openbox/src/actions.cc
2003-03-16 21:11:39 +00:00

351 lines
9.9 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#include "config.h"
#include "actions.hh"
#include "openbox.hh"
#include "client.hh"
#include "frame.hh"
#include "screen.hh"
#include "python.hh"
#include "bindings.hh"
#include "otk/display.hh"
#include <cstdio>
#include <algorithm>
namespace ob {
Actions::Actions()
: _dragging(false)
{
}
Actions::~Actions()
{
}
void Actions::buttonPressHandler(const XButtonEvent &e)
{
otk::EventHandler::buttonPressHandler(e);
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
Frame *f = dynamic_cast<Frame*>(h);
if (f)
context= f->mouseContext(e.window);
else if (dynamic_cast<Client*>(h))
context = MouseContext::Window;
else if (dynamic_cast<Screen*>(h))
context = MouseContext::Root;
else
return; // not a valid mouse context
if (_press.button) {
unsigned int mask;
switch(_press.button) {
case Button1: mask = Button1Mask; break;
case Button2: mask = Button2Mask; break;
case Button3: mask = Button3Mask; break;
case Button4: mask = Button4Mask; break;
case Button5: mask = Button5Mask; break;
default: mask = 0; // on other buttons we have to assume its not pressed...
}
// was the button released but we didnt get the event? (pointergrabs cause
// this)
if (!(e.state & mask))
_press.button = 0;
}
// run the PRESS python hook
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
int screen;
Client *c = openbox->findClient(e.window);
if (c)
screen = c->screen();
else
screen = otk::display->findScreen(e.root)->screen();
MouseData data(screen, c, e.time, state, e.button, context,
MouseAction::Press);
openbox->bindings()->fireButton(&data);
if (_press.button) return; // won't count toward CLICK events
_press.win = e.window;
_press.button = e.button;
_press.pos = otk::Point(e.x_root, e.y_root);
if (c)
_press.clientarea = c->area();
printf("press queue %u pressed %u\n", _press.button, e.button);
if (context == MouseContext::Window) {
/*
Because of how events are grabbed on the client window, we can't get
ButtonRelease events, so instead we simply manufacture them here, so that
clicks/doubleclicks etc still work.
*/
//XButtonEvent ev = e;
//ev.type = ButtonRelease;
buttonReleaseHandler(e);
}
}
void Actions::buttonReleaseHandler(const XButtonEvent &e)
{
otk::EventHandler::buttonReleaseHandler(e);
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
Frame *f = dynamic_cast<Frame*>(h);
if (f)
context= f->mouseContext(e.window);
else if (dynamic_cast<Client*>(h))
context = MouseContext::Window;
else if (dynamic_cast<Screen*>(h))
context = MouseContext::Root;
else
return; // not a valid mouse context
// run the RELEASE python hook
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
int screen;
Client *c = openbox->findClient(e.window);
if (c)
screen = c->screen();
else
screen = otk::display->findScreen(e.root)->screen();
MouseData data(screen, c, e.time, state, e.button, context,
MouseAction::Release);
openbox->bindings()->fireButton(&data);
// not for the button we're watching?
if (_press.button != e.button) return;
_press.button = 0;
_dragging = false;
// find the area of the window
XWindowAttributes attr;
if (!XGetWindowAttributes(**otk::display, e.window, &attr)) return;
// if not on the window any more, it isnt a CLICK
if (!(e.same_screen && e.x >= 0 && e.y >= 0 &&
e.x < attr.width && e.y < attr.height))
return;
// run the CLICK python hook
data.action = MouseAction::Click;
openbox->bindings()->fireButton(&data);
long dblclick = 0;
python_get_long("double_click_delay", &dblclick);
if (e.time - _release.time < (unsigned)dblclick &&
_release.win == e.window && _release.button == e.button) {
// run the DOUBLECLICK python hook
data.action = MouseAction::DoubleClick;
openbox->bindings()->fireButton(&data);
// reset so you cant triple click for 2 doubleclicks
_release.win = 0;
_release.button = 0;
_release.time = 0;
} else {
// save the button release, might be part of a double click
_release.win = e.window;
_release.button = e.button;
_release.time = e.time;
}
}
void Actions::enterHandler(const XCrossingEvent &e)
{
otk::EventHandler::enterHandler(e);
// run the ENTER python hook
int screen;
Client *c = openbox->findClient(e.window);
if (c)
screen = c->screen();
else
screen = otk::display->findScreen(e.root)->screen();
EventData data(screen, c, EventAction::EnterWindow, e.state);
openbox->bindings()->fireEvent(&data);
}
void Actions::leaveHandler(const XCrossingEvent &e)
{
otk::EventHandler::leaveHandler(e);
// run the LEAVE python hook
int screen;
Client *c = openbox->findClient(e.window);
if (c)
screen = c->screen();
else
screen = otk::display->findScreen(e.root)->screen();
EventData data(screen, c, EventAction::LeaveWindow, e.state);
openbox->bindings()->fireEvent(&data);
}
void Actions::keyPressHandler(const XKeyEvent &e)
{
otk::EventHandler::keyPressHandler(e);
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
// add to the state the mask of the modifier being pressed, if it is
// a modifier key being pressed (this is a little ugly..)
