openbox/src/Workspace.cc
2002-04-18 07:28:12 +00:00

644 lines
18 KiB
C++

// Workspace.cc for Openbox
// Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net)
// Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// stupid macros needed to access some functions in version 2 of the GNU C
// library
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif // _GNU_SOURCE
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "i18n.h"
#include "openbox.h"
#include "Clientmenu.h"
#include "Screen.h"
#include "Toolbar.h"
#include "Window.h"
#include "Workspace.h"
#include "Windowmenu.h"
#include "Geometry.h"
#include "Util.h"
#ifdef HAVE_STDIO_H
# include <stdio.h>
#endif // HAVE_STDIO_H
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif // HAVE_STDLIB_H
#ifdef HAVE_STRING_H
# include <string.h>
#endif // HAVE_STRING_H
#include <vector>
typedef vector<Rect> rectList;
Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
cascade_x = cascade_y = 32;
id = i;
stackingList = new LinkedList<OpenboxWindow>;
windowList = new LinkedList<OpenboxWindow>;
clientmenu = new Clientmenu(*this);
lastfocus = (OpenboxWindow *) 0;
name = (char *) 0;
char *tmp = screen.getNameOfWorkspace(id);
setName(tmp);
}
Workspace::~Workspace(void) {
delete stackingList;
delete windowList;
delete clientmenu;
if (name)
delete [] name;
}
const int Workspace::addWindow(OpenboxWindow *w, Bool place) {
if (! w) return -1;
if (place) placeWindow(w);
w->setWorkspace(id);
w->setWindowNumber(windowList->count());
stackingList->insert(w, 0);
windowList->insert(w);
clientmenu->insert((const char **) w->getTitle());
clientmenu->update();
screen.updateNetizenWindowAdd(w->getClientWindow(), id);
raiseWindow(w);
return w->getWindowNumber();
}
const int Workspace::removeWindow(OpenboxWindow *w) {
if (! w) return -1;
stackingList->remove(w);
if (w->isFocused()) {
if (w->isTransient() && w->getTransientFor() &&
w->getTransientFor()->isVisible()) {
w->getTransientFor()->setInputFocus();
} else if (screen.sloppyFocus()) {
screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
} else {
OpenboxWindow *top = stackingList->first();
if (! top || ! top->setInputFocus()) {
screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
XSetInputFocus(screen.getOpenbox().getXDisplay(),
screen.getToolbar()->getWindowID(),
RevertToParent, CurrentTime);
}
}
}
if (lastfocus == w)
lastfocus = (OpenboxWindow *) 0;
windowList->remove(w->getWindowNumber());
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
screen.updateNetizenWindowDel(w->getClientWindow());
LinkedListIterator<OpenboxWindow> it(windowList);
OpenboxWindow *bw = it.current();
for (int i = 0; bw; it++, i++, bw = it.current())
bw->setWindowNumber(i);
return windowList->count();
}
void Workspace::showAll(void) {
LinkedListIterator<OpenboxWindow> it(stackingList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
bw->deiconify(False, False);
}
void Workspace::hideAll(void) {
LinkedList<OpenboxWindow> lst;
LinkedListIterator<OpenboxWindow> it(stackingList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
lst.insert(bw, 0);
LinkedListIterator<OpenboxWindow> it2(&lst);
for (OpenboxWindow *bw = it2.current(); bw; it2++, bw = it2.current())
if (! bw->isStuck())
bw->withdraw();
}
void Workspace::removeAll(void) {
LinkedListIterator<OpenboxWindow> it(windowList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
bw->iconify();
}
void Workspace::raiseWindow(OpenboxWindow *w) {
OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
win = bottom;
while (True) {
*(curr++) = win->getFrameWindow();
screen.updateNetizenWindowRaise(win->getClientWindow());
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win, 0);
}
if (! win->hasTransient() || ! win->getTransient())
break;
win = win->getTransient();
}
screen.raiseWindows(nstack, i);
delete [] nstack;
}
void Workspace::lowerWindow(OpenboxWindow *w) {
OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
while (True) {
*(curr++) = win->getFrameWindow();
screen.updateNetizenWindowLower(win->getClientWindow());
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win);
}
if (! win->getTransientFor())
break;
win = win->getTransientFor();
}
screen.getOpenbox().grab();
XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack);
XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i);
screen.getOpenbox().ungrab();
delete [] nstack;
}
void Workspace::reconfigure(void) {
clientmenu->reconfigure();
LinkedListIterator<OpenboxWindow> it(windowList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) {
if (bw->validateClient())
bw->reconfigure();
}
}
OpenboxWindow *Workspace::getWindow(int index) {
if ((index >= 0) && (index < windowList->count()))
return windowList->find(index);
else
return 0;
}
const int Workspace::getCount(void) {
return windowList->count();
}
void Workspace::update(void) {
