openbox/render/image.c
Dana Jansens a18c1697b1 make icons use pixel32 data, and image_draw takes pixel32 data.
client.c gets pixmap icons as a backup to netwm ones, and they are converted into pixel32 data.
2003-05-18 23:06:11 +00:00

77 lines
2.4 KiB
C

#include <glib.h>
#include "../kernel/geom.h"
#include "image.h"
void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position,
Rect *surarea)
{
pixel32 *draw = rgba->data;
guint c, i, e, t, sfw, sfh;
sfw = position->width;
sfh = position->height;
/* it would be nice if this worked, but this function is well broken in
these circumstances. */
g_assert(position->width == surarea->width &&
position->height == surarea->height);
g_assert(rgba->data != NULL);
if ((rgba->width != sfw || rgba->height != sfh) &&
(rgba->width != rgba->cwidth || rgba->height != rgba->cheight)) {
double dx = rgba->width / (double)sfw;
double dy = rgba->height / (double)sfh;
double px = 0.0;
double py = 0.0;
int iy = 0;
/* scale it and cache it */
if (rgba->cache != NULL)
g_free(rgba->cache);
rgba->cache = g_new(unsigned long, sfw * sfh);
rgba->cwidth = sfw;
rgba->cheight = sfh;
for (i = 0, c = 0, e = sfw*sfh; i < e; ++i) {
rgba->cache[i] = rgba->data[(int)px + iy];
if (++c >= sfw) {
c = 0;
px = 0;
py += dy;
iy = (int)py * rgba->width;
} else
px += dx;
}
/* do we use the cache we may have just created, or the original? */
if (rgba->width != sfw || rgba->height != sfh)
draw = rgba->cache;
/* apply the alpha channel */
for (i = 0, c = 0, t = position->x, e = sfw*sfh; i < e; ++i, ++t) {
guchar alpha, r, g, b, bgr, bgg, bgb;
alpha = draw[i] >> default_alpha_offset;
r = draw[i] >> default_red_offset;
g = draw[i] >> default_green_offset;
b = draw[i] >> default_blue_offset;
if (c >= sfw) {
c = 0;
t += surarea->width - sfw;
}
/* background color */
bgr = target[t] >> default_red_offset;
bgg = target[t] >> default_green_offset;
bgb = target[t] >> default_blue_offset;
r = bgr + (((r - bgr) * alpha) >> 8);
g = bgg + (((g - bgg) * alpha) >> 8);
b = bgb + (((b - bgb) * alpha) >> 8);
target[t] = (r << default_red_offset)
| (g << default_green_offset)
| (b << default_blue_offset);
}
}
}