openbox/src/Window.cc
Dana Jansens 0c04fb5260 synch with bb-cvs.
add window resize zones. the resource has been renamed from windowZones to resizeZones.
2002-07-09 06:09:10 +00:00

3722 lines
115 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
// Window.cc for Blackbox - an X11 Window manager
// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
// Copyright (c) 1997 - 2000, 2002 Brad Hughes <bhughes at trolltech.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
extern "C" {
#include <X11/Xatom.h>
#include <X11/keysym.h>
#ifdef HAVE_STRING_H
# include <string.h>
#endif // HAVE_STRING_H
#ifdef DEBUG
# ifdef HAVE_STDIO_H
# include <stdio.h>
# endif // HAVE_STDIO_H
#endif // DEBUG
}
#include <cstdlib>
#include "i18n.hh"
#include "blackbox.hh"
#include "Font.hh"
#include "GCCache.hh"
#include "Iconmenu.hh"
#include "Image.hh"
#include "Screen.hh"
#include "Toolbar.hh"
#include "Util.hh"
#include "Window.hh"
#include "Windowmenu.hh"
#include "Workspace.hh"
#include "Slit.hh"
using std::string;
/*
* Initializes the class with default values/the window's set initial values.
*/
BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
// fprintf(stderr, "BlackboxWindow size: %d bytes\n",
// sizeof(BlackboxWindow));
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::BlackboxWindow(): creating 0x%lx\n", w);
#endif // DEBUG
/*
set timer to zero... it is initialized properly later, so we check
if timer is zero in the destructor, and assume that the window is not
fully constructed if timer is zero...
*/
timer = 0;
blackbox = b;
client.window = w;
screen = s;
xatom = blackbox->getXAtom();
if (! validateClient()) {
delete this;
return;
}
// set the eventmask early in the game so that we make sure we get
// all the events we are interested in
XSetWindowAttributes attrib_set;
attrib_set.event_mask = PropertyChangeMask | FocusChangeMask |
StructureNotifyMask;
attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask;
XChangeWindowAttributes(blackbox->getXDisplay(), client.window,
CWEventMask|CWDontPropagate, &attrib_set);
// fetch client size and placement
XWindowAttributes wattrib;
if ((! XGetWindowAttributes(blackbox->getXDisplay(),
client.window, &wattrib)) ||
(! wattrib.screen) || wattrib.override_redirect) {
#ifdef DEBUG
fprintf(stderr,
"BlackboxWindow::BlackboxWindow(): XGetWindowAttributes failed\n");
#endif // DEBUG
delete this;
return;
}
flags.moving = flags.resizing = flags.shaded = flags.visible =
flags.iconic = flags.focused = flags.stuck = flags.modal =
flags.send_focus_message = flags.shaped = flags.skip_taskbar =
flags.skip_pager = flags.fullscreen = False;
flags.maximized = 0;
blackbox_attrib.workspace = window_number = BSENTINEL;
blackbox_attrib.flags = blackbox_attrib.attrib = blackbox_attrib.stack
= blackbox_attrib.decoration = 0l;
blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
frame.border_w = 1;
frame.window = frame.plate = frame.title = frame.handle = None;
frame.close_button = frame.iconify_button = frame.maximize_button = None;
frame.right_grip = frame.left_grip = None;
frame.ulabel_pixel = frame.flabel_pixel = frame.utitle_pixel =
frame.ftitle_pixel = frame.uhandle_pixel = frame.fhandle_pixel =
frame.ubutton_pixel = frame.fbutton_pixel = frame.pbutton_pixel =
frame.uborder_pixel = frame.fborder_pixel = frame.ugrip_pixel =
frame.fgrip_pixel = 0;
frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None;
frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None;
frame.pbutton = frame.ugrip = frame.fgrip = None;
decorations = Decor_Titlebar | Decor_Border | Decor_Handle |
Decor_Iconify | Decor_Maximize;
functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
client.wm_hint_flags = client.normal_hint_flags = 0;
client.window_group = None;
client.transient_for = 0;
/*
get the initial size and location of client window (relative to the
_root window_). This position is the reference point used with the
window's gravity to find the window's initial position.
*/
client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
client.old_bw = wattrib.border_width;
windowmenu = 0;
lastButtonPressTime = 0;
timer = new BTimer(blackbox, this);
timer->setTimeout(blackbox->getAutoRaiseDelay());
if (! getBlackboxHints()) {
getMWMHints();
getNetWMHints();
}
// get size, aspect, minimum/maximum size and other hints set by the
// client
getWMProtocols();
getWMHints();
getWMNormalHints();
if (client.initial_state == WithdrawnState) {
screen->getSlit()->addClient(client.window);
delete this;
return;
}
if (isKDESystrayWindow()) {
screen->addSystrayWindow(client.window);
delete this;
return;
}
frame.window = createToplevelWindow();
frame.plate = createChildWindow(frame.window);
associateClientWindow();
blackbox->saveWindowSearch(frame.window, this);
blackbox->saveWindowSearch(frame.plate, this);
blackbox->saveWindowSearch(client.window, this);
// determine if this is a transient window
getTransientInfo();
// determine the window's type, so we can decide its decorations and
// functionality, or if we should not manage it at all
getWindowType();
// adjust the window decorations/behavior based on the window type
switch (window_type) {
case Type_Desktop:
// desktop windows are not managed by us, we just make sure they stay on the
// bottom.
return;
case Type_Dock:
// docks (such as kicker) cannot be moved, and appear on all workspaces
functions &= ~(Func_Move);
flags.stuck = True;
case Type_Toolbar:
case Type_Menu:
case Type_Utility:
// these windows have minimal decorations, only a titlebar, and cannot
// be resized or iconified
decorations &= ~(Decor_Maximize | Decor_Handle | Decor_Border |
Decor_Iconify);
functions &= ~(Func_Resize | Func_Maximize | Func_Iconify);
break;
case Type_Splash:
// splash screens have no functionality or decorations, they are left up
// to the application which created them
decorations = 0;
functions = 0;
break;
case Type_Dialog:
// dialogs cannot be maximized, and don't display a handle
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
break;
case Type_Normal:
// normal windows retain all of the possible decorations and functionality
break;
}
// further adjeust the window's decorations/behavior based on window sizes
if ((client.normal_hint_flags & PMinSize) &&
(client.normal_hint_flags & PMaxSize) &&
client.max_width <= client.min_width &&
client.max_height <= client.min_height) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~(Func_Resize | Func_Maximize);
}
upsize();
setAllowedActions();
bool place_window = True;
if (blackbox->isStartup() || isTransient() ||
client.normal_hint_flags & (PPosition|USPosition)) {
applyGravity(frame.rect);
if (blackbox->isStartup() || client.rect.intersects(screen->getRect()))
place_window = False;
}
// add the window's strut. note this is done *after* placing the window.
screen->addStrut(&client.strut);
updateStrut();
if (decorations & Decor_Titlebar)
createTitlebar();
if (decorations & Decor_Handle)
createHandle();
#ifdef SHAPE
if (blackbox->hasShapeExtensions() && flags.shaped) {
configureShape();
}
#endif // SHAPE
windowmenu = new Windowmenu(this);
if (blackbox_attrib.workspace >= screen->getWorkspaceCount())
screen->getCurrentWorkspace()->addWindow(this, place_window);
else
screen->getWorkspace(blackbox_attrib.workspace)->
addWindow(this, place_window);
if (! place_window) {
// don't need to call configure if we are letting the workspace
// place the window
configure(frame.rect.x(), frame.rect.y(),
frame.rect.width(), frame.rect.height());
}
// preserve the window's initial state on first map, and its current state
// across a restart
if (! getState()) {
if (client.wm_hint_flags & StateHint)
current_state = client.initial_state;
else
current_state = NormalState;
}
// get sticky state from our parent window if we've got one
if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
client.transient_for->isStuck() != flags.stuck)
stick();
if (flags.shaded) {
flags.shaded = False;
unsigned long orig_state = current_state;
shade();
/*
At this point in the life of a window, current_state should only be set
to IconicState if the window was an *icon*, not if it was shaded.
*/
if (orig_state != IconicState)
current_state = NormalState;
}
if (flags.stuck) {
flags.stuck = False;
stick();
}
if (flags.maximized && (functions & Func_Maximize)) {
remaximize();
}
/*
When the window is mapped (and also when its attributes are restored), the
current_state that was set here will be used.
It is set to Normal if the window is to be mapped or it is set to Iconic
if the window is to be iconified.
*Note* that for sticky windows, the same rules apply here, they are in
fact never set to Iconic since there is no way for us to tell if a sticky
window was iconified previously.
*/
positionWindows();
decorate();
grabButtons();
XMapSubwindows(blackbox->getXDisplay(), frame.window);
redrawWindowFrame();
}
BlackboxWindow::~BlackboxWindow(void) {
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
client.window);
#endif // DEBUG
if (! timer) // window not managed...
return;
screen->removeStrut(&client.strut);
screen->updateAvailableArea();
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
if (flags.moving)
endMove();
delete timer;
delete windowmenu;
if (client.window_group) {
BWindowGroup *group = blackbox->searchGroup(client.window_group);
if (group) group->removeWindow(this);
}
// remove ourselves from our transient_for
if (isTransient()) {
if (client.transient_for != (BlackboxWindow *) ~0ul) {
client.transient_for->client.transientList.remove(this);
}
client.transient_for = (BlackboxWindow*) 0;
}
if (client.transientList.size() > 0) {
// reset transient_for for all transients
BlackboxWindowList::iterator it, end = client.transientList.end();
for (it = client.transientList.begin(); it != end; ++it) {
(*it)->client.transient_for = (BlackboxWindow*) 0;
}
}
if (frame.title)
destroyTitlebar();
if (frame.handle)
destroyHandle();
if (frame.plate) {
blackbox->removeWindowSearch(frame.plate);
XDestroyWindow(blackbox->getXDisplay(), frame.plate);
}
if (frame.window) {
blackbox->removeWindowSearch(frame.window);
XDestroyWindow(blackbox->getXDisplay(), frame.window);
}
blackbox->removeWindowSearch(client.window);
}
/*
* Creates a new top level window, with a given location, size, and border
* width.
* Returns: the newly created window
*/
Window BlackboxWindow::createToplevelWindow(void) {
XSetWindowAttributes attrib_create;
unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
CWOverrideRedirect | CWEventMask;
attrib_create.background_pixmap = None;
attrib_create.colormap = screen->getColormap();
attrib_create.override_redirect = True;
attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask;
return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(),
-1, -1, 1, 1, frame.border_w, screen->getDepth(),
InputOutput, screen->getVisual(), create_mask,
&attrib_create);
}
/*
* Creates a child window, and optionally associates a given cursor with
* the new window.