clientmenu->update();
screen.getToolbar()->redrawWindowLabel(True);
}
Bool Workspace::isCurrent(void) {
return (id == screen.getCurrentWorkspaceID());
}
Bool Workspace::isLastWindow(OpenboxWindow *w) {
return (w == windowList->last());
}
void Workspace::setCurrent(void) {
screen.changeWorkspaceID(id);
}
void Workspace::setName(char *new_name) {
if (name)
delete [] name;
if (new_name) {
name = bstrdup(new_name);
} else {
name = new char[128];
sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat,
"Workspace %d"), id + 1);
}
clientmenu->setLabel(name);
clientmenu->update();
screen.saveWorkspaceNames();
}
void Workspace::shutdown(void) {
while (windowList->count()) {
windowList->first()->restore();
delete windowList->first();
}
}
static rectList calcSpace(const OpenboxWindow &win, const rectList &spaces) {
rectList result;
rectList::const_iterator siter;
for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
if(win.area().Intersect(*siter)) {
//Check for space to the left of the window
if(win.origin().x() > siter->x())
result.push_back(Rect(siter->x(), siter->y(),
win.origin().x() - siter->x() - 1,
siter->h()));
//Check for space above the window
if(win.origin().y() > siter->y())
result.push_back(Rect(siter->x(), siter->y(),
siter->w(),
win.origin().y() - siter->y() - 1));
//Check for space to the right of the window
if((win.origin().x()+win.size().w()) <
(siter->x()+siter->w()))
result.push_back(Rect(win.origin().x() + win.size().w() + 1,
siter->y(),
siter->x() + siter->w() -
win.origin().x() - win.size().w() - 1,
siter->h()));
//Check for space below the window
if((win.origin().y()+win.size().h()) <
(siter->y()+siter->h()))
result.push_back(Rect(siter->x(),
win.origin().y() + win.size().h() + 1,
siter->w(),
siter->y() + siter->h()-
win.origin().y() - win.size().h() - 1));
}
else
result.push_back(*siter);
}
return result;
}
//BestFitPlacement finds the smallest free space that fits the window
//to be placed. It currentl ignores whether placement is right to left or top
//to bottom.
Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space)
{
const Rect *best;
rectList spaces;
LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
it.reset();
//Find Free Spaces
for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
spaces = calcSpace(*cur, spaces);
//Find first space that fits the window
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
if ((siter->w() >= win_size.w()) &&
(siter->h() >= win_size.h()))
best = siter;
}
if (best != NULL)
return new Point(best->origin());
else
return NULL; //fall back to cascade
}
inline Point *Workspace::rowSmartPlacement(const Size &win_size,
const Rect &space){
bool placed=false;
int test_x, test_y, place_x = 0, place_y = 0;
int start_pos = 0;
int change_y =
((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
int change_x =
((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
int delta_x = 8, delta_y = 8;
LinkedListIterator<OpenboxWindow> it(windowList);
test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
start_pos : screen.size().h() - win_size.h() - start_pos;
while(!placed &&
((screen.colPlacementDirection() == BScreen::BottomTop) ?
test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
start_pos : space.w() - win_size.w() - start_pos;
while (!placed &&
((screen.rowPlacementDirection() == BScreen::RightLeft) ?
test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
placed = true;
it.reset();
for (OpenboxWindow *curr = it.current(); placed && curr;
it++, curr = it.current()) {
int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
if (curr->origin().x() < test_x + win_size.w() &&
curr->origin().x() + curr_w > test_x &&
curr->origin().y() < test_y + win_size.h() &&
curr->origin().y() + curr_h > test_y) {
placed = false;
}
}
// Removed code for checking toolbar and slit
// The space passed in should not include either
if (placed) {
place_x = test_x;
place_y = test_y;
break;
}
test_x += (change_x * delta_x);
}
test_y += (change_y * delta_y);
}
if (placed)
return new Point(place_x, place_y);
else
return NULL; // fall back to cascade
}
inline Point * Workspace::colSmartPlacement(const Size &win_size,
const Rect &space){
Point *pt;
bool placed=false;
int test_x, test_y;
int start_pos = 0;
int change_y =
((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
int change_x =
((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
int delta_x = 8, delta_y = 8;
LinkedListIterator<OpenboxWindow> it(windowList);
test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
start_pos : screen.size().w() - win_size.w() - start_pos;
while(!placed &&
((screen.rowPlacementDirection() == BScreen::RightLeft) ?
test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
start_pos : screen.size().h() - win_size.h() - start_pos;
while(!placed &&
((screen.colPlacementDirection() == BScreen::BottomTop) ?
