openbox/src/bbscreen.hh
2002-11-10 10:22:47 +00:00

268 lines
8.7 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __Screen_hh
#define __Screen_hh
extern "C" {
#include <X11/Xlib.h>
#ifdef TIME_WITH_SYS_TIME
# include <sys/time.h>
# include <time.h>
#else // !TIME_WITH_SYS_TIME
# ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
# else // !HAVE_SYS_TIME_H
# include <time.h>
# endif // HAVE_SYS_TIME_H
#endif // TIME_WITH_SYS_TIME
}
#include <list>
#include <vector>
#include "otk/color.hh"
#include "otk/font.hh"
#include "otk/texture.hh"
#include "otk/image.hh"
#include "otk/strut.hh"
#include "otk/property.hh"
#include "otk/configuration.hh"
#include "otk/style.hh"
#include "timer.hh"
#include "workspace.hh"
#include "blackbox.hh"
namespace ob {
class BScreen : public otk::ScreenInfo {
private:
bool root_colormap_installed, managed, geom_visible;
GC opGC;
Pixmap geom_pixmap;
Window geom_window;
Blackbox *blackbox;
otk::BImageControl *image_control;
otk::Configuration *config;
otk::OBProperty *xatom;
BlackboxWindowList iconList, windowList;
typedef std::vector<Window> WindowList;
WindowList specialWindowList, desktopWindowList, systrayWindowList;
Workspace *current_workspace;
unsigned int geom_w, geom_h;
unsigned long event_mask;
otk::Rect usableArea;
#ifdef XINERAMA
RectList xineramaUsableArea;
#endif // XINERAMA
typedef std::list<otk::Strut*> StrutList;
StrutList strutList;
typedef std::vector<Workspace*> WorkspaceList;
WorkspaceList workspacesList;
struct screen_resource {
otk::Style wstyle;
bool sloppy_focus, auto_raise, auto_edge_balance, ordered_dither,
opaque_move, full_max, focus_new, focus_last, click_raise,
allow_scroll_lock, window_corner_snap, aa_fonts,
ignore_shaded, ignore_maximized, workspace_warping, shadow_fonts;
int snap_to_windows, snap_to_edges;
unsigned int snap_offset;
unsigned int workspaces;
int placement_policy,
snap_threshold, row_direction, col_direction, root_scroll,
resistance_size;
unsigned int resize_zones;
std::string strftime_format;
} resource;
std::string screenstr;
BScreen(const BScreen&);
BScreen& operator=(const BScreen&);
void updateWorkArea(void);
public:
// XXX: temporary
void updateNetizenWorkspaceCount();
void updateNetizenWindowFocus();
enum { WindowNoSnap = 0, WindowSnap, WindowResistance };
enum { RowSmartPlacement = 1, ColSmartPlacement, CascadePlacement,
UnderMousePlacement, ClickMousePlacement, LeftRight, RightLeft,
TopBottom, BottomTop, IgnoreShaded, IgnoreMaximized };
enum { Restart = 1, RestartOther, Exit, Shutdown, Execute, Reconfigure,
WindowShade, WindowIconify, WindowMaximize, WindowClose, WindowRaise,
WindowLower, WindowStick, WindowKill, SetStyle };
enum FocusModel { SloppyFocus, ClickToFocus };
enum RootScrollDirection { NoScroll = 0, NormalScroll, ReverseScroll };
BScreen(Blackbox *bb, unsigned int scrn);
~BScreen(void);
void LoadStyle(void);
inline bool isSloppyFocus(void) const { return resource.sloppy_focus; }
inline bool isRootColormapInstalled(void) const
{ return root_colormap_installed; }
inline bool doAutoRaise(void) const { return resource.auto_raise; }
inline bool doClickRaise(void) const { return resource.click_raise; }
inline bool isScreenManaged(void) const { return managed; }
inline bool doShadowFonts(void) const { return resource.shadow_fonts; }
inline bool doAAFonts(void) const { return resource.aa_fonts; }
inline bool doImageDither(void) const { return image_control->doDither(); }
inline bool doOrderedDither(void) const { return resource.ordered_dither; }
inline bool doOpaqueMove(void) const { return resource.opaque_move; }
inline bool doFullMax(void) const { return resource.full_max; }
inline bool doFocusNew(void) const { return resource.focus_new; }
inline bool doFocusLast(void) const { return resource.focus_last; }
inline int getWindowToWindowSnap(void) const
{ return resource.snap_to_windows; }
inline int getWindowToEdgeSnap(void) const
{ return resource.snap_to_edges; }
inline bool getWindowCornerSnap(void) const
{ return resource.window_corner_snap; }
inline bool allowScrollLock(void) const { return resource.allow_scroll_lock; }
inline bool doWorkspaceWarping(void) const
{ return resource.workspace_warping; }
