed_max;
Appearance *ob_a_unfocused_pressed_max;
Appearance *ob_a_unfocused_pressed_set_max;
Appearance *ob_a_focused_unpressed_close;
Appearance *ob_a_focused_pressed_close;
Appearance *ob_a_unfocused_unpressed_close;
Appearance *ob_a_unfocused_pressed_close;
Appearance *ob_a_focused_unpressed_desk;
Appearance *ob_a_focused_pressed_desk;
Appearance *ob_a_focused_pressed_set_desk;
Appearance *ob_a_unfocused_unpressed_desk;
Appearance *ob_a_unfocused_pressed_desk;
Appearance *ob_a_unfocused_pressed_set_desk;
Appearance *ob_a_focused_unpressed_shade;
Appearance *ob_a_focused_pressed_shade;
Appearance *ob_a_focused_pressed_set_shade;
Appearance *ob_a_unfocused_unpressed_shade;
Appearance *ob_a_unfocused_pressed_shade;
Appearance *ob_a_unfocused_pressed_set_shade;
Appearance *ob_a_focused_unpressed_iconify;
Appearance *ob_a_focused_pressed_iconify;
Appearance *ob_a_unfocused_unpressed_iconify;
Appearance *ob_a_unfocused_pressed_iconify;
Appearance *ob_a_focused_grip;
Appearance *ob_a_unfocused_grip;
Appearance *ob_a_focused_title;
Appearance *ob_a_unfocused_title;
Appearance *ob_a_focused_label;
Appearance *ob_a_unfocused_label;
Appearance *ob_a_icon; /* always parentrelative, so no focused/unfocused */
Appearance *ob_a_focused_handle;
Appearance *ob_a_unfocused_handle;
Appearance *ob_app_hilite_label;
Appearance *ob_app_unhilite_label;
static void layout_title(ObFrame *self);
static void mouse_event(const ObEvent *e, ObFrame *self);
gboolean startup()
{
char *path;
/* create the ~/.openbox/themes/openbox dir */
path = g_build_filename(g_get_home_dir(), ".openbox", "themes", "openbox",
NULL);
mkdir(path, (S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | S_IWGRP | S_IXGRP |
S_IROTH | S_IWOTH | S_IXOTH));
g_free(path);
ob_s_b_color = ob_s_cb_unfocused_color = ob_s_cb_focused_color =
ob_s_title_unfocused_color = ob_s_title_focused_color =
ob_s_titlebut_unfocused_color = ob_s_titlebut_focused_color = NULL;
ob_s_winfont = NULL;
ob_s_max_set_mask = ob_s_max_unset_mask = NULL;
ob_s_desk_set_mask = ob_s_desk_unset_mask = NULL;
ob_s_shade_set_mask = ob_s_shade_unset_mask = NULL;
ob_s_iconify_mask = ob_s_close_mask = NULL;
ob_a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
ob_a_focused_pressed_max = appearance_new(Surface_Planar, 1);
ob_a_focused_pressed_set_max = appearance_new(Surface_Planar, 1);
ob_a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1);
ob_a_unfocused_pressed_max = appearance_new(Surface_Planar, 1);
ob_a_unfocused_pressed_set_max = appearance_new(Surface_Planar, 1);
ob_a_focused_unpressed_close = NULL;
ob_a_focused_pressed_close = NULL;
ob_a_unfocused_unpressed_close = NULL;
ob_a_unfocused_pressed_close = NULL;
ob_a_focused_unpressed_desk = NULL;
ob_a_focused_pressed_desk = NULL;
ob_a_focused_pressed_set_desk = NULL;
ob_a_unfocused_unpressed_desk = NULL;
ob_a_unfocused_pressed_desk = NULL;
ob_a_unfocused_pressed_set_desk = NULL;
ob_a_focused_unpressed_shade = NULL;
ob_a_focused_pressed_shade = NULL;
ob_a_focused_pressed_set_shade = NULL;
ob_a_unfocused_unpressed_shade = NULL;
ob_a_unfocused_pressed_shade = NULL;
ob_a_unfocused_pressed_set_shade = NULL;
ob_a_focused_unpressed_iconify = NULL;
ob_a_focused_pressed_iconify = NULL;
ob_a_unfocused_unpressed_iconify = NULL;
ob_a_unfocused_pressed_iconify = NULL;
ob_a_focused_grip = appearance_new(Surface_Planar, 0);
ob_a_unfocused_grip = appearance_new(Surface_Planar, 0);
ob_a_focused_title = appearance_new(Surface_Planar, 0);
ob_a_unfocused_title = appearance_new(Surface_Planar, 0);
ob_a_focused_label = appearance_new(Surface_Planar, 1);
ob_a_unfocused_label = appearance_new(Surface_Planar, 1);
