132 lines
3.3 KiB
C++
132 lines
3.3 KiB
C++
#ifndef __focus_hh
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#define __focus_hh
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#include <string>
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#include <list>
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#include "rect.hh"
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#include "point.hh"
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#include "texture.hh"
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#include "style.hh"
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namespace otk {
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class OtkWidget {
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public:
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enum Direction { Horizontal, Vertical };
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typedef std::list<OtkWidget *> OtkWidgetList;
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OtkWidget(OtkWidget *parent, Direction = Horizontal);
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OtkWidget(Style *style, Direction direction = Horizontal,
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Cursor cursor = 0, int bevel_width = 1);
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virtual ~OtkWidget();
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void update(void);
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inline Window getWindow(void) const { return _window; }
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inline const OtkWidget *getParent(void) const { return _parent; }
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inline const OtkWidgetList &getChildren(void) const { return _children; }
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inline unsigned int getScreen(void) const { return _screen; }
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inline const Rect &getRect(void) const { return _rect; }
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void move(const Point &to);
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void move(int x, int y);
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virtual void setWidth(int);
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virtual void setHeight(int);
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virtual void resize(const Point &to);
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virtual void resize(int x, int y);
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virtual void setGeometry(const Rect &new_geom);
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virtual void setGeometry(const Point &topleft, int width, int height);
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virtual void setGeometry(int x, int y, int width, int height);
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inline bool isVisible(void) const { return _visible; };
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virtual void show(void);
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virtual void hide(void);
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inline bool isFocused(void) const { return _focused; };
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virtual void focus(void);
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inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; }
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bool grabMouse(void);
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void ungrabMouse(void);
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inline bool hasGrabbedKeyboard(void) const { return _grabbed_keyboard; }
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bool grabKeyboard(void);
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void ungrabKeyboard(void);
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inline BTexture *getTexture(void) const { return _texture; }
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virtual void setTexture(BTexture *texture)
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{ _texture = texture; _dirty = true; }
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virtual void addChild(OtkWidget *child, bool front = false);
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virtual void removeChild(OtkWidget *child);
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inline bool isStretchableHorz(void) const { return _stretchable_horz; }
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void setStretchableHorz(bool s_horz) { _stretchable_horz = s_horz; }
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inline bool isStretchableVert(void) const { return _stretchable_vert; }
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void setStretchableVert(bool s_vert) { _stretchable_vert = s_vert; }
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inline Cursor getCursor(void) const { return _cursor; }
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inline int getBevelWidth(void) const { return _bevel_width; }
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void setBevelWidth(int bevel_width)
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{ assert(bevel_width > 0); _bevel_width = bevel_width; }
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inline Direction getDirection(void) const { return _direction; }
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void setDirection(Direction dir) { _direction = dir; }
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inline Style *getStyle(void) const { return _style; }
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void setStyle(Style *style) { _style = style; }
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private:
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void create(void);
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void adjust(void);
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void adjustHorz(void);
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void adjustVert(void);
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void internalResize(int width, int height);
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void render(void);
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Window _window;
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OtkWidget *_parent;
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OtkWidgetList _children;
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Style *_style;
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Direction _direction;
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Cursor _cursor;
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int _bevel_width;
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bool _visible;
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bool _focused;
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bool _grabbed_mouse;
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bool _grabbed_keyboard;
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bool _stretchable_vert;
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bool _stretchable_horz;
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BTexture *_texture;
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Pixmap _bg_pixmap;
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unsigned int _bg_pixel;
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Rect _rect;
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unsigned int _screen;
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bool _fixed_width;
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bool _fixed_height;
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bool _dirty;
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};
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}
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#endif // __widget_hh
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