103 lines
3.7 KiB
C
103 lines
3.7 KiB
C
#ifndef __dispatch_h
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#define __dispatch_h
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#include "client.h"
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#include <X11/Xlib.h>
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void dispatch_startup();
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void dispatch_shutdown();
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typedef enum {
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Event_X_EnterNotify = 1 << 0, /* pointer entered a window */
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Event_X_LeaveNotify = 1 << 1, /* pointer left a window */
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Event_X_KeyPress = 1 << 2, /* key pressed */
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Event_X_KeyRelease = 1 << 3, /* key released */
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Event_X_ButtonPress = 1 << 4, /* mouse button pressed */
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Event_X_ButtonRelease = 1 << 5, /* mouse button released */
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Event_X_MotionNotify = 1 << 6, /* mouse motion */
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Event_X_Bell = 1 << 7, /* an XKB bell event */
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Event_Client_New = 1 << 8, /* new window, before mapping */
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Event_Client_Mapped = 1 << 9, /* new window, after mapping
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or uniconified */
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Event_Client_Destroy = 1 << 10, /* unmanaged */
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Event_Client_Unmapped = 1 << 11, /* unmanaged, after unmapping
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or iconified */
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Event_Client_Focus = 1 << 12, /* focused */
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Event_Client_Unfocus = 1 << 13, /* unfocused */
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Event_Client_Urgent = 1 << 14, /* entered/left urgent state */
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Event_Client_Desktop = 1 << 15, /* moved to a new desktop */
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Event_Client_Moving = 1 << 16, /* being interactively moved */
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Event_Client_Resizing = 1 << 17, /* being interactively resized */
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Event_Ob_Desktop = 1 << 18, /* changed desktops */
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Event_Ob_NumDesktops = 1 << 19, /* changed the number of desktops */
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Event_Ob_ShowDesktop = 1 << 20, /* entered/left show-the-desktop mode */
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Event_Signal = 1 << 21, /* a signal from the OS */
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EVENT_RANGE = 1 << 22
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} EventType;
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typedef struct {
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XEvent *e;
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Client *client;
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} EventData_X;
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typedef struct {
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Client *client;
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int num[3];
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/* Event_Client_Desktop: num[0] = new number, num[1] = old number
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Event_Client_Urgent: num[0] = urgent state
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Event_Client_Moving: num[0] = dest x coord, num[1] = dest y coord --
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change these in the handler to adjust where the
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window will be placed
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Event_Client_Resizing: num[0] = dest width, num[1] = dest height --
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change these in the handler to adjust where the
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window will be placed
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num[2] = the anchored corner
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*/
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} EventData_Client;
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typedef struct {
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int num[2];
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/* Event_Ob_Desktop: num[0] = new number, num[1] = old number
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Event_Ob_NumDesktops: num[0] = new number, num[1] = old number
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Event_Ob_ShowDesktop: num[0] = new show-desktop mode
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*/
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} EventData_Ob;
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typedef struct {
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int signal;
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} EventData_Signal;
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typedef struct {
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EventData_X x; /* for Event_X_* event types */
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EventData_Client c; /* for Event_Client_* event types */
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EventData_Ob o; /* for Event_Ob_* event types */
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EventData_Signal s; /* for Event_Signal */
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} EventData;
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typedef struct {
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EventType type;
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EventData data;
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} ObEvent;
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typedef void (*EventHandler)(const ObEvent *e, void *data);
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typedef unsigned int EventMask;
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void dispatch_register(EventMask mask, EventHandler h, void *data);
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void dispatch_x(XEvent *e, Client *c);
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void dispatch_client(EventType e, Client *c, int num0, int num1);
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void dispatch_ob(EventType e, int num0, int num1);
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void dispatch_signal(int signal);
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/* *x and *y should be set with the destination of the window, they may be
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changed by the event handlers */
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void dispatch_move(Client *c, int *x, int *y);
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/* *w and *h should be set with the destination of the window, they may be
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changed by the event handlers */
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void dispatch_resize(Client *c, int *w, int *h, Corner corner);
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#endif
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