b77e40e1c7
add config options to the rc3 for the dock. create a window_map, add DockApps to the ObWindow types, use the window_map for translating windows into objects for event handling (only one lookup now) and remove the old maps (client_map, menu_map).
57 lines
1.6 KiB
C
57 lines
1.6 KiB
C
#ifndef __window_h
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#define __window_h
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#include <X11/Xlib.h>
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#include <glib.h>
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typedef enum {
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Window_Menu,
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Window_Dock,
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Window_DockApp, /* used for events but not stacking */
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Window_Client,
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Window_Internal /* used for stacking but not events */
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} Window_InternalType;
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typedef struct ObWindow {
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Window_InternalType type;
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} ObWindow;
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/* Wrapper for internal stuff. If its struct matches this then it can be used
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as an ObWindow */
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typedef struct InternalWindow {
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ObWindow obwin;
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Window win;
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} InternalWindow;
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#define WINDOW_IS_MENU(win) (((ObWindow*)win)->type == Window_Menu)
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#define WINDOW_IS_DOCK(win) (((ObWindow*)win)->type == Window_Dock)
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#define WINDOW_IS_DOCKAPP(win) (((ObWindow*)win)->type == Window_DockApp)
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#define WINDOW_IS_CLIENT(win) (((ObWindow*)win)->type == Window_Client)
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#define WINDOW_IS_INTERNAL(win) (((ObWindow*)win)->type == Window_Internal)
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struct Menu;
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struct Dock;
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struct DockApp;
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struct Client;
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#define WINDOW_AS_MENU(win) ((struct Menu*)win)
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#define WINDOW_AS_DOCK(win) ((struct Dock*)win)
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#define WINDOW_AS_DOCKAPP(win) ((struct DockApp*)win)
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#define WINDOW_AS_CLIENT(win) ((struct Client*)win)
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#define WINDOW_AS_INTERNAL(win) ((struct InternalWindow*)win)
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#define MENU_AS_WINDOW(menu) ((ObWindow*)menu)
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#define DOCK_AS_WINDOW(dock) ((ObWindow*)dock)
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#define DOCKAPP_AS_WINDOW(dockapp) ((ObWindow*)dockapp)
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#define CLIENT_AS_WINDOW(client) ((ObWindow*)client)
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#define INTERNAL_AS_WINDOW(intern) ((ObWindow*)intern)
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extern GHashTable *window_map;
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void window_startup();
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void window_shutdown();
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Window window_top(ObWindow *self);
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Window window_layer(ObWindow *self);
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#endif
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