#ifndef __basewidget_hh #define __basewidget_hh #include "rect.hh" #include "point.hh" #include "texture.hh" #include "style.hh" #include "display.hh" #include "eventdispatcher.hh" extern "C" { #include } #include namespace otk { class OtkBaseWidget : public OtkEventHandler { public: typedef std::list OtkBaseWidgetList; OtkBaseWidget(OtkBaseWidget *parent); OtkBaseWidget(Style *style, Cursor cursor = 0, int bevel_width = 1); virtual ~OtkBaseWidget(); //! Redraw the widget and all of its children virtual void update(void); void exposeHandler(const XExposeEvent &e); void configureHandler(const XConfigureEvent &e); inline Window getWindow(void) const { return _window; } inline const OtkBaseWidget *getParent(void) const { return _parent; } inline const OtkBaseWidgetList &getChildren(void) const { return _children; } inline unsigned int getScreen(void) const { return _screen; } inline const Rect &getRect(void) const { return _rect; } void move(const Point &to); void move(int x, int y); virtual void setWidth(int); virtual void setHeight(int); virtual int width() const { return _rect.width(); } virtual int height() const { return _rect.height(); } virtual void resize(const Point &to); virtual void resize(int x, int y); virtual void setGeometry(const Rect &new_geom); virtual void setGeometry(const Point &topleft, int width, int height); virtual void setGeometry(int x, int y, int width, int height); inline bool isVisible(void) const { return _visible; }; virtual void show(bool recursive = false); virtual void hide(bool recursive = false); inline bool isFocused(void) const { return _focused; }; virtual void focus(void); inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; } bool grabMouse(void); void ungrabMouse(void); inline bool hasGrabbedKeyboard(void) const { return _grabbed_keyboard; } bool grabKeyboard(void); void ungrabKeyboard(void); inline BTexture *getTexture(void) const { return _texture; } virtual void setTexture(BTexture *texture) { _texture = texture; _dirty = true; } virtual void addChild(OtkBaseWidget *child, bool front = false); virtual void removeChild(OtkBaseWidget *child); inline Cursor getCursor(void) const { return _cursor; } void setCursor(Cursor cursor) { _cursor = cursor; XDefineCursor(OBDisplay::display, _window, _cursor); } inline int getBevelWidth(void) const { return _bevel_width; } void setBevelWidth(int bevel_width) { assert(bevel_width > 0); _bevel_width = bevel_width; } inline Style *getStyle(void) const { return _style; } virtual void setStyle(Style *style); protected: //! If the widget needs to redraw itself. Watched by all subclasses too! bool _dirty; Window _window; OtkBaseWidget *_parent; OtkBaseWidgetList _children; Style *_style; Cursor _cursor; int _bevel_width; int _ignore_config; bool _visible; bool _focused; bool _grabbed_mouse; bool _grabbed_keyboard; BTexture *_texture; Pixmap _bg_pixmap; unsigned int _bg_pixel; Rect _rect; unsigned int _screen; private: void create(void); void render(void); }; } #endif // __basewidget_hh