351 lines
9.9 KiB
C++
351 lines
9.9 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#include "config.h"
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#include "actions.hh"
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#include "openbox.hh"
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#include "client.hh"
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#include "frame.hh"
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#include "screen.hh"
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#include "python.hh"
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#include "bindings.hh"
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#include "otk/display.hh"
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#include <cstdio>
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#include <algorithm>
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namespace ob {
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Actions::Actions()
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: _dragging(false)
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{
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}
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Actions::~Actions()
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{
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}
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void Actions::buttonPressHandler(const XButtonEvent &e)
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{
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otk::EventHandler::buttonPressHandler(e);
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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Frame *f = dynamic_cast<Frame*>(h);
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if (f)
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context= f->mouseContext(e.window);
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else if (dynamic_cast<Client*>(h))
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context = MouseContext::Window;
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else if (dynamic_cast<Screen*>(h))
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context = MouseContext::Root;
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else
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return; // not a valid mouse context
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if (_press.button) {
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unsigned int mask;
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switch(_press.button) {
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case Button1: mask = Button1Mask; break;
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case Button2: mask = Button2Mask; break;
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case Button3: mask = Button3Mask; break;
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case Button4: mask = Button4Mask; break;
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case Button5: mask = Button5Mask; break;
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default: mask = 0; // on other buttons we have to assume its not pressed...
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}
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// was the button released but we didnt get the event? (pointergrabs cause
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// this)
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if (!(e.state & mask))
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_press.button = 0;
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}
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// run the PRESS python hook
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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int screen;
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Client *c = openbox->findClient(e.window);
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if (c)
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screen = c->screen();
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else
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screen = otk::display->findScreen(e.root)->screen();
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MouseData data(screen, c, e.time, state, e.button, context,
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MouseAction::Press);
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openbox->bindings()->fireButton(&data);
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if (_press.button) return; // won't count toward CLICK events
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_press.win = e.window;
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_press.button = e.button;
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_press.pos = otk::Point(e.x_root, e.y_root);
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if (c)
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_press.clientarea = c->area();
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printf("press queue %u pressed %u\n", _press.button, e.button);
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if (context == MouseContext::Window) {
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/*
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Because of how events are grabbed on the client window, we can't get
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ButtonRelease events, so instead we simply manufacture them here, so that
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clicks/doubleclicks etc still work.
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*/
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//XButtonEvent ev = e;
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//ev.type = ButtonRelease;
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buttonReleaseHandler(e);
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}
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}
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void Actions::buttonReleaseHandler(const XButtonEvent &e)
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{
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otk::EventHandler::buttonReleaseHandler(e);
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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Frame *f = dynamic_cast<Frame*>(h);
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if (f)
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context= f->mouseContext(e.window);
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else if (dynamic_cast<Client*>(h))
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context = MouseContext::Window;
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else if (dynamic_cast<Screen*>(h))
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context = MouseContext::Root;
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else
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return; // not a valid mouse context
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// run the RELEASE python hook
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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int screen;
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Client *c = openbox->findClient(e.window);
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if (c)
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screen = c->screen();
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else
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screen = otk::display->findScreen(e.root)->screen();
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MouseData data(screen, c, e.time, state, e.button, context,
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MouseAction::Release);
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openbox->bindings()->fireButton(&data);
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// not for the button we're watching?
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if (_press.button != e.button) return;
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_press.button = 0;
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_dragging = false;
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// find the area of the window
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XWindowAttributes attr;
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if (!XGetWindowAttributes(**otk::display, e.window, &attr)) return;
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// if not on the window any more, it isnt a CLICK
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if (!(e.same_screen && e.x >= 0 && e.y >= 0 &&
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e.x < attr.width && e.y < attr.height))
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return;
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// run the CLICK python hook
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data.action = MouseAction::Click;
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openbox->bindings()->fireButton(&data);
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long dblclick = 0;
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python_get_long("double_click_delay", &dblclick);
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if (e.time - _release.time < (unsigned)dblclick &&
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_release.win == e.window && _release.button == e.button) {
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// run the DOUBLECLICK python hook
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data.action = MouseAction::DoubleClick;
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openbox->bindings()->fireButton(&data);
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// reset so you cant triple click for 2 doubleclicks
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_release.win = 0;
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_release.button = 0;
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_release.time = 0;
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} else {
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// save the button release, might be part of a double click
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_release.win = e.window;
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_release.button = e.button;
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_release.time = e.time;
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}
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}
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void Actions::enterHandler(const XCrossingEvent &e)
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{
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otk::EventHandler::enterHandler(e);
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// run the ENTER python hook
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int screen;
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Client *c = openbox->findClient(e.window);
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if (c)
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screen = c->screen();
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else
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screen = otk::display->findScreen(e.root)->screen();
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EventData data(screen, c, EventAction::EnterWindow, e.state);
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openbox->bindings()->fireEvent(&data);
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}
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void Actions::leaveHandler(const XCrossingEvent &e)
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{
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otk::EventHandler::leaveHandler(e);
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// run the LEAVE python hook
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int screen;
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Client *c = openbox->findClient(e.window);
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if (c)
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screen = c->screen();
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else
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screen = otk::display->findScreen(e.root)->screen();
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EventData data(screen, c, EventAction::LeaveWindow, e.state);
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openbox->bindings()->fireEvent(&data);
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}
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void Actions::keyPressHandler(const XKeyEvent &e)
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{
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otk::EventHandler::keyPressHandler(e);
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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// add to the state the mask of the modifier being pressed, if it is
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// a modifier key being pressed (this is a little ugly..)