inline int rootScrollDirection(void) const { return resource.root_scroll; }
inline const GC &getOpGC(void) const { return opGC; }
inline Blackbox *getBlackbox(void) { return blackbox; }
inline otk::BColor *getBorderColor(void) {
return &resource.wstyle.border_color;
}
inline otk::BImageControl *getImageControl(void) { return image_control; }
Workspace *getWorkspace(unsigned int index) const;
inline Workspace *getCurrentWorkspace(void) { return current_workspace; }
inline unsigned int getResizeZones(void) const
{ return resource.resize_zones; }
inline bool getPlaceIgnoreShaded(void) const
{ return resource.ignore_shaded; }
inline bool getPlaceIgnoreMaximized(void) const
{ return resource.ignore_maximized; }
inline unsigned int getCurrentWorkspaceID(void) const
{ return current_workspace->getID(); }
inline unsigned int getWorkspaceCount(void) const
{ return workspacesList.size(); }
inline unsigned int getIconCount(void) const { return iconList.size(); }
inline unsigned int getNumberOfWorkspaces(void) const
{ return resource.workspaces; }
inline int getPlacementPolicy(void) const
{ return resource.placement_policy; }
inline int getSnapOffset(void) const
{ return resource.snap_offset; }
inline int getSnapThreshold(void) const
{ return resource.snap_threshold; }
inline int getResistanceSize(void) const
{ return resource.resistance_size; }
inline int getRowPlacementDirection(void) const
{ return resource.row_direction; }
inline int getColPlacementDirection(void) const
{ return resource.col_direction; }
void changeWorkspaceCount(unsigned int new_count);
inline void setRootColormapInstalled(bool r) { root_colormap_installed = r; }
void saveSloppyFocus(bool s);
void saveAutoRaise(bool a);
void saveClickRaise(bool c);
void saveWorkspaces(unsigned int w);
void savePlacementPolicy(int p);
void saveRowPlacementDirection(int d);
void saveColPlacementDirection(int d);
void saveSnapThreshold(int t);
void saveSnapOffset(int o);
void saveResistanceSize(int s);
void saveImageDither(bool d);
void saveShadowFonts(bool f);
void saveAAFonts(bool f);
void saveOpaqueMove(bool o);
void saveFullMax(bool f);
void saveFocusNew(bool f);
void saveFocusLast(bool f);
void saveWindowToEdgeSnap(int s);
void saveWindowToWindowSnap(int s);
void saveWindowCornerSnap(bool s);
void saveResizeZones(unsigned int z);
void savePlaceIgnoreShaded(bool i);
void savePlaceIgnoreMaximized(bool i);
void saveAllowScrollLock(bool a);
void saveWorkspaceWarping(bool w);
void saveRootScrollDirection(int d);
inline const char *getStrftimeFormat(void)
{ return resource.strftime_format.c_str(); }
void saveStrftimeFormat(const std::string& format);
inline otk::Style *getWindowStyle(void) { return &resource.wstyle; }
BlackboxWindow *getIcon(unsigned int index);
// allAvailableAreas should be used whenever possible instead of this function
// as then Xinerama will work correctly.
const otk::Rect& availableArea(void) const;
#ifdef XINERAMA
const RectList& allAvailableAreas(void) const;
#endif // XINERAMA
void updateAvailableArea(void);
void addStrut(otk::Strut *strut);
void removeStrut(otk::Strut *strut);
unsigned int addWorkspace(void);
unsigned int removeLastWorkspace(void);
void changeWorkspaceID(unsigned int id);
void saveWorkspaceNames(void);
void addSystrayWindow(Window window);
void removeSystrayWindow(Window window);
void addIcon(BlackboxWindow *w);
void removeIcon(BlackboxWindow *w);
void updateClientList(void);
void updateStackingList(void);
void manageWindow(Window w);
void unmanageWindow(BlackboxWindow *w, bool remap);
void raiseWindows(Window *workspace_stack, unsigned int num);
void lowerWindows(Window *workspace_stack, unsigned int num);
void reassociateWindow(BlackboxWindow *w, unsigned int wkspc_id,
bool ignore_sticky);
void propagateWindowName(const BlackboxWindow *bw);
void prevFocus(void) const;
void nextFocus(void) const;
void raiseFocus(void) const;
void load_rc(void);
void save_rc(void);
void reconfigure(void);
void toggleFocusModel(FocusModel model);
void shutdown(void);
void showPosition(int x, int y);
void showGeometry(unsigned int gx, unsigned int gy);
void hideGeometry(void);
void buttonPressEvent(const XButtonEvent *xbutton);
void propertyNotifyEvent(const XPropertyEvent *pe);
};
}
#endif // __Screen_hh