14 lines
472 B
C
14 lines
472 B
C
#ifndef __gradient_h
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#define __gradient_h
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#include "render.h"
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void gradient_render(Surface *sf, int w, int h);
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void gradient_vertical(Surface *sf, int w, int h);
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void gradient_horizontal(Surface *sf, int w, int h);
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void gradient_diagonal(Surface *sf, int w, int h);
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void gradient_crossdiagonal(Surface *sf, int w, int h);
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void gradient_solid(Appearance *l, int x, int y, int w, int h);
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void highlight(pixel32 *x, pixel32 *y, gboolean raised);
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#endif /* __gradient_h */
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