ob_a_icon = appearance_new(Surface_Planar, 1);
ob_a_focused_handle = appearance_new(Surface_Planar, 0);
ob_a_unfocused_handle = appearance_new(Surface_Planar, 0);
ob_app_hilite_label = appearance_new(Surface_Planar, 1);
ob_app_unhilite_label = appearance_new(Surface_Planar, 1);
if (obtheme_load()) {
RECT_SET(ob_a_focused_pressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_set_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_set_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_desk->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_set_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_set_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_shade->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_iconify->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_set_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_set_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_max->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_pressed_close->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_unpressed_close->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_pressed_close->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_unfocused_unpressed_close->area, 0, 0,
BUTTON_SIZE, BUTTON_SIZE);
RECT_SET(ob_a_focused_grip->area, 0, 0,
GRIP_WIDTH, ob_s_handle_height);
RECT_SET(ob_a_unfocused_grip->area, 0, 0,
GRIP_WIDTH, ob_s_handle_height);
return TRUE;
} else
return FALSE;
}
void shutdown()
{
if (ob_s_b_color != NULL) color_free(ob_s_b_color);
if (ob_s_cb_unfocused_color != NULL) color_free(ob_s_cb_unfocused_color);
if (ob_s_cb_focused_color != NULL) color_free(ob_s_cb_focused_color);
if (ob_s_title_unfocused_color != NULL) color_free(ob_s_title_unfocused_color);
if (ob_s_title_focused_color != NULL) color_free(ob_s_title_focused_color);
if (ob_s_titlebut_unfocused_color != NULL)
color_free(ob_s_titlebut_unfocused_color);
if (ob_s_titlebut_focused_color != NULL)
color_free(ob_s_titlebut_focused_color);
if (ob_s_max_set_mask != NULL)
pixmap_mask_free(ob_s_max_set_mask);
if (ob_s_max_unset_mask != NULL)
pixmap_mask_free(ob_s_max_unset_mask);
if (ob_s_desk_set_mask != NULL)
pixmap_mask_free(ob_s_desk_set_mask);
if (ob_s_desk_unset_mask != NULL)
pixmap_mask_free(ob_s_desk_unset_mask);
if (ob_s_shade_set_mask != NULL)
pixmap_mask_free(ob_s_shade_set_mask);
if (ob_s_shade_unset_mask != NULL)
pixmap_mask_free(ob_s_shade_unset_mask);
if (ob_s_iconify_mask != NULL)
pixmap_mask_free(ob_s_iconify_mask);
if (ob_s_close_mask != NULL)
pixmap_mask_free(ob_s_close_mask);
if (ob_s_winfont != NULL) font_close(ob_s_winfont);
appearance_free(ob_a_focused_unpressed_max);
appearance_free(ob_a_focused_pressed_max);
appearance_free(ob_a_focused_pressed_set_max);
appearance_free(ob_a_unfocused_unpressed_max);
appearance_free(ob_a_unfocused_pressed_max);
appearance_free(ob_a_unfocused_pressed_set_max);
if (ob_a_focused_unpressed_close != NULL)
appearance_free(ob_a_focused_unpressed_close);
if (ob_a_focused_pressed_close != NULL)
appearance_free(ob_a_focused_pressed_close);
if (ob_a_unfocused_unpressed_close != NULL)
appearance_free(ob_a_unfocused_unpressed_close);
if (ob_a_unfocused_pressed_close != NULL)
appearance_free(ob_a_unfocused_pressed_close);
if (ob_a_focused_unpressed_desk != NULL)
appearance_free(ob_a_focused_unpressed_desk);
if (ob_a_focused_pressed_desk != NULL)
appearance_free(ob_a_focused_pressed_desk);
if (ob_a_unfocused_unpressed_desk != NULL)
appearance_free(ob_a_unfocused_unpressed_desk);
if (ob_a_unfocused_pressed_desk != NULL)
appearance_free(ob_a_unfocused_pressed_desk);
