make realeases fire releases instead of presses. make drags prevent clicks only if there is something bound to the drag.
This commit is contained in:
parent
a022c418e1
commit
f99fe83736
1 changed files with 20 additions and 12 deletions
|
@ -113,10 +113,13 @@ static void fire_button(MouseAction a, GQuark context, Client *c, guint state,
|
||||||
}
|
}
|
||||||
|
|
||||||
/* corner should be the opposite corner of the window in which the pointer
|
/* corner should be the opposite corner of the window in which the pointer
|
||||||
clicked, Corner_TopLeft if a good default if there is no client */
|
clicked, Corner_TopLeft if a good default if there is no client
|
||||||
static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
|
Returns True or False for if a binding existed for the action or not.
|
||||||
guint button, int cx, int cy, int cw, int ch,
|
*/
|
||||||
int dx, int dy, gboolean final, Corner corner)
|
static gboolean fire_motion(MouseAction a, GQuark context, Client *c,
|
||||||
|
guint state, guint button, int cx, int cy,
|
||||||
|
int cw, int ch, int dx, int dy,
|
||||||
|
gboolean final, Corner corner)
|
||||||
{
|
{
|
||||||
GSList *it;
|
GSList *it;
|
||||||
MouseBinding *b;
|
MouseBinding *b;
|
||||||
|
@ -128,7 +131,7 @@ static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
/* if not bound, then nothing to do! */
|
/* if not bound, then nothing to do! */
|
||||||
if (it == NULL) return;
|
if (it == NULL) return FALSE;
|
||||||
|
|
||||||
if (b->action[a] != NULL && b->action[a]->func != NULL) {
|
if (b->action[a] != NULL && b->action[a]->func != NULL) {
|
||||||
b->action[a]->data.any.c = c;
|
b->action[a]->data.any.c = c;
|
||||||
|
@ -160,7 +163,9 @@ static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
|
||||||
b->action[a]->data.resize.final = final;
|
b->action[a]->data.resize.final = final;
|
||||||
}
|
}
|
||||||
b->action[a]->func(&b->action[a]->data);
|
b->action[a]->func(&b->action[a]->data);
|
||||||
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
|
static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
|
||||||
|
@ -183,7 +188,7 @@ static void event(ObEvent *e, void *foo)
|
||||||
static Time ltime;
|
static Time ltime;
|
||||||
static int px, py, cx, cy, cw, ch, dx, dy;
|
static int px, py, cx, cy, cw, ch, dx, dy;
|
||||||
static guint button = 0, lbutton = 0;
|
static guint button = 0, lbutton = 0;
|
||||||
static gboolean drag = FALSE;
|
static gboolean drag = FALSE, drag_used = FALSE;
|
||||||
static Corner corner = Corner_TopLeft;
|
static Corner corner = Corner_TopLeft;
|
||||||
gboolean click = FALSE;
|
gboolean click = FALSE;
|
||||||
gboolean dclick = FALSE;
|
gboolean dclick = FALSE;
|
||||||
|
@ -230,7 +235,7 @@ static void event(ObEvent *e, void *foo)
|
||||||
e->data.x.e->xbutton.window);
|
e->data.x.e->xbutton.window);
|
||||||
if (e->data.x.e->xbutton.button == button) {
|
if (e->data.x.e->xbutton.button == button) {
|
||||||
/* end drags */
|
/* end drags */
|
||||||
if (drag) {
|
if (drag_used) {
|
||||||
fire_motion(MouseAction_Motion, context,
|
fire_motion(MouseAction_Motion, context,
|
||||||
e->data.x.client, e->data.x.e->xbutton.state,
|
e->data.x.client, e->data.x.e->xbutton.state,
|
||||||
e->data.x.e->xbutton.button,
|
e->data.x.e->xbutton.button,
|
||||||
|
@ -264,7 +269,7 @@ static void event(ObEvent *e, void *foo)
|
||||||
button = 0;
|
button = 0;
|
||||||
ltime = e->data.x.e->xbutton.time;
|
ltime = e->data.x.e->xbutton.time;
|
||||||
}
|
}
|
||||||
fire_button(MouseAction_Press, context,
|
fire_button(MouseAction_Release, context,
|
||||||
e->data.x.client, e->data.x.e->xbutton.state,
|
e->data.x.client, e->data.x.e->xbutton.state,
|
||||||
e->data.x.e->xbutton.button);
|
e->data.x.e->xbutton.button);
|
||||||
if (click)
|
if (click)
|
||||||
|
@ -281,14 +286,17 @@ static void event(ObEvent *e, void *foo)
|
||||||
if (button) {
|
if (button) {
|
||||||
dx = e->data.x.e->xmotion.x_root - px;
|
dx = e->data.x.e->xmotion.x_root - px;
|
||||||
dy = e->data.x.e->xmotion.y_root - py;
|
dy = e->data.x.e->xmotion.y_root - py;
|
||||||
if (ABS(dx) >= drag_threshold || ABS(dy) >= drag_threshold)
|
if (!drag &&
|
||||||
|
(ABS(dx) >= drag_threshold || ABS(dy) >= drag_threshold))
|
||||||
drag = TRUE;
|
drag = TRUE;
|
||||||
if (drag) {
|
if (drag) {
|
||||||
context = engine_get_context(e->data.x.client,
|
context = engine_get_context(e->data.x.client,
|
||||||
e->data.x.e->xbutton.window);
|
e->data.x.e->xbutton.window);
|
||||||
fire_motion(MouseAction_Motion, context,
|
drag_used = fire_motion(MouseAction_Motion, context,
|
||||||
e->data.x.client, e->data.x.e->xmotion.state,
|
e->data.x.client,
|
||||||
button, cx, cy, cw, ch, dx, dy, FALSE, corner);
|
e->data.x.e->xmotion.state,
|
||||||
|
button, cx, cy, cw, ch, dx, dy,
|
||||||
|
FALSE, corner);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in a new issue