247 lines
7.1 KiB
C++
247 lines
7.1 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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// keytree.cc for Epistrophy - a key handler for NETWM/EWMH window managers.
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// Copyright (c) 2002 - 2002 Ben Jansens <ben at orodu.net>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifdef HAVE_CONFIG_H
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# include "../../config.h"
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#endif // HAVE_CONFIG_H
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#include "keytree.hh"
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#include "epist.hh"
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#include "config.hh"
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#include <string>
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using std::string;
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keytree::keytree(Display *display, epist *ep)
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: _display(display), _timeout_screen(NULL), _timer(NULL), _epist(ep)
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{
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_head = new keynode;
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_head->parent = NULL;
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_head->action = NULL; // head's action is always NULL
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_current = _head;
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// for complete initialization, initialize() has to be called as well. We
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// call initialize() when we are certain that the config object (which the
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// timer uses) has been fully initialized. (see parser::parse())
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}
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keytree::~keytree()
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{
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clearTree(_head);
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delete _timer;
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}
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void keytree::unloadBindings()
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{
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ChildList::iterator it, end = _head->children.end();
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for (it = _head->children.begin(); it != end; ++it)
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clearTree(*it);
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_head->children.clear();
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reset();
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}
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void keytree::clearTree(keynode *node)
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{
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if (!node)
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return;
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ChildList::iterator it, end = node->children.end();
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for (it = node->children.begin(); it != end; ++it)
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clearTree(*it);
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node->children.clear();
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if (node->action)
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delete node->action;
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delete node;
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node = NULL;
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}
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void keytree::grabDefaults(screen *scr)
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{
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grabChildren(_head, scr);
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}
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void keytree::ungrabDefaults(screen *scr)
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{
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ChildList::const_iterator it, end = _head->children.end();
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for (it = _head->children.begin(); it != end; ++it)
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if ( (*it)->action && (*it)->action->type() != Action::toggleGrabs)
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scr->ungrabKey( (*it)->action->keycode(), (*it)->action->modifierMask() );
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}
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void keytree::grabChildren(keynode *node, screen *scr)
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{
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ChildList::const_iterator it, end = node->children.end();
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for (it = node->children.begin(); it != end; ++it)
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if ( (*it)->action )
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scr->grabKey( (*it)->action->keycode(), (*it)->action->modifierMask() );
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}
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void keytree::ungrabChildren(keynode *node, screen *scr)
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{
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ChildList::const_iterator head_it, head_end = _head->children.end();
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ChildList::const_iterator it, end = node->children.end();
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bool ungrab = true;
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// when ungrabbing children, make sure that we don't ungrab any topmost keys
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// (children of the head node) This would render those topmost keys useless.
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// Topmost keys are _never_ ungrabbed, since they are only grabbed at startup
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for (it = node->children.begin(); it != end; ++it) {
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if ( (*it)->action ) {
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for (head_it = _head->children.begin(); head_it != head_end; ++head_it) {
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if ( (*it)->action->modifierMask() == (*head_it)->action->modifierMask() &&
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(*it)->action->keycode() == (*head_it)->action->keycode())
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{
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ungrab = false;
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break;
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}
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}
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if (ungrab)
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scr->ungrabKey( (*it)->action->keycode(), (*it)->action->modifierMask());
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ungrab = true;
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}
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}
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}
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const Action * keytree::getAction(const XEvent &e, unsigned int state,
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screen *scr)
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{
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Action *act;
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// we're done with the children. ungrab them
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if (_current != _head)
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ungrabChildren(_current, scr);
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ChildList::const_iterator it, end = _current->children.end();
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for (it = _current->children.begin(); it != end; ++it) {
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act = (*it)->action;
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if (e.xkey.keycode == act->keycode() && state == act->modifierMask()) {
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if (act->type() == Action::cancelChain) {
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// user is cancelling the chain explicitly
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_current = _head;
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return (const Action *)NULL;
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}
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else if ( isLeaf(*it) ) {
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// node is a leaf, so an action will be executed
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if (_timer->isTiming()) {
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_timer->stop();
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_timeout_screen = NULL;
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}
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_current = _head;
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return act;
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}
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else {
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// node is not a leaf, so we advance down the tree, and grab the
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// children of the new current node. no action is executed
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if (_timer->isTiming())
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_timer->stop();
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_timer->start();
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_timeout_screen = scr;
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_current = *it;
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grabChildren(_current, scr);
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return (const Action *)NULL;
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}
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}
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}
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// action not found. back to the head
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_current = _head;
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return (const Action *)NULL;
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}
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void keytree::addAction(Action::ActionType action, unsigned int mask,
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string key, string arg)
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{
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keynode *tmp = new keynode;
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if (action == Action::toggleGrabs && _current != _head) {
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// the toggleGrabs key can only be set up as a root key, since if
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// it was a chain key, we'd have to not ungrab the whole chain up
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// to that key. which kinda defeats the purpose of this function.
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return;
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}
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tmp->action = new Action(action,
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XKeysymToKeycode(_display,
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XStringToKeysym(key.c_str())),
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mask, arg);
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tmp->parent = _current;
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_current->children.push_back(tmp);
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}
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void keytree::advanceOnNewNode()
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{
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keynode *tmp = new keynode;
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tmp->action = NULL;
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tmp->parent = _current;
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_current->children.push_back(tmp);
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_current = tmp;
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}
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void keytree::retract()
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{
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if (_current != _head)
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_current = _current->parent;
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}
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void keytree::setCurrentNodeProps(Action::ActionType action, unsigned int mask,
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string key, string arg)
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{
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if (_current->action)
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delete _current->action;
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_current->action = new Action(action,
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XKeysymToKeycode(_display,
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XStringToKeysym(key.c_str())),
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mask, arg);
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}
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void keytree::initialize(void)
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{
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int tval = 0;
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_epist->getConfig()->getValue(Config::chainTimeout, tval);
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_timer = new BTimer(_epist, this);
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if (tval <= 0)
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tval = 3000; // set default timeout to 3 seconds
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_timer->setTimeout(tval);
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}
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void keytree::timeout(void)
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{
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assert(_timeout_screen != NULL);
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if (_current != _head) {
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ungrabChildren(_current, _timeout_screen);
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_current = _head;
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}
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_timeout_screen = NULL;
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}
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