2c6c0757fa
add the <interactive> option to them to turn off interactivity
369 lines
12 KiB
C
369 lines
12 KiB
C
#include "openbox.h"
|
|
#include "config.h"
|
|
#include "xerror.h"
|
|
#include "action.h"
|
|
#include "event.h"
|
|
#include "client.h"
|
|
#include "prop.h"
|
|
#include "grab.h"
|
|
#include "frame.h"
|
|
#include "translate.h"
|
|
#include "mouse.h"
|
|
#include "keyboard.h"
|
|
#include <glib.h>
|
|
|
|
typedef struct {
|
|
guint state;
|
|
guint button;
|
|
GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
|
|
} ObMouseBinding;
|
|
|
|
#define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
|
|
co == OB_FRAME_CONTEXT_DESKTOP : \
|
|
co == OB_FRAME_CONTEXT_CLIENT)
|
|
|
|
/* Array of GSList*s of PointerBinding*s. */
|
|
static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
|
|
|
|
void mouse_grab_for_client(ObClient *client, gboolean grab)
|
|
{
|
|
int i;
|
|
GSList *it;
|
|
|
|
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
|
|
for (it = bound_contexts[i]; it != NULL; it = it->next) {
|
|
/* grab/ungrab the button */
|
|
ObMouseBinding *b = it->data;
|
|
Window win;
|
|
int mode;
|
|
unsigned int mask;
|
|
|
|
if (i == OB_FRAME_CONTEXT_FRAME) {
|
|
win = client->frame->window;
|
|
mode = GrabModeAsync;
|
|
mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
|
|
} else if (CLIENT_CONTEXT(i, client)) {
|
|
win = client->frame->plate;
|
|
mode = GrabModeSync; /* this is handled in event */
|
|
mask = ButtonPressMask; /* can't catch more than this with Sync
|
|
mode the release event is
|
|
manufactured in event() */
|
|
} else continue;
|
|
|
|
if (grab)
|
|
grab_button_full(b->button, b->state, win, mask, mode, None);
|
|
else
|
|
ungrab_button(b->button, b->state, win);
|
|
}
|
|
}
|
|
|
|
static void grab_all_clients(gboolean grab)
|
|
{
|
|
GList *it;
|
|
|
|
for (it = client_list; it != NULL; it = it->next)
|
|
mouse_grab_for_client(it->data, grab);
|
|
}
|
|
|
|
static void clearall()
|
|
{
|
|
int i;
|
|
GSList *it;
|
|
|
|
for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
|
|
for (it = bound_contexts[i]; it != NULL; it = it->next) {
|
|
int j;
|
|
|
|
ObMouseBinding *b = it->data;
|
|
for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
|
|
GSList *it;
|
|
for (it = b->actions[j]; it; it = it->next) {
|
|
action_free(it->data);
|
|
}
|
|
g_slist_free(b->actions[j]);
|
|
}
|
|
g_free(b);
|
|
}
|
|
g_slist_free(bound_contexts[i]);
|
|
}
|
|
}
|
|
|
|
static gboolean fire_button(ObMouseAction a, ObFrameContext context,
|
|
ObClient *c, guint state,
|
|
guint button, int x, int y)
|
|
{
|
|
GSList *it;
|
|
ObMouseBinding *b;
|
|
|
|
for (it = bound_contexts[context]; it != NULL; it = it->next) {
|
|
b = it->data;
|
|
if (b->state == state && b->button == button)
|
|
break;
|
|
}
|
|
/* if not bound, then nothing to do! */
|
|
if (it == NULL) return FALSE;
|
|
|
|
for (it = b->actions[a]; it; it = it->next) {
|
|
ObAction *act = it->data;
|
|
if (act->func != NULL) {
|
|
act->data.any.c = c;
|
|
|
|
g_assert(act->func != action_moveresize);
|
|
|
|
if (act->func == action_showmenu) {
|
|
act->data.showmenu.x = x;
|
|
act->data.showmenu.y = y;
|
|
}
|
|
|
|
if (act->data.any.interactive) {
|
|
act->data.inter.cancel = FALSE;
