45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
// -*- mode: C++; indent-tabs-mode: nil; -*-
|
|
#ifndef __timerqueuemanager_hh
|
|
#define __timerqueuemanager_hh
|
|
|
|
#include "timerqueue.hh"
|
|
|
|
namespace otk {
|
|
|
|
//! Manages a queue of OBTimer objects
|
|
/*!
|
|
All OBTimer objects add themself to an OBTimerQueueManager. The manager is
|
|
what fires the timers when their time has elapsed. This is done by having the
|
|
application call the OBTimerQueueManager::fire class in its main event loop.
|
|
*/
|
|
class OBTimerQueueManager {
|
|
private:
|
|
//! A priority queue of all timers being managed by this class.
|
|
TimerQueue timerList;
|
|
public:
|
|
//! Constructs a new OBTimerQueueManager
|
|
OBTimerQueueManager() {}
|
|
//! Destroys the OBTimerQueueManager
|
|
virtual ~OBTimerQueueManager() {}
|
|
|
|
//! Will wait for and fire the next timer in the queue.
|
|
/*!
|
|
The function will stop waiting if an event is received from the X server.
|
|
*/
|
|
virtual void fire();
|
|
|
|
//! Adds a new timer to the queue
|
|
/*!
|
|
@param timer An OBTimer to add to the queue
|
|
*/
|
|
virtual void addTimer(OBTimer* timer);
|
|
//! Removes a timer from the queue
|
|
/*!
|
|
@param timer An OBTimer already in the queue to remove
|
|
*/
|
|
virtual void removeTimer(OBTimer* timer);
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __timerqueuemanager_hh
|