3b0f41dc66
since invalid(not translated) keybindings are allowed in the tree, the tree's structure may actually need to change when reconfiguring. actually, it could need to anyways. so when re-translating all the keybindings, actually rebuild the keybinding tree. also, make the chroot building code not fail when translate fails, to match the rest of the code and avoid segfaults with chroots on invalid keys.
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
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keytree.h for the Openbox window manager
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Copyright (c) 2003-2007 Dana Jansens
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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See the COPYING file for a copy of the GNU General Public License.
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*/
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#ifndef __plugin_keyboard_tree_h
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#define __plugin_keyboard_tree_h
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#include <glib.h>
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typedef struct KeyBindingTree {
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guint state;
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guint key;
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GList *keylist;
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GSList *actions; /* list of Action pointers */
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gboolean chroot;
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/* the level up in the tree */
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struct KeyBindingTree *parent;
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/* the next binding in the tree at the same level */
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struct KeyBindingTree *next_sibling;
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/* the first child of this binding (next binding in a chained sequence).*/
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struct KeyBindingTree *first_child;
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} KeyBindingTree;
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void tree_destroy(KeyBindingTree *tree);
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KeyBindingTree *tree_build(GList *keylist);
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void tree_assimilate(KeyBindingTree *node);
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KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict);
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gboolean tree_chroot(KeyBindingTree *tree, GList *keylist);
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#endif
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