|
|
act->data.inter.final = FALSE;
|
|
keyboard_interactive_grab(state, c, context, act);
|
|
}
|
|
|
|
act->func(&act->data);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
|
|
ObClient *c, guint state, guint button,
|
|
int x_root, int y_root, guint32 corner)
|
|
{
|
|
GSList *it;
|
|
ObMouseBinding *b;
|
|
|
|
for (it = bound_contexts[context]; it != NULL; it = it->next) {
|
|
b = it->data;
|
|
if (b->state == state && b->button == button)
|
|
break;
|
|
}
|
|
/* if not bound, then nothing to do! */
|
|
if (it == NULL) return FALSE;
|
|
|
|
for (it = b->actions[a]; it; it = it->next) {
|
|
ObAction *act = it->data;
|
|
if (act->func != NULL) {
|
|
act->data.any.c = c;
|
|
|
|
if (act->func == action_moveresize) {
|
|
act->data.moveresize.x = x_root;
|
|
act->data.moveresize.y = y_root;
|
|
act->data.moveresize.button = button;
|
|
if (!(act->data.moveresize.corner ==
|
|
prop_atoms.net_wm_moveresize_move ||
|
|
act->data.moveresize.corner ==
|
|
prop_atoms.net_wm_moveresize_move_keyboard ||
|
|
act->data.moveresize.corner ==
|
|
prop_atoms.net_wm_moveresize_size_keyboard))
|
|
act->data.moveresize.corner = corner;
|
|
} else
|
|
g_assert_not_reached();
|
|
|
|
act->func(&act->data);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
|
|
{
|
|
if (x - cx < cw / 2) {
|
|
if (y - cy < ch / 2)
|
|
return prop_atoms.net_wm_moveresize_size_topleft;
|
|
else
|
|
return prop_atoms.net_wm_moveresize_size_bottomleft;
|
|
} else {
|
|
if (y - cy < ch / 2)
|
|
return prop_atoms.net_wm_moveresize_size_topright;
|
|
else
|
|
return prop_atoms.net_wm_moveresize_size_bottomright;
|
|
}
|
|
}
|
|
|
|
void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
|
|
{
|
|
static Time ltime;
|
|
static guint button = 0, state = 0, lbutton = 0;
|
|
|
|
static Window lwindow = None;
|
|
static int px, py;
|
|
gboolean click = FALSE;
|
|
gboolean dclick = FALSE;
|
|
|
|
switch (e->type) {
|
|
case ButtonPress:
|
|
px = e->xbutton.x_root;
|
|
py = e->xbutton.y_root;
|
|
button = e->xbutton.button;
|
|
state = e->xbutton.state;
|
|
|
|
fire_button(OB_MOUSE_ACTION_PRESS, context,
|
|
client, e->xbutton.state,
|
|
e->xbutton.button,
|
|
e->xbutton.x_root, e->xbutton.y_root);
|
|
|
|
if (CLIENT_CONTEXT(context, client)) {
|
|
/* Replay the event, so it goes to the client*/
|
|
XAllowEvents(ob_display, ReplayPointer, event_lasttime);
|
|
/* Fall through to the release case! */
|
|
} else
|
|
break;
|
|
|
|
case ButtonRelease:
|
|
if (e->xbutton.button == button) {
|
|
/* clicks are only valid if its released over the window */
|
|
int junk1, junk2;
|
|
Window wjunk;
|
|
guint ujunk, b, w, h;
|
|
xerror_set_ignore(TRUE);
|
|
junk1 = XGetGeometry(ob_display, e->xbutton.window,
|
|
&wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
|
|
xerror_set_ignore(FALSE);
|
|
if (junk1) {
|
|
if (e->xbutton.x >= (signed)-b &&
|
|
e->xbutton.y >= (signed)-b &&
|
|
e->xbutton.x < (signed)(w+b) &&
|
|
e->xbutton.y < (signed)(h+b)) {
|
|
click = TRUE;
|
|
/* double clicks happen if there were 2 in a row! */
|
|
if (lbutton == button &&
|
|
lwindow == e->xbutton.window &&
|
|
e->xbutton.time - config_mouse_dclicktime <=
|
|
ltime) {
|
|
dclick = TRUE;
|
|
lbutton = 0;
|
|
} else {
|
|