*/
Window BlackboxWindow::createChildWindow(Window parent, Cursor cursor) {
XSetWindowAttributes attrib_create;
unsigned long create_mask = CWBackPixmap | CWBorderPixel |
CWEventMask;
attrib_create.background_pixmap = None;
attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask;
if (cursor) {
create_mask |= CWCursor;
attrib_create.cursor = cursor;
}
return XCreateWindow(blackbox->getXDisplay(), parent, 0, 0, 1, 1, 0,
screen->getDepth(), InputOutput, screen->getVisual(),
create_mask, &attrib_create);
}
void BlackboxWindow::associateClientWindow(void) {
XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, 0);
getWMName();
getWMIconName();
XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeInsert);
XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask);
XGrabServer(blackbox->getXDisplay());
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0);
XSelectInput(blackbox->getXDisplay(), client.window,
PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
XUngrabServer(blackbox->getXDisplay());
XRaiseWindow(blackbox->getXDisplay(), frame.plate);
XMapSubwindows(blackbox->getXDisplay(), frame.plate);
#ifdef SHAPE
if (blackbox->hasShapeExtensions()) {
XShapeSelectInput(blackbox->getXDisplay(), client.window,
ShapeNotifyMask);
Bool shaped = False;
int foo;
unsigned int ufoo;
XShapeQueryExtents(blackbox->getXDisplay(), client.window, &shaped,
&foo, &foo, &ufoo, &ufoo, &foo, &foo, &foo,
&ufoo, &ufoo);
flags.shaped = shaped;
}
#endif // SHAPE
}
void BlackboxWindow::decorate(void) {
BTexture* texture;
texture = &(screen->getWindowStyle()->b_focus);
frame.fbutton = texture->render(frame.button_w, frame.button_w,
frame.fbutton);
if (! frame.fbutton)
frame.fbutton_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->b_unfocus);
frame.ubutton = texture->render(frame.button_w, frame.button_w,
frame.ubutton);
if (! frame.ubutton)
frame.ubutton_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->b_pressed);
frame.pbutton = texture->render(frame.button_w, frame.button_w,
frame.pbutton);
if (! frame.pbutton)
frame.pbutton_pixel = texture->color().pixel();
if (decorations & Decor_Titlebar) {
texture = &(screen->getWindowStyle()->t_focus);
frame.ftitle = texture->render(frame.inside_w, frame.title_h,
frame.ftitle);
if (! frame.ftitle)
frame.ftitle_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->t_unfocus);
frame.utitle = texture->render(frame.inside_w, frame.title_h,
frame.utitle);
if (! frame.utitle)
frame.utitle_pixel = texture->color().pixel();
XSetWindowBorder(blackbox->getXDisplay(), frame.title,
screen->getBorderColor()->pixel());
decorateLabel();
}
if (decorations & Decor_Border) {
frame.fborder_pixel = screen->getWindowStyle()->f_focus.pixel();
frame.uborder_pixel = screen->getWindowStyle()->f_unfocus.pixel();
blackbox_attrib.flags |= AttribDecoration;
blackbox_attrib.decoration = DecorNormal;
} else {
blackbox_attrib.flags |= AttribDecoration;
blackbox_attrib.decoration = DecorNone;
}
if (decorations & Decor_Handle) {
texture = &(screen->getWindowStyle()->h_focus);
frame.fhandle = texture->render(frame.inside_w, frame.handle_h,
frame.fhandle);
if (! frame.fhandle)
frame.fhandle_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->h_unfocus);
frame.uhandle = texture->render(frame.inside_w, frame.handle_h,
frame.uhandle);
if (! frame.uhandle)
frame.uhandle_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->g_focus);
frame.fgrip = texture->render(frame.grip_w, frame.handle_h, frame.fgrip);
if (! frame.fgrip)
frame.fgrip_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->g_unfocus);
frame.ugrip = texture->render(frame.grip_w, frame.handle_h, frame.ugrip);
if (! frame.ugrip)
frame.ugrip_pixel = texture->color().pixel();
XSetWindowBorder(blackbox->getXDisplay(), frame.handle,
screen->getBorderColor()->pixel());
XSetWindowBorder(blackbox->getXDisplay(), frame.left_grip,
screen->getBorderColor()->pixel());
XSetWindowBorder(blackbox->getXDisplay(), frame.right_grip,
screen->getBorderColor()->pixel());
}
XSetWindowBorder(blackbox->getXDisplay(), frame.window,
screen->getBorderColor()->pixel());
}
void BlackboxWindow::decorateLabel(void) {
BTexture *texture;
texture = &(screen->getWindowStyle()->l_focus);
frame.flabel = texture->render(frame.label_w, frame.label_h, frame.flabel);
if (! frame.flabel)
frame.flabel_pixel = texture->color().pixel();
texture = &(screen->getWindowStyle()->l_unfocus);
frame.ulabel = texture->render(frame.label_w, frame.label_h, frame.ulabel);
if (! frame.ulabel)
frame.ulabel_pixel = texture->color().pixel();
}
void BlackboxWindow::createHandle(void) {
frame.handle = createChildWindow(frame.window);
blackbox->saveWindowSearch(frame.handle, this);
frame.left_grip =
createChildWindow(frame.handle, blackbox->getLowerLeftAngleCursor());
blackbox->saveWindowSearch(frame.left_grip, this);
frame.right_grip =
createChildWindow(frame.handle, blackbox->getLowerRightAngleCursor());
blackbox->saveWindowSearch(frame.right_grip, this);
}
void BlackboxWindow::destroyHandle(void) {
if (frame.fhandle)
screen->getImageControl()->removeImage(frame.fhandle);
if (frame.uhandle)
screen->getImageControl()->removeImage(frame.uhandle);
if (frame.fgrip)
screen->getImageControl()->removeImage(frame.fgrip);
if (frame.ugrip)
screen->getImageControl()->removeImage(frame.ugrip);
blackbox->removeWindowSearch(frame.left_grip);
blackbox->removeWindowSearch(frame.right_grip);
XDestroyWindow(blackbox->getXDisplay(), frame.left_grip);
XDestroyWindow(blackbox->getXDisplay(), frame.right_grip);
frame.left_grip = frame.right_grip = None;
blackbox->removeWindowSearch(frame.handle);
XDestroyWindow(blackbox->getXDisplay(), frame.handle);
frame.handle = None;
}
void BlackboxWindow::createTitlebar(void) {
frame.title = createChildWindow(frame.window);
frame.label = createChildWindow(frame.title);
blackbox->saveWindowSearch(frame.title, this);
blackbox->saveWindowSearch(frame.label, this);
if (decorations & Decor_Iconify) createIconifyButton();
if (decorations & Decor_Maximize) createMaximizeButton();
if (decorations & Decor_Close) createCloseButton();
}
void BlackboxWindow::destroyTitlebar(void) {
if (frame.close_button)
destroyCloseButton();
if (frame.iconify_button)
destroyIconifyButton();
if (frame.maximize_button)
destroyMaximizeButton();
if (frame.ftitle)
screen->getImageControl()->removeImage(frame.ftitle);
if (frame.utitle)
screen->getImageControl()->removeImage(frame.utitle);
if (frame.flabel)
screen->getImageControl()->removeImage(frame.flabel);
if( frame.ulabel)
screen->getImageControl()->removeImage(frame.ulabel);
if (frame.fbutton)
screen->getImageControl()->removeImage(frame.fbutton);
if (frame.ubutton)
screen->getImageControl()->removeImage(frame.ubutton);
if (frame.pbutton)
screen->getImageControl()->removeImage(frame.pbutton);
blackbox->removeWindowSearch(frame.title);
blackbox->removeWindowSearch(frame.label);
XDestroyWindow(blackbox->getXDisplay(), frame.label);
XDestroyWindow(blackbox->getXDisplay(), frame.title);
frame.title = frame.label = None;
}
void BlackboxWindow::createCloseButton(void) {
if (frame.title != None) {
frame.close_button = createChildWindow(frame.title);
blackbox->saveWindowSearch(frame.close_button, this);
}
}
void BlackboxWindow::destroyCloseButton(void) {
blackbox->removeWindowSearch(frame.close_button);
XDestroyWindow(blackbox->getXDisplay(), frame.close_button);
frame.close_button = None;
}
void BlackboxWindow::createIconifyButton(void) {
if (frame.title != None) {
frame.iconify_button = createChildWindow(frame.title);
blackbox->saveWindowSearch(frame.iconify_button, this);
}
}
void BlackboxWindow::destroyIconifyButton(void) {
blackbox->removeWindowSearch(frame.iconify_button);
XDestroyWindow(blackbox->getXDisplay(), frame.iconify_button);
frame.iconify_button = None;
}
void BlackboxWindow::createMaximizeButton(void) {
if (frame.title != None) {
frame.maximize_button = createChildWindow(frame.title);
blackbox->saveWindowSearch(frame.maximize_button, this);
}
}
void BlackboxWindow::destroyMaximizeButton(void) {
blackbox->removeWindowSearch(frame.maximize_button);
XDestroyWindow(blackbox->getXDisplay(), frame.maximize_button);
frame.maximize_button = None;
}
void BlackboxWindow::positionButtons(bool redecorate_label) {
string layout = blackbox->getTitlebarLayout();
string parsed;
bool hasclose, hasiconify, hasmaximize, haslabel;
hasclose = hasiconify = hasmaximize = haslabel = false;
string::const_iterator it, end;
for (it = layout.begin(), end = layout.end(); it != end; ++it) {
switch(*it) {
case 'C':
if (! hasclose && (decorations & Decor_Close)) {
hasclose = true;
parsed += *it;
}
break;
case 'I':
if (! hasiconify && (decorations & Decor_Iconify)) {
hasiconify = true;
parsed += *it;
}
break;
case 'M':
if (! hasmaximize && (decorations & Decor_Maximize)) {
hasmaximize = true;
parsed += *it;
}
break;
case 'L':
if (! haslabel) {
haslabel = true;
parsed += *it;
}
}
}
if (! hasclose && frame.close_button)
destroyCloseButton();
if (! hasiconify && frame.iconify_button)
destroyIconifyButton();
if (! hasmaximize && frame.maximize_button)
destroyMaximizeButton();
if (! haslabel)
parsed += 'L'; // require that the label be in the layout
const unsigned int bsep = frame.bevel_w + 1; // separation between elements
const unsigned int by = frame.bevel_w + 1;
const unsigned int ty = frame.bevel_w;
frame.label_w = frame.inside_w - bsep * 2 -
(frame.button_w + bsep) * (parsed.size() - 1);
unsigned int x = bsep;
for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
switch(*it) {
case 'C':
if (! frame.close_button) createCloseButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'I':
if (! frame.iconify_button) createIconifyButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'M':
if (! frame.maximize_button) createMaximizeButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'L':
XMoveResizeWindow(blackbox->getXDisplay(), frame.label, x, ty,
frame.label_w, frame.label_h);
x += frame.label_w + bsep;
break;
}
}
if (redecorate_label) decorateLabel();
redrawLabel();
redrawAllButtons();
}
void BlackboxWindow::reconfigure(void) {
restoreGravity(client.rect);
upsize();
applyGravity(frame.rect);
positionWindows();
decorate();
redrawWindowFrame();
ungrabButtons();
grabButtons();
if (windowmenu) {
windowmenu->move(windowmenu->getX(), frame.rect.y() + frame.title_h);
windowmenu->reconfigure();
}
}
void BlackboxWindow::grabButtons(void) {
if ((! screen->isSloppyFocus()) || screen->doClickRaise())
// grab button 1 for changing focus/raising
blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
GrabModeSync, GrabModeSync, frame.plate, None);
if (functions & Func_Move)
blackbox->grabButton(Button1, Mod1Mask, frame.window, True,
ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
GrabModeAsync, frame.window,
blackbox->getMoveCursor());
if (functions & Func_Resize)
blackbox->grabButton(Button3, Mod1Mask, frame.window, True,
ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
GrabModeAsync, frame.window, None);
// alt+middle lowers the window
blackbox->grabButton(Button2, Mod1Mask, frame.window, True,
ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
frame.window, None);
}
void BlackboxWindow::ungrabButtons(void) {
if ((! screen->isSloppyFocus()) || screen->doClickRaise())
blackbox->ungrabButton(Button1, 0, frame.plate);
blackbox->ungrabButton(Button1, Mod1Mask, frame.window);
blackbox->ungrabButton(Button2, Mod1Mask, frame.window);
blackbox->ungrabButton(Button3, Mod1Mask, frame.window);
}
void BlackboxWindow::positionWindows(void) {
XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y(), frame.inside_w,
(flags.shaded) ? frame.title_h : frame.inside_h);
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.window,
frame.border_w);
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.plate,
frame.mwm_border_w);
XMoveResizeWindow(blackbox->getXDisplay(), frame.plate,
frame.margin.left - frame.mwm_border_w - frame.border_w,
frame.margin.top - frame.mwm_border_w - frame.border_w,
client.rect.width(), client.rect.height());
XMoveResizeWindow(blackbox->getXDisplay(), client.window,
0, 0, client.rect.width(), client.rect.height());
// ensure client.rect contains the real location
client.rect.setPos(frame.rect.left() + frame.margin.left,
frame.rect.top() + frame.margin.top);
if (decorations & Decor_Titlebar) {
if (frame.title == None) createTitlebar();
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.title,
frame.border_w);
XMoveResizeWindow(blackbox->getXDisplay(), frame.title, -frame.border_w,
-frame.border_w, frame.inside_w, frame.title_h);
positionButtons();
XMapSubwindows(blackbox->getXDisplay(), frame.title);
XMapWindow(blackbox->getXDisplay(), frame.title);
} else if (frame.title) {
destroyTitlebar();
}
if (decorations & Decor_Handle) {
if (frame.handle == None) createHandle();
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.handle,
frame.border_w);
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.left_grip,
frame.border_w);
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.right_grip,
frame.border_w);
// use client.rect here so the value is correct even if shaded
XMoveResizeWindow(blackbox->getXDisplay(), frame.handle,
-frame.border_w,
client.rect.height() + frame.margin.top +
frame.mwm_border_w - frame.border_w,
frame.inside_w, frame.handle_h);
XMoveResizeWindow(blackbox->getXDisplay(), frame.left_grip,
-frame.border_w, -frame.border_w,
frame.grip_w, frame.handle_h);
XMoveResizeWindow(blackbox->getXDisplay(), frame.right_grip,
frame.inside_w - frame.grip_w - frame.border_w,
-frame.border_w, frame.grip_w, frame.handle_h);
XMapSubwindows(blackbox->getXDisplay(), frame.handle);
XMapWindow(blackbox->getXDisplay(), frame.handle);
} else if (frame.handle) {
destroyHandle();
}
XSync(blackbox->getXDisplay(), False);
}
void BlackboxWindow::updateStrut(void) {
unsigned long num = 4;
unsigned long *data;
if (! xatom->getValue(client.window, XAtom::net_wm_strut, XAtom::cardinal,
num, &data))
return;
if (num == 4) {
client.strut.left = data[0];
client.strut.right = data[1];
client.strut.top = data[2];
client.strut.bottom = data[3];
screen->updateAvailableArea();
}
delete [] data;
}
void BlackboxWindow::getWindowType(void) {
unsigned long val;
if (xatom->getValue(client.window, XAtom::net_wm_window_type, XAtom::atom,
val)) {
if (val == xatom->getAtom(XAtom::net_wm_window_type_desktop))
window_type = Type_Desktop;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_dock))
window_type = Type_Dock;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_toolbar))
window_type = Type_Toolbar;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_menu))
window_type = Type_Menu;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_utility))
window_type = Type_Utility;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_splash))
window_type = Type_Splash;
else if (val == xatom->getAtom(XAtom::net_wm_window_type_dialog))
window_type = Type_Dialog;
else //if (val[0] == xatom->getAtom(XAtom::net_wm_window_type_normal))
window_type = Type_Normal;
return;
}
/*
* the window type hint was not set, which means we either classify ourself
* as a normal window or a dialog, depending on if we are a transient.
