openbox/openbox/menu.h
Dana Jansens b0855c19bc add a menu destructor callback.
fix a possible crasher where a callback was called with a different menu.
2003-08-14 06:00:38 +00:00

207 lines
5.6 KiB
C

#ifndef __menu_h
#define __menu_h
#include "action.h"
#include "window.h"
#include "render/render.h"
#include "geom.h"
#include <glib.h>
struct _ObClient;
struct _ObParseInst;
typedef struct _ObMenu ObMenu;
typedef struct _ObMenuEntry ObMenuEntry;
typedef void(*menu_controller_destroy)(ObMenu *self);
typedef void(*menu_controller_show)(ObMenu *self, int x, int y,
struct _ObClient *);
typedef void(*menu_controller_update)(ObMenu *self);
typedef void(*menu_controller_mouseover)(ObMenuEntry *self, gboolean enter);
typedef void(*menu_controller_selected)(ObMenuEntry *entry,
unsigned int button,
unsigned int x, unsigned int y);
typedef void(*menu_controller_hide)(ObMenu *self);
extern GHashTable *menu_hash;
extern GList *menu_visible;
struct _ObMenu
{
ObWindow obwin;
/* The title displayed above the menu.
NULL for no titlebar */
gchar *label;
/* Name of the menu.
Used in the action showmenu */
gchar *name;
/* ObMenuEntry list */
GList *entries;
/* If the menu is currently displayed */
gboolean shown;
/* If the rendering of the menu has changed and needs to be rerendered. */
gboolean invalid;
/* Kind of lame.Each menu can only be a submenu, and each menu can only
have one submenu open */
ObMenu *parent;
ObMenu *open_submenu;
GList *over;
/* destructor */
menu_controller_destroy destroy;
/* behaviour callbacks
TODO: Document and split code that HAS to be in the overridden callback */
/* place a menu on screen */
menu_controller_show show;
/* Hide the menu */
menu_controller_hide hide;
/* render a menu */
menu_controller_update update;
/* Event for a mouse enter/exit on an entry
TODO: May have to split from simple render updating?
*/
menu_controller_mouseover mouseover;
/* Entry is clicked/hit enter on */
menu_controller_selected selected;
/* render stuff */
struct _ObClient *client;
Window frame;
Window title;
RrAppearance *a_title;
gint title_min_w, title_h;
Window items;
RrAppearance *a_items;
gint bullet_w;
gint item_h;
Point location;
Size size;
guint xin_area; /* index of the xinerama head/area */
/* Name of plugin for menu */
char *plugin;
/* plugin's data */
void *plugin_data;
};
typedef enum
{
OB_MENU_ENTRY_RENDER_TYPE_NONE,
OB_MENU_ENTRY_RENDER_TYPE_SUBMENU,
OB_MENU_ENTRY_RENDER_TYPE_BOOLEAN,
OB_MENU_ENTRY_RENDER_TYPE_SEPARATOR,
OB_MENU_ENTRY_RENDER_TYPE_OTHER /* XXX what is this? */
} ObMenuEntryRenderType;
struct _ObMenuEntry
{
char *label;
ObMenu *parent;
ObAction *action;
ObMenuEntryRenderType render_type;
gboolean hilite;
gboolean enabled;
gboolean boolean_value;
ObMenu *submenu;
/* render stuff */
Window item;
Window submenu_pic;
RrAppearance *a_item;
RrAppearance *a_disabled;
RrAppearance *a_hilite;
RrAppearance *a_submenu;
gint y;
gint min_w;
} MenuEntry;
typedef struct PluginMenuCreateData{
struct _ObParseInst *parse_inst;
xmlDocPtr doc;
xmlNodePtr node;
ObMenu *parent;
} PluginMenuCreateData;
void menu_startup();
void menu_shutdown();
void menu_parse();
void menu_noop();
#define menu_new(l, n, p) \
menu_new_full(l, n, p, menu_show_full, menu_render, menu_entry_fire, \
menu_hide, menu_control_mouseover, NULL)
ObMenu *menu_new_full(char *label, char *name, ObMenu *parent,
menu_controller_show show,
menu_controller_update update,
menu_controller_selected selected,
menu_controller_hide hide,
menu_controller_mouseover mouseover,
menu_controller_destroy destroy);
void menu_free(char *name);
void menu_show(char *name, int x, int y, struct _ObClient *client);
void menu_show_full(ObMenu *menu, int x, int y, struct _ObClient *client);
void menu_hide(ObMenu *self);
void menu_clear(ObMenu *self);
ObMenuEntry *menu_entry_new_full(char *label, ObAction *action,
ObMenuEntryRenderType render_type,
gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new_full(label, action, OB_MENU_ENTRY_RENDER_TYPE_NONE, NULL)
#define menu_entry_new_separator(label) \
menu_entry_new_full(label, NULL, OB_MENU_ENTRY_RENDER_TYPE_SEPARATOR, NULL)
#define menu_entry_new_submenu(label, submenu) \
menu_entry_new_full(label, NULL, OB_MENU_ENTRY_RENDER_TYPE_SUBMENU, submenu)
#define menu_entry_new_boolean(label, action) \
menu_entry_new_full(label, action, OB_MENU_ENTRY_RENDER_TYPE_BOOLEAN, NULL)
void menu_entry_free(ObMenuEntry *entry);
void menu_entry_set_submenu(ObMenuEntry *entry, ObMenu *submenu);
void menu_add_entry(ObMenu *menu, ObMenuEntry *entry);
ObMenuEntry *menu_find_entry(ObMenu *menu, Window win);
ObMenuEntry *menu_find_entry_by_submenu(ObMenu *menu, ObMenu *submenu);
ObMenuEntry *menu_find_entry_by_pos(ObMenu *menu, int x, int y);
void menu_entry_render(ObMenuEntry *self);
void menu_entry_fire(ObMenuEntry *entry,
unsigned int button, unsigned int x, unsigned int y);
void menu_render(ObMenu *self);
void menu_render_full(ObMenu *self);
/*so plugins can call it? */
void parse_menu_full(struct _ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
void *data, gboolean new);
void menu_control_mouseover(ObMenuEntry *entry, gboolean enter);
void menu_control_keyboard_nav(unsigned int key);
#endif