openbox/otk/timer.cc

186 lines
3.1 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include "timer.hh"
#include "display.hh"
#include "util.hh"
namespace otk {
static timeval normalizeTimeval(const timeval &tm)
{
timeval ret = tm;
while (ret.tv_usec < 0) {
if (ret.tv_sec > 0) {
--ret.tv_sec;
ret.tv_usec += 1000000;
} else {
ret.tv_usec = 0;
}
}
if (ret.tv_usec >= 1000000) {
ret.tv_sec += ret.tv_usec / 1000000;
ret.tv_usec %= 1000000;
}
if (ret.tv_sec < 0) ret.tv_sec = 0;
return ret;
}
OBTimer::OBTimer(OBTimerQueueManager *m, OBTimeoutHandler h, OBTimeoutData d)
{
manager = m;
handler = h;
data = d;
recur = timing = False;
}
OBTimer::~OBTimer(void)
{
if (timing) stop();
}
void OBTimer::setTimeout(long t)
{
_timeout.tv_sec = t / 1000;
_timeout.tv_usec = t % 1000;
_timeout.tv_usec *= 1000;
}
void OBTimer::setTimeout(const timeval &t)
{
_timeout.tv_sec = t.tv_sec;
_timeout.tv_usec = t.tv_usec;
}
void OBTimer::start(void)
{
gettimeofday(&_start, 0);
if (! timing) {
timing = True;
manager->addTimer(this);
}
}
void OBTimer::stop(void)
{
timing = False;
manager->removeTimer(this);
}
void OBTimer::halt(void)
{
timing = False;
}
void OBTimer::fireTimeout(void)
{
if (handler)
handler(data);
}
timeval OBTimer::timeRemaining(const timeval &tm) const
{
timeval ret = endpoint();
ret.tv_sec -= tm.tv_sec;
ret.tv_usec -= tm.tv_usec;
return normalizeTimeval(ret);
}
timeval OBTimer::endpoint(void) const
{
timeval ret;
ret.tv_sec = _start.tv_sec + _timeout.tv_sec;
ret.tv_usec = _start.tv_usec + _timeout.tv_usec;
return normalizeTimeval(ret);
}
bool OBTimer::shouldFire(const timeval &tm) const
{
timeval end = endpoint();
return ! ((tm.tv_sec < end.tv_sec) ||
(tm.tv_sec == end.tv_sec && tm.tv_usec < end.tv_usec));
}
void OBTimerQueueManager::fire()
{
fd_set rfds;
timeval now, tm, *timeout = (timeval *) 0;
const int xfd = ConnectionNumber(otk::OBDisplay::display);
FD_ZERO(&rfds);
FD_SET(xfd, &rfds); // break on any x events
if (! timerList.empty()) {
const OBTimer* const timer = timerList.top();
gettimeofday(&now, 0);
tm = timer->timeRemaining(now);
timeout = &tm;
}
select(xfd + 1, &rfds, 0, 0, timeout);
// check for timer timeout
gettimeofday(&now, 0);
// there is a small chance for deadlock here:
// *IF* the timer list keeps getting refreshed *AND* the time between
// timer->start() and timer->shouldFire() is within the timer's period
// then the timer will keep firing. This should be VERY near impossible.
while (! timerList.empty()) {
OBTimer *timer = timerList.top();
if (! timer->shouldFire(now))
break;
timerList.pop();
timer->fireTimeout();
timer->halt();
if (timer->isRecurring())
timer->start();
}
}
void OBTimerQueueManager::addTimer(OBTimer *timer)
{
assert(timer);
timerList.push(timer);
}
void OBTimerQueueManager::removeTimer(OBTimer* timer)
{
assert(timer);
timerList.release(timer);
}
}