*/
if (isTransient())
window_type = Type_Dialog;
window_type = Type_Normal;
}
void BlackboxWindow::getWMName(void) {
if (xatom->getValue(client.window, XAtom::net_wm_name,
XAtom::utf8, client.title) &&
!client.title.empty()) {
xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
return;
}
//fall through to using WM_NAME
if (xatom->getValue(client.window, XAtom::wm_name, XAtom::ansi, client.title)
&& !client.title.empty()) {
xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
return;
}
// fall back to an internal default
client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
xatom->setValue(client.window, XAtom::net_wm_visible_name, XAtom::utf8,
client.title);
}
void BlackboxWindow::getWMIconName(void) {
if (xatom->getValue(client.window, XAtom::net_wm_icon_name,
XAtom::utf8, client.icon_title) &&
!client.icon_title.empty()) {
xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
return;
}
//fall through to using WM_ICON_NAME
if (xatom->getValue(client.window, XAtom::wm_icon_name, XAtom::ansi,
client.icon_title) &&
!client.icon_title.empty()) {
xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
return;
}
// fall back to using the main name
client.icon_title = client.title;
xatom->setValue(client.window, XAtom::net_wm_visible_icon_name, XAtom::utf8,
client.icon_title);
}
/*
* Retrieve which WM Protocols are supported by the client window.
* If the WM_DELETE_WINDOW protocol is supported, add the close button to the
* window's decorations and allow the close behavior.
* If the WM_TAKE_FOCUS protocol is supported, save a value that indicates
* this.
*/
void BlackboxWindow::getWMProtocols(void) {
Atom *proto;
int num_return = 0;
if (XGetWMProtocols(blackbox->getXDisplay(), client.window,
&proto, &num_return)) {
for (int i = 0; i < num_return; ++i) {
if (proto[i] == xatom->getAtom(XAtom::wm_delete_window)) {
decorations |= Decor_Close;
functions |= Func_Close;
} else if (proto[i] == xatom->getAtom(XAtom::wm_take_focus))
flags.send_focus_message = True;
else if (proto[i] == xatom->getAtom(XAtom::blackbox_structure_messages))
screen->addNetizen(new Netizen(screen, client.window));
}
XFree(proto);
}
}
/*
* Gets the value of the WM_HINTS property.
* If the property is not set, then use a set of default values.
*/
void BlackboxWindow::getWMHints(void) {
focus_mode = F_Passive;
client.initial_state = NormalState;
// remove from current window group
if (client.window_group) {
BWindowGroup *group = blackbox->searchGroup(client.window_group);
if (group) group->removeWindow(this);
}
client.window_group = None;
XWMHints *wmhint = XGetWMHints(blackbox->getXDisplay(), client.window);
if (! wmhint) {
return;
}
if (wmhint->flags & InputHint) {
if (wmhint->input == True) {
if (flags.send_focus_message)
focus_mode = F_LocallyActive;
} else {
if (flags.send_focus_message)
focus_mode = F_GloballyActive;
else
focus_mode = F_NoInput;
}
}
if (wmhint->flags & StateHint)
client.initial_state = wmhint->initial_state;
if (wmhint->flags & WindowGroupHint) {
client.window_group = wmhint->window_group;
// add window to the appropriate group
BWindowGroup *group = blackbox->searchGroup(client.window_group);
if (! group) // no group found, create it!
group = new BWindowGroup(blackbox, client.window_group);
group->addWindow(this);
}
client.wm_hint_flags = wmhint->flags;
XFree(wmhint);
}
/*
* Gets the value of the WM_NORMAL_HINTS property.
* If the property is not set, then use a set of default values.
*/
void BlackboxWindow::getWMNormalHints(void) {
long icccm_mask;
XSizeHints sizehint;
client.min_width = client.min_height =
client.width_inc = client.height_inc = 1;
client.base_width = client.base_height = 0;
client.win_gravity = NorthWestGravity;
#if 0
client.min_aspect_x = client.min_aspect_y =
client.max_aspect_x = client.max_aspect_y = 1;
#endif
/*
use the full screen, not the strut modified size. otherwise when the
availableArea changes max_width/height will be incorrect and lead to odd
rendering bugs.
*/
const Rect& screen_area = screen->getRect();
client.max_width = screen_area.width();
client.max_height = screen_area.height();
if (! XGetWMNormalHints(blackbox->getXDisplay(), client.window,
&sizehint, &icccm_mask))
return;
client.normal_hint_flags = sizehint.flags;
if (sizehint.flags & PMinSize) {
if (sizehint.min_width >= 0)
client.min_width = sizehint.min_width;
if (sizehint.min_height >= 0)
client.min_height = sizehint.min_height;
}
if (sizehint.flags & PMaxSize) {
if (sizehint.max_width > static_cast<signed>(client.min_width))
client.max_width = sizehint.max_width;
else
client.max_width = client.min_width;
if (sizehint.max_height > static_cast<signed>(client.min_height))
client.max_height = sizehint.max_height;
else
client.max_height = client.min_height;
}
if (sizehint.flags & PResizeInc) {
client.width_inc = sizehint.width_inc;
client.height_inc = sizehint.height_inc;
}
#if 0 // we do not support this at the moment
if (sizehint.flags & PAspect) {
client.min_aspect_x = sizehint.min_aspect.x;
client.min_aspect_y = sizehint.min_aspect.y;
client.max_aspect_x = sizehint.max_aspect.x;
client.max_aspect_y = sizehint.max_aspect.y;
}
#endif
if (sizehint.flags & PBaseSize) {
client.base_width = sizehint.base_width;
client.base_height = sizehint.base_height;
}
if (sizehint.flags & PWinGravity)
client.win_gravity = sizehint.win_gravity;
}
/*
* Gets the NETWM hints for the class' contained window.
*/
void BlackboxWindow::getNetWMHints(void) {
unsigned long workspace;
if (xatom->getValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
workspace)) {
if (workspace == 0xffffffff)
flags.stuck = True;
else
blackbox_attrib.workspace = workspace;
}
unsigned long *state;
unsigned long num = (unsigned) -1;
if (xatom->getValue(client.window, XAtom::net_wm_state, XAtom::atom,
num, &state)) {
bool vert = False,
horz = False;
for (unsigned long i = 0; i < num; ++i) {
if (state[i] == xatom->getAtom(XAtom::net_wm_state_modal))
flags.modal = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_shaded))
flags.shaded = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_taskbar))
flags.skip_taskbar = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_pager))
flags.skip_pager = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_fullscreen))
flags.fullscreen = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_hidden))
setState(IconicState);
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_vert))
vert = True;
else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_horz))
horz = True;
}
if (vert && horz)
flags.maximized = 1;
else if (vert)
flags.maximized = 2;
else if (horz)
flags.maximized = 3;
delete [] state;
}
}
/*
* Gets the MWM hints for the class' contained window.
* This is used while initializing the window to its first state, and not
* thereafter.
* Returns: true if the MWM hints are successfully retreived and applied;
* false if they are not.
*/
void BlackboxWindow::getMWMHints(void) {
unsigned long num;
MwmHints *mwm_hint;
num = PropMwmHintsElements;
if (! xatom->getValue(client.window, XAtom::motif_wm_hints,
XAtom::motif_wm_hints, num,
(unsigned long **)&mwm_hint))
return;
if (num < PropMwmHintsElements) {
delete [] mwm_hint;
return;
}
if (mwm_hint->flags & MwmHintsDecorations) {
if (mwm_hint->decorations & MwmDecorAll) {
decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
Decor_Iconify | Decor_Maximize | Decor_Close;
} else {
decorations = 0;
if (mwm_hint->decorations & MwmDecorBorder)
decorations |= Decor_Border;
if (mwm_hint->decorations & MwmDecorHandle)
decorations |= Decor_Handle;
if (mwm_hint->decorations & MwmDecorTitle)
decorations |= Decor_Titlebar;
if (mwm_hint->decorations & MwmDecorIconify)
decorations |= Decor_Iconify;
if (mwm_hint->decorations & MwmDecorMaximize)
decorations |= Decor_Maximize;
}
}
if (mwm_hint->flags & MwmHintsFunctions) {
if (mwm_hint->functions & MwmFuncAll) {
functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
Func_Close;
} else {
functions = 0;
if (mwm_hint->functions & MwmFuncResize)
functions |= Func_Resize;
if (mwm_hint->functions & MwmFuncMove)
functions |= Func_Move;
if (mwm_hint->functions & MwmFuncIconify)
functions |= Func_Iconify;
if (mwm_hint->functions & MwmFuncMaximize)
functions |= Func_Maximize;
if (mwm_hint->functions & MwmFuncClose)
functions |= Func_Close;
}
}
delete [] mwm_hint;
}
/*
* Gets the blackbox hints from the class' contained window.
* This is used while initializing the window to its first state, and not
* thereafter.
* Returns: true if the hints are successfully retreived and applied; false if
* they are not.
