51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
#ifndef __engineinterface_h
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#define __engineinterface_h
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#include "../kernel/frame.h"
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#include <glib.h>
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/* startup */
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typedef gboolean EngineStartup();
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/* shutdown */
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typedef void EngineShutdown();
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/* frame_new */
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typedef Frame *EngineFrameNew();
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/* frame_grab_client */
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typedef void EngineFrameGrabClient(Frame *self, Client *client);
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/* frame_release_client */
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typedef void EngineFrameReleaseClient(Frame *self, Client *client);
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/* frame_adjust_area */
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/*! Update the frame's size/position to match the client */
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typedef void EngineFrameAdjustArea(Frame *self, gboolean moved,
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gboolean resized);
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/* frame_adjust_shape */
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/*! Shape the frame window to the client window */
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typedef void EngineFrameAdjustShape(Frame *self);
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/* frame_adjust_state */
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/*! Update the frame to match the client's new state (for things like toggle
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buttons, focus, and the title) XXX break this up */
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typedef void EngineFrameAdjustState(Frame *self);
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/* frame_adjust_focus */
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/*! Update the frame to match the client's focused state */
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typedef void EngineFrameAdjustFocus(Frame *self);
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/* frame_adjust_title */
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/*! Update the frame to display the client's current title */
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typedef void EngineFrameAdjustTitle(Frame *self);
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/* frame_adjust_icon */
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/*! Update the frame to display the client's current icon */
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typedef void EngineFrameAdjustIcon(Frame *self);
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/* frame_show */
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/*! Shows the frame */
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typedef void EngineFrameShow(Frame *self);
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/*! Hides the frame */
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typedef void EngineFrameHide(Frame *self);
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/* get_context */
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typedef Context EngineGetContext(Client *client, Window win);
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#endif
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