dont snap back onto the screen for resistance

This commit is contained in:
Dana Jansens 2003-02-03 01:31:01 +00:00
parent e2069b5792
commit fcfda5345e

View file

@ -86,13 +86,16 @@ def _motion_grab(data):
else:
raise RuntimeError
_last_x = 0
_last_y = 0
def _do_move():
global _screen, _client, _cx, _cy, _dx, _dy
x = _cx + _dx
y = _cy + _dy
global edge_resistance
global edge_resistance, _last_x, _last_y
if edge_resistance:
fs = _client.frame.size()
w = _client.area().width() + fs.left + fs.right
@ -104,18 +107,21 @@ def _do_move():
t = area.top()
b = area.bottom() - h + 1
# left screen edge
if x < l and x >= l - edge_resistance:
if _last_x > x and x < l and x >= l - edge_resistance:
x = l
# right screen edge
if x > r and x <= r + edge_resistance:
if _last_x < x and x > r and x <= r + edge_resistance:
x = r
# top screen edge
if y < t and y >= t - edge_resistance:
if _last_y > y and y < t and y >= t - edge_resistance:
y = t
# right screen edge
if y > b and y <= b + edge_resistance:
if _last_y < y and y > b and y <= b + edge_resistance:
y = b
_last_x = x
_last_y = y
global move_rubberband
if move_rubberband:
# draw the outline ...