*/
bool BlackboxWindow::getBlackboxHints(void) {
unsigned long num;
BlackboxHints *blackbox_hint;
num = PropBlackboxHintsElements;
if (! xatom->getValue(client.window, XAtom::blackbox_hints,
XAtom::blackbox_hints, num,
(unsigned long **)&blackbox_hint))
return False;
if (num < PropBlackboxHintsElements) {
delete [] blackbox_hint;
return False;
}
if (blackbox_hint->flags & AttribShaded)
flags.shaded = (blackbox_hint->attrib & AttribShaded);
if ((blackbox_hint->flags & AttribMaxHoriz) &&
(blackbox_hint->flags & AttribMaxVert))
flags.maximized = (blackbox_hint->attrib &
(AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
else if (blackbox_hint->flags & AttribMaxVert)
flags.maximized = (blackbox_hint->attrib & AttribMaxVert) ? 2 : 0;
else if (blackbox_hint->flags & AttribMaxHoriz)
flags.maximized = (blackbox_hint->attrib & AttribMaxHoriz) ? 3 : 0;
if (blackbox_hint->flags & AttribOmnipresent)
flags.stuck = (blackbox_hint->attrib & AttribOmnipresent);
if (blackbox_hint->flags & AttribWorkspace)
blackbox_attrib.workspace = blackbox_hint->workspace;
// if (blackbox_hint->flags & AttribStack)
// don't yet have always on top/bottom for blackbox yet... working
// on that
if (blackbox_hint->flags & AttribDecoration) {
switch (blackbox_hint->decoration) {
case DecorNone:
// clear all decorations except close
decorations &= Decor_Close;
// clear all functions except close
functions &= Func_Close;
break;
case DecorTiny:
decorations |= Decor_Titlebar | Decor_Iconify;
decorations &= ~(Decor_Border | Decor_Handle | Decor_Maximize);
functions |= Func_Move | Func_Iconify;
functions &= ~(Func_Resize | Func_Maximize);
break;
case DecorTool:
decorations |= Decor_Titlebar;
decorations &= ~(Decor_Iconify | Decor_Border | Decor_Handle);
functions |= Func_Move;
functions &= ~(Func_Resize | Func_Maximize | Func_Iconify);
break;
case DecorNormal:
default:
decorations |= Decor_Titlebar | Decor_Border | Decor_Handle |
Decor_Iconify | Decor_Maximize;
functions |= Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
break;
}
reconfigure();
}
delete [] blackbox_hint;
return True;
}
void BlackboxWindow::getTransientInfo(void) {
if (client.transient_for &&
client.transient_for != (BlackboxWindow *) ~0ul) {
// the transient for hint was removed, so we need to tell our
// previous transient_for that we are going away
client.transient_for->client.transientList.remove(this);
}
// we have no transient_for until we find a new one
client.transient_for = 0;
Window trans_for;
if (! XGetTransientForHint(blackbox->getXDisplay(), client.window,
&trans_for)) {
// transient_for hint not set
return;
}
if (trans_for == client.window) {
// wierd client... treat this window as a normal window
return;
}
if (trans_for == None || trans_for == screen->getRootWindow()) {
// this is an undocumented interpretation of the ICCCM. a transient
// associated with None/Root/itself is assumed to be a modal root
// transient. we don't support the concept of a global transient,
// so we just associate this transient with nothing, and perhaps
// we will add support later for global modality.
client.transient_for = (BlackboxWindow *) ~0ul;
flags.modal = True;
return;
}
client.transient_for = blackbox->searchWindow(trans_for);
if (! client.transient_for &&
client.window_group && trans_for == client.window_group) {
// no direct transient_for, perhaps this is a group transient?
BWindowGroup *group = blackbox->searchGroup(client.window_group);
if (group) client.transient_for = group->find(screen);
}
if (! client.transient_for || client.transient_for == this) {
// no transient_for found, or we have a wierd client that wants to be
// a transient for itself, so we treat this window as a normal window
client.transient_for = (BlackboxWindow*) 0;
return;
}
// register ourselves with our new transient_for
client.transient_for->client.transientList.push_back(this);
flags.stuck = client.transient_for->flags.stuck;
}
bool BlackboxWindow::isKDESystrayWindow(void) {
Window systray;
if (xatom->getValue(client.window, XAtom::kde_net_wm_system_tray_window_for,
XAtom::window, systray) && systray)
return True;
return False;
}
BlackboxWindow *BlackboxWindow::getTransientFor(void) const {
if (client.transient_for &&
client.transient_for != (BlackboxWindow*) ~0ul)
return client.transient_for;
return 0;
}
/*
* This function is responsible for updating both the client and the frame
* rectangles.
* According to the ICCCM a client message is not sent for a resize, only a
* move.
*/
void BlackboxWindow::configure(int dx, int dy,
unsigned int dw, unsigned int dh) {
bool send_event = ((frame.rect.x() != dx || frame.rect.y() != dy) &&
! flags.moving);
if (dw != frame.rect.width() || dh != frame.rect.height()) {
frame.rect.setRect(dx, dy, dw, dh);
frame.inside_w = frame.rect.width() - (frame.border_w * 2);
frame.inside_h = frame.rect.height() - (frame.border_w * 2);
if (frame.rect.right() <= 0 || frame.rect.bottom() <= 0)
frame.rect.setPos(0, 0);
client.rect.setCoords(frame.rect.left() + frame.margin.left,
frame.rect.top() + frame.margin.top,
frame.rect.right() - frame.margin.right,
frame.rect.bottom() - frame.margin.bottom);
#ifdef SHAPE
if (blackbox->hasShapeExtensions() && flags.shaped) {
configureShape();
}
#endif // SHAPE
positionWindows();
decorate();
redrawWindowFrame();
} else {
frame.rect.setPos(dx, dy);
XMoveWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y());
/*
we may have been called just after an opaque window move, so even though
the old coords match the new ones no ConfigureNotify has been sent yet.
There are likely other times when this will be relevant as well.
*/
if (! flags.moving) send_event = True;
}
if (send_event) {
// if moving, the update and event will occur when the move finishes
client.rect.setPos(frame.rect.left() + frame.margin.left,
frame.rect.top() + frame.margin.top);
XEvent event;
event.type = ConfigureNotify;
event.xconfigure.display = blackbox->getXDisplay();
event.xconfigure.event = client.window;
event.xconfigure.window = client.window;
event.xconfigure.x = client.rect.x();
event.xconfigure.y = client.rect.y();
event.xconfigure.width = client.rect.width();
event.xconfigure.height = client.rect.height();
event.xconfigure.border_width = client.old_bw;
event.xconfigure.above = frame.window;
event.xconfigure.override_redirect = False;
XSendEvent(blackbox->getXDisplay(), client.window, False,
StructureNotifyMask, &event);
screen->updateNetizenConfigNotify(&event);
XFlush(blackbox->getXDisplay());
}
}
#ifdef SHAPE
void BlackboxWindow::configureShape(void) {
XShapeCombineShape(blackbox->getXDisplay(), frame.window, ShapeBounding,
frame.margin.left - frame.border_w,
frame.margin.top - frame.border_w,
client.window, ShapeBounding, ShapeSet);
int num = 0;
XRectangle xrect[2];
if (decorations & Decor_Titlebar) {
xrect[0].x = xrect[0].y = -frame.border_w;
xrect[0].width = frame.rect.width();
xrect[0].height = frame.title_h + (frame.border_w * 2);
++num;
}
if (decorations & Decor_Handle) {
xrect[1].x = -frame.border_w;
xrect[1].y = frame.rect.height() - frame.margin.bottom +
frame.mwm_border_w - frame.border_w;
xrect[1].width = frame.rect.width();
xrect[1].height = frame.handle_h + (frame.border_w * 2);
++num;
}
XShapeCombineRectangles(blackbox->getXDisplay(), frame.window,
ShapeBounding, 0, 0, xrect, num,
ShapeUnion, Unsorted);
}
#endif // SHAPE
bool BlackboxWindow::setInputFocus(void) {
if (flags.focused) return True;
assert(! flags.iconic &&
(flags.stuck || // window must be on the current workspace or sticky
blackbox_attrib.workspace == screen->getCurrentWorkspaceID()));
#if 0
// if the window is not visible, mark the window as wanting focus rather
// than give it focus.
if (! flags.visible) {
Workspace *wkspc = screen->getWorkspace(blackbox_attrib.workspace);
wkspc->setLastFocusedWindow(this);
return True;
}
#endif
if (! frame.rect.intersects(screen->getRect())) {
// client is outside the screen, move it to the center
configure((screen->getWidth() - frame.rect.width()) / 2,
(screen->getHeight() - frame.rect.height()) / 2,
frame.rect.width(), frame.rect.height());
}
if (client.transientList.size() > 0) {
// transfer focus to any modal transients
BlackboxWindowList::iterator it, end = client.transientList.end();
for (it = client.transientList.begin(); it != end; ++it) {
if ((*it)->flags.modal) return (*it)->setInputFocus();
}
}
bool ret = True;
if (focus_mode == F_LocallyActive || focus_mode == F_Passive) {
XSetInputFocus(blackbox->getXDisplay(), client.window,
RevertToPointerRoot, CurrentTime);
blackbox->setFocusedWindow(this);
} else {
/* we could set the focus to none, since the window doesn't accept focus,
* but we shouldn't set focus to nothing since this would surely make
* someone angry
*/
ret = False;
}
if (flags.send_focus_message) {
XEvent ce;
ce.xclient.type = ClientMessage;
ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_take_focus);
ce.xclient.data.l[1] = blackbox->getLastTime();
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(blackbox->getXDisplay(), client.window, False,
NoEventMask, &ce);
XFlush(blackbox->getXDisplay());
}
return ret;
}
void BlackboxWindow::iconify(void) {
if (flags.iconic) return;
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
if (flags.moving)
endMove();
if (windowmenu) windowmenu->hide();
/*
* we don't want this XUnmapWindow call to generate an UnmapNotify event, so
* we need to clear the event mask on client.window for a split second.
* HOWEVER, since X11 is asynchronous, the window could be destroyed in that
* split second, leaving us with a ghost window... so, we need to do this
* while the X server is grabbed
*/
XGrabServer(blackbox->getXDisplay());
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XUnmapWindow(blackbox->getXDisplay(), client.window);
XSelectInput(blackbox->getXDisplay(), client.window,
PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
XUngrabServer(blackbox->getXDisplay());
XUnmapWindow(blackbox->getXDisplay(), frame.window);
flags.visible = False;
flags.iconic = True;
setState(IconicState);
screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
if (isTransient()) {
if (client.transient_for != (BlackboxWindow *) ~0ul &&
! client.transient_for->flags.iconic) {
// iconify our transient_for
client.transient_for->iconify();
}
}
screen->addIcon(this);
if (client.transientList.size() > 0) {
// iconify all transients
BlackboxWindowList::iterator it, end = client.transientList.end();
for (it = client.transientList.begin(); it != end; ++it) {
if (! (*it)->flags.iconic) (*it)->iconify();
}
}
screen->updateStackingList();
}
void BlackboxWindow::show(void) {
flags.visible = True;
flags.iconic = False;
current_state = (flags.shaded) ? IconicState : NormalState;
setState(current_state);
XMapWindow(blackbox->getXDisplay(), client.window);
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
#ifdef DEBUG
int real_x, real_y;
Window child;
XTranslateCoordinates(blackbox->getXDisplay(), client.window,
screen->getRootWindow(),
0, 0, &real_x, &real_y, &child);
fprintf(stderr, "%s -- assumed: (%d, %d), real: (%d, %d)\n", getTitle(),
client.rect.left(), client.rect.top(), real_x, real_y);
assert(client.rect.left() == real_x && client.rect.top() == real_y);
#endif
}
void BlackboxWindow::deiconify(bool reassoc, bool raise) {
if (flags.iconic || reassoc)
screen->reassociateWindow(this, BSENTINEL, False);
else if (blackbox_attrib.workspace != screen->getCurrentWorkspaceID())
return;
show();
// reassociate and deiconify all transients
if (reassoc && client.transientList.size() > 0) {
BlackboxWindowList::iterator it, end = client.transientList.end();
for (it = client.transientList.begin(); it != end; ++it) {
(*it)->deiconify(True, False);
}
}
if (raise)
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
void BlackboxWindow::close(void) {
XEvent ce;
ce.xclient.type = ClientMessage;
ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_delete_window);
ce.xclient.data.l[1] = CurrentTime;
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce);
XFlush(blackbox->getXDisplay());
}
void BlackboxWindow::withdraw(void) {
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
if (flags.moving)
endMove();
flags.visible = False;
flags.iconic = False;
setState(current_state);
XUnmapWindow(blackbox->getXDisplay(), frame.window);
XGrabServer(blackbox->getXDisplay());
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XUnmapWindow(blackbox->getXDisplay(), client.window);
XSelectInput(blackbox->getXDisplay(), client.window,
PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
XUngrabServer(blackbox->getXDisplay());
if (windowmenu) windowmenu->hide();
}
void BlackboxWindow::maximize(unsigned int button) {
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
if (flags.moving)
endMove();
// handle case where menu is open then the max button is used instead
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
if (flags.maximized) {
flags.maximized = 0;
blackbox_attrib.flags &= ! (AttribMaxHoriz | AttribMaxVert);
blackbox_attrib.attrib &= ! (AttribMaxHoriz | AttribMaxVert);
/*
when a resize finishes, maximize(0) is called to clear any maximization
flags currently set. Otherwise it still thinks it is maximized.
