openbox/openbox/screen.h
Dana Jansens 1a34857640 Make the relative desktop switching actions interactive
The desktop popup can now be shown "permanently" in which case it stays until
you tell it to hide.
2009-12-17 10:33:06 -05:00

163 lines
5.8 KiB
C

/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
screen.h for the Openbox window manager
Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#ifndef __screen_h
#define __screen_h
#include "misc.h"
#include "geom.h"
struct _ObClient;
#define DESKTOP_ALL (0xffffffff)
/*! The number of available desktops */
extern guint screen_num_desktops;
/*! The number of virtual "xinerama" screens/heads */
extern guint screen_num_monitors;
/*! The current desktop */
extern guint screen_desktop;
/*! The desktop which was last visible */
extern guint screen_last_desktop;
/*! Are we in showing-desktop mode? */
extern gboolean screen_showing_desktop;
/*! The support window also used for focus and stacking */
extern Window screen_support_win;
/*! The last time at which the user changed desktops */
extern Time screen_desktop_user_time;
typedef struct ObDesktopLayout {
ObOrientation orientation;
ObCorner start_corner;
guint rows;
guint columns;
} ObDesktopLayout;
extern ObDesktopLayout screen_desktop_layout;
/*! An array of gchar*'s which are desktop names in UTF-8 format */
extern gchar **screen_desktop_names;
/*! Take over the screen, set the basic hints on it claming it as ours */
gboolean screen_annex(void);
/*! Once the screen is ours, set up its initial state */
void screen_startup(gboolean reconfig);
/*! Free resources */
void screen_shutdown(gboolean reconfig);
/*! Figure out the new size of the screen and adjust stuff for it */
void screen_resize(void);
/*! Change the number of available desktops */
void screen_set_num_desktops(guint num);
/*! Change the current desktop */
void screen_set_desktop(guint num, gboolean dofocus);
/*! Add a new desktop either at the end or inserted at the current desktop */
void screen_add_desktop(gboolean current);
/*! Remove a desktop, either at the end or the current desktop */
void screen_remove_desktop(gboolean current);
guint screen_find_desktop(guint from, ObDirection dir,
gboolean wrap, gboolean linear);
/*! Show the desktop popup/notification
@permanent If TRUE, the popup will stay on the screen until you call
screen_hide_desktop_popup(). Otherwise it will hide after a
delay.
*/
void screen_show_desktop_popup(guint d, gboolean permanent);
/*! Hide it */
void screen_hide_desktop_popup(void);
/*! Shows and focuses the desktop and hides all the client windows, or
returns to the normal state, showing client windows.
@param If show_only is non-NULL, then only that client is shown (assuming
show is FALSE (restoring from show-desktop mode), and the rest are
iconified.
*/
void screen_show_desktop(gboolean show, struct _ObClient *show_only);
/*! Updates the desktop layout from the root property if available */
void screen_update_layout(void);
/*! Get desktop names from the root window property */
void screen_update_desktop_names(void);
/*! Installs or uninstalls a colormap for a client. If client is NULL, then
it handles the root colormap. */
void screen_install_colormap(struct _ObClient *client, gboolean install);
void screen_update_areas(void);
Rect *screen_physical_area_all_monitors(void);
Rect *screen_physical_area_monitor(guint head);
/*! Returns the monitor which contains the active window, or the one
containing the pointer otherwise. */
guint screen_monitor_active(void);
Rect *screen_physical_area_active(void);
/*! Returns the primary monitor, as specified by the config.
@fixed If TRUE, then this will always return a fixed monitor, otherwise
it may change based on where focus is, or other heuristics.
*/
guint screen_monitor_primary(gboolean fixed);
/*! Returns physical area for the primary monitor, as specified by the config.
@fixed If TRUE, then this will always use a fixed monitor as primary,
otherwise it may change based on where focus is, or other heuristics.
See screen_monitor_primary().
*/
Rect *screen_physical_area_primary(gboolean fixed);
/* doesn't include struts which the search area is already outside of when
'search' is not NULL */
#define SCREEN_AREA_ALL_MONITORS ((unsigned)-1)
#define SCREEN_AREA_ONE_MONITOR ((unsigned)-2)
/*! @param head is the number of the head or one of SCREEN_AREA_ALL_MONITORS,
SCREEN_AREA_ONE_MONITOR
@param search NULL or the whole monitor(s)
*/
Rect* screen_area(guint desktop, guint head, Rect *search);
gboolean screen_physical_area_monitor_contains(guint head, Rect *search);
/*! Determines which physical monitor a rectangle is on by calculating the
area of the part of the rectable on each monitor. The number of the
monitor containing the greatest area of the rectangle is returned.
*/
guint screen_find_monitor(Rect *search);
/*! Finds the monitor which contains the point @x, @y */
guint screen_find_monitor_point(guint x, guint y);
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
void screen_set_root_cursor(void);
/*! Gives back the pointer's position in x and y. Returns TRUE if the pointer
is on this screen and FALSE if it is on another screen. */
gboolean screen_pointer_pos(gint *x, gint *y);
/*! Returns the monitor which contains the pointer device */
guint screen_monitor_pointer(void);
#endif