openbox/otk/truerendercontrol.cc

138 lines
3.4 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include "truerendercontrol.hh"
#include "display.hh"
#include "screeninfo.hh"
#include "surface.hh"
#include "rendertexture.hh"
extern "C" {
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif // HAVE_STDLIB_H
#include "gettext.h"
#define _(str) gettext(str)
}
namespace otk {
TrueRenderControl::TrueRenderControl(int screen)
: RenderControl(screen),
_red_offset(0),
_green_offset(0),
_blue_offset(0)
{
printf("Initializing TrueColor RenderControl\n");
Visual *visual = display->screenInfo(_screen)->visual();
unsigned long red_mask, green_mask, blue_mask;
// find the offsets for each color in the visual's masks
red_mask = visual->red_mask;
green_mask = visual->green_mask;
blue_mask = visual->blue_mask;
while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; }
while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }
while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; }
_red_shift = _green_shift = _blue_shift = 8;
while (red_mask) { red_mask >>= 1; _red_shift--; }
while (green_mask) { green_mask >>= 1; _green_shift--; }
while (blue_mask) { blue_mask >>= 1; _blue_shift--; }
}
TrueRenderControl::~TrueRenderControl()
{
printf("Destroying TrueColor RenderControl\n");
}
static inline void renderPixel(XImage *im, unsigned char *dp,
unsigned long pixel)
{
unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst ? 1 : 0);
switch (bpp) {
case 8: // 8bpp
*dp++ = pixel;
break;
case 16: // 16bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
break;
case 17: // 16bpp MSB
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
case 24: // 24bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
*dp++ = pixel >> 16;
break;
case 25: // 24bpp MSB
*dp++ = pixel >> 16;
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
case 32: // 32bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
*dp++ = pixel >> 16;
*dp++ = pixel >> 24;
break;
case 33: // 32bpp MSB
*dp++ = pixel >> 24;
*dp++ = pixel >> 16;
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
default:
assert(false); // wtf?
}
}
void TrueRenderControl::drawBackground(Surface& sf,
const RenderTexture &texture) const
{
assert(sf._screen == _screen);
int w = sf.width(), h = sf.height();
const ScreenInfo *info = display->screenInfo(_screen);
XImage *im = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, w, h, 32, 0);
unsigned char *data = new unsigned char[im->bytes_per_line * h];
unsigned char *dp = data;
unsigned int bytes_per_pixel = im->bits_per_pixel/8;
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset);
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset);
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset);
im->data = (char*) data;
// sf.setPixmap(im);
sf.setPixmap(texture.color());
// sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0));
delete [] im->data;
im->data = NULL;
XDestroyImage(im);
}
}