so we do not need to call configure() because resizing will handle it
*/
if (! flags.resizing)
configure(blackbox_attrib.premax_x, blackbox_attrib.premax_y,
blackbox_attrib.premax_w, blackbox_attrib.premax_h);
blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
redrawAllButtons(); // in case it is not called in configure()
setState(current_state);
return;
}
blackbox_attrib.premax_x = frame.rect.x();
blackbox_attrib.premax_y = frame.rect.y();
blackbox_attrib.premax_w = frame.rect.width();
// use client.rect so that clients can be restored even if shaded
blackbox_attrib.premax_h =
client.rect.height() + frame.margin.top + frame.margin.bottom;
const Rect &screen_area = screen->availableArea();
frame.changing = screen_area;
switch(button) {
case 1:
blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert;
blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert;
break;
case 2:
blackbox_attrib.flags |= AttribMaxVert;
blackbox_attrib.attrib |= AttribMaxVert;
frame.changing.setX(frame.rect.x());
frame.changing.setWidth(frame.rect.width());
break;
case 3:
blackbox_attrib.flags |= AttribMaxHoriz;
blackbox_attrib.attrib |= AttribMaxHoriz;
frame.changing.setY(frame.rect.y());
frame.changing.setHeight(frame.rect.height());
break;
}
constrain(TopLeft);
if (flags.shaded) {
blackbox_attrib.flags ^= AttribShaded;
blackbox_attrib.attrib ^= AttribShaded;
flags.shaded = False;
}
flags.maximized = button;
configure(frame.changing.x(), frame.changing.y(),
frame.changing.width(), frame.changing.height());
if (flags.focused)
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
redrawAllButtons(); // in case it is not called in configure()
setState(current_state);
}
// re-maximizes the window to take into account availableArea changes
void BlackboxWindow::remaximize(void) {
// save the original dimensions because maximize will wipe them out
int premax_x = blackbox_attrib.premax_x,
premax_y = blackbox_attrib.premax_y,
premax_w = blackbox_attrib.premax_w,
premax_h = blackbox_attrib.premax_h;
unsigned int button = flags.maximized;
flags.maximized = 0; // trick maximize() into working
maximize(button);
// restore saved values
blackbox_attrib.premax_x = premax_x;
blackbox_attrib.premax_y = premax_y;
blackbox_attrib.premax_w = premax_w;
blackbox_attrib.premax_h = premax_h;
}
void BlackboxWindow::setWorkspace(unsigned int n) {
blackbox_attrib.flags |= AttribWorkspace;
blackbox_attrib.workspace = n;
if (n == BSENTINEL) { // iconified window
/*
we set the workspace to 'all workspaces' so that taskbars will show the
window. otherwise, it made uniconifying a window imposible without the
blackbox workspace menu
*/
n = 0xffffffff;
}
xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n);
}
void BlackboxWindow::shade(void) {
if (flags.shaded) {
XResizeWindow(blackbox->getXDisplay(), frame.window,
frame.inside_w, frame.inside_h);
flags.shaded = False;
blackbox_attrib.flags ^= AttribShaded;
blackbox_attrib.attrib ^= AttribShaded;
setState(NormalState);
// set the frame rect to the normal size
frame.rect.setHeight(client.rect.height() + frame.margin.top +
frame.margin.bottom);
} else {
if (! (decorations & Decor_Titlebar))
return; // can't shade it without a titlebar!
XResizeWindow(blackbox->getXDisplay(), frame.window,
frame.inside_w, frame.title_h);
flags.shaded = True;
blackbox_attrib.flags |= AttribShaded;
blackbox_attrib.attrib |= AttribShaded;
setState(IconicState);
// set the frame rect to the shaded size
frame.rect.setHeight(frame.title_h + (frame.border_w * 2));
}
}
/*
* (Un)Sticks a window and its relatives.
*/
void BlackboxWindow::stick(void) {
if (flags.stuck) {
blackbox_attrib.flags ^= AttribOmnipresent;
blackbox_attrib.attrib ^= AttribOmnipresent;
flags.stuck = False;
if (! flags.iconic)
screen->reassociateWindow(this, BSENTINEL, True);
else
// temporary fix since sticky windows suck. set the hint to what we
// actually hold in our data.
xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
blackbox_attrib.workspace);
setState(current_state);
} else {
flags.stuck = True;
blackbox_attrib.flags |= AttribOmnipresent;
blackbox_attrib.attrib |= AttribOmnipresent;
// temporary fix since sticky windows suck. set the hint to a different
// value than that contained in the class' data.
xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
0xffffffff);
setState(current_state);
}
// go up the chain
if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
client.transient_for->isStuck() != flags.stuck)
client.transient_for->stick();
// go down the chain
BlackboxWindowList::iterator it;
const BlackboxWindowList::iterator end = client.transientList.end();
for (it = client.transientList.begin(); it != end; ++it)
if ((*it)->isStuck() != flags.stuck)
(*it)->stick();
}
void BlackboxWindow::redrawWindowFrame(void) const {
if (decorations & Decor_Titlebar) {
if (flags.focused) {
if (frame.ftitle)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.title, frame.ftitle);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.title, frame.ftitle_pixel);
} else {
if (frame.utitle)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.title, frame.utitle);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.title, frame.utitle_pixel);
}
XClearWindow(blackbox->getXDisplay(), frame.title);
redrawLabel();
redrawAllButtons();
}
if (decorations & Decor_Handle) {
if (flags.focused) {
if (frame.fhandle)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.handle, frame.fhandle);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.handle, frame.fhandle_pixel);
if (frame.fgrip) {
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.left_grip, frame.fgrip);
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.right_grip, frame.fgrip);
} else {
XSetWindowBackground(blackbox->getXDisplay(),
frame.left_grip, frame.fgrip_pixel);
XSetWindowBackground(blackbox->getXDisplay(),
frame.right_grip, frame.fgrip_pixel);
}
} else {
if (frame.uhandle)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.handle, frame.uhandle);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.handle, frame.uhandle_pixel);
if (frame.ugrip) {
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.left_grip, frame.ugrip);
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.right_grip, frame.ugrip);
} else {
XSetWindowBackground(blackbox->getXDisplay(),
frame.left_grip, frame.ugrip_pixel);
XSetWindowBackground(blackbox->getXDisplay(),
frame.right_grip, frame.ugrip_pixel);
}
}
XClearWindow(blackbox->getXDisplay(), frame.handle);
XClearWindow(blackbox->getXDisplay(), frame.left_grip);
XClearWindow(blackbox->getXDisplay(), frame.right_grip);
}
if (decorations & Decor_Border) {
if (flags.focused)
XSetWindowBorder(blackbox->getXDisplay(),
frame.plate, frame.fborder_pixel);
else
XSetWindowBorder(blackbox->getXDisplay(),
frame.plate, frame.uborder_pixel);
}
}
void BlackboxWindow::setFocusFlag(bool focus) {
// only focus a window if it is visible
if (focus && !flags.visible)
return;
flags.focused = focus;
redrawWindowFrame();
if (screen->isSloppyFocus() && screen->doAutoRaise()) {
if (isFocused()) timer->start();
else timer->stop();
}
if (isFocused())
blackbox->setFocusedWindow(this);
}
void BlackboxWindow::installColormap(bool install) {
int i = 0, ncmap = 0;
Colormap *cmaps = XListInstalledColormaps(blackbox->getXDisplay(),
client.window, &ncmap);
if (cmaps) {
XWindowAttributes wattrib;
if (XGetWindowAttributes(blackbox->getXDisplay(),
client.window, &wattrib)) {
if (install) {
// install the window's colormap
for (i = 0; i < ncmap; i++) {
if (*(cmaps + i) == wattrib.colormap)
// this window is using an installed color map... do not install
install = False;
}
// otherwise, install the window's colormap
if (install)
XInstallColormap(blackbox->getXDisplay(), wattrib.colormap);
} else {
// uninstall the window's colormap
for (i = 0; i < ncmap; i++) {
if (*(cmaps + i) == wattrib.colormap)
// we found the colormap to uninstall
XUninstallColormap(blackbox->getXDisplay(), wattrib.colormap);
}
}
}
XFree(cmaps);
}
}
void BlackboxWindow::setAllowedActions(void) {
Atom actions[7];
int num = 0;
actions[num++] = xatom->getAtom(XAtom::net_wm_action_shade);
actions[num++] = xatom->getAtom(XAtom::net_wm_action_change_desktop);
actions[num++] = xatom->getAtom(XAtom::net_wm_action_close);
if (functions & Func_Move)
actions[num++] = xatom->getAtom(XAtom::net_wm_action_move);
if (functions & Func_Resize)
actions[num++] = xatom->getAtom(XAtom::net_wm_action_resize);
if (functions & Func_Maximize) {
actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_horz);
actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_vert);
}
xatom->setValue(client.window, XAtom::net_wm_allowed_actions, XAtom::atom,
actions, num);
}
void BlackboxWindow::setState(unsigned long new_state) {
current_state = new_state;
unsigned long state[2];
state[0] = current_state;
state[1] = None;
xatom->setValue(client.window, XAtom::wm_state, XAtom::wm_state, state, 2);
xatom->setValue(client.window, XAtom::blackbox_attributes,
XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
PropBlackboxAttributesElements);
Atom netstate[8];
int num = 0;
if (flags.modal)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_modal);
if (flags.shaded)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_shaded);
if (flags.iconic)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_hidden);
if (flags.skip_taskbar)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_taskbar);
if (flags.skip_pager)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_pager);
if (flags.fullscreen)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_fullscreen);
if (flags.maximized == 1 || flags.maximized == 2)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_vert);
if (flags.maximized == 1 || flags.maximized == 3)
netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_horz);
xatom->setValue(client.window, XAtom::net_wm_state, XAtom::atom,
netstate, num);
}
bool BlackboxWindow::getState(void) {
bool ret = xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state,
current_state);
if (! ret) current_state = 0;
return ret;
}
void BlackboxWindow::restoreAttributes(void) {
unsigned long num = PropBlackboxAttributesElements;
BlackboxAttributes *net;
if (! xatom->getValue(client.window, XAtom::blackbox_attributes,
XAtom::blackbox_attributes, num,
(unsigned long **)&net))
return;
if (num < PropBlackboxAttributesElements) {
delete [] net;
return;
}
if (net->flags & AttribShaded && net->attrib & AttribShaded) {
flags.shaded = False;
unsigned long orig_state = current_state;
shade();
/*
At this point in the life of a window, current_state should only be set
to IconicState if the window was an *icon*, not if it was shaded.
*/
if (orig_state != IconicState)
current_state = WithdrawnState;
}
if (net->workspace != screen->getCurrentWorkspaceID() &&
net->workspace < screen->getWorkspaceCount())
screen->reassociateWindow(this, net->workspace, True);
if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) &&
(blackbox_attrib.workspace < screen->getWorkspaceCount())) {
// set to WithdrawnState so it will be mapped on the new workspace
if (current_state == NormalState) current_state = WithdrawnState;
} else if (current_state == WithdrawnState) {
// the window is on this workspace and is Withdrawn, so it is waiting to
// be mapped
current_state = NormalState;
}
if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent) {
flags.stuck = False;
stick();
// if the window was on another workspace, it was going to be hidden. this
// specifies that the window should be mapped since it is sticky.
if (current_state == WithdrawnState) current_state = NormalState;
}
if (net->flags & AttribMaxHoriz || net->flags & AttribMaxVert) {
int x = net->premax_x, y = net->premax_y;
unsigned int w = net->premax_w, h = net->premax_h;
flags.maximized = 0;
unsigned int m = 0;
if ((net->flags & AttribMaxHoriz) &&
(net->flags & AttribMaxVert))
m = (net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0;
else if (net->flags & AttribMaxVert)
m = (net->attrib & AttribMaxVert) ? 2 : 0;
else if (net->flags & AttribMaxHoriz)
m = (net->attrib & AttribMaxHoriz) ? 3 : 0;
if (m) maximize(m);
blackbox_attrib.premax_x = x;
blackbox_attrib.premax_y = y;
blackbox_attrib.premax_w = w;
blackbox_attrib.premax_h = h;
}
// with the state set it will then be the map event's job to read the
// window's state and behave accordingly
delete [] net;
}
/*
* Positions the Rect r according the the client window position and
* window gravity.
