307da13fff
the screen, toolbar and slit rc values are reloaded in BScreen::reconfigure() before the menus. the toolbar and slit rc values are explicitly loaded in their constructors, as is BScreen's.
171 lines
4.7 KiB
C++
171 lines
4.7 KiB
C++
// Toolbar.h for Openbox
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// Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
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// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef __Toolbar_hh
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#define __Toolbar_hh
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#include <X11/Xlib.h>
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#include "Basemenu.h"
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#include "Timer.h"
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#include "Resource.h"
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#include "Screen.h"
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// forward declaration
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class Toolbar;
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class Toolbarmenu : public Basemenu {
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private:
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class Placementmenu : public Basemenu {
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private:
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Toolbarmenu &toolbarmenu;
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protected:
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virtual void itemSelected(int, int);
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public:
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Placementmenu(Toolbarmenu &);
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};
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Toolbar &toolbar;
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Placementmenu *placementmenu;
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friend class Placementmenu;
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friend class Toolbar;
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protected:
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virtual void itemSelected(int, int);
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virtual void internal_hide();
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virtual void setValues();
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public:
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Toolbarmenu(Toolbar &);
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~Toolbarmenu();
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inline Basemenu *getPlacementmenu() { return placementmenu; }
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void reconfigure();
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};
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class Toolbar : public TimeoutHandler {
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private:
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bool m_ontop, m_editing, m_hidden, m_autohide;
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int m_width_percent, m_placement;
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Display *display;
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struct frame {
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unsigned long button_pixel, pbutton_pixel;
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Pixmap base, label, wlabel, clk, button, pbutton;
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Window window, workspace_label, window_label, clock, psbutton, nsbutton,
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pwbutton, nwbutton;
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int x, y, x_hidden, y_hidden, hour, minute, grab_x, grab_y;
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unsigned int width, height, window_label_w, workspace_label_w, clock_w,
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button_w, bevel_w, label_h;
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} frame;
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class HideHandler : public TimeoutHandler {
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public:
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Toolbar *toolbar;
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virtual void timeout();
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} hide_handler;
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Openbox &openbox;
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Resource &config;
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BImageControl *image_ctrl;
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BScreen &screen;
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BTimer *clock_timer, *hide_timer;
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Toolbarmenu *toolbarmenu;
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char *new_workspace_name;
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size_t new_name_pos;
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friend class HideHandler;
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friend class Toolbarmenu;
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friend class Toolbarmenu::Placementmenu;
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public:
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Toolbar(BScreen &, Resource &);
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virtual ~Toolbar();
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inline Toolbarmenu *getMenu() { return toolbarmenu; }
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inline const Window &getWindowID() const { return frame.window; }
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inline unsigned int getWidth() const { return frame.width; }
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inline unsigned int getHeight() const { return frame.height; }
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unsigned int getExposedHeight() const;
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int getX() const;
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int getY() const;
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void buttonPressEvent(XButtonEvent *);
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void buttonReleaseEvent(XButtonEvent *);
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void enterNotifyEvent(XCrossingEvent *);
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void leaveNotifyEvent(XCrossingEvent *);
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void exposeEvent(XExposeEvent *);
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void keyPressEvent(XKeyEvent *);
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void redrawWindowLabel(Bool = False);
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void redrawWorkspaceLabel(Bool = False);
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void redrawPrevWorkspaceButton(Bool = False, Bool = False);
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void redrawNextWorkspaceButton(Bool = False, Bool = False);
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void redrawPrevWindowButton(Bool = False, Bool = False);
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void redrawNextWindowButton(Bool = False, Bool = False);
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void edit();
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void reconfigure();
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void load();
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void save();
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void mapToolbar();
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void unMapToolbar();
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#ifdef HAVE_STRFTIME
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void checkClock(Bool = False);
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#else // HAVE_STRFTIME
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void checkClock(Bool = False, Bool = False);
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#endif // HAVE_STRFTIME
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virtual void timeout();
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inline bool onTop() const { return m_ontop; }
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void setOnTop(bool);
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inline bool autoHide() const { return m_autohide; }
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void setAutoHide(bool);
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inline int widthPercent() const { return m_width_percent; }
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void setWidthPercent(int);
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inline int placement() const { return m_placement; }
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void setPlacement(int);
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inline bool isEditing() const { return m_editing; }
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inline bool isHidden() const { return m_hidden; }
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enum { TopLeft = 1, BottomLeft, TopCenter,
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BottomCenter, TopRight, BottomRight };
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};
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#endif // __Toolbar_hh
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