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const XModifierKeymap *map = otk::display->modifierMap();
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const int mask_table[] = {
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ShiftMask, LockMask, ControlMask, Mod1Mask,
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Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
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};
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KeyCode *kp = map->modifiermap;
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for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) {
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for (int k = 0; k < map->max_keypermod; ++k) {
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if (*kp == e.keycode) { // found the keycode
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state |= mask_table[i]; // add the mask for it
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i = n; // cause the first loop to break;
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break; // get outta here!
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}
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++kp;
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}
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}
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openbox->bindings()->
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fireKey(otk::display->findScreen(e.root)->screen(),
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state, e.keycode, e.time, KeyAction::Press);
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}
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void Actions::keyReleaseHandler(const XKeyEvent &e)
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{
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otk::EventHandler::keyReleaseHandler(e);
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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// remove from the state the mask of the modifier being released, if it is
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// a modifier key being released (this is a little ugly..)
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const XModifierKeymap *map = otk::display->modifierMap();
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const int mask_table[] = {
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ShiftMask, LockMask, ControlMask, Mod1Mask,
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Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
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};
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KeyCode *kp = map->modifiermap;
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for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) {
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for (int k = 0; k < map->max_keypermod; ++k) {
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if (*kp == e.keycode) { // found the keycode
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state &= ~mask_table[i]; // remove the mask for it
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i = n; // cause the first loop to break;
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break; // get outta here!
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}
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++kp;
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}
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}
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openbox->bindings()->
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fireKey(otk::display->findScreen(e.root)->screen(),
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state, e.keycode, e.time, KeyAction::Release);
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}
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void Actions::motionHandler(const XMotionEvent &e)
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{
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otk::EventHandler::motionHandler(e);
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if (!e.same_screen) return; // this just gets stupid
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if (e.window != _press.win) return;
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MouseContext::MC context;
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EventHandler *h = openbox->findHandler(e.window);
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Frame *f = dynamic_cast<Frame*>(h);
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if (f)
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context= f->mouseContext(e.window);
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else if (dynamic_cast<Client*>(h))
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context = MouseContext::Window;
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else if (dynamic_cast<Screen*>(h))
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context = MouseContext::Root;
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else
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return; // not a valid mouse context
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int x_root = e.x_root, y_root = e.y_root;
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// compress changes to a window into a single change
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XEvent ce;
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while (XCheckTypedWindowEvent(**otk::display, e.window, e.type, &ce)) {
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x_root = ce.x_root;
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y_root = ce.y_root;
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}
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int screen;
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Client *c = openbox->findClient(e.window);
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if (c)
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screen = c->screen();
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else
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screen = otk::display->findScreen(e.root)->screen();
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if (!_dragging) {
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int dx = x_root - _press.pos.x();
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int dy = y_root - _press.pos.y();
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long threshold = 0;
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python_get_long("drag_threshold", &threshold);
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if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold))
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return; // not at the threshold yet
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}
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_dragging = true; // in a drag now
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// check if the movement is more than the threshold
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// run the MOTION python hook
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// kill off the Button1Mask etc, only want the modifiers
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unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
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Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
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unsigned int button = _press.button;
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MouseData data(screen, c, e.time, state, button, context,
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MouseAction::Motion, x_root, y_root,
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_press.pos, _press.clientarea);
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openbox->bindings()->fireButton(&data);
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}
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#ifdef XKB
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void Actions::xkbHandler(const XkbEvent &e)
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{
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Window w;
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int screen;
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otk::EventHandler::xkbHandler(e);
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switch (((XkbAnyEvent*)&e)->xkb_type) {
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case XkbBellNotify:
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w = ((XkbBellNotifyEvent*)&e)->window;
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Client *c = openbox->findClient(w);
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if (c)
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screen = c->screen();
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else
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screen = openbox->focusedScreen()->number();
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EventData data(screen, c, EventAction::Bell, 0);
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openbox->bindings()->fireEvent(&data);
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break;
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}
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}
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#endif // XKB
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}
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