*/
void BlackboxWindow::applyGravity(Rect &r) {
// apply horizontal window gravity
switch (client.win_gravity) {
default:
case NorthWestGravity:
case SouthWestGravity:
case WestGravity:
r.setX(client.rect.x());
break;
case NorthGravity:
case SouthGravity:
case CenterGravity:
r.setX(client.rect.x() - (frame.margin.left + frame.margin.right) / 2);
break;
case NorthEastGravity:
case SouthEastGravity:
case EastGravity:
r.setX(client.rect.x() - frame.margin.left - frame.margin.right + 2);
break;
case ForgetGravity:
case StaticGravity:
r.setX(client.rect.x() - frame.margin.left);
break;
}
// apply vertical window gravity
switch (client.win_gravity) {
default:
case NorthWestGravity:
case NorthEastGravity:
case NorthGravity:
r.setY(client.rect.y());
break;
case CenterGravity:
case EastGravity:
case WestGravity:
r.setY(client.rect.y() - (frame.margin.top + frame.margin.bottom) / 2);
break;
case SouthWestGravity:
case SouthEastGravity:
case SouthGravity:
r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom + 2);
break;
case ForgetGravity:
case StaticGravity:
r.setY(client.rect.y() - frame.margin.top);
break;
}
}
/*
* The reverse of the applyGravity function.
*
* Positions the Rect r according to the frame window position and
* window gravity.
*/
void BlackboxWindow::restoreGravity(Rect &r) {
// restore horizontal window gravity
switch (client.win_gravity) {
default:
case NorthWestGravity:
case SouthWestGravity:
case WestGravity:
r.setX(frame.rect.x());
break;
case NorthGravity:
case SouthGravity:
case CenterGravity:
r.setX(frame.rect.x() + (frame.margin.left + frame.margin.right) / 2);
break;
case NorthEastGravity:
case SouthEastGravity:
case EastGravity:
r.setX(frame.rect.x() + frame.margin.left + frame.margin.right - 2);
break;
case ForgetGravity:
case StaticGravity:
r.setX(frame.rect.x() + frame.margin.left);
break;
}
// restore vertical window gravity
switch (client.win_gravity) {
default:
case NorthWestGravity:
case NorthEastGravity:
case NorthGravity:
r.setY(frame.rect.y());
break;
case CenterGravity:
case EastGravity:
case WestGravity:
r.setY(frame.rect.y() + (frame.margin.top + frame.margin.bottom) / 2);
break;
case SouthWestGravity:
case SouthEastGravity:
case SouthGravity:
r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom - 2);
break;
case ForgetGravity:
case StaticGravity:
r.setY(frame.rect.y() + frame.margin.top);
break;
}
}
void BlackboxWindow::redrawLabel(void) const {
if (flags.focused) {
if (frame.flabel)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.label, frame.flabel);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.label, frame.flabel_pixel);
} else {
if (frame.ulabel)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.label, frame.ulabel);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.label, frame.ulabel_pixel);
}
XClearWindow(blackbox->getXDisplay(), frame.label);
WindowStyle *style = screen->getWindowStyle();
int pos = frame.bevel_w * 2;
style->doJustify(client.title.c_str(), pos, frame.label_w, frame.bevel_w * 4);
style->font->drawString(frame.label, pos, 1,
(flags.focused ? style->l_text_focus :
style->l_text_unfocus),
client.title);
}
void BlackboxWindow::redrawAllButtons(void) const {
if (frame.iconify_button) redrawIconifyButton(False);
if (frame.maximize_button) redrawMaximizeButton(flags.maximized);
if (frame.close_button) redrawCloseButton(False);
}
void BlackboxWindow::redrawIconifyButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.iconify_button, frame.fbutton);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.iconify_button, frame.fbutton_pixel);
} else {
if (frame.ubutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.iconify_button, frame.ubutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.iconify_button,
frame.ubutton_pixel);
}
} else {
if (frame.pbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.iconify_button, frame.pbutton);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.iconify_button, frame.pbutton_pixel);
}
XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
screen->getWindowStyle()->b_pic_unfocus);
XDrawRectangle(blackbox->getXDisplay(), frame.iconify_button, pen.gc(),
2, (frame.button_w - 5), (frame.button_w - 5), 2);
}
void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.maximize_button, frame.fbutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
frame.fbutton_pixel);
} else {
if (frame.ubutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.maximize_button, frame.ubutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
frame.ubutton_pixel);
}
} else {
if (frame.pbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.maximize_button, frame.pbutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
frame.pbutton_pixel);
}
XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
screen->getWindowStyle()->b_pic_unfocus);
XDrawRectangle(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2, 2, (frame.button_w - 5), (frame.button_w - 5));
XDrawLine(blackbox->getXDisplay(), frame.maximize_button, pen.gc(),
2, 3, (frame.button_w - 3), 3);
}
void BlackboxWindow::redrawCloseButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
frame.fbutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
frame.fbutton_pixel);
} else {
if (frame.ubutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
frame.ubutton);
else
XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
frame.ubutton_pixel);
}
} else {
if (frame.pbutton)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
frame.close_button, frame.pbutton);
else
XSetWindowBackground(blackbox->getXDisplay(),
frame.close_button, frame.pbutton_pixel);
}
XClearWindow(blackbox->getXDisplay(), frame.close_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
screen->getWindowStyle()->b_pic_unfocus);
XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2, 2, (frame.button_w - 3), (frame.button_w - 3));
XDrawLine(blackbox->getXDisplay(), frame.close_button, pen.gc(),
2, (frame.button_w - 3), (frame.button_w - 3), 2);
}
void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) {
if (re->window != client.window)
return;
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::mapRequestEvent() for 0x%lx\n",
client.window);
#endif // DEBUG
switch (current_state) {
case IconicState:
iconify();
break;
case WithdrawnState:
withdraw();
break;
case NormalState:
case InactiveState:
case ZoomState:
default:
show();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) {
XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped..
setInputFocus();
}
break;
}
}
void BlackboxWindow::unmapNotifyEvent(const XUnmapEvent *ue) {
if (ue->window != client.window)
return;
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::unmapNotifyEvent() for 0x%lx\n",
client.window);
#endif // DEBUG
screen->unmanageWindow(this, False);
}
void BlackboxWindow::destroyNotifyEvent(const XDestroyWindowEvent *de) {
if (de->window != client.window)
return;
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::destroyNotifyEvent() for 0x%lx\n",
client.window);
#endif // DEBUG
screen->unmanageWindow(this, False);
}
void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) {
if (re->window != client.window || re->parent == frame.plate)
return;
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::reparentNotifyEvent(): reparent 0x%lx to "
"0x%lx.\n", client.window, re->parent);
#endif // DEBUG
XEvent ev;
ev.xreparent = *re;
XPutBackEvent(blackbox->getXDisplay(), &ev);
screen->unmanageWindow(this, True);
}
void BlackboxWindow::propertyNotifyEvent(const XPropertyEvent *pe) {
if (pe->state == PropertyDelete)
return;
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::propertyNotifyEvent(): for 0x%lx\n",
client.window);
#endif
switch(pe->atom) {
case XA_WM_CLASS:
case XA_WM_CLIENT_MACHINE:
case XA_WM_COMMAND:
break;
case XA_WM_TRANSIENT_FOR: {
// determine if this is a transient window
getTransientInfo();
// adjust the window decorations based on transience
if (isTransient()) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
setAllowedActions();
}
reconfigure();
}
break;
case XA_WM_HINTS:
getWMHints();
break;
case XA_WM_ICON_NAME:
getWMIconName();
if (flags.iconic) screen->propagateWindowName(this);
break;
case XAtom::net_wm_name:
case XA_WM_NAME:
getWMName();
if (decorations & Decor_Titlebar)
redrawLabel();
screen->propagateWindowName(this);
break;
case XA_WM_NORMAL_HINTS: {
getWMNormalHints();
if ((client.normal_hint_flags & PMinSize) &&
(client.normal_hint_flags & PMaxSize)) {
// the window now can/can't resize itself, so the buttons need to be
// regrabbed.
ungrabButtons();
if (client.max_width <= client.min_width &&
client.max_height <= client.min_height) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~(Func_Resize | Func_Maximize);
} else {
if (! isTransient()) {
decorations |= Decor_Maximize | Decor_Handle;
functions |= Func_Maximize;
}
functions |= Func_Resize;
}
grabButtons();
setAllowedActions();
}
Rect old_rect = frame.rect;
upsize();
if (old_rect != frame.rect)
reconfigure();
break;
}
default:
if (pe->atom == xatom->getAtom(XAtom::wm_protocols)) {
getWMProtocols();
if ((decorations & Decor_Close) && (! frame.close_button)) {
createCloseButton();
if (decorations & Decor_Titlebar) {
positionButtons(True);
XMapSubwindows(blackbox->getXDisplay(), frame.title);
}
if (windowmenu) windowmenu->reconfigure();
}
} else if (pe->atom == xatom->getAtom(XAtom::net_wm_strut)) {
updateStrut();
}
break;
}
}
void BlackboxWindow::exposeEvent(const XExposeEvent *ee) {
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::exposeEvent() for 0x%lx\n", client.window);
#endif
if (frame.label == ee->window && (decorations & Decor_Titlebar))
redrawLabel();
else if (frame.close_button == ee->window)
redrawCloseButton(False);
else if (frame.maximize_button == ee->window)
redrawMaximizeButton(flags.maximized);
else if (frame.iconify_button == ee->window)
redrawIconifyButton(False);
}
void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) {
if (cr->window != client.window || flags.iconic)
return;
if (cr->value_mask & CWBorderWidth)
client.old_bw = cr->border_width;
if (cr->value_mask & (CWX | CWY | CWWidth | CWHeight)) {
Rect req = frame.rect;
if (cr->value_mask & (CWX | CWY)) {
if (cr->value_mask & CWX)
client.rect.setX(cr->x);
if (cr->value_mask & CWY)
client.rect.setY(cr->y);
applyGravity(req);
}
if (cr->value_mask & CWWidth)
req.setWidth(cr->width + frame.margin.left + frame.margin.right);
if (cr->value_mask & CWHeight)
req.setHeight(cr->height + frame.margin.top + frame.margin.bottom);
configure(req.x(), req.y(), req.width(), req.height());
}
if (cr->value_mask & CWStackMode) {
switch (cr->detail) {
case Below:
case BottomIf:
screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
break;
case Above:
case TopIf:
default:
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
break;
}
}
}
void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::buttonPressEvent() for 0x%lx\n",
client.window);
#endif
if (frame.maximize_button == be->window) {
redrawMaximizeButton(True);
} else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) {
if (! flags.focused)
setInputFocus();
if (frame.iconify_button == be->window) {
redrawIconifyButton(True);
} else if (frame.close_button == be->window) {
redrawCloseButton(True);
} else if (frame.plate == be->window) {
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
} else {
if (frame.title == be->window || frame.label == be->window) {
if (((be->time - lastButtonPressTime) <=
blackbox->getDoubleClickInterval()) ||
(be->state == ControlMask)) {
lastButtonPressTime = 0;
shade();
} else {
lastButtonPressTime = be->time;
}
}
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
} else if (be->button == 2 && (be->window != frame.iconify_button) &&
(be->window != frame.close_button)) {
screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
} else if (windowmenu && be->button == 3 &&
(frame.title == be->window || frame.label == be->window ||
frame.handle == be->window || frame.window == be->window)) {
if (windowmenu->isVisible()) {
windowmenu->hide();
} else {
int mx = be->x_root - windowmenu->getWidth() / 2,
my = be->y_root - windowmenu->getHeight() / 2;
// snap the window menu into a corner/side if necessary
int left_edge, right_edge, top_edge, bottom_edge;
/*
the " + (frame.border_w * 2) - 1" bits are to get the proper width
and height of the menu, as the sizes returned by it do not include
the borders.