const XModifierKeymap *map = otk::display->modifierMap();
const int mask_table[] = {
ShiftMask, LockMask, ControlMask, Mod1Mask,
Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
};
KeyCode *kp = map->modifiermap;
for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) {
for (int k = 0; k < map->max_keypermod; ++k) {
if (*kp == e.keycode) { // found the keycode
state |= mask_table[i]; // add the mask for it
i = n; // cause the first loop to break;
break; // get outta here!
}
++kp;
}
}
openbox->bindings()->
fireKey(otk::display->findScreen(e.root)->screen(),
state, e.keycode, e.time, KeyAction::Press);
}
void Actions::keyReleaseHandler(const XKeyEvent &e)
{
otk::EventHandler::keyReleaseHandler(e);
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
// remove from the state the mask of the modifier being released, if it is
// a modifier key being released (this is a little ugly..)
const XModifierKeymap *map = otk::display->modifierMap();
const int mask_table[] = {
ShiftMask, LockMask, ControlMask, Mod1Mask,
Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
};
KeyCode *kp = map->modifiermap;
for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) {
for (int k = 0; k < map->max_keypermod; ++k) {
if (*kp == e.keycode) { // found the keycode
state &= ~mask_table[i]; // remove the mask for it
i = n; // cause the first loop to break;
break; // get outta here!
}
++kp;
}
}
openbox->bindings()->
fireKey(otk::display->findScreen(e.root)->screen(),
state, e.keycode, e.time, KeyAction::Release);
}
void Actions::motionHandler(const XMotionEvent &e)
{
otk::EventHandler::motionHandler(e);
if (!e.same_screen) return; // this just gets stupid
if (e.window != _press.win) return;
MouseContext::MC context;
EventHandler *h = openbox->findHandler(e.window);
Frame *f = dynamic_cast<Frame*>(h);
if (f)
context= f->mouseContext(e.window);
else if (dynamic_cast<Client*>(h))
context = MouseContext::Window;
else if (dynamic_cast<Screen*>(h))
context = MouseContext::Root;
else
return; // not a valid mouse context
int x_root = e.x_root, y_root = e.y_root;
// compress changes to a window into a single change
XEvent ce;
while (XCheckTypedWindowEvent(**otk::display, e.window, e.type, &ce)) {
x_root = ce.x_root;
y_root = ce.y_root;
}
int screen;
Client *c = openbox->findClient(e.window);
if (c)
screen = c->screen();
else
screen = otk::display->findScreen(e.root)->screen();
if (!_dragging) {
int dx = x_root - _press.pos.x();
int dy = y_root - _press.pos.y();
long threshold = 0;
python_get_long("drag_threshold", &threshold);
if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold))
return; // not at the threshold yet
}
_dragging = true; // in a drag now
// check if the movement is more than the threshold
// run the MOTION python hook
// kill off the Button1Mask etc, only want the modifiers
unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
unsigned int button = _press.button;
MouseData data(screen, c, e.time, state, button, context,
MouseAction::Motion, x_root, y_root,
_press.pos, _press.clientarea);
openbox->bindings()->fireButton(&data);
}
#ifdef XKB
void Actions::xkbHandler(const XkbEvent &e)
{
Window w;
int screen;
otk::EventHandler::xkbHandler(e);
switch (((XkbAnyEvent*)&e)->xkb_type) {
case XkbBellNotify:
w = ((XkbBellNotifyEvent*)&e)->window;
Client *c = openbox->findClient(w);
if (c)
screen = c->screen();
else
screen = openbox->focusedScreen()->number();
EventData data(screen, c, EventAction::Bell, 0);
openbox->bindings()->fireEvent(&data);
break;
}
}
#endif // XKB
}