test_y > 0 : test_y + win_size.h() < (signed) space.h())){
placed = true;
it.reset();
for (OpenboxWindow *curr = it.current(); placed && curr;
it++, curr = it.current()) {
int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
if (curr->origin().x() < test_x + win_size.w() &&
curr->origin().x() + curr_w > test_x &&
curr->origin().y() < test_y + win_size.h() &&
curr->origin().y() + curr_h > test_y) {
placed = False;
}
}
// Removed code checking for intersection with Toolbar and Slit
// The space passed to this method should not include either
if (placed) {
pt= new Point(test_x,test_y);
break;
}
test_y += (change_y * delta_y);
}
test_x += (change_x * delta_x);
}
if (placed)
return pt;
else
return NULL;
}
Point *const Workspace::cascadePlacement(const OpenboxWindow *const win){
if (((unsigned) cascade_x > (screen.size().w() / 2)) ||
((unsigned) cascade_y > (screen.size().h() / 2)))
cascade_x = cascade_y = 32;
cascade_x += win->getTitleHeight();
cascade_y += win->getTitleHeight();
return new Point(cascade_x, cascade_y);
}
void Workspace::placeWindow(OpenboxWindow *win) {
ASSERT(win != NULL);
// the following code is temporary and will be taken care of by Screen in the
// future (with the NETWM 'strut')
Rect space(0, 0, screen.size().w(), screen.size().h());
#ifdef SLIT
Slit *slit = screen.getSlit();
int remove; // 0 - top/2 - right/2 - bottom/3 - left
if ((slit->direction() == Slit::Horizontal &&
(slit->placement() == Slit::TopLeft ||
slit->placement() == Slit::TopRight)) ||
slit->placement() == Slit::TopCenter)
remove = 0;
else if ((slit->direction() == Slit::Vertical &&
(slit->placement() == Slit::TopRight ||
slit->placement() == Slit::BottomRight)) ||
slit->placement() == Slit::CenterRight)
remove = 1;
else if ((slit->direction() == Slit::Horizontal &&
(slit->placement() == Slit::BottomLeft ||
slit->placement() == Slit::BottomRight)) ||
slit->placement() == Slit::TopCenter)
remove = 2;
else// if ((slit->direction() == Slit::Vertical &&
// (slit->placement() == Slit::TopLeft ||
// slit->placement() == Slit::BottomLeft)) ||
// slit->placement() == Slit::CenterLeft)
remove = 3;
switch (remove) {
case 0: // top
space.setY(slit->area().h() + screen.getBorderWidth() * 2);
break;
case 1: // right
space.setW(screen.size().w() -
(slit->area().w() + screen.getBorderWidth() * 2));
break;
case 2: // bottom
space.setH(screen.size().h() -
(slit->area().h() + screen.getBorderWidth() * 2));
break;
case 3: // left
space.setX(slit->area().w() + screen.getBorderWidth() * 2);
break;
}
#endif
Toolbar *toolbar = screen.getToolbar();
int tbarh = screen.hideToolbar() ? 0 :
toolbar->getExposedHeight() + screen.getBorderWidth() * 2;
switch (toolbar->placement()) {
case Toolbar::TopLeft:
case Toolbar::TopCenter:
case Toolbar::TopRight:
if (tbarh > space.y())
space.setY(toolbar->getExposedHeight());
break;
case Toolbar::BottomLeft:
case Toolbar::BottomCenter:
case Toolbar::BottomRight:
if (screen.size().h() - tbarh < space.h())
space.setH(screen.size().h() - tbarh);
break;
default:
ASSERT(false); // unhandled placement
}
const int win_w = win->size().w() + (screen.getBorderWidth() * 4),
win_h = win->size().h() + (screen.getBorderWidth() * 4),
start_pos = 0,
change_y =
((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1),
change_x =
((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1),
delta_x = 8, delta_y = 8;
LinkedListIterator<OpenboxWindow> it(windowList);
Size window_size(win->size().w()+screen.getBorderWidth() * 4,
win->size().h()+screen.getBorderWidth() * 4);
Point *place = NULL;
switch (screen.placementPolicy()) {
case BScreen::BestFitPlacement:
place = bestFitPlacement(window_size, space);
break;
case BScreen::RowSmartPlacement:
place = rowSmartPlacement(window_size, space);
break;
case BScreen::ColSmartPlacement:
place = colSmartPlacement(window_size, space);
break;
} // switch
if (place == NULL)
place = cascadePlacement(win);
ASSERT(place != NULL);
if (place->x() + win_w > (signed) screen.size().w())
place->setX(((signed) screen.size().w() - win_w) / 2);
if (place->y() + win_h > (signed) screen.size().h())
place->setY(((signed) screen.size().h() - win_h) / 2);
win->configure(place->x(), place->y(), win->size().w(), win->size().h());
delete place;
}