*/
left_edge = frame.rect.x();
right_edge = frame.rect.right() -
(windowmenu->getWidth() + (frame.border_w * 2) - 1);
top_edge = client.rect.top() - (frame.border_w + frame.mwm_border_w);
bottom_edge = client.rect.bottom() -
(windowmenu->getHeight() + (frame.border_w * 2) - 1) +
(frame.border_w + frame.mwm_border_w);
if (mx < left_edge)
mx = left_edge;
if (mx > right_edge)
mx = right_edge;
if (my < top_edge)
my = top_edge;
if (my > bottom_edge)
my = bottom_edge;
windowmenu->move(mx, my);
windowmenu->show();
XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
XRaiseWindow(blackbox->getXDisplay(),
windowmenu->getSendToMenu()->getWindowID());
}
// mouse wheel up
} else if (be->button == 4) {
if ((be->window == frame.label ||
be->window == frame.title) &&
! flags.shaded)
shade();
// mouse wheel down
} else if (be->button == 5) {
if ((be->window == frame.label ||
be->window == frame.title) &&
flags.shaded)
shade();
}
}
void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::buttonReleaseEvent() for 0x%lx\n",
client.window);
#endif
if (re->window == frame.maximize_button) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
maximize(re->button);
} else {
redrawMaximizeButton(flags.maximized);
}
} else if (re->window == frame.iconify_button) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
iconify();
} else {
redrawIconifyButton(False);
}
} else if (re->window == frame.close_button) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
close();
redrawCloseButton(False);
} else if (flags.moving) {
endMove();
} else if (flags.resizing) {
endResize();
} else if (re->window == frame.window) {
if (re->button == 2 && re->state == Mod1Mask)
XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
}
}
void BlackboxWindow::beginMove(int x_root, int y_root) {
assert(! (flags.resizing || flags.moving));
/*
Only one window can be moved/resized at a time. If another window is already
being moved or resized, then stop it before whating to work with this one.
*/
BlackboxWindow *changing = blackbox->getChangingWindow();
if (changing && changing != this) {
if (changing->flags.moving)
changing->endMove();
else // if (changing->flags.resizing)
changing->endResize();
}
XGrabPointer(blackbox->getXDisplay(), frame.window, False,
PointerMotionMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync,
None, blackbox->getMoveCursor(), CurrentTime);
if (windowmenu && windowmenu->isVisible())
windowmenu->hide();
flags.moving = True;
blackbox->setChangingWindow(this);
if (! screen->doOpaqueMove()) {
XGrabServer(blackbox->getXDisplay());
frame.changing = frame.rect;
screen->showPosition(frame.changing.x(), frame.changing.y());
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(),
frame.changing.x(),
frame.changing.y(),
frame.changing.width() - 1,
frame.changing.height() - 1);
}
frame.grab_x = x_root - frame.rect.x() - frame.border_w;
frame.grab_y = y_root - frame.rect.y() - frame.border_w;
}
void BlackboxWindow::doMove(int x_root, int y_root) {
assert(flags.moving);
assert(blackbox->getChangingWindow() == this);
int dx = x_root - frame.grab_x, dy = y_root - frame.grab_y;
dx -= frame.border_w;
dy -= frame.border_w;
const int snap_distance = screen->getEdgeSnapThreshold();
if (snap_distance) {
// window corners
const int wleft = dx,
wright = dx + frame.rect.width() - 1,
wtop = dy,
wbottom = dy + frame.rect.height() - 1;
if (screen->getWindowToWindowSnap()) {
Workspace *w = screen->getWorkspace(getWorkspaceNumber());
assert(w);
// try snap to another window
for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
BlackboxWindow *snapwin = w->getWindow(i);
if (snapwin == this)
continue; // don't snap to self
bool snapped = False;
const Rect &winrect = snapwin->frameRect();
int dleft = std::abs(wright - winrect.left()),
dright = std::abs(wleft - winrect.right()),
dtop = std::abs(wbottom - winrect.top()),
dbottom = std::abs(wtop - winrect.bottom());
if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
wtop < (signed)(winrect.y() + winrect.height() - 1)) {
// snap left of other window?
if (dleft < snap_distance && dleft <= dright) {
dx = winrect.left() - frame.rect.width();
snapped = True;
}
// snap right of other window?
else if (dright < snap_distance) {
dx = winrect.right() + 1;
snapped = True;
}
if (snapped) {
if (screen->getWindowCornerSnap()) {
// try corner-snap to its other sides
dtop = std::abs(wtop - winrect.top());
dbottom = std::abs(wbottom - winrect.bottom());
if (dtop < snap_distance && dtop <= dbottom)
dy = winrect.top();
else if (dbottom < snap_distance)
dy = winrect.bottom() - frame.rect.height() + 1;
}
continue;
}
}
if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
wleft < (signed)(winrect.x() + winrect.width() - 1)) {
// snap top of other window?
if (dtop < snap_distance && dtop <= dbottom) {
dy = winrect.top() - frame.rect.height();
snapped = True;
}
// snap bottom of other window?
else if (dbottom < snap_distance) {
dy = winrect.bottom() + 1;
snapped = True;
}
if (snapped) {
if (screen->getWindowCornerSnap()) {
// try corner-snap to its other sides
dleft = std::abs(wleft - winrect.left());
dright = std::abs(wright - winrect.right());
if (dleft < snap_distance && dleft <= dright)
dx = winrect.left();
else if (dright < snap_distance)
dx = winrect.right() - frame.rect.width() + 1;
}
continue;
}
}
}
}
// try snap to the screen's available area
Rect srect = screen->availableArea();
int dleft = std::abs(wleft - srect.left()),
dright = std::abs(wright - srect.right()),
dtop = std::abs(wtop - srect.top()),
dbottom = std::abs(wbottom - srect.bottom());
// snap left?
if (dleft < snap_distance && dleft <= dright)
dx = srect.left();
// snap right?
else if (dright < snap_distance)
dx = srect.right() - frame.rect.width() + 1;
// snap top?
if (dtop < snap_distance && dtop <= dbottom)
dy = srect.top();
// snap bottom?
else if (dbottom < snap_distance)
dy = srect.bottom() - frame.rect.height() + 1;
srect = screen->getRect(); // now get the full screen
dleft = std::abs(wleft - srect.left()),
dright = std::abs(wright - srect.right()),
dtop = std::abs(wtop - srect.top()),
dbottom = std::abs(wbottom - srect.bottom());
// snap left?
if (dleft < snap_distance && dleft <= dright)
dx = srect.left();
// snap right?
else if (dright < snap_distance)
dx = srect.right() - frame.rect.width() + 1;
// snap top?
if (dtop < snap_distance && dtop <= dbottom)
dy = srect.top();
// snap bottom?
else if (dbottom < snap_distance)
dy = srect.bottom() - frame.rect.height() + 1;
}
if (screen->doOpaqueMove()) {
configure(dx, dy, frame.rect.width(), frame.rect.height());
} else {
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(),
frame.changing.x(),
frame.changing.y(),
frame.changing.width() - 1,
frame.changing.height() - 1);
frame.changing.setPos(dx, dy);
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(),
frame.changing.x(),
frame.changing.y(),
frame.changing.width() - 1,
frame.changing.height() - 1);
}
screen->showPosition(dx, dy);
}
void BlackboxWindow::endMove(void) {
assert(flags.moving);
assert(blackbox->getChangingWindow() == this);
flags.moving = False;
blackbox->setChangingWindow(0);
if (! screen->doOpaqueMove()) {
/* when drawing the rubber band, we need to make sure we only draw inside
* the frame... frame.changing_* contain the new coords for the window,
* so we need to subtract 1 from changing_w/changing_h every where we
* draw the rubber band (for both moving and resizing)
*/
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(), frame.changing.x(), frame.changing.y(),
frame.changing.width() - 1, frame.changing.height() - 1);
XUngrabServer(blackbox->getXDisplay());
configure(frame.changing.x(), frame.changing.y(),
frame.changing.width(), frame.changing.height());
} else {
configure(frame.rect.x(), frame.rect.y(),
frame.rect.width(), frame.rect.height());
}
screen->hideGeometry();
XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
// if there are any left over motions from the move, drop them now
XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
XEvent e;
while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
MotionNotify, &e));
}
void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
assert(! (flags.resizing || flags.moving));
/*
Only one window can be moved/resized at a time. If another window is already
being moved or resized, then stop it before whating to work with this one.
*/
BlackboxWindow *changing = blackbox->getChangingWindow();
if (changing && changing != this) {
if (changing->flags.moving)
changing->endMove();
else // if (changing->flags.resizing)
changing->endResize();
}
resize_dir = dir;
Cursor cursor;
Corner anchor;
switch (resize_dir) {
case BottomLeft:
anchor = TopRight;
cursor = blackbox->getLowerLeftAngleCursor();
break;
case BottomRight:
anchor = TopLeft;
cursor = blackbox->getLowerRightAngleCursor();
break;
case TopLeft:
anchor = BottomRight;
cursor = blackbox->getUpperLeftAngleCursor();
break;
case TopRight:
anchor = BottomLeft;
cursor = blackbox->getUpperRightAngleCursor();
break;
default:
assert(false); // unhandled Corner
return; // unreachable, for the compiler
}
XGrabServer(blackbox->getXDisplay());
XGrabPointer(blackbox->getXDisplay(), frame.window, False,
PointerMotionMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
flags.resizing = True;
blackbox->setChangingWindow(this);
int gw, gh;
frame.changing = frame.rect;
constrain(anchor, &gw, &gh);
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(), frame.changing.x(), frame.changing.y(),
frame.changing.width() - 1, frame.changing.height() - 1);
screen->showGeometry(gw, gh);
frame.grab_x = x_root;
frame.grab_y = y_root;
}
void BlackboxWindow::doResize(int x_root, int y_root) {
assert(flags.resizing);
assert(blackbox->getChangingWindow() == this);
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(), frame.changing.x(), frame.changing.y(),
frame.changing.width() - 1, frame.changing.height() - 1);
int gw, gh;
Corner anchor;
switch (resize_dir) {
case BottomLeft:
anchor = TopRight;
frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
frame.rect.height() + (y_root - frame.grab_y));
break;
case BottomRight:
anchor = TopLeft;
frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
frame.rect.height() + (y_root - frame.grab_y));
break;
case TopLeft:
anchor = BottomRight;
frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
frame.rect.height() - (y_root - frame.grab_y));
break;
case TopRight:
anchor = BottomLeft;
frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
frame.rect.height() - (y_root - frame.grab_y));
break;
default:
assert(false); // unhandled Corner
return; // unreachable, for the compiler
}
constrain(anchor, &gw, &gh);
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(), frame.changing.x(), frame.changing.y(),
frame.changing.width() - 1, frame.changing.height() - 1);
screen->showGeometry(gw, gh);
}
void BlackboxWindow::endResize(void) {
assert(flags.resizing);
assert(blackbox->getChangingWindow() == this);
XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
screen->getOpGC(), frame.changing.x(), frame.changing.y(),
frame.changing.width() - 1, frame.changing.height() - 1);
XUngrabServer(blackbox->getXDisplay());
// unset maximized state after resized when fully maximized
if (flags.maximized == 1)
maximize(0);
flags.resizing = False;
blackbox->setChangingWindow(0);
configure(frame.changing.x(), frame.changing.y(),
frame.changing.width(), frame.changing.height());
screen->hideGeometry();
XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
// if there are any left over motions from the resize, drop them now
XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
XEvent e;
while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
MotionNotify, &e));
}
void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::motionNotifyEvent() for 0x%lx\n",
client.window);
#endif
if (flags.moving) {
doMove(me->x_root, me->y_root);
} else if (flags.resizing) {