if (ob_a_focused_unpressed_shade != NULL)
appearance_free(ob_a_focused_unpressed_shade);
if (ob_a_focused_pressed_shade != NULL)
appearance_free(ob_a_focused_pressed_shade);
if (ob_a_unfocused_unpressed_shade != NULL)
appearance_free(ob_a_unfocused_unpressed_shade);
if (ob_a_unfocused_pressed_shade != NULL)
appearance_free(ob_a_unfocused_pressed_shade);
if (ob_a_focused_unpressed_iconify != NULL)
appearance_free(ob_a_focused_unpressed_iconify);
if (ob_a_focused_pressed_iconify != NULL)
appearance_free(ob_a_focused_pressed_iconify);
if (ob_a_unfocused_unpressed_iconify != NULL)
appearance_free(ob_a_unfocused_unpressed_iconify);
if (ob_a_unfocused_pressed_iconify != NULL)
appearance_free(ob_a_unfocused_pressed_iconify);
appearance_free(ob_a_focused_grip);
appearance_free(ob_a_unfocused_grip);
appearance_free(ob_a_focused_title);
appearance_free(ob_a_unfocused_title);
appearance_free(ob_a_focused_label);
appearance_free(ob_a_unfocused_label);
appearance_free(ob_a_icon);
appearance_free(ob_a_focused_handle);
appearance_free(ob_a_unfocused_handle);
appearance_free(ob_app_hilite_label);
appearance_free(ob_app_unhilite_label);
}
static Window createWindow(Window parent, unsigned long mask,
XSetWindowAttributes *attrib)
{
return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
render_depth, InputOutput, render_visual,
mask, attrib);
}
Frame *frame_new()
{
XSetWindowAttributes attrib;
unsigned long mask;
ObFrame *self;
self = g_new(ObFrame, 1);
self->frame.visible = FALSE;
/* create all of the decor windows */
mask = CWOverrideRedirect | CWEventMask;
attrib.event_mask = FRAME_EVENTMASK;
attrib.override_redirect = TRUE;
self->frame.window = createWindow(ob_root, mask, &attrib);
mask = 0;
self->frame.plate = createWindow(self->frame.window, mask, &attrib);
mask = CWEventMask;
attrib.event_mask = ELEMENT_EVENTMASK;
self->title = createWindow(self->frame.window, mask, &attrib);
self->label = createWindow(self->title, mask, &attrib);
self->max = createWindow(self->title, mask, &attrib);
self->close = createWindow(self->title, mask, &attrib);
self->desk = createWindow(self->title, mask, &attrib);
self->shade = createWindow(self->title, mask, &attrib);
self->icon = createWindow(self->title, mask, &attrib);
self->iconify = createWindow(self->title, mask, &attrib);
self->handle = createWindow(self->frame.window, mask, &attrib);
mask |= CWCursor;
attrib.cursor = ob_cursors.ll_angle;
self->lgrip = createWindow(self->handle, mask, &attrib);
attrib.cursor = ob_cursors.lr_angle;
self->rgrip = createWindow(self->handle, mask, &attrib);
/* the other stuff is shown based on decor settings */
XMapWindow(ob_display, self->frame.plate);
XMapWindow(ob_display, self->lgrip);
XMapWindow(ob_display, self->rgrip);
XMapWindow(ob_display, self->label);
/* set colors/appearance/sizes for stuff that doesn't change */
XSetWindowBorder(ob_display, self->frame.window, ob_s_b_color->pixel);
XSetWindowBorder(ob_display, self->label, ob_s_b_color->pixel);
XSetWindowBorder(ob_display, self->rgrip, ob_s_b_color->pixel);
XSetWindowBorder(ob_display, self->lgrip, ob_s_b_color->pixel);
XResizeWindow(ob_display, self->max, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->iconify, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->shade, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, ob_s_handle_height);
XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, ob_s_handle_height);
/* set up the dynamic appearances */
self->a_unfocused_title = appearance_copy(ob_a_unfocused_title);
self->a_focused_title = appearance_copy(ob_a_focused_title);
