51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#ifndef __button_hh
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#define __button_hh
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#include "focuslabel.hh"
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namespace otk {
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class OtkButton : public OtkFocusLabel {
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public:
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OtkButton(OtkWidget *parent);
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~OtkButton();
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inline const otk::BTexture *getPressedFocusTexture(void) const
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{ return _pressed_focus_tx; }
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void setPressedFocusTexture(otk::BTexture *texture)
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{ _pressed_focus_tx = texture; }
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inline const otk::BTexture *getPressedUnfocusTexture(void) const
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{ return _pressed_unfocus_tx; }
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void setPressedUnfocusTexture(otk::BTexture *texture)
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{ _pressed_unfocus_tx = texture; }
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void setTexture(otk::BTexture *texture);
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void setUnfocusTexture(otk::BTexture *texture);
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inline bool isPressed(void) const { return _pressed; }
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void press(unsigned int mouse_button);
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void release(unsigned int mouse_button);
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void buttonPressHandler(const XButtonEvent &e);
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void buttonReleaseHandler(const XButtonEvent &e);
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virtual void setStyle(otk::Style *style);
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private:
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bool _pressed;
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unsigned int _mouse_button;
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BTexture *_pressed_focus_tx;
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BTexture *_pressed_unfocus_tx;
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BTexture *_unpr_focus_tx;
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BTexture *_unpr_unfocus_tx;
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};
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}
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#endif
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