doResize(me->x_root, me->y_root);
} else {
if (!flags.resizing && me->state & Button1Mask && (functions & Func_Move) &&
(frame.title == me->window || frame.label == me->window ||
frame.handle == me->window || frame.window == me->window)) {
beginMove(me->x_root, me->y_root);
} else if ((functions & Func_Resize) &&
(me->state & Button1Mask && (me->window == frame.right_grip ||
me->window == frame.left_grip)) ||
(me->state & Button3Mask && me->state & Mod1Mask &&
me->window == frame.window)) {
unsigned int zones = screen->getResizeZones();
Corner corner;
if (me->window == frame.left_grip) {
corner = BottomLeft;
} else if (me->window == frame.right_grip || zones == 1) {
corner = BottomRight;
} else {
bool top;
bool left = (me->x_root - frame.rect.x() <=
static_cast<signed>(frame.rect.width() / 2));
if (zones == 2)
top = False;
else // (zones == 4)
top = (me->y_root - frame.rect.y() <=
static_cast<signed>(frame.rect.height() / 2));
corner = (top ? (left ? TopLeft : TopRight) :
(left ? BottomLeft : BottomRight));
}
beginResize(me->x_root, me->y_root, corner);
}
}
}
#ifdef SHAPE
void BlackboxWindow::shapeEvent(XShapeEvent *) {
if (blackbox->hasShapeExtensions() && flags.shaped) {
configureShape();
}
}
#endif // SHAPE
bool BlackboxWindow::validateClient(void) const {
XSync(blackbox->getXDisplay(), False);
XEvent e;
if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
DestroyNotify, &e) ||
XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
UnmapNotify, &e)) {
XPutBackEvent(blackbox->getXDisplay(), &e);
return False;
}
return True;
}
void BlackboxWindow::restore(bool remap) {
XChangeSaveSet(blackbox->getXDisplay(), client.window, SetModeDelete);
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XSelectInput(blackbox->getXDisplay(), frame.plate, NoEventMask);
// do not leave a shaded window as an icon unless it was an icon
if (flags.shaded && ! flags.iconic) setState(NormalState);
restoreGravity(client.rect);
XUnmapWindow(blackbox->getXDisplay(), frame.window);
XUnmapWindow(blackbox->getXDisplay(), client.window);
XSetWindowBorderWidth(blackbox->getXDisplay(), client.window, client.old_bw);
XEvent ev;
if (XCheckTypedWindowEvent(blackbox->getXDisplay(), client.window,
ReparentNotify, &ev)) {
remap = True;
} else {
// according to the ICCCM - if the client doesn't reparent to
// root, then we have to do it for them
XReparentWindow(blackbox->getXDisplay(), client.window,
screen->getRootWindow(),
client.rect.x(), client.rect.y());
}
if (remap) XMapWindow(blackbox->getXDisplay(), client.window);
}
// timer for autoraise
void BlackboxWindow::timeout(void) {
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
void BlackboxWindow::changeBlackboxHints(BlackboxHints *net) {
if ((net->flags & AttribShaded) &&
((blackbox_attrib.attrib & AttribShaded) !=
(net->attrib & AttribShaded)))
shade();
if (flags.visible && // watch out for requests when we can not be seen
(net->flags & (AttribMaxVert | AttribMaxHoriz)) &&
((blackbox_attrib.attrib & (AttribMaxVert | AttribMaxHoriz)) !=
(net->attrib & (AttribMaxVert | AttribMaxHoriz)))) {
if (flags.maximized) {
maximize(0);
} else {
int button = 0;
if ((net->flags & AttribMaxHoriz) && (net->flags & AttribMaxVert))
button = ((net->attrib & (AttribMaxHoriz | AttribMaxVert)) ? 1 : 0);
else if (net->flags & AttribMaxVert)
button = ((net->attrib & AttribMaxVert) ? 2 : 0);
else if (net->flags & AttribMaxHoriz)
button = ((net->attrib & AttribMaxHoriz) ? 3 : 0);
maximize(button);
}
}
if ((net->flags & AttribOmnipresent) &&
((blackbox_attrib.attrib & AttribOmnipresent) !=
(net->attrib & AttribOmnipresent)))
stick();
if ((net->flags & AttribWorkspace) &&
(blackbox_attrib.workspace != net->workspace)) {
screen->reassociateWindow(this, net->workspace, True);
if (screen->getCurrentWorkspaceID() != net->workspace) {
withdraw();
} else {
show();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
}
}
if (net->flags & AttribDecoration) {
switch (net->decoration) {
case DecorNone:
// clear all decorations except close
decorations &= Decor_Close;
break;
default:
case DecorNormal:
decorations |= Decor_Titlebar | Decor_Border | Decor_Iconify;
decorations = ((functions & Func_Resize) && !isTransient() ?
decorations | Decor_Handle :
decorations &= ~Decor_Handle);
decorations = (functions & Func_Maximize ?
decorations | Decor_Maximize :
decorations &= ~Decor_Maximize);
break;
case DecorTiny:
decorations |= Decor_Titlebar | Decor_Iconify;
decorations &= ~(Decor_Border | Decor_Handle);
decorations = (functions & Func_Maximize ?
decorations | Decor_Maximize :
decorations &= ~Decor_Maximize);
break;
case DecorTool:
decorations |= Decor_Titlebar;
decorations &= ~(Decor_Iconify | Decor_Border);
decorations = ((functions & Func_Resize) && !isTransient() ?
decorations | Decor_Handle :
decorations &= ~Decor_Handle);
decorations = (functions & Func_Maximize ?
decorations | Decor_Maximize :
decorations &= ~Decor_Maximize);
break;
}
// we can not be shaded if we lack a titlebar
if (flags.shaded && ! (decorations & Decor_Titlebar))
shade();
if (flags.visible && frame.window) {
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
}
reconfigure();
setState(current_state);
}
}
/*
* Set the sizes of all components of the window frame
* (the window decorations).
* These values are based upon the current style settings and the client
* window's dimensions.
*/
void BlackboxWindow::upsize(void) {
frame.bevel_w = screen->getBevelWidth();
if (decorations & Decor_Border) {
frame.border_w = screen->getBorderWidth();
if (! isTransient())
frame.mwm_border_w = screen->getFrameWidth();
else
frame.mwm_border_w = 0;
} else {
frame.mwm_border_w = frame.border_w = 0;
}
if (decorations & Decor_Titlebar) {
// the height of the titlebar is based upon the height of the font being
// used to display the window's title
WindowStyle *style = screen->getWindowStyle();
frame.title_h = style->font->height() + (frame.bevel_w * 2) + 2;
frame.label_h = frame.title_h - (frame.bevel_w * 2);
frame.button_w = (frame.label_h - 2);
// set the top frame margin
frame.margin.top = frame.border_w + frame.title_h +
frame.border_w + frame.mwm_border_w;
} else {
frame.title_h = 0;
frame.label_h = 0;
frame.button_w = 0;
// set the top frame margin
frame.margin.top = frame.border_w + frame.mwm_border_w;
}
// set the left/right frame margin
frame.margin.left = frame.margin.right = frame.border_w + frame.mwm_border_w;
if (decorations & Decor_Handle) {
frame.grip_w = frame.button_w * 2;
frame.handle_h = screen->getHandleWidth();
// set the bottom frame margin
frame.margin.bottom = frame.border_w + frame.handle_h +
frame.border_w + frame.mwm_border_w;
} else {
frame.handle_h = 0;
frame.grip_w = 0;
// set the bottom frame margin
frame.margin.bottom = frame.border_w + frame.mwm_border_w;
}
/*
We first get the normal dimensions and use this to define the inside_w/h
then we modify the height if shading is in effect.
If the shade state is not considered then frame.rect gets reset to the
normal window size on a reconfigure() call resulting in improper
dimensions appearing in move/resize and other events.
*/
unsigned int
height = client.rect.height() + frame.margin.top + frame.margin.bottom,
width = client.rect.width() + frame.margin.left + frame.margin.right;
frame.inside_w = width - (frame.border_w * 2);
frame.inside_h = height - (frame.border_w * 2);
if (flags.shaded)
height = frame.title_h + (frame.border_w * 2);
frame.rect.setSize(width, height);
}
/*
* Calculate the size of the client window and constrain it to the
* size specified by the size hints of the client window.
*
* The logical width and height are placed into pw and ph, if they
* are non-zero. Logical size refers to the users perception of
* the window size (for example an xterm resizes in cells, not in pixels).
*
* The physical geometry is placed into frame.changing_{x,y,width,height}.
* Physical geometry refers to the geometry of the window in pixels.
*/
void BlackboxWindow::constrain(Corner anchor, int *pw, int *ph) {
// frame.changing represents the requested frame size, we need to
// strip the frame margin off and constrain the client size
frame.changing.setCoords(frame.changing.left() + frame.margin.left,
frame.changing.top() + frame.margin.top,
frame.changing.right() - frame.margin.right,
frame.changing.bottom() - frame.margin.bottom);
int dw = frame.changing.width(), dh = frame.changing.height(),
base_width = (client.base_width) ? client.base_width : client.min_width,
base_height = (client.base_height) ? client.base_height :
client.min_height;
// constrain
if (dw < static_cast<signed>(client.min_width)) dw = client.min_width;
if (dh < static_cast<signed>(client.min_height)) dh = client.min_height;
if (dw > static_cast<signed>(client.max_width)) dw = client.max_width;
if (dh > static_cast<signed>(client.max_height)) dh = client.max_height;
dw -= base_width;
dw /= client.width_inc;
dh -= base_height;
dh /= client.height_inc;
if (pw) {
if (client.width_inc == 1)
*pw = dw + base_width;
else
*pw = dw;
}
if (ph) {
if (client.height_inc == 1)
*ph = dh + base_height;
else
*ph = dh;
}
dw *= client.width_inc;
dw += base_width;
dh *= client.height_inc;
dh += base_height;
frame.changing.setSize(dw, dh);
// add the frame margin back onto frame.changing
frame.changing.setCoords(frame.changing.left() - frame.margin.left,
frame.changing.top() - frame.margin.top,
frame.changing.right() + frame.margin.right,
frame.changing.bottom() + frame.margin.bottom);
// move frame.changing to the specified anchor
int dx = 0,
dy = 0;
switch (anchor) {
case TopLeft:
break;
case TopRight:
dx = frame.rect.right() - frame.changing.right();
break;
case BottomLeft:
dy = frame.rect.bottom() - frame.changing.bottom();
break;
case BottomRight:
dx = frame.rect.right() - frame.changing.right();
dy = frame.rect.bottom() - frame.changing.bottom();
break;
default:
assert(false); // unhandled corner
}
frame.changing.setPos(frame.changing.x() + dx, frame.changing.y() + dy);
}
void WindowStyle::doJustify(const std::string &text, int &start_pos,
unsigned int max_length,
unsigned int modifier) const {
size_t text_len = text.size();
unsigned int length;
do {
length = font->measureString(string(text, 0, text_len)) + modifier;
} while (length > max_length && text_len-- > 0);
switch (justify) {
case RightJustify:
start_pos += max_length - length;
break;
case CenterJustify:
start_pos += (max_length - length) / 2;
break;
case LeftJustify:
default:
break;
}
}
BWindowGroup::BWindowGroup(Blackbox *b, Window _group)
: blackbox(b), group(_group) {
XWindowAttributes wattrib;
if (! XGetWindowAttributes(blackbox->getXDisplay(), group, &wattrib)) {
// group window doesn't seem to exist anymore
delete this;
return;
}
/*
watch for destroy notify on the group window (in addition to
any other events we are looking for)
since some managed windows can also be window group controllers,
we need to make sure that we don't clobber the event mask for the
managed window
*/
XSelectInput(blackbox->getXDisplay(), group,
wattrib.your_event_mask | StructureNotifyMask);
blackbox->saveGroupSearch(group, this);
}
BWindowGroup::~BWindowGroup(void) {
blackbox->removeGroupSearch(group);
}
BlackboxWindow *
BWindowGroup::find(BScreen *screen, bool allow_transients) const {
BlackboxWindow *ret = blackbox->getFocusedWindow();
// does the focus window match (or any transient_fors)?
while (ret) {
if (ret->getScreen() == screen && ret->getGroupWindow() == group) {
if (ret->isTransient() && allow_transients) break;
else if (! ret->isTransient()) break;
}
ret = ret->getTransientFor();
}
if (ret) return ret;
// the focus window didn't match, look in the group's window list
BlackboxWindowList::const_iterator it, end = windowList.end();
for (it = windowList.begin(); it != end; ++it) {
ret = *it;
if (ret->getScreen() == screen && ret->getGroupWindow() == group) {
if (ret->isTransient() && allow_transients) break;
else if (! ret->isTransient()) break;
}
}
return ret;
}