264 lines
5.4 KiB
C++
264 lines
5.4 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif
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#include "bindings.hh"
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#include "otk/display.hh"
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extern "C" {
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#include <X11/Xlib.h>
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}
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namespace ob {
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#include <stdio.h>
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static void print_branch(BindingTree *first, std::string str)
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{
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BindingTree *p = first;
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while (p) {
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if (p->first_child)
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print_branch(p->first_child, str + " " + p->text);
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if (!p->chain)
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printf("%d%s\n", p->id, (str + " " + p->text).c_str());
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BindingTree *s = p->next_sibling;
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delete p;
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p = s;
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}
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}
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void OBBindings::display()
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{
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if (_tree.first_child)
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print_branch(_tree.first_child, "");
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}
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bool OBBindings::translate(const std::string &str, Binding &b)
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{
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std::string::size_type keybegin = str.find_last_of('-');
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std::string key(str, keybegin != std::string::npos ? keybegin + 1 : 0);
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// XXX: get some modifiers up in the hizzie
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KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
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if (sym == NoSymbol) return false;
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b.modifiers = Mod1Mask; // XXX: no way
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b.key = XKeysymToKeycode(otk::OBDisplay::display, sym);
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return b.key != 0;
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}
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BindingTree *OBBindings::buildtree(const StringVect &keylist, int id)
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{
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if (keylist.empty()) return 0; // nothing in the list.. return 0
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BindingTree *ret = new BindingTree(id), *p = 0;
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StringVect::const_iterator it, end = keylist.end();
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for (it = keylist.begin(); it != end; ++it) {
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if (p)
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p = p->first_child = new BindingTree(id);
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else
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p = ret; // the first node
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if (!translate(*it, p->binding))
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break;
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p->text = *it;
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}
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if (it != end) {
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// build failed.. clean up and return 0
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p = ret;
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while (p->first_child) {
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BindingTree *c = p->first_child;
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delete p;
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p = c;
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}
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delete p;
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return 0;
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} else {
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// set the proper chain status on the last node
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p->chain = false;
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}
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printf("BUILDING:\n");
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print_branch(ret, "");
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// successfully built a tree
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return ret;
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}
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static void destroytree(BindingTree *tree)
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{
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while (tree) {
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BindingTree *c = tree->first_child;
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delete tree;
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tree = c;
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}
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}
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OBBindings::OBBindings()
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{
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}
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OBBindings::~OBBindings()
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{
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remove_all();
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}
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static void assimilate(BindingTree *parent, BindingTree *node)
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{
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BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
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if (!parent->first_child) {
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// there are no nodes at this level yet
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parent->first_child = node;
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nextparent = node;
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} else {
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p = lastsib = parent->first_child;
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while (p->next_sibling) {
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p = p->next_sibling;
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lastsib = p; // finds the last sibling
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if (p->binding == node->binding) {
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// found an identical binding..
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assert(node->chain && p->chain);
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delete node; // kill the one we aren't using
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printf("using existing node\n");
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break;
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}
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}
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if (!p) {
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// couldn't find an existing binding, use this new one, and insert it
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// into the list
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p = lastsib->next_sibling = node;
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printf("inserting %s\n", p->text.c_str());
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}
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nextparent = p;
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}
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if (nextnode)
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assimilate(nextparent, nextnode);
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}
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int OBBindings::find(BindingTree *search) {
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BindingTree *a, *b;
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a = _tree;
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b = search;
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while (a && b) {
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if (a->binding != b->binding) {
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a = a->next_sibling;
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} else {
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if (a->chain == b->chain) {
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if (!a->chain)
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return a->id; // found it! (return the actual id, not the search's)
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} else
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return -2; // the chain status' don't match (conflict!)
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b = b->first_child;
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a = a->first_child;
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}
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}
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return -1; // it just isn't in here
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}
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/*
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static int find(BindingTree *parent, BindingTree *node) {
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BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
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if (!parent->first_child)
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return -1;
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p = parent->first_child;
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while (p) {
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if (node->binding == p->binding) {
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if (node->chain == p->chain) {
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if (!node->chain) {
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return p->id; // found it! (return the actual id, not the search's)
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} else {
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break; // go on to the next child in the chain
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}
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} else {
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return -2; // the chain status' don't match (conflict!)
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}
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}
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p = p->next_sibling;
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}
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if (!p) return -1; // doesn't exist
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if (node->chain) {
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assert(node->first_child);
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return find(p, node->first_child);
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} else
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return -1; // it just isnt in here
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}
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*/
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bool OBBindings::add(const StringVect &keylist, int id)
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{
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BindingTree *tree;
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if (!(tree = buildtree(keylist, id)))
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return false; // invalid binding requested
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if (find_bind(_tree.first_child, tree) < -1) {
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// conflicts with another binding
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destroytree(tree);
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return false;
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}
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// assimilate this built tree into the main tree
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assimilate(&_tree, tree); // assimilation destroys/uses the tree
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return true;
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}
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int OBBindings::find(const StringVect &keylist)
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{
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BindingTree *tree;
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bool ret;
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if (!(tree = buildtree(keylist, 0)))
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return false; // invalid binding requested
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ret = find_bind(_tree.first_child, tree) >= 0;
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destroytree(tree);
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return ret;
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}
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int OBBindings::remove(const StringVect &keylist)
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{
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(void)keylist;
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assert(false); // XXX: function not implemented yet
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}
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static void remove_branch(BindingTree *first)
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{
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BindingTree *p = first;
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while (p) {
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if (p->first_child)
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remove_branch(p->first_child);
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BindingTree *s = p->next_sibling;
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delete p;
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p = s;
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}
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}
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void OBBindings::remove_all()
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{
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if (_tree.first_child)
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remove_branch(_tree.first_child);
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}
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}
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