self->a_unfocused_label = appearance_copy(ob_a_unfocused_label);
self->a_focused_label = appearance_copy(ob_a_focused_label);
self->a_unfocused_handle = appearance_copy(ob_a_unfocused_handle);
self->a_focused_handle = appearance_copy(ob_a_focused_handle);
self->a_icon = appearance_copy(ob_a_icon);
self->max_press = self->close_press = self->desk_press =
self->iconify_press = self->shade_press = FALSE;
dispatch_register(Event_X_ButtonPress | Event_X_ButtonRelease,
(EventHandler)mouse_event, self);
return (Frame*)self;
}
static void frame_free(ObFrame *self)
{
appearance_free(self->a_unfocused_title);
appearance_free(self->a_focused_title);
appearance_free(self->a_unfocused_label);
appearance_free(self->a_focused_label);
appearance_free(self->a_unfocused_handle);
appearance_free(self->a_focused_handle);
appearance_free(self->a_icon);
XDestroyWindow(ob_display, self->frame.window);
dispatch_register(0, (EventHandler)mouse_event, self);
g_free(self);
}
void frame_show(ObFrame *self)
{
if (!self->frame.visible) {
self->frame.visible = TRUE;
XMapWindow(ob_display, self->frame.window);
}
}
void frame_hide(ObFrame *self)
{
if (self->frame.visible) {
self->frame.visible = FALSE;
self->frame.client->ignore_unmaps++;
XUnmapWindow(ob_display, self->frame.window);
}
}
void frame_adjust_shape(ObFrame *self)
{
#ifdef SHAPE
int num;
XRectangle xrect[2];
if (!self->frame.client->shaped) {
/* clear the shape on the frame window */
XShapeCombineMask(ob_display, self->frame.window, ShapeBounding,
self->innersize.left,
self->innersize.top,
None, ShapeSet);
} else {
/* make the frame's shape match the clients */
XShapeCombineShape(ob_display, self->frame.window, ShapeBounding,
self->innersize.left,
self->innersize.top,
self->frame.client->window,
ShapeBounding, ShapeSet);
num = 0;
if (self->frame.client->decorations & Decor_Titlebar) {
xrect[0].x = -ob_s_bevel;
xrect[0].y = -ob_s_bevel;
xrect[0].width = self->width + self->bwidth * 2;
xrect[0].height = TITLE_HEIGHT +
self->bwidth * 2;
++num;
}
if (self->frame.client->decorations & Decor_Handle) {
xrect[1].x = -ob_s_bevel;
xrect[1].y = HANDLE_Y(self);
xrect[1].width = self->width + self->bwidth * 2;
xrect[1].height = ob_s_handle_height +
self->bwidth * 2;
++num;
}
XShapeCombineRectangles(ob_display, self->frame.window,
ShapeBounding, 0, 0, xrect, num,
ShapeUnion, Unsorted);
}
#endif
}
void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized)
{
if (resized) {
if (self->frame.client->decorations & Decor_Border) {
self->bwidth = ob_s_bwidth;
self->cbwidth = ob_s_cbwidth;
} else {
self->bwidth = self->cbwidth = 0;
}
STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
self->cbwidth, self->cbwidth);
self->width = self->frame.client->area.width + self->cbwidth * 2;
g_assert(self->width > 0);
/* set border widths */
XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth);
XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth);
XSetWindowBorderWidth(ob_display, self->title, self->bwidth);
XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth);
XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth);
/* position/size and map/unmap all the windows */
/* they all default off, they're turned on in layout_title */
self->icon_x = -1;
self->desk_x = -1;
self->shade_x = -1;
self->iconify_x = -1;
self->label_x = -1;
self->max_x = -1;
self->close_x = -1;
if (self->frame.client->decorations & Decor_Titlebar) {
XMoveResizeWindow(ob_display, self->title,
-self->bwidth, -self->bwidth,
self->width, TITLE_HEIGHT);
self->innersize.top += TITLE_HEIGHT + self->bwidth;
XMapWindow(ob_display, self->title);
RECT_SET(self->a_focused_title->area, 0, 0,
