openbox/src/Texture.hh
Dana Jansens 8794d357e6 import from bb-cvs
added slit and enable-clobber defines back in Makefile.am
2002-05-25 00:29:44 +00:00

108 lines
3.9 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
// Texture.hh for Blackbox - an X11 Window manager
// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
// Copyright (c) 1997 - 2000, 2002 Bradley T Hughes <bhughes at trolltech.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef TEXTURE_HH
#define TEXTURE_HH
#include "Color.hh"
#include "Util.hh"
class BImageControl;
#include <string>
class BTexture {
public:
enum Type {
// bevel options
Flat = (1l<<0),
Sunken = (1l<<1),
Raised = (1l<<2),
// textures
Solid = (1l<<3),
Gradient = (1l<<4),
// gradients
Horizontal = (1l<<5),
Vertical = (1l<<6),
Diagonal = (1l<<7),
CrossDiagonal = (1l<<8),
Rectangle = (1l<<9),
Pyramid = (1l<<10),
PipeCross = (1l<<11),
Elliptic = (1l<<12),
// bevel types
Bevel1 = (1l<<13),
Bevel2 = (1l<<14),
// inverted image
Invert = (1l<<15),
// parent relative image
Parent_Relative = (1l<<16),
// fake interlaced image
Interlaced = (1l<<17)
};
BTexture(const BaseDisplay * const _display = 0,
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
BTexture(const std::string &_description,
const BaseDisplay * const _display = 0,
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
void setColor(const BColor &_color);
void setColorTo(const BColor &_colorTo) { ct = _colorTo; }
const BColor &color(void) const { return c; }
const BColor &colorTo(void) const { return ct; }
const BColor &lightColor(void) const { return lc; }
const BColor &shadowColor(void) const { return sc; }
unsigned long texture(void) const { return t; }
void setTexture(const unsigned long _texture) { t = _texture; }
void addTexture(const unsigned long _texture) { t |= _texture; }
BTexture &operator=(const BTexture &tt);
inline bool operator==(const BTexture &tt)
{ return (c == tt.c && ct == tt.ct && lc == tt.lc &&
sc == tt.sc && t == tt.t); }
inline bool operator!=(const BTexture &tt)
{ return (! operator==(tt)); }
const BaseDisplay *display(void) const { return dpy; }
unsigned int screen(void) const { return scrn; }
void setDisplay(const BaseDisplay * const _display,
const unsigned int _screen);
void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
const std::string &description(void) const { return descr; }
void setDescription(const std::string &d);
Pixmap render(const unsigned int width, const unsigned int height,
const Pixmap old = 0);
private:
BColor c, ct, lc, sc;
std::string descr;
unsigned long t;
const BaseDisplay *dpy;
BImageControl *ctrl;
unsigned int scrn;
};
#endif // TEXTURE_HH