openbox/openbox/resist.c

371 lines
12 KiB
C

/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
resist.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#include "client.h"
#include "frame.h"
#include "stacking.h"
#include "screen.h"
#include "config.h"
#include "parser/parse.h"
#include <glib.h>
void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
{
GList *it;
gint l, t, r, b; /* requested edges */
gint cl, ct, cr, cb; /* current edges */
gint w, h; /* current size */
ObClient *snapx = NULL, *snapy = NULL;
if (!resist) return;
frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
w = c->frame->area.width;
h = c->frame->area.height;
l = *x;
t = *y;
r = l + w - 1;
b = t + h - 1;
cl = RECT_LEFT(c->frame->area);
ct = RECT_TOP(c->frame->area);
cr = RECT_RIGHT(c->frame->area);
cb = RECT_BOTTOM(c->frame->area);
for (it = stacking_list; it; it = g_list_next(it)) {
ObClient *target;
gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
if (!WINDOW_IS_CLIENT(it->data))
continue;
target = it->data;
/* don't snap to self or non-visibles */
if (!target->frame->visible || target == c) continue;
tl = RECT_LEFT(target->frame->area) - 1;
tt = RECT_TOP(target->frame->area) - 1;
tr = RECT_RIGHT(target->frame->area) + 1;
tb = RECT_BOTTOM(target->frame->area) + 1;
/* snapx and snapy ensure that the window snaps to the top-most
window edge available, without going all the way from
bottom-to-top in the stacking list
*/
if (snapx == NULL) {
if (ct < tb && cb > tt) {
if (cl >= tr && l < tr && l >= tr - resist)
*x = tr, snapx = target;
else if (cr <= tl && r > tl &&
r <= tl + resist)
*x = tl - w + 1, snapx = target;
if (snapx != NULL) {
/* try to corner snap to the window */
if (ct > tt && t <= tt &&
t > tt - resist)
*y = tt + 1, snapy = target;
else if (cb < tb && b >= tb &&
b < tb + resist)
*y = tb - h, snapy = target;
}
}
}
if (snapy == NULL) {
if (cl < tr && cr > tl) {
if (ct >= tb && t < tb && t >= tb - resist)
*y = tb, snapy = target;
else if (cb <= tt && b > tt &&
b <= tt + resist)
*y = tt - h + 1, snapy = target;
if (snapy != NULL) {
/* try to corner snap to the window */
if (cl > tl && l <= tl &&
l > tl - resist)
*x = tl + 1, snapx = target;
else if (cr < tr && r >= tr &&
r < tr + resist)
*x = tr - w, snapx = target;
}
}
}
if (snapx && snapy) break;
}
frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
}
void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
{
Rect *area, *parea;
guint i;
gint l, t, r, b; /* requested edges */
gint al, at, ar, ab; /* screen area edges */
gint pl, pt, pr, pb; /* physical screen area edges */
gint cl, ct, cr, cb; /* current edges */
gint w, h; /* current size */
Rect desired_area;
if (!resist) return;
frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
w = c->frame->area.width;
h = c->frame->area.height;
l = *x;
t = *y;
r = l + w - 1;
b = t + h - 1;
cl = RECT_LEFT(c->frame->area);
ct = RECT_TOP(c->frame->area);
cr = RECT_RIGHT(c->frame->area);
cb = RECT_BOTTOM(c->frame->area);
RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
for (i = 0; i < screen_num_monitors; ++i) {
parea = screen_physical_area_monitor(i);
if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
g_free(parea);
continue;
}
area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
&desired_area);
al = RECT_LEFT(*area);
at = RECT_TOP(*area);
ar = RECT_RIGHT(*area);
ab = RECT_BOTTOM(*area);
pl = RECT_LEFT(*parea);
pt = RECT_TOP(*parea);
pr = RECT_RIGHT(*parea);
pb = RECT_BOTTOM(*parea);
if (cl >= al && l < al && l >= al - resist)
*x = al;
else if (cr <= ar && r > ar && r <= ar + resist)
*x = ar - w + 1;
else if (cl >= pl && l < pl && l >= pl - resist)
*x = pl;
else if (cr <= pr && r > pr && r <= pr + resist)
*x = pr - w + 1;
if (ct >= at && t < at && t >= at - resist)
*y = at;
else if (cb <= ab && b > ab && b < ab + resist)
*y = ab - h + 1;
else if (ct >= pt && t < pt && t >= pt - resist)
*y = pt;
else if (cb <= pb && b > pb && b < pb + resist)
*y = pb - h + 1;
g_free(area);
g_free(parea);
}
frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
}