self->width, TITLE_HEIGHT);
RECT_SET(self->a_unfocused_title->area, 0, 0,
self->width, TITLE_HEIGHT);
/* layout the title bar elements */
layout_title(self);
} else
XUnmapWindow(ob_display, self->title);
if (self->frame.client->decorations & Decor_Handle) {
XMoveResizeWindow(ob_display, self->handle,
-self->bwidth, HANDLE_Y(self),
self->width, ob_s_handle_height);
XMoveWindow(ob_display, self->lgrip,
-self->bwidth, -self->bwidth);
XMoveWindow(ob_display, self->rgrip,
-self->bwidth + self->width -
GRIP_WIDTH, -self->bwidth);
self->innersize.bottom += ob_s_handle_height +
self->bwidth;
XMapWindow(ob_display, self->handle);
if (ob_a_focused_grip->surface.data.planar.grad ==
Background_ParentRelative)
RECT_SET(self->a_focused_handle->area, 0, 0,
self->width, ob_s_handle_height);
else
RECT_SET(self->a_focused_handle->area,
GRIP_WIDTH + self->bwidth, 0,
self->width - (GRIP_WIDTH + self->bwidth) * 2,
ob_s_handle_height);
if (ob_a_unfocused_grip->surface.data.planar.grad ==
Background_ParentRelative)
RECT_SET(self->a_unfocused_handle->area, 0, 0,
self->width, ob_s_handle_height);
else
RECT_SET(self->a_unfocused_handle->area,
GRIP_WIDTH + self->bwidth, 0,
self->width - (GRIP_WIDTH + self->bwidth) * 2,
ob_s_handle_height);
} else
XUnmapWindow(ob_display, self->handle);
}
if (resized) {
/* move and resize the plate */
XMoveResizeWindow(ob_display, self->frame.plate,
self->innersize.left - self->cbwidth,
self->innersize.top - self->cbwidth,
self->frame.client->area.width,
self->frame.client->area.height);
/* when the client has StaticGravity, it likes to move around. */
XMoveWindow(ob_display, self->frame.client->window, 0, 0);
}
if (resized) {
STRUT_SET(self->frame.size,
self->innersize.left + self->bwidth,
self->innersize.top + self->bwidth,
self->innersize.right + self->bwidth,
self->innersize.bottom + self->bwidth);
}
/* shading can change without being moved or resized */
RECT_SET_SIZE(self->frame.area,
self->frame.client->area.width +
self->frame.size.left + self->frame.size.right,
(self->frame.client->shaded ? TITLE_HEIGHT + self->bwidth*2:
self->frame.client->area.height +
self->frame.size.top + self->frame.size.bottom));
if (moved) {
/* find the new coordinates, done after setting the frame.size, for
frame_client_gravity. */
self->frame.area.x = self->frame.client->area.x;
self->frame.area.y = self->frame.client->area.y;
frame_client_gravity((Frame*)self,
&self->frame.area.x, &self->frame.area.y);
}
/* move and resize the top level frame.
shading can change without being moved or resized */
XMoveResizeWindow(ob_display, self->frame.window,
self->frame.area.x, self->frame.area.y,
self->width,
self->frame.area.height - self->bwidth * 2);
if (resized) {
obrender_frame(self);
frame_adjust_shape(self);
}
}
void frame_adjust_state(ObFrame *self)
{
obrender_frame(self);
}
void frame_adjust_focus(ObFrame *self)
{
obrender_frame(self);
}
void frame_adjust_title(ObFrame *self)
{
obrender_frame(self);
}
void frame_adjust_icon(ObFrame *self)
{
obrender_frame(self);
}
void frame_grab_client(ObFrame *self, Client *client)
{
self->frame.client = client;
/* reparent the client to the frame */
XReparentWindow(ob_display, client->window, self->frame.plate, 0, 0);
/*
When reparenting the client window, it is usually not mapped yet, since
this occurs from a MapRequest. However, in the case where Openbox is
starting up, the window is already mapped, so we'll see unmap events for
it. There are 2 unmap events generated that we see, one with the 'event'
member set the root window, and one set to the client, but both get
handled and need to be ignored.