lbutton = button;
|
|
lwindow = e->xbutton.window;
|
|
}
|
|
} else {
|
|
lbutton = 0;
|
|
lwindow = None;
|
|
}
|
|
}
|
|
|
|
button = 0;
|
|
state = 0;
|
|
ltime = e->xbutton.time;
|
|
}
|
|
fire_button(OB_MOUSE_ACTION_RELEASE, context,
|
|
client, e->xbutton.state,
|
|
e->xbutton.button,
|
|
e->xbutton.x_root, e->xbutton.y_root);
|
|
if (click)
|
|
fire_button(OB_MOUSE_ACTION_CLICK, context,
|
|
client, e->xbutton.state,
|
|
e->xbutton.button,
|
|
e->xbutton.x_root,
|
|
e->xbutton.y_root);
|
|
if (dclick)
|
|
fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
|
|
client, e->xbutton.state,
|
|
e->xbutton.button,
|
|
e->xbutton.x_root,
|
|
e->xbutton.y_root);
|
|
break;
|
|
|
|
case MotionNotify:
|
|
if (button) {
|
|
if (ABS(e->xmotion.x_root - px) >=
|
|
config_mouse_threshold ||
|
|
ABS(e->xmotion.y_root - py) >=
|
|
config_mouse_threshold) {
|
|
guint32 corner;
|
|
|
|
/* You can't drag on buttons */
|
|
if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
|
|
context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
|
|
context == OB_FRAME_CONTEXT_SHADE ||
|
|
context == OB_FRAME_CONTEXT_ICONIFY ||
|
|
context == OB_FRAME_CONTEXT_ICON ||
|
|
context == OB_FRAME_CONTEXT_CLOSE)
|
|
break;
|
|
|
|
if (!client)
|
|
corner = prop_atoms.net_wm_moveresize_size_bottomright;
|
|
else
|
|
corner =
|
|
pick_corner(e->xmotion.x_root,
|
|
e->xmotion.y_root,
|
|
client->frame->area.x,
|
|
client->frame->area.y,
|
|
/* use the client size because the frame
|
|
can be differently sized (shaded
|
|
windows) and we want this based on the
|
|
clients size */
|
|
client->area.width +
|
|
client->frame->size.left +
|
|
client->frame->size.right,
|
|
client->area.height +
|
|
client->frame->size.top +
|
|
client->frame->size.bottom);
|
|
fire_motion(OB_MOUSE_ACTION_MOTION, context,
|
|
client, state, button, px, py, corner);
|
|
button = 0;
|
|
state = 0;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
}
|
|
}
|
|
|
|
gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
|
|
ObAction *action)
|
|
{
|
|
guint state, button;
|
|
ObFrameContext context;
|
|
ObMouseBinding *b;
|
|
GSList *it;
|
|
|
|
if (!translate_button(buttonstr, &state, &button)) {
|
|
g_warning("invalid button '%s'", buttonstr);
|
|
return FALSE;
|
|
}
|
|
|
|
contextstr = g_ascii_strdown(contextstr, -1);
|
|
context = frame_context_from_string(contextstr);
|
|
if (!context) {
|
|
g_warning("invalid context '%s'", contextstr);
|
|
g_free(contextstr);
|
|
return FALSE;
|
|
}
|
|
g_free(contextstr);
|
|
|
|
for (it = bound_contexts[context]; it != NULL; it = it->next){
|
|
b = it->data;
|
|
if (b->state == state && b->button == button) {
|
|
b->actions[mact] = g_slist_append(b->actions[mact], action);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
grab_all_clients(FALSE);
|
|
|
|
/* add the binding */
|
|
b = g_new0(ObMouseBinding, 1);
|
|
b->state = state;
|
|
b->button = button;
|
|
b->actions[mact] = g_slist_append(NULL, action);
|
|
bound_contexts[context] = g_slist_append(bound_contexts[context], b);
|
|
|
|
grab_all_clients(TRUE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void mouse_startup()
|
|
{
|
|
}
|
|
|
|
void mouse_shutdown()
|
|
{
|
|
grab_all_clients(FALSE);
|
|
clearall();
|
|
}
|