void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
ObCorner corn)
{
GList *it;
ObClient *target; /* target */
gint l, t, r, b; /* my left, top, right and bottom sides */
gint dlt, drb; /* my destination left/top and right/bottom sides */
gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
gint incw, inch;
ObClient *snapx = NULL, *snapy = NULL;
if (!resist) return;
incw = c->size_inc.width;
inch = c->size_inc.height;
l = RECT_LEFT(c->frame->area);
r = RECT_RIGHT(c->frame->area);
t = RECT_TOP(c->frame->area);
b = RECT_BOTTOM(c->frame->area);
for (it = stacking_list; it; it = g_list_next(it)) {
if (!WINDOW_IS_CLIENT(it->data))
continue;
target = it->data;
/* don't snap to invisibles or ourself */
if (!target->frame->visible || target == c) continue;
tl = RECT_LEFT(target->frame->area);
tr = RECT_RIGHT(target->frame->area);
tt = RECT_TOP(target->frame->area);
tb = RECT_BOTTOM(target->frame->area);
if (snapx == NULL) {
/* horizontal snapping */
if (t < tb && b > tt) {
switch (corn) {
case OB_CORNER_TOPLEFT:
case OB_CORNER_BOTTOMLEFT:
dlt = l;
drb = r + *w - c->frame->area.width;
if (r < tl && drb >= tl &&
drb < tl + resist)
*w = tl - l, snapx = target;
break;
case OB_CORNER_TOPRIGHT:
case OB_CORNER_BOTTOMRIGHT:
dlt = l - *w + c->frame->area.width;
drb = r;
if (l > tr && dlt <= tr &&
dlt > tr - resist)
*w = r - tr, snapx = target;
break;
}
}
}
if (snapy == NULL) {
/* vertical snapping */
if (l < tr && r > tl) {
switch (corn) {
case OB_CORNER_TOPLEFT:
case OB_CORNER_TOPRIGHT:
dlt = t;
drb = b + *h - c->frame->area.height;
if (b < tt && drb >= tt &&
drb < tt + resist)
*h = tt - t, snapy = target;
break;
case OB_CORNER_BOTTOMLEFT:
case OB_CORNER_BOTTOMRIGHT:
dlt = t - *h + c->frame->area.height;
drb = b;
if (t > tb && dlt <= tb &&
dlt > tb - resist)
*h = b - tb, snapy = target;
break;
}
}
}
/* snapped both ways */
if (snapx && snapy) break;
}
}
void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
ObCorner corn)
{
gint l, t, r, b; /* my left, top, right and bottom sides */
gint dlt, drb; /* my destination left/top and right/bottom sides */
Rect *area, *parea;
gint al, at, ar, ab; /* screen boundaries */
gint pl, pt, pr, pb; /* physical screen boundaries */
gint incw, inch;
guint i;
Rect desired_area;
if (!resist) return;
l = RECT_LEFT(c->frame->area);
r = RECT_RIGHT(c->frame->area);
t = RECT_TOP(c->frame->area);
b = RECT_BOTTOM(c->frame->area);
incw = c->size_inc.width;
inch = c->size_inc.height;
RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
for (i = 0; i < screen_num_monitors; ++i) {
parea = screen_physical_area_monitor(i);
if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
g_free(parea);
continue;
}
area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
&desired_area);
/* get the screen boundaries */
al = RECT_LEFT(*area);
at = RECT_TOP(*area);
ar = RECT_RIGHT(*area);
ab = RECT_BOTTOM(*area);
pl = RECT_LEFT(*parea);
pt = RECT_TOP(*parea);
pr = RECT_RIGHT(*parea);
pb = RECT_BOTTOM(*parea);
/* horizontal snapping */
switch (corn) {
case OB_CORNER_TOPLEFT:
case OB_CORNER_BOTTOMLEFT:
dlt = l;
drb = r + *w - c->frame->area.width;
if (r <= ar && drb > ar && drb <= ar + resist)
*w = ar - l + 1;
else if (r <= pr && drb > pr && drb <= pr + resist)
*w = pr - l + 1;
break;
case OB_CORNER_TOPRIGHT:
case OB_CORNER_BOTTOMRIGHT:
dlt = l - *w + c->frame->area.width;
drb = r;
if (l >= al && dlt < al && dlt >= al - resist)
*w = r - al + 1;
else if (l >= pl && dlt < pl && dlt >= pl - resist)
*w = r - pl + 1;
break;
}
/* vertical snapping */
switch (corn) {
case OB_CORNER_TOPLEFT:
case OB_CORNER_TOPRIGHT:
dlt = t;
drb = b + *h - c->frame->area.height;
if (b <= ab && drb > ab && drb <= ab + resist)
*h = ab - t + 1;
else if (b <= pb && drb > pb && drb <= pb + resist)
*h = pb - t + 1;
break;
case OB_CORNER_BOTTOMLEFT:
case OB_CORNER_BOTTOMRIGHT:
dlt = t - *h + c->frame->area.height;
drb = b;
if (t >= at && dlt < at && dlt >= at - resist)
*h = b - at + 1;
else if (t >= pt && dlt < pt && dlt >= pt - resist)
*h = b - pt + 1;
break;
}
g_free(area);
g_free(parea);
}
}