*/
if (ob_state == State_Starting)
client->ignore_unmaps += 2;
/* select the event mask on the client's parent (to receive config/map
req's) the ButtonPress is to catch clicks on the client border */
XSelectInput(ob_display, self->frame.plate, PLATE_EVENTMASK);
/* map the client so it maps when the frame does */
XMapWindow(ob_display, client->window);
frame_adjust_area(self, TRUE, TRUE);
/* set all the windows for the frame in the client_map */
g_hash_table_insert(client_map, &self->frame.window, client);
g_hash_table_insert(client_map, &self->frame.plate, client);
g_hash_table_insert(client_map, &self->title, client);
g_hash_table_insert(client_map, &self->label, client);
g_hash_table_insert(client_map, &self->max, client);
g_hash_table_insert(client_map, &self->close, client);
g_hash_table_insert(client_map, &self->desk, client);
g_hash_table_insert(client_map, &self->shade, client);
g_hash_table_insert(client_map, &self->icon, client);
g_hash_table_insert(client_map, &self->iconify, client);
g_hash_table_insert(client_map, &self->handle, client);
g_hash_table_insert(client_map, &self->lgrip, client);
g_hash_table_insert(client_map, &self->rgrip, client);
}
void frame_release_client(ObFrame *self, Client *client)
{
XEvent ev;
g_assert(self->frame.client == client);
/* check if the app has already reparented its window away */
if (XCheckTypedWindowEvent(ob_display, client->window,
ReparentNotify, &ev)) {
XPutBackEvent(ob_display, &ev);
/* re-map the window since the unmanaging process unmaps it */
XMapWindow(ob_display, client->window);
} else {
/* according to the ICCCM - if the client doesn't reparent itself,
then we will reparent the window to root for them */
XReparentWindow(ob_display, client->window, ob_root,
client->area.x,
client->area.y);
}
/* remove all the windows for the frame from the client_map */
g_hash_table_remove(client_map, &self->frame.window);
g_hash_table_remove(client_map, &self->frame.plate);
g_hash_table_remove(client_map, &self->title);
g_hash_table_remove(client_map, &self->label);
g_hash_table_remove(client_map, &self->max);
g_hash_table_remove(client_map, &self->close);
g_hash_table_remove(client_map, &self->desk);
g_hash_table_remove(client_map, &self->shade);
g_hash_table_remove(client_map, &self->icon);
g_hash_table_remove(client_map, &self->iconify);
g_hash_table_remove(client_map, &self->handle);
g_hash_table_remove(client_map, &self->lgrip);
g_hash_table_remove(client_map, &self->rgrip);
frame_free(self);
}
static void layout_title(ObFrame *self)
{
char *lc;
int x;
gboolean n, d, i, l, m, c, s;
n = d = i = l = m = c = s = FALSE;
/* figure out whats being shown, and the width of the label */
self->label_width = self->width - (ob_s_bevel + 1) * 2;
for (lc = config_engine_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!(self->frame.client->decorations & Decor_Icon)) break;
if (n) { *lc = ' '; break; } /* rm duplicates */
n = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'D':
if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
if (d) { *lc = ' '; break; } /* rm duplicates */
d = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'S':
if (!(self->frame.client->decorations & Decor_Shade)) break;
if (s) { *lc = ' '; break; } /* rm duplicates */
s = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
if (i) { *lc = ' '; break; } /* rm duplicates */
i = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'L':
if (l) { *lc = ' '; break; } /* rm duplicates */
l = TRUE;
break;
case 'M':
if (!(self->frame.client->decorations & Decor_Maximize)) break;
if (m) { *lc = ' '; break; } /* rm duplicates */
m = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'C':
if (!(self->frame.client->decorations & Decor_Close)) break;
if (c) { *lc = ' '; break; } /* rm duplicates */
c = TRUE;
self->label_width -= BUTTON_SIZE + ob_s_bevel + 1;
break;
}
}
if (self->label_width < 1) self->label_width = 1;
XResizeWindow(ob_display, self->label, self->label_width,
LABEL_HEIGHT);
if (!n) XUnmapWindow(ob_display, self->icon);
if (!d) XUnmapWindow(ob_display, self->desk);
if (!s) XUnmapWindow(ob_display, self->shade);
if (!i) XUnmapWindow(ob_display, self->iconify);
if (!l) XUnmapWindow(ob_display, self->label);
if (!m) XUnmapWindow(ob_display, self->max);
if (!c) XUnmapWindow(ob_display, self->close);
x = ob_s_bevel + 1;
for (lc = config_engine_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!n) break;
self->icon_x = x;
RECT_SET(self->a_icon->area, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
XMapWindow(ob_display, self->icon);
XMoveWindow(ob_display, self->icon, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'D':
if (!d) break;
self->desk_x = x;
XMapWindow(ob_display, self->desk);
XMoveWindow(ob_display, self->desk, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'S':
if (!s) break;
self->shade_x = x;
XMapWindow(ob_display, self->shade);
XMoveWindow(ob_display, self->shade, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'I':
if (!i) break;
self->iconify_x = x;
XMapWindow(ob_display, self->iconify);
XMoveWindow(ob_display, self->iconify, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'L':
if (!l) break;
self->label_x = x;
XMapWindow(ob_display, self->label);
XMoveWindow(ob_display, self->label, x, ob_s_bevel);
x += self->label_width + ob_s_bevel + 1;
break;
case 'M':
if (!m) break;
self->max_x = x;
XMapWindow(ob_display, self->max);
XMoveWindow(ob_display, self->max, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
case 'C':
if (!c) break;
self->close_x = x;
XMapWindow(ob_display, self->close);
XMoveWindow(ob_display, self->close, x, ob_s_bevel + 1);
x += BUTTON_SIZE + ob_s_bevel + 1;
break;
}
}
RECT_SET(self->a_focused_label->area, 0, 0,
self->label_width, LABEL_HEIGHT);
RECT_SET(self->a_unfocused_label->area, 0, 0,
self->label_width, LABEL_HEIGHT);
}
static void mouse_event(const ObEvent *e, ObFrame *self)
{
Window win;
gboolean press = e->type == Event_X_ButtonPress;
win = e->data.x.e->xbutton.window;
if (win == self->max) {
self->max_press = press;
obrender_frame(self);
} else if (win == self->close) {
self->close_press = press;
obrender_frame(self);
} else if (win == self->iconify) {
self->iconify_press = press;
obrender_frame(self);
} else if (win == self->desk) {
self->desk_press = press;
obrender_frame(self);
} else if (win == self->shade) {
self->shade_press = press;
obrender_frame(self);
}
}
Context get_context(Client *client, Window win)
{
ObFrame *self;
if (win == ob_root) return Context_Root;
if (client == NULL) return Context_None;
if (win == client->window) return Context_Client;
self = (ObFrame*) client->frame;
if (win == self->frame.window) return Context_Frame;
if (win == self->frame.plate) return Context_Client;
if (win == self->title) return Context_Titlebar;
if (win == self->label) return Context_Titlebar;
if (win == self->handle) return Context_Handle;
if (win == self->lgrip) return Context_BLCorner;
if (win == self->rgrip) return Context_BRCorner;
if (win == self->max) return Context_Maximize;
if (win == self->iconify) return Context_Iconify;
if (win == self->close) return Context_Close;
if (win == self->icon) return Context_Icon;
if (win == self->desk) return Context_AllDesktops;
if (win == self->shade) return Context_